Enter the ambient world of Osmos: elegant, physics-based gameplay, dreamlike visuals, and a minimalist, electronic soundtrack. Your objective is to grow by absorbing other motes. Propel yourself by ejecting matter behind you. But be wise: ejecting matter also shrinks you. Relax - good things come to those who wait.
ユーザーレビュー:
Recent:
非常に好評 (10 件のレビュー) - 90% of the 10 user reviews in the last 30 days are positive.
Overall:
非常に好評 (743 件のレビュー) - このゲームのユーザーレビュー 743 件中 88% が好評です
リリース日: 2009年8月18日

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Osmos を購入する

 

レビュー

a