Cinders is a mature take on a classic fairytale with a heavy emphasis on player choices and role playing.
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Fecha de lanzamiento: 20 de jun. 2012

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Recomendado por mentores

"Okay I know the art style isn't anime but this visual novel is GORGEOUS. It has dating sim elements and follows the story of Cinderella...or does it?"


“MoaCube focuses on the women of the tale and what made them who they are. The game is about nuance, is about understanding the motivations of another human being.”

“Asides from being delightfully well-written, highly replayable and filled with complex, convoluted characters, Cinders is also beautiful.”

“A visual novel that presents the deepest, most complex, most original, and ultimately most compelling re-imagination of the Cinderella universe.”
91/100 – RPGFan

Acerca de este juego

Cinders is a mature take on a classic fairytale with a heavy emphasis on player choices and role playing.

Cinders is a witty young woman living with an overbearing stepmother and her two daughters, as if she was reenacting a certain well-known fairytale. But unlike its protagonist, Cinders is not afraid of taking fate into her own hands. Even if it means breaking the rules…

The game takes a look at four women and what made them who they are. It’s a story about balancing freedom and dreams with circumstance and harsh reality. About growing up and finding out the true meaning of independence. Distancing itself from the judgmental simplicity of the original, Cinders tries to explore the more complex nature of oppression, responsibility and innocence.

With 120 decision points, over 300 options to choose from, and multiple endings, Cinders gives you total control over the main character’s personality and how her story unfolds.


Official website

Requisitos del sistema

Mac OS X
    • OS: Windows XP/Vista/7/8
    • Memory: 512 MB RAM
    • DirectX: Version 9.0
    • Hard Drive: 200 MB available space
    • OS: OS X 10.5 or higher
    • Memory: 512 MB RAM
    • Hard Drive: 200 MB available space
Análisis útiles de usuarios
A 37 de 39 personas (95%) les ha sido útil este análisis
52.4 h registradas
Publicado: 9 de septiembre de 2014
As far as visual novels go, I have to say that CINDERS is my favorite, thus far. The game takes the player down a very mature path within a classic children's fairytale. The player has complete control over the decision making process of the main character. Thus, with each choice the player makes for Cinders, her personality changes as the game progresses. There is a large number of outcomes for this character based on those decisions she is presented with throughout the game. For instance, with the decisions the player chooses for Cinders, she could become very evil or good, very sexual or timid, and/or anywhere in between. I honestly couldn't believe the number of outcomes this game presents the player with! The replayability is enormous. The artwork is absolutely gorgeous. The music is beautiful. I applaud how the devs implemented the 'fast forward scene' ability within the game as even though this is a VN, thus a lot of reading, it allows the player to choose whether to read through a scene over and over if they wish OR fast forward through a scene that they have previously experienced. Please remember, there are NUMEROUS outcomes to this game and over 300 different possible decisions to be made (at minimum)! The player can also choose the rate of speed that the dialogue is presented, which gives the player a chance to choose either the slower paced dialogue which visually allows 'emphasis' placed on certain words or phrases 'spoken' by each character OR to speed it up and read at the players pace. I literally just finished the very last outcome for this game before writing this review. I sat back and just said "WOW!" (yes, it's that good!) I highly recommend this game to any VN lover --- and would really like to see others at least give it a shot. It truly is a very well thought out game!!!
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A 22 de 23 personas (96%) les ha sido útil este análisis
3.3 h registradas
Publicado: 1 de enero
I'm not really a big fan of visual novels, but I genuinely enjoyed this lovely little adaption of the Cinderella fairytale.

The artwork is gorgeous, and the music is lovely.
And in my opinion it was well-written too. I'm not going to spoiler the story with an elaborate breakdown. Just enjoy the magic of the moment. ;)

