Osmos의 잔잔한 세계에 들어가 보세요: 물리 기반의 우아한 게임플레이, 몽환적인 시각 효과들 그리고 미니멀리즘 일렉트로닉 사운드트랙. 당신의 목표는 다른 티끌들을 흡수해서 자라는 것입니다. 물질들을 뒤편으로 내뿜어서 나아가세요. 하지만 물질을 뿜는 것은 당신을 작게 만들기 때문에 신중해져야 합니다. 긴장을 푸세요 - 기다리는 사람에게 좋은 일이 생깁니다. 주요 특징: 세 분야의 Independent Games Festival 입상: Seumas McNally 대상, 디자인의 우수성과 우수한 기술 차분하게 고요한 레벨들에서부터 다양하고 더욱 어려운 레벨들로 나아가십시오.
사용자 평가:
Overall:
매우 긍정적 (평가 735 개) - 이 게임에 대한 사용자 평가 735개 중 88% 가 긍정적입니다.
출시 날짜: 2009년 8월 18일

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Osmos 구매

 

평가

a beautiful, absorbing experience… brilliant to look at… the best videogame music I've heard… will make you forget your cares and immerse you in the game… you'll find yourself returning for the experience. 8.5! Editor’s Choice Award.
IGN

wonderful gameplay… beautifully polished and tantalizingly atmospheric… Osmos mixes puzzle, action and strategy remarkably and all the while does it with great finesse and style.
indiegames.com

beyond doubt, a work of genius... a relaxing, meditative experience about going with the flow... It all adds up to something otherworldly and just . . . incredible.
GameAndPlayer.net

an almost transcendental video game experience… a stellar example of electronic music's potential impact on indie video game production.
londonfuse.ca

게임에 대해

Osmos의 잔잔한 세계에 들어가 보세요: 물리 기반의 우아한 게임플레이, 몽환적인 시각 효과들 그리고 미니멀리즘 일렉트로닉 사운드트랙.

당신의 목표는 다른 티끌들을 흡수해서 자라는 것입니다. 물질들을 뒤편으로 내뿜어서 나아가세요. 하지만 물질을 뿜는 것은 당신을 작게 만들기 때문에 신중해져야 합니다. 긴장을 푸세요 - 기다리는 사람에게 좋은 일이 생깁니다.

주요 특징:

  • 세 분야의 Independent Games Festival 입상: Seumas McNally 대상, 디자인의 우수성과 우수한 기술
  • 차분하게 고요한 레벨들에서부터 다양하고 더욱 어려운 레벨들로 나아가십시오. (47 레벨, 그리고 보너스 컨텐츠)
  • 당신과 비슷한 능력과 목표를 가지고 있는 중력 티끌, 반발 티끌 그리고 지능 티끌들을 대면하십시오.
  • 2009 PAX 10 중 하나로 선정
  • 순서를 가진 컨텐츠: 모든 레벨의 무작위 버전을 즐기세요.
  • Loscil, Gas/High Skies, Julien Neto, Biosphere 등의 절묘한 일렉트로닉 사운드트랙
  • 역동적인 시간 왜곡: 날렵한 상대의 허를 찌르기 위해 속도를 늦추십시오; 도전적인 게임을 위해 속도를 높이십시오.

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows XP or Vista
    • Processor: 1 GHz
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card with OpenGL support. Minimum resolution 800x600
    • DirectX®: N/A (OpenGL)
    • Hard Drive: 33 Mb
    • Sound: definitely :)
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 1 GHz or faster
    • Memory: 512 Mb or more
    • Graphics: Hardware accelerated OpenGL support. Minimum resolution 800x600
    • Hard Drive: 40 Mb free space
유용한 고객 평가
12명 중 10명(83%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
18.7 시간 기록
게시 일시: 2015년 11월 21일
Osmos is a game where you are a bubble, and most of the time your aim is to become the biggest, by swallowing smaller bubbles and avoiding larger ones.

