Hailed as the original FPS-RPG game that spawned countless imitators, Strife: Veteran Edition is a love letter to the classic from 1996.
User reviews:
Very Positive (196 reviews) - 92% of the 196 user reviews for this game are positive.
Release Date: May 31, 1996

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May 24

Patch 1.3 is available now!

Hello Everyone.

The 1.3 Patch for Strife: Veteran Edition is available now for Windows, Mac and Linux! It includes the following fixes:

Gameplay bug fixes:

  • Invisibility from Shadow Armor was supposed to be cleared if you died in a fire.
  • Sound priority fix: Stalkers (ceiling spiders) sounded wrong compared to the DOS version and made too many walking sounds.
  • Gib health handling was incorrect, so grenades could not previously gib enemies with the "max gore" option disabled, or with "classic mode" enabled.
  • The Entity final boss can no longer potentially spawn its Sub-entities outside of the map if the player saves and quits and then reloads while it is dying.
  • Rocket pickups (bundle of rockets and box of rockets) were reversed and gave opposite amounts of ammo.
  • Player momentum was treated differently when dying versus the DOS version.
  • Rebels were missing a slight delay in target acquisition when spawning from a teleport beacon versus the DOS version.
  • Reaver shotgun attack did 4x less damage than intended.
  • Boss melee attacks did 25% more damage than intended.
Interface bug fixes:
  • Sign-in and update of Steam services is no longer delayed during movie playback.
  • Two "Refresh..." menu items will no longer spuriously appear when searching for a multiplayer lobby.
  • Capture the Chalice team assignment no longer carries over inconsistently between joining and departing different lobbies.
  • Game should have improved behavior on multi-monitor and high-DPI monitor Windows systems via addition of a "DPI aware" manifest
Gameplay changes:
  • Chalice carriers in Capture the Chalice can no longer use Shadow Armor, and will lose its effects when the chalice is picked up.

We hope you enjoy the update!

Night Dive Studios

9 comments Read more

About This Game

The Original Strife is back!

Hailed as the original FPS-RPG game that spawned countless imitators, Strife: Veteran Edition is a love letter to the classic from 1996.

New Features Include:

  • Support for high resolutions, with proper aspect ratio.
  • OpenGL for video backend to provide portability and support for vertical sync.
  • Dynamic lighting and bloom
  • Widescreen support.
  • Ability to freely rebind all keyboard, mouse, and gamepad inputs.
  • Steam Achievements
  • Steam Trading Cards

Completion of missing and unfinished options in the original game, such as:

  • The planned "Capture the Chalice” multi-player mode.
  • Marking of current objectives on the auto-map.
  • Special HUD for the Torpedo weapon

Immerse yourself in this all-consuming epic quest that for the first time combines riveting role-playing adventure with the spectacular Doom 3D engine! -An evil presence has implanted itself in the fabric of our world. Play the role of spy, assassin, warrior and thief as you are lured into the darkest and most perilous adventure of your life. You´ll have Blackbird on your side - a seductive underground agent that will provide you with clues as you encounter progressively more sinister foes. Be strong, and trust no one.

The elaborate virtual environment offers 28 interconnected levels covering over 200 square miles. Explore medieval towns and industrial complexes filled with pitfalls and perils, ending in a final confrontation that will reveal the planet's darkest secrets.

From the silent but lethal crossbow to the breathtaking flame thrower, you'll toast, mince and vaporize your opponents in your search to control the ultimate weapon of mass destruction- the Sigil.