Certainly a welcome introduction to visual novels.
And also a good title for the complainers that think visual novels have too much anime. =^)
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A 15 de 18 personas (83%) les ha sido útil este análisis
7.6 h registradas
Publicado: 6 de noviembre de 2014
First of all, if you aren't into visual novels this isn't for you. But on the otherhand, if you are then i garuntee you will love it if you play it all the way through.
This game has four different main endings each with a couple different epilogues you can get through the choices you make. I've seen some reviews on here that say the choices don't matter, which i have to disagree with. Every visual novel game will have choices that seem meaingless and pointless and may not exactly contribute to the main story, but they are there to give you a sense of control. Other choices will be vitally important like the first choice you make. It can change the whole story depending on what you choose. Some people are bothered by no voices or terrible music or any other thing that falls under that category, these people will be so pleased with the musical choice the creators went with. It is beautiful and one of my favorite soundtracks of any game i have ever played. It makes the game 10x better in my opinion. Like i said before, there are four main endings each with their own epilogues; if you are one of those gamers that like to get all they can in a game but hesitates because it takes too long, you will be pleased to find that you can skip through all the dialogue so it makes the replay value go up. Another thing to add would be the artwork for this game. It is amazingly beautiful. Most visual novels have static(stay still) artwork that changes when you move forward in the conversation, but this game has dynamic artwork that moves. Granted it is not much but fires flicker, and dust particles in the sunlight are visible.
Saying all this, there are some faults. Not many, but they are there. Some characters seem useless and very unnatural along with some situations. Sometimes the words lag behind if you are running something in the background. There, that's all the cons in my opinion. Time for the assessment.
Story: 8
Replay Value: 10
Music: 10
Characters: 8
Artwork: 10
If you like visual novels, you will thoroughly enjoy this game.
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A 11 de 11 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
16.5 h registradas
Publicado: 23 de septiembre de 2014
I absolutely love this game. It's smart, funny and beautiful. If this game was a girl, I'd ask her to marry me.
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A 9 de 9 personas (100%) les ha sido útil este análisis
7.4 h registradas
Publicado: 25 de septiembre de 2014
I admit I'm new to the visual novel scene, but as a starting point, I found Cinders to be very satisfying. The art is gorgeous (especially backgrounds!) and chock full of effects. It also makes me happy that the relationships between the female characters are the crux of the story - the stepmother and Cinder's sisters are complex characters, neither good nor evil; Cinder's behavior towards them brings out other sides to them, and lead to different futures. It also pleased me that the endings aren't entirely depended on whom Cinders falls in love with - they're about her choices for her future and who she wants to be in life. A hot guy can come along if he wants, sure. But Cinders is more than just a vehicle for player romance, she's a young woman looking for her path in life, for better or for worse. It was a pleasurable experience with lovely visuals, and I'm really looking forward to the team's next game, which looks like it will be even better.
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A 9 de 9 personas (100%) les ha sido útil este análisis
0.9 h registradas
Publicado: 1 de enero
Such a breathtaking game - the music is lovely, fitting and not irritating, the backgrounds are just beautiful, and the characters are highly detailed and very striking to look at. The dialogue is good - and the choices meaningful. It's a game to simply enjoy - admiring the artwork, the storytelling and the music.

This is a visual novel - so there is a lot of reading, but no walls of text, all short dialogue that is easily read without feeling like a chore. It's a great introduction to visual novels as the re-telling of Cinderella, it's a story that most will be familiar with - and one that breaks away from the more common Japanese based visual novels which can be a bit heavier going.

Worth full price, definitely worth grabbing on sale or in a bundle. I can't wait for the next game from this publisher to appear.
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A 26 de 42 personas (62%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
10.9 h registradas
Publicado: 19 de octubre de 2014
General plot

A LOT of redundant dialogue, the developers of this game clearly made some unflattering assumptions about their players intelligence. ex. Cinder witnesses two characters talking, then one leaves, Cinder asks the remaining character what they were talking about, remaining character then rehashes the conversation you just read. It's painful and you start pressing enter rapidly to move to the next scene.
Mouth animation that doesn't fit with the otherwise wonderful character art.
Every single character in the entire game will lecture you more than once on the evils of making assumptions and stereotyping people.

It is my suspicion that the developer wants you to play Cinder subverting all the tropes of the Cinderlla fairy tale, I chose options that were more standard for the first play through, could be why almost every conversation I experienced contained a lecture on stereotypes, but it felt very heavy handed and preachy.
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A 7 de 7 personas (100%) les ha sido útil este análisis
5.0 h registradas
Publicado: 17 de octubre de 2014
A beautiful adaptation of the classic tale of Cinderella. The artwork and music was stunning and the game in general felt very fluid. The various endings for the game were quite interesting, though I would recommend to save before choices as in any VN, to avoid having to repeat some dialogue. The characters were well defined and their interactions were quite interesting, especially Cinders and Sophia. It's a breath of fresh air especially seeing Cinderella not being portrayed as a Mary Sue. In short, it's a gorgeous game that really can be considered as beautiful piece of artwork.
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A 7 de 7 personas (100%) les ha sido útil este análisis
12.9 h registradas
Publicado: 4 de octubre de 2014
Finally, I finished Cinders,.. so surprise for the ending.. it's too real and too close to player's personality.. such a great game indeed, a lot of options and endings,.. Not like the old way of fairy tales, we can choose to be the cinders we truly are.