The game starts off quite easy, but then gets insanely hard. Feraxes are annoying, Epicycles takes forever (with no mistakes allowed), Ambient isn't too bad but quite slow.

Basically it's an inticing "casual" puzzle game that becomes anything but casual once you get past the first few levels.
If you are getting stuck and spending hours on a level, come back the next day. It becomes much easier for some reason, and while the levels are still hard, what was "impossible" is suddenly doable. I have now finished the game (11/11 Achievements) but it took me 18-20 hours spread over 4-5 days.
이 평가가 유용한가요? 아니요 재미있음
3명 중 3명(100%)이 이 평가가 유용하다고 함
3.6 시간 기록
게시 일시: 2015년 12월 28일
Osmos adds an extra element to the familiar "eat objects smaller than you, avoid those bigger than you" gameplay with challenging physics, requiring the player to manage their inertia and gravity. To propel yourself in a certain direction you must jettison pieces of your blob, which other blobs can absorb and grow in the same manner as you. In early stages the main challenge this brings is the decision of what is and isn't worth chasing- that blob might be bigger than you are by the time you get to it. Later levels add to the difficulty by requiring careful management of where your refuse travels and which order you absorb your foes in, lest you accidentally make another blob too large to ever absorb. Osmos doesn't last for too long, but it's a fun ride while it lasts.
이 평가가 유용한가요? 아니요 재미있음
7명 중 5명(71%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
3.2 시간 기록
게시 일시: 2016년 3월 12일
The aesthetics of Osmos really are inviting, and if you like agar.io or games of a similar nature, Osmos may look like a really fun and enjoyable game to play. But in truth, unless you are the most patient and persistent gamer in the whole world, you're not going to get any enjoyment out of it. You will probably rip your hair out as well.
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
16.0 시간 기록
게시 일시: 2015년 12월 5일
I used to play this game on my phone a long time ago.
So I was little bit surprised when I have found this game
on the Store during Steam Exploration Sale.
It would be easy and chilling I thought.

First levels goes well. But as you proceed,
levels gets harder and harder so my
vision of relaxation was quickly ruined.

My face blushed and my hands began to sweat.
I slouched further to the monitor to see
all those f@#%ing motes on the screen.
Managed wisely all of my energy.
Spent eternity 'til I became huge.
Slowed time to minimum. Lost my breath.
Finally, I gonna win this.

Got absorbed again.. ffffFFuuuCC ASHKL"D J"AS
이 평가가 유용한가요? 아니요 재미있음
12명 중 7명(58%)이 이 평가가 유용하다고 함
8.8 시간 기록
게시 일시: 2016년 2월 26일
Osmos: a terrific game, but sadly broken by its ridiculous difficulty level.

First, the good: beautiful, unique, minimal, and actually pretty cool! At first I was reminded a bit of Agar.io (minus being attacked by giant racial slurs), but Osmos really holds its own as a unique and totally awesome idea. The game play is simple: absorb smaller motes, navigate through gravity wells, become huge, and dominate.

Now, the bad: the game is just too damn hard. Osmos starts you off just right with a slow intro to get you used to everything, and then exponentially accelerates the difficulty once the tutorials end. The controls are hard enough to master on their own, but when the level is also fighting against you: it's ♥♥♥♥♥♥♥t, plain and simple. I want to like this game - I really, really do - but I can't, because I'm too busy grinding my teeth every time I have to reset a level (and trust me, you'll be doing it a lot). I know a game without a sense of challenge isn't much of a game, but there's a point where it stops being fun and becomes a headache.

I see a lot of downvotes on the negative reviews here, and I understand why. Osmos is gorgeous and it's easy to appreciate it as something fresh. That said, I simply refuse recommend this game on the grounds that it's unenjoyable because of the difficulty. I'd say your mileage may vary, but honestly, I don't expect it to.

Grab it in a bundle or a sale if you want to give it a go, but be prepared to feel aggravated.
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