In your role as resistance fighter, you'll conspire with allies to demolish the fanatical ranks of the order from the inside out. Provides an engaging complex storyline and a multitude of dramatic voice-overs.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP / Vista / 7
    • Processor: 1.0 GHz Processor
    • Memory: 256 MB RAM
    • Graphics: 100% DirectX compatible graphics
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Sound Card: 100% DirectX compatible onboard / dedicated device
    • OS: Windows 7 and later
    • Processor: 1.5 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 100% DirectX compatible graphics
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Sound Card: 100% DirectX compatible onboard / dedicated device
    • OS: OS X 10.9
    • Processor: 1.0 GHz Processor
    • Memory: 256 MB RAM
    • Graphics: 3D graphics card or onboard graphics compatible with OpenGL
    • Storage: 500 MB available space
    • Sound Card: 100% CoreAudio compatible card or onboard sound
    • OS: OS X Leopard 10.9 or later
    • Processor: 1.5 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card or onboard graphics compatible with OpenGL
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Sound Card: 100% CoreAudio compatible card or onboard sound
    • OS: Ubuntu 14.04 LTS
    • Processor: 1.0 GHz Processor
    • Memory: 256 MB RAM
    • Graphics: 3D graphics card or onboard graphics compatible with OpenGL
    • Storage: 500 MB available space
    • Sound Card: Any ALSA supported card on onboard audio
    • OS: Ubuntu 14.04 LTS or newer
    • Processor: 1.5 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card or onboard graphics compatible with OpenGL
    • Storage: 500 MB available space
    • Sound Card: Any ALSA supported card or onboard audio
Customer reviews
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Very Positive (196 reviews)
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162 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
9.9 hrs on record
Posted: October 9
Product received for free
Had this game kindly gifted to me from a viewer and what can I say... Wow! I had a blast and beat it on stream in a single sitting. I'm a big fan and player of Doom and this game is like Doom (same engine) except it's also unique as well. It's not just "another Doom clone". It has RPG elements, is voice-acted too and the weapons are cool and fun. Plus it has a story and multiple endings!

I'd definitely recommend this for people who love doom, or doom clones, or any old-school shooters. Heck, even just old-school gamers should give it shot. Hell, I'd say everyone should play it! :P
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1 of 2 people (50%) found this review helpful
6.2 hrs on record
Posted: September 27
90s Game polished and for new systems - great!
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1 of 18 people (6%) found this review helpful
Not Recommended
4.4 hrs on record
Posted: October 2
Cannot recommend this game.

The good:
+ somewhat nice art style

The bad:
- gameplay is just weird
- music does not match the game
- weapons
- overall feel of the game and pacing

Interesting concept but there is a reason hardly anyone heard about this game.
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Most Helpful Reviews  Overall
182 of 197 people (92%) found this review helpful
1 person found this review funny
2.2 hrs on record
Posted: December 12, 2014
Ahhh Strife! Back in 1996, Rogue Entertainment made it's debut with the most ambitious use of the Doom engine yet. Strife hit the scene as the first true story-driven FPS/RPG hybrid. Using a hub system quite similar to Hexen, Strife also added in NPCs, voiced dialog, and actual conversation choices that affect the outcome of the game. Compared to the mindless run and gun action of previous Doom-based games, this was quite a refreshing change. And now 18 years later Night Dive Studios has taken this amazing classic, and given it the kind of re-release that quite frankly I wish could be done for every Doom-engine game!

Right off the bat when you start up Strife: Veteran Edition you're greeted with a plethora of options, ranging from enhanced music to widescreen views, FOV, bloom, and all the other trimmings. You want delicious crunchy pixels? You got it! Smoothed filtering your kinda thing? It's there too! Night Dive Studios has replaced the "vanilla" doom engine with a massively reworked version of the hit source port Chocolate Doom. Despite the source code for Strife being lost to the ages, they have managed to completely reverse-engineer the game, and bring it perfectly into the modern age.

Everything that made Strife what it is is completely intact here, and it all holds up very well considering the game's age. From the games stealth elements to its vicious deathmatch mode, this package is just dripping with juicy goodness. The original manual, town map, and field guide are all included as .pdf files, and the Roland SC-55 soundtrack is present as ogg files. Speaking of music, if you want to experience the oldschool synthesizer charms of retro Adlib sound, you can turn on OPL3 music in the sound settings.

As if all of the above wasn't good enough, Night Dive has also augmented Strife: Veteran Edition with a set of trading cards, badges and achievements. They are also planning further additions such as a "capture the Chalice" multiplayer mode, and better automapping. If only id Software would hire Night Dive to give Doom, Heretic and Hexen this kind of epic overhaul. Those games sorely need it as the janky Dosbox setup they have on Steam is just not pretty. Strife: Veteran edition is a shining example of what happens with a game company is passionate about both the game at hand, and giving their customers the best experience possible.