Fantastic arts with options to live our Cinders as we desire.
I like it that we can change the story and get the Cinders we want eventually.

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A 7 de 8 personas (88%) les ha sido útil este análisis
8.7 h registradas
Publicado: 7 de febrero
Cinders is a colorful, emotionally-vibrant Visual Novel, starring Cinders, a wide-eyed, fiery-red, female protagonist. Cinders is about to embark on a journey—a journey of choices. The story will most certainly bring to memory another classical tale of romance, intrigue, betrayal & the pursuit of happiness.

Choices are the core gameplay element in Cinders. The choices you make really do matter. The world will unfold around you according to the decisions you make—and you will always be aware of how they affect what occurs next. The gameplay mechanic for this is that a budding branch will emerge from the corner of the screen to denote an event playing out that has been mitigated by previous decisions. This conspires to make a living world, where you’re not an observer but a participant.

While choices are at the core of Cinders, they dance around the diverse characters. The characters are complex, disturbed, scarred, & much more. None of the characters are simply good or bad. They reach out and play with your emotions as if they were flesh & blood.

The artwork in Cinders is colorful & vibrant. You’ll oftentimes find yourself looking at the background scenery, to catch a look at the swaying shrubbery, or the flickering fire. The soundtrack is diverse & emotionally fitting to each scene as it unfolds. It’s easy to get lost in the simple background melodies.

Cinders has a full screen option, with the option to choose screen ratio. The game looked great on a 30” screen at a 16:10 ratio playing in full screen mode.

In conclusion, Cinders is loosely based on one of the classics, & most certainly worth a look if you’re interested in the Visual Novel genre. It will make your heart tingle & your nerves race as you take an emotional journey with Cinders.

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A 5 de 5 personas (100%) les ha sido útil este análisis
4.4 h registradas
Publicado: 22 de noviembre de 2014
MoaCube* has broken an arm, leg, thigh--heck, let's throw in hands too while we're at it. Praise to the writers in this project. Because of them, my expectations for visual novels have been a little more quenched. The writing is ridiculously good compared to all visual novels. Great quotes. A lot of time has been put in each choice point. Most of the time, the "better choice" is not clear or possible-there may be more than one. It's pretty fast pace. The story quality is on par with Jisei/Kansei/Yousei in that aspect. A bit slow towards the end though. FYI This is NOT a game stressed as a dating sim. Your choices will give you an ending that doesn't really stress on the "person" you are with but rather, your final situation. Finally, a huge applause to the art, music, and animation (lip/eye movements to background animation). MoaCube* has really outdone themselves on this project. A must play.
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A 5 de 5 personas (100%) les ha sido útil este análisis
6.3 h registradas
Publicado: 23 de diciembre de 2014
I recieved Cinders as a gift, and it has become one of my favorite visual novels of the year. The story follows that of Cinderella in a more mature light. The art and soundtrack is stunningly beautiful. It has an overall touching story, and I found myself able to eventually understand each of the characters despite the limited interactions. I can't possibly say that there are any cons.
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A 5 de 5 personas (100%) les ha sido útil este análisis
6.8 h registradas
Publicado: 4 de enero
Cinders: "It's funny how when we grow up, we start rejecting things we consider childish, only to return to them with great joy" ♥
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A 5 de 5 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
10.1 h registradas
Publicado: 8 de febrero
I have played games similar to this one so when I first saw it I was very excited! I have tried it and I have to say that I'm slightly disapointed with the experience. I mean, don't get me wrong, the game itself is quite nice, it has wonderful artwork, the characters and scenario are very well made but, to me, it just lacks a few touches that would make it even more special.

One of the things that really bothered me right from the start was the awful sound you get when the text is being shown. After awhile it almost feels like needles in your brain! Since I couldn't take it I turned it off and to my surprise there wasn't a single alternative other than pure silence. Like I mentioned before, I have played similar games and most of them have someone reading the lines, which makes it less boring and easy on the eyes. I mean, lets face it, having to read several lines from beginning to end can get extremely boring after awhile. Especially since most people will have to do multiple playthroughs and the game doesn't offer a proper way of skipping the lines you already read. Yes, you have the option to re-read the previous line but you can't skip to the next. You can click several times to make the text appear a bit faster but imagine doing that, pretty much, from beginning to end...

