The Roguelike is one of the most obscurely defined game genres, so I'm not sure this is technically one.
It's definitely a game I enjoy a lot though.
Nerdook Productions, generally better known for their in-browser flash games has delivered a solid game somewhat comparable to Rogue Legacy
The player chooses one of three heroes with various traits, spells and weapons assigned randomly and sets off to conquer a dungeon that is about a dozen floors deep.
As the name implies though, each 'floor' is already quite deep, as the entire game is very much a descent through a random environment (seen from the side in colourful 2D graphics). The width of your screen is always the width of the level. You will fight your way down each floor to the bottom where a sealed portal lies. To unlock the seal you must defeat the boss or unlock it using 5 keys (which you also expend to open locked trapdoors earlier in the level and treasure chests) or, if the situation or an aspect of your character allow for it, destroy the wall surrounding the portal.
As you defeat enemies you gain experience and gold, the experience goes directly to your current character to empower him/her, the gold is primarily used between runs to get better base stats and upgrades as well as at merchants you encounter randomly on some floors that will sell you new weapons, traits and spells.
The whole thing wraps up nicely with a satisfying and challenging final boss.
One of the main things that sets this game apart from similar games (or specifically Rogue Legacy) is that not killing enemies is a viable alternative. Until you've killed your first enemy on each floor you'll be able to see and pick up pacifist sigils that are dotted around the level. Picking these up will grant experience and gold, same as killing enemies. It's not always a viable option (sometimes you'll really need to dispatch enemies in your path), but it's nice that there's an incentive to change things up every now and then and not kill everything in sight.
I've compared this game several times now to Rogue Legacy, which might not be entirely fair.
The question is, though, does this game offer anything that Rogue Legacy doesn't?
It does, and it's a game I recommend. However, if you've not yet played Rogue Legacy I couldn't recommend this more
, so I would suggest playing that first.