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98 of 101 people (97%) found this review helpful
1 person found this review funny
5.2 hrs on record
Posted: December 12, 2014
Strife on steam = instant purchase.
This game blew my mind when it came out, and this port/update is incredible.
the port is well done, I havent had any issues with mouse lag (one of the other reviews mentioned it)
all the extra graphical options are welcome, but to be honest I'm running it without the high quality renderer, because the chunky pixellated style just looks wicked to me.

The gameplay is awesome, and modern FPS games could learn a thing or two about level design and mission structure from strife.

Only an hour or so in, and I've already found a couple secrets I missed when I was a kid!
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63 of 67 people (94%) found this review helpful
1 person found this review funny
21.0 hrs on record
Posted: December 13, 2014
One of THE Best Doom Engine Game EVER!

Strife is incredible. It's EASILY the best game released using Doom Engine. It feels almost like an earlier version of Deus Ex with its post apocalyptic cyberpunk inspired setting that has you running around a city hub taking & completeing jobs for various NPC in the game while finding, earning, & buying upgrades for your character & his arsenal. Its a damn shame it had to drop a month before the likes of Quake. Thanks to this almost no one has ever heard of it, and it was doomed (no pun intended) to launguish in relative obscurity never recieving the recognition it deserved. Believe it or not, this is the game that pioneered interactive AI allies & ingame storytelling in an FPS, things Half-Life was later was credited for. This truly is not only the best Doom Engine Game but also one of the greats forgotten gems of all time.
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63 of 70 people (90%) found this review helpful
4 people found this review funny
4.6 hrs on record
Posted: December 27, 2014
With a source port this awesome there's no excuse to not play Strife. It's kind of like Deus Ex before Deus Ex even existed. What you get with this game is an open world which lets you interact with lots of different NPC's and kill lots of bad guys with rocket launchers and machine guns. The puzzles and design is a bit like Hexen but much less confusing. Easily one of the best shooting games of the 90's and something every FPS fan should play.

Full video review: https://www.youtube.com/watch?v=hu3CGEcRl8U&feature=youtu.be
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55 of 61 people (90%) found this review helpful
1 person found this review funny
6.6 hrs on record
Posted: December 13, 2014
Strife was one of the last games made on the Doom engine, and it really shows off the strength of Carmack's engine really well.

Unlike Doom, in Strife your objective is not to kill everything in sight and find the level exit. The game is built more like an RPG with mission based objectives. You play as a wandering mercenary who joins the resistance toward a corrupt government of cyborgs known as The Order. All of the characters in the game are really memorable and really well voice acted. It also features multiple endings, and overall the story is really engaging. Especially for a game released in 1996 with comic book cutscenes.

Strife also features hub levels like Hexen, where you revisit a central town location regularly to purchase ammunition and health items prior to a mission. The game also takes place in an interconnected world similar to Metroid. Where you can backtrack to prior mission areas if you so desire to uncover secrets you might have missed. Later on in the game the levels get much more sprawling and the level design in general gets more unique.

Strife is one of my favorite fps/rpg games. While it wasn't the first one to try the concept, it was probably the first one to do it really well. It's a very enjoyable and simple game to play and if you're a fan of games like Deus Ex and System Shock I guarantee you'll like it.

This re-release also includes the original WAD files that Strife shipped with back in 1996. So if you're not a fan of this particular port of the game, you can copy those into your favorite Doom source port like gzDoom or Skulltag. Happy hunting.

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44 of 48 people (92%) found this review helpful
3 people found this review funny
14.5 hrs on record
Posted: January 16, 2015
Back in the 90's when First Person Shooters were gaining the most momentum there was an abundance of ingenious and ambitious usages of the legendary Doom engine, and while titles like Quake and Duke Nukem were the most talked about at the time there was one debut title from the great Rogue Entertainment whose mechanics influenced an emergence of now familiar and relied on mechanics. Strife finally marks its comeback in a more modern and accessible package for both fans old and new.

