UFO: Aftermath is a 3D isometric, tactical strategy game with a rich and compelling sci fi story.
Évaluations des utilisateurs : Plutôt positive (49 évaluation(s)) - 77% des 49 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution: 3 oct 2003

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Acheter UFO Aftermath

Soldes d'automne ! Fin de l'offre :


Packages qui comprennent ce jeu

Acheter 1C Space Collection

Inclut les 8 articles suivants : Parkan 2, Space Rangers HD: A War Apart, Star Wolves, Star Wolves 2, Star Wolves 3: Civil War, The Tomorrow War, UFO: Aftermath, UFO: Aftershock

Soldes d'automne ! Fin de l'offre :



“"It may be a little tough for folks new to the genre as the tutorial is a little sketchy but the manual does offer quite a bit of help. If you're looking for a good squad based, tactical strategy game UFO: Aftermath is definitely worth playing."”
8.0/10 – Worth playing

“"While Aftermath isn't a bad game, and certainly has some wonderful and fun ideas, it just doesn't compare to other squad based tactical games I've played lately like "Silent Storm" (turn-based) or "Commandos 3" (real-time)."”
7.5/10 – IGN

À propos de ce jeu

UFO: Aftermath is a 3D isometric, tactical strategy game with a rich and compelling sci fi story.

Combining a global strategy with small squad tactical combat, the challenge offered is to fight against an alien invasion. Featuring run time generated tactical missions with innovative simultaneous combat action; the genre is also enhanced with strong RPG elements, offering a quite unique mix of strategic ideas.

RPG - Your soldiers will improve as they gain more experience. Their skills are derived from these statistics, and each point that you put into any one of these attributes will have a noticeable effect on that soldier’s skills. These attributes are: Strength, Agility, Dexterity, Willpower, Intelligence, and Perception

Strategy - You must manage your bases, interceptions, and squads. Territory is equal to power in the game - the more you control, the better your interceptor coverage. Also, the faster you research, the better things could be.

Tactics - Fighting on the ground against aliens and mutants for the control of territories. Once you control a territory, you can decide what type of base you want there: Research, Military, Manufacture or Biomass repulsion.

Combat - Unique combat system features all of the best elements of both turn-based and real-time combat systems. You give orders while the game is paused to avoid the frantic rush of a real time system. While in pause you can give your troops very detailed orders taking as much time as you like. Once you are finished you simply start the game and continue playing. Once the game is underway you can pause the game at any point to update or change your orders and the game will automatically pause when important events occur, so that you may modify your plans accordingly. This combat is combining the finely grained tactics of a turn-based game with the realism of a real time system.

Key features:

  • Randomly generated tactical missions - each playing field will be unique meaning no two games are the same
  • Intricate, rich and frightening alien setting displayed in full 3D
  • Over 100 varied mission objectives
  • 70 plus unique weapons

Configuration requise

    • Système d'exploitation: Windows XP/Vista/7/8
    • Processeur: Pentium III 500 MHz
    • Mémoire vive: 128 MB de mémoire
    • Graphiques: 32 MB GeForce2
    • Espace disque: 1 GB d'espace disque disponible
    • Carte son: DirectX certified sound card
    • Système d'exploitation: Windows XP/Vista/7/8
    • Processeur: Pentium IV 2 GHz or Athlon 2 GHz
    • Mémoire vive: 256 MB de mémoire
    • Graphiques: 64 MB GeForce 4 MX / ATI Radeon 9300
    • Espace disque: 1 GB d'espace disque disponible
    • Carte son: DirectX certified sound card
Évaluations intéressantes des utilisateurs
12 personne(s) sur 12 (100%) ont trouvé cette évaluation utile
14.3 heures en tout
Posté le : 10 juillet
UFO Aftermath is basically X-COM but in real-time. It is a surprisingly good formula and provided me with enough fun that I definitely consider it to be worth the charging price.

The graphics may be outdated and the sounds may be reptitive and sub-par, but the gameplay functions are solid and the story is intriguing enough. Unfortunately the story is rather short and you spend most of the games doing generic randomized missions on maps that "randomize" slightly every go. After about 6 hours however you come to realize that the maps have limited amounts of "Randomization" as you begin to see the same maps over and over again.