I believe the game should have other small touches such as background noises. For example, when we have the outdoor scenes it would be nice to have the sound of birds, wind, etc; when attending the ball at the palace we could have music playing, people talking or when Cinders is at home, in her room the sound of the fire in the fireplace. Those little details, apart from having different people reading the characters lines would make this game better and interesting than it already is. Plus, I believe it would help justify its price. To be completely honest with you, and even though I recommend it, don't buy it unless you can get cheap.
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A 5 de 5 personas (100%) les ha sido útil este análisis
11.6 h registradas
Publicado: 21 de enero
- Cinders's personality is up to the player via dialogue choices
--> Consistency is rewarded, while random personality choices don't serve as well
- The art is beautiful, from the backgrounds to the characters
- Morality is ambiguous, unlike what you expect from fairy tales
- 4 different endings, all with many variations
- The dialogue flows well and is interesting to follow
- The stepsisters and stepmother are relatable, vulnerable people with real problems
- Branches in the storyline feel like they matter for the events that happen no matter what
- Two different forces of magic can help Cinders for the ball
--> Both have a connection with Cinders's mother and provide different background info respectively
- All the characters have issues to work out, the relationships Cinders makes from the player choices feel like they develop in a realistic way; nothing feels forced, like in the fairy tale
- 3 different goals for Cinders, not just marrying the prince and living happily ever after
- 3 different love interests
- Can re-watch endings and variations after you unlock them, very high replay value
- Skip function for dialogue you have already read
- No tedious stat building!! :)

- Cinders's name... It's a bit difficult to take a scene seriously sometimes when characters call her "Cinders"
- The game doesn't tell you what personality you have stacked or what progress your relationships sometimes it's hard to know how to progress and confusing if a certain dialogue option doesn't work
--> Leads to lots of trial and error
- Failing to get the variation you want can be a bit frustrating for completionists
- The music isn't too memorable
- No homosexual romances, all 3 love interests are male
- No customization of how Cinders looks
- No voices

This is a wonderful, extensive visual novel and possibly one of the best I've ever played. I've always criticized Cinderella as a character for being one of the most passive protagonists in the history of fairy tales, but in this game you can make her to be the woman you always wanted her to be. She also doesn't always have to marry the prince and sometimes the ending isn't going to be happy. You could even die and have no one mourn over you. The possibilities are vast, giving it lots of replay value. All the art is gorgeous to look at as well so oftentimes I just stop reading and take in the scene.

The developers were right in advertising this game as a "mature" take on the fairy tale, as all the characters are ambiguous. You can never truly figure each of them out and most of the time, they will surprise you. The game does a wonderful job of consistently claiming that no one is so simple as "good" or "evil" and even the kingdom is going through a metamorphosis if you pay attention to the Prince's plot. Speaking of which, the writing is downright brilliant and atmospheric since it is a western visual novel. There are unfortunately no voices, but little nuances in what the characters say give your imagination plenty to give the characters voices of your own.

If you enjoy visual novels with emphasis on dialogue choices, protagonist identity, relationships, and no stat building, definitely buy this game. I hate tedious stat building myself and much prefer making decisions through dialogue. All relationships are accessible provided you have made the choices to develop them; they don't rely on you being "cute" enough or "intelligent" enough. Despite my glowing recommendation however, Cinders is by no means perfect and I eagerly await anything else the developers have building off of this amazing genre.
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A 6 de 7 personas (86%) les ha sido útil este análisis
3.3 h registradas
Publicado: 24 de septiembre de 2014
Wonderfully drawn, mature and brilliant visual novel reimagining Cinderella's story. It’s highly replayable, well-written and absolutely winning on the field of gender representation.
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A 4 de 4 personas (100%) les ha sido útil este análisis
13.1 h registradas
Publicado: 20 de septiembre de 2014
I can say this game was a treat to play. It takes the story of Cinderella and puts more control for Cinderella's character (in this case Cinders) to make her own way. It even allows a bad ending if you play extremely Genre blind. It is a visual novel and reads like some classic literature where there are long dialogues that are more banter than plot advancement, which may not appeal to some.