Most importantly, this is an incredibly solid port that is consistent with the quality you'd expect from Night Dive and then some. All modern resolutions are included here as well as graphical improvements in the form of dynamic lighting, bloom, and customizable motion blur. Controls have been tweaked to fit the playstyle of modern shooters, and objectives now glow with a circle on the minimap creating a much smoother and seamless quest hunt. Night Dive Studios has given Strife all of the needed customization to allow players of any background enjoy the game however they please, be it in its original intended form or with all the new bells and whistles.

An extraterrestrial meteorite strikes your planet, unleashing a mysterious virus ravaging the brains of those it infects. Society has been split into two, the infected who have become cruel and barbaric rulers over the uninfected and powerless civilians. You are one of the uninfected who have banded together to create their own rebel community and fight this infected authority that reigns over your lives known only as The Order.

Strife features a large and detailed town hub unlike any FPS before it due to its population of many colorful, grizzled citizens and their connected questlines with fully voiced dialogue trees, the exploration within this community feeling fluid and engaging even after all these years. Here you've got all the staple establishments used throughout the RPG medium. The tavern provides you with side quests to perform for cash as well as tidbits of valuable info that comes at a price, the hospital sells valuable potions to heal during combat, and the weapon and armor shop sell the valuable equipment needed to advance through the harder levels found throughout the world.

Once you've met up with your underground resistance group of rebels the game opens up, as you take quests and carry out important mission from the various NPCs you'll find scattered around the sprawling town. Different strongholds and hidden corridors throughout the outskirts of the town play host to these missions following classic FPS action, and will reward you with scavenged loot and money in the form of quest rewards to purchase new equipment or much needed medical kits before delving into newer, harder territory.

While it certainly isn't the first FPS/RPG hybrid to ever be created, I feel it was the best original attempt to really get it right with a user friendly combination of addictive RPG progression within a fast and furious world of Doom-like violence. Fans of the engine and of the era in general will be drawn to the reminiscent visuals and their application to a unique fantasy world, an extremely pleasant departure from the usual bleak and gray environments we're used to from shooters of that period. The nostalgic Roland powered music is especially delightful here, and takes an extremely adventurous turn in composition.

If you've never played Strife there is no better time to discover and enjoy a legend, and if you're an old fan of Strife this is the perfect excuse to go back and experience it again in its most polished form to date.
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47 of 53 people (89%) found this review helpful
1 person found this review funny
20.7 hrs on record
Posted: December 12, 2014
Strife was originally released in 1996 on a modified doom engine, it was unique for its time because it combined elements of RPGs with dooms run and gun gameplay. The result was a cult classic that has garnered fan projects and restorations, but sadly it was forgotten amongst the other big PC games like Duke Nukem 3D and Quake. Until this re-release I was convinced many forgot about Strife, thankfully I was wrong as the devs who ported this cared very much about the game. Strife: Veteran Edition is thankfully not just Strife shoved in with dosbox, it is an actual port based mainly off of the Chocolate Strife source port. It contains the original IWADs and the ability to play it as it was in 1996. It also adds a large amount of modern new features and customization options. An optional bloom lighting system and motion blur have been added along with objective/damage indicators and weapon recoil. I'd easily recommend this version of Strife to anyone looking for a good action game, its a very unique experience and this port only enhances it.
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Recently Posted
43.8 hrs
Posted: October 8
One of the true classics of gaming. The mother of many FPS and a an older brother to Deus Ex in my opinion
Helpful? Yes No Funny
8.5 hrs
Posted: September 21
This game is absolutely incredible! Thanks to this improved edition a game that is basically running on the ORIGINAL Doom engine looks and plays brilliantly.

There is a huge amount of gameplay and great locations in the game, as well as some great decisions to make along the way.

