Cinders is a mature take on a classic fairytale with a heavy emphasis on player choices and role playing.
Évaluations des utilisateurs : Très positive (299 évaluation(s))
Date de parution: 20 juin 2012

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Recommandé par les curateurs

"Okay I know the art style isn't anime but this visual novel is GORGEOUS. It has dating sim elements and follows the story of Cinderella...or does it?"


“MoaCube focuses on the women of the tale and what made them who they are. The game is about nuance, is about understanding the motivations of another human being.”

“Asides from being delightfully well-written, highly replayable and filled with complex, convoluted characters, Cinders is also beautiful.”

“A visual novel that presents the deepest, most complex, most original, and ultimately most compelling re-imagination of the Cinderella universe.”
91/100 – RPGFan

À propos de ce jeu

Cinders is a mature take on a classic fairytale with a heavy emphasis on player choices and role playing.

Cinders is a witty young woman living with an overbearing stepmother and her two daughters, as if she was reenacting a certain well-known fairytale. But unlike its protagonist, Cinders is not afraid of taking fate into her own hands. Even if it means breaking the rules…

The game takes a look at four women and what made them who they are. It’s a story about balancing freedom and dreams with circumstance and harsh reality. About growing up and finding out the true meaning of independence. Distancing itself from the judgmental simplicity of the original, Cinders tries to explore the more complex nature of oppression, responsibility and innocence.

With 120 decision points, over 300 options to choose from, and multiple endings, Cinders gives you total control over the main character’s personality and how her story unfolds.


Official website

Configuration requise

Mac OS X
    • OS: Windows XP/Vista/7/8
    • Memory: 512 MB RAM
    • DirectX: Version 9.0
    • Hard Drive: 200 MB available space
    • OS: OS X 10.5 or higher
    • Memory: 512 MB RAM
    • Hard Drive: 200 MB available space
Évaluations intéressantes des utilisateurs
72 personne(s) sur 75 (96%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
5.0 heures en tout
Posté le : 16 mai
Cinders is a pretty fantastic visual novel, full of strong female characters and decisions that have consequences. It's a darker, more mature take on the classic Cinderella fairy tale, but with some clever twists. The artwork and music are really gorgeous and add a lot to the story. It's also worth noting that this is one of the rare visual novels that uses an art style other than anime.

The game's a bit short and even going back and playing several endings won't take much longer than a few hours. Unfortunately, there isn't a lot of replay value. While there are a lot of different endings in the game, things become a little tedious after you've played through a couple of times. Other than achievement hunting, there's not much payoff for getting all the endings.

Even though it's brief, the story and characters are engaging and it's an enjoyable experience while it lasts. It's also a visual novel that's a bit heavier on the novel part than straight-up dating sims; several different pairings can occur, but the focus isn't entirely on romance.

I personally think that the $20 price tag is a little steep for such a short game though, so look for sales or bundle deals.
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16 personne(s) sur 18 (89%) ont trouvé cette évaluation utile
8.7 heures en tout
Posté le : 7 février
Cinders is a colorful, emotionally-vibrant Visual Novel, starring Cinders, a wide-eyed, fiery-red, female protagonist. Cinders is about to embark on a journey—a journey of choices. The story will most certainly bring to memory another classical tale of romance, intrigue, betrayal & the pursuit of happiness.

Choices are the core gameplay element in Cinders. The choices you make really do matter. The world will unfold around you according to the decisions you make—and you will always be aware of how they affect what occurs next. The gameplay mechanic for this is that a budding branch will emerge from the corner of the screen to denote an event playing out that has been mitigated by previous decisions. This conspires to make a living world, where you’re not an observer but a participant.

While choices are at the core of Cinders, they dance around the diverse characters. The characters are complex, disturbed, scarred, & much more. None of the characters are simply good or bad. They reach out and play with your emotions as if they were flesh & blood.

The artwork in Cinders is colorful & vibrant. You’ll oftentimes find yourself looking at the background scenery, to catch a look at the swaying shrubbery, or the flickering fire. The soundtrack is diverse & emotionally fitting to each scene as it unfolds. It’s easy to get lost in the simple background melodies.

Cinders has a full screen option, with the option to choose screen ratio. The game looked great on a 30” screen at a 16:10 ratio playing in full screen mode.