That said, the art and music is positively beautiful and it does a good job of making characters attractive without overly sexifying them. Though I do wish that Cinders would ♥♥♥♥ing stand up straight. Which does not really matter except for certain late game events where her posture hurts the effect she's supposed to have. It does suit the early parts of the story and is positively nitpicking on my part.

There is some discussion on whether the game really promotes independence, as a lot of the independence options are tracked as evil or morally questionable. This is a legit complaint, but I question if it's to fit the time period rather than our own sense of values.

Anywho, good game.
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A 4 de 4 personas (100%) les ha sido útil este análisis
7.7 h registradas
Publicado: 1 de noviembre de 2014
I thoroughly enjoyed this game — although it would perhaps more accurately be described as a 'choose your own adventure' novel, of the kind I loved when I was a child. You are given enough choice to influence the game and feel as though you have control over your own fate, but not so many choices as to make each individual choice feel meaningless or to ruin the narrative structure.

After finishing it the first time, I loaded a little while back and tried to try out some other choices, and was initially very disappointed — it felt that no matter what I chose, there were very few endings open to me, and they were virtually identical. It wasn't until I started again from the beginning that I realised this wasn't because my choices were meaningless, but because all my previous choices and developed the world in such a way that those outcomes were the only realistic consequences of the character I constructed in the situation I placed her in.

On the whole, if you don't like Virtual Novels, you won't like this one. If you're looking for something a bit more 'gamey', like Long Live the Queen, this will probably be too simplistic for you. But if you like reading, even if you were never into 'choose your own adventure' stories, this is probably worth picking up.

Game-play aside, the game is ~gorgeous~ and the music lovely. Several of the backgrounds are in my desktop wallpaper rotation they're that pretty.
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A 3 de 3 personas (100%) les ha sido útil este análisis
22.4 h registradas
Publicado: 15 de septiembre de 2014
Definitely recommend this! 10/10

+ Amazing story-line that takes a mature & dark spin on the fairytale (and mockingly refers to it sometimes)
+ very worthwhile, thought-provoking dialogue to read through
+ MANY variations, so there's a lot of re-play value
+ I really like the option to press "ctrl" in order to Fast Forward through dialogue that you already have read (assuming you're doing a second playthrough) - best of all, it stops exactly where the new dialogue begins (assuming you made different choices), very handy and helps you not be bored by multiple playthroughs!

- a few spelling/grammar errors but MoaCube is aware of that and cataloguing these mistakes
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A 3 de 3 personas (100%) les ha sido útil este análisis
4.9 h registradas
Publicado: 21 de diciembre de 2014
Been a while since I played an interactive novel for 3 straight hours. And it's worth it.
The writing is witty and interesting, the choices always give you a moments pause because oh, that one seems like a good idea while that other one will get me where I'm aiming while that third one screams horrid fun.

I like that each complete playthrough adds to the title screen (oh, and achievements obviously but who collects them these days?) which gives me a sense of fulfillment after each playthrough.
And thank the Gods for the skip function or those 3hrs would have been much longer and really all I wanted was Perrault (Still didn't get the ending I wanted but I know where I went wrong and oh gods why did I only save once?)

But yes, multiple endings, each with a little 'and so the story ends' because if there's one thing I appreciate (other than skip functions and swordsmen with way too many belts) it's finding out what happens to the story AFTER I've clicked my way through it amidst giggles.

My one annoyance is the ball scene. The next line is kind of a spoiler, I guess?
Regardless of the choices you make, it doesn't change because Cinders will still dance with His Lordship, who'll flirt and she'll smirk and coo 'tell me more darling' while I sit here wondering if she's forgotten her dear Captain's poetry already.
Maybe if I make more drastic choices it'll change, but I doubt it.

That said, that's honestly an incredibly minor detail (because skip function. I may mention this a lot but have you ever played an interactive novel without one? Don't.) and as above, the writing and endings definitly calls for replays.
Plus I kinda wanna see if I can get the girls on good terms because ho boy would that be an awesome ending (please be an awesome ending)

This is definitly a game I'd recommend to those that enjoy a good story, witty text and a pretty art style.
It's Cinderella, but with more spunk, a good dose of sass and less frolicking vermin.
I should have started with that.

Now if you'll excuse me, I need to go laugh about a well-respected guardsman making odd animal noises in the bushes.
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