I really can't recommend this enough!
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1.3 hrs
Posted: September 17
Strife: Quest for the Sigil was released in 1996 just before Quake. As the Quake Engine rendered the Doom Engine wholly obselete, Strife was considered unappreciated. Except one thing to keep in mind: It was unappreciated for a REASON. THe story kinda feels wierd and tacked on if you are unfamiliar. The stealth concepts are dated and strange. The two paths normally consist of "Go on" and "Bye!". But that doesn't mean you can't get used to them. As you get familiar with this game it will definitely frow on you. But you may want to get it on sale, just in case...
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Agent Tee
18.3 hrs
Posted: September 8
Great underrated game!

I didn't grow up with doom. I grew up during the Snes / console era so revisiting these old games wasn't such of a nostalgia trip for me. What more do you want? Its basically Doom with a great story, awesome voice acting and some minor RPG elements. Let me run down a few key points to why I think you should play this game...
1. You start out by Shanking gaurds! YEAH! you F--king start by shanking mofo's..
2. The world makes sense.. You start a revolution how? by overthrowing the beauracracy. But you can't with the help with rebels but the rebels won't help you unless you help their leader.. and so forth. Its pretty intricate and makes sense for a game of this era. Every area makes sense. You have a town that leads to a main city. In the city there's a factory with multiple branches.
3.Game is pretty lengthy with large maps. And as mentioned all maps are interconnected which gives the world a believable one.

Some Con's of the games.. (you can't have everything)
Hit detection is pretty awful but you get use to it.
Weapons aren't that great. (you'll rely on only a few weapons as most can render you incapacitate)
GFX hasn't aged well but if you can get past that its a great game.
Maps are large as mentioned but like most Doom games of this era. They're all maze like.
I got lost plenty of times running in circles and because the world is inter-connected allowing for back tracking it increased my play time by a lot..
But who looks at the steam play time anyways? I must of idled a lot and I remember falling asleep a couple times while stuck in the maze like corridors so.. yeah..

overall, this is a must play for all retro FPS fans.
Just a note before you start to get the mods. GZDoom is a good one. I didn't start with the mods so when I tried to activate it, it didn't recognize my save states so I just reverted to regular VE edition and it was still a blast!
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2.7 hrs
Posted: August 14
ShadowCaster first attempted to blend FPS/RPG elements back in 1993, and the following years saw other hybrids such as Hexen, Witchaven, System Shock and CyberMage. Yet, the game most often remembered as “the first FPS/RPG” is Strife.

There’s a reason for that. Even the first minutes of Strife feel very different. You start the game, fight a couple of guards and then, instead of killing demons, you walk into a peaceful town, with various shops, a bar and some interactive NPCs throwing gossip.

You’re then contacted via radio by “Blackbird”, who asks you to join The Front, an underground resistance against the evil theocracy of The Order. This isn’t just some throwaway backstory – you’ll actually go to the rebel’s HQ and work with them.

Your first objective is to take over The Order’s base in town. For that you’ll have to perform a few sabotage missions and trade favors with other NPCs – all of whom have charming voice acting and portraits. Once the base’s defenses are down, you’ll attack it alongside rebel troops, kill the enemy general and move your HQ there! It’s a nice, satisfying pay-off.

After that the town’s gate opens and you’re sent to another location, to further battle the forces of The Order. The world is hub-based, with the maps linking together to form an overworld of sorts you can freely explore, thought the main quest is mostly linear.

Some of your missions can also involve stealth, meaning disguising yourself and only killing enemies with a poisoned crossbow. As your quest advances you’ll uncover more about The Order, learn about the mythic Sigil and experience some great plot twists.

You’ll also gain access to new weapons and upgrades, such as a grenade launcher or increased accuracy stat. Just be sure to carefully manage your money between health kits, armor and ammo.

Finally, while most of the dialog options are illusionary, there’s a choice about half the way into the game that forks the game into two different routes, each with different missions and endings.

Strife was the last game to use the Doom engine, which was already heavily dated. But, while other FPS focused on new 3D graphics, Strife instead presented a new path for the genre, with memorable NPCs, an early open world and a cool, branching story
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8.4 hrs
Posted: August 11
Strife is like a mix of DooM and RPGs.

Its good.
Helpful? Yes No Funny
21.1 hrs
Posted: August 2
I fought for the front and freedom, I moved out. When I returned back to the front, I found a traitor. Guess who. ;)
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