In conclusion, Cinders is loosely based on one of the classics, & most certainly worth a look if you’re interested in the Visual Novel genre. It will make your heart tingle & your nerves race as you take an emotional journey with Cinders.

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10 personne(s) sur 11 (91%) ont trouvé cette évaluation utile
1.4 heures en tout
Posté le : 26 mai
I'm not much for Visual Novels, or multiple choice. Never really found them very fun to play.
But for some reason, I actually quite like Cinders.

Not even sure what it is that makes me like this game.

But it is indeed a very nice VN. I can certainly recommend this game.
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8 personne(s) sur 9 (89%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
10.1 heures en tout
Posté le : 8 février
I have played games similar to this one so when I first saw it I was very excited! I have tried it and I have to say that I'm slightly disapointed with the experience. I mean, don't get me wrong, the game itself is quite nice, it has wonderful artwork, the characters and scenario are very well made but, to me, it just lacks a few touches that would make it even more special.

One of the things that really bothered me right from the start was the awful sound you get when the text is being shown. After awhile it almost feels like needles in your brain! Since I couldn't take it I turned it off and to my surprise there wasn't a single alternative other than pure silence. Like I mentioned before, I have played similar games and most of them have someone reading the lines, which makes it less boring and easy on the eyes. I mean, lets face it, having to read several lines from beginning to end can get extremely boring after awhile. Especially since most people will have to do multiple playthroughs and the game doesn't offer a proper way of skipping the lines you already read. Yes, you have the option to re-read the previous line but you can't skip to the next. You can click several times to make the text appear a bit faster but imagine doing that, pretty much, from beginning to end...

I believe the game should have other small touches such as background noises. For example, when we have the outdoor scenes it would be nice to have the sound of birds, wind, etc; when attending the ball at the palace we could have music playing, people talking or when Cinders is at home, in her room the sound of the fire in the fireplace. Those little details, apart from having different people reading the characters lines would make this game better and interesting than it already is. Plus, I believe it would help justify its price. To be completely honest with you, and even though I recommend it, don't buy it unless you can get cheap.
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9 personne(s) sur 12 (75%) ont trouvé cette évaluation utile
4.6 heures en tout
Posté le : 6 mars
I originally had this game on my wishlist based on the art style alone. Turns out, it's a re-imagining of the tale of Cinderella. And it is a visual novel, where your choices have an actual impact on the story.

Graphics / art - 5/10
Let me get this out of the way since this is what first pulled me in. Mmmm ... not that impressive at the end of the day. Most of the characters look a little weird, and there's just not much animation. I know it's a visual novel, but it feels like they could have done a little more. So it's not bad, just not quite up to its potential in this area.

Story / characters - 8/10
The story itself is slightly adapted, and I have to say the developers did a great job. The wicked stepmother and the two evil stepsisters are actual characters with personalities, and through the story you can understand some of the reasons why they behave as they do. Truly a tremendous spin on a stale old tale.

The developers also get into why there is a ball, which is pretty interesting.

The most annoying character is probably Cinders herself. In some ways she behaves like any normal person in a ♥♥♥♥♥♥ situation would. However, other times she's a bit whiny and preachy.

My favorite character was actually the stepmother. She's less of a demon when you get to know her reasoning and motivations. And her drive is impressive.

The side characters beyond the main ones (Cinders and her step-family being the core characters), are less interesting, and it seems like there are some interesting mysteries into their backgrounds that unfortunately don't get fleshed out. Like what the relationship is between Cinder's mother and some of the other side characters. What happened to Cinder's mother?

Gameplay - 10/10
As with most visual novels, it's mostly reading. However, at key points you get to make decisions. I wish I had read about the game before playing to better appreciate the impact of decisions. It would have let me know how important it is to use all of your (I think) 10 save slots so that you don't have to restart the story from the beginning to find all the endings.

Basically, you can be good, neutral or evil based on your decisions. And your decisions impact your route to the ball, which suitor you end up with, and whether you're even happy at the end. I overwrote a lot of my old saves as I went along, so I was really limited in my endings. However, I think there are a total of about 12 variations.

Pretty incredible, eh? The game itself isn't amazing, but when you realize how the developers freshened up the source material, you can't help but be impressed!

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