If you liked XCOM you'll love this. It was equally entertaining, and with a unique type of gameplay. I give it 6/10. It was a decent game, slightly above average. Not amazing however, but definitely worth $5.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
27.3 heures en tout
Posté le : 28 juillet
This game is alright. It's someone else's re-imaganing of the original XCOM games. The game is real time, but it can be paused whenever you want. There is a global map screen where you select missions, though they appear at random. UFO interception is purely RNG. You can have a dogfight end with all of your jets intact when they have no upgrades, and the same UFO can wipe out your squadron with full upgrades.

In battles, your squad is limited to a maximum of 7. Soldiers gain generic XP for kills/KOs, and you can then choose which attribute to level up at the end of the mission if they get enough XP.

There is no economy to speak of. Good for those just wanting to get into this type of game, but maybe a turn off to those who want micro-management. This game is certainly more macro-management on the globe screen, with micro-management for your soldiers (don't forget to pack extra ammo!).

The aliens late game can be brutal. I get the feeling I'm doing something wrong or using the wrong weapons, but they can drop my soldiers in 2 hits even with the best armour. I'm using some of the strongest rifles in the game and it takes 10 hits to put them down.

I'd give it a 6/10. Not a masterpiece, but enjoyable enough. I should also note, that this game does not fully support the Steam overlay. You can still access it, but key presses are still registered in game. So typing in chat leads to a load of key presses in game.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
30.1 heures en tout
Posté le : 30 juillet
Where does this stand in 2015? It's ok at reduced price. Obviously modern UFO style games do this better now but the combat system works and the challenge is about right.
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
2.3 heures en tout
Posté le : 2 mai 2014
probleme d'ecran qui saute meme en reconfigurant dommage car tres bon jeu, mais injouable
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38 personne(s) sur 41 (93%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
90.8 heures en tout
Posté le : 20 novembre 2014
I just completed the game. Holy crap was that fun!! This game is like crack!

Controls take a bit to get used to, but once you have, they're not an issue. Only one bug I found, and that's when one of your party sees a reticulan/bad guy, the movement orders you've given up to that point can be reset if you accidentally click the next destination point right as the enemy is sighted. This won't even occur to you until you get a few rifleman with super-heroic speed that you use for ambushes anyway. If you even do.

Vagrant, infinitesimal issues that take nothing away from the game. This is finished and polished. Worth twice the price at least, IMO. It's not real time strategy, the game pauses each time something comes up so you can take your time to think about what to do. This, of coarse extends the life of your hardware because you won't snap under the pressure and lay waste to your game room, lol. The gameplay seems simplistic on the surface, but quicly gets very very hard and you HAVE to think up actual tactics and strategies to progress. Sometimes blitzkrieg is called for, sometimes the only way not to get wiped out is to back up against a wall, put your heavy hitters at the back and your riflemen/(handgun?)men in front on one knee and just wait for the enemy to come. (I didn't do this until late in the game unfortunately, keeping your medic in the center of your group helps ALOT when YOU'RE being blitzkrieged.)


I'm not sure what impresses me the most about this game, but the ballance is definitely a contender. I can't say enough just how well thought out this game is. You can't seem to research stuff fast enough, you can't seem to develope new technologies fast enough, you can never manufacture armor or weapons in time for missions that can't wait around.. You have the delegate, you have to plan, you have to crunch numbers, you have to take humiliating losses here and there, you have to give 100% But, somehow, you always JUST BARELY have what you need to get the job done. Ballance. MASTERFUL ballance.

So, in summary, if you're a bargain hunter and/or a supporter of indi games (I'm a hardcore one, myself ` La Résistance indépendant!!!) but try to get quality when you can - this is a game for you. Well, if you dig strategy games that is. This isn't so much of a veg out genere. Don't wait for it to go on sale either. It's only $7 last I looked. And hopefully if the people who made it continue to make a living doing so (they've CERTAINLY earned it), they'll crank out more great games!!

{To the Devs:} THANK YOU!! Bombtastic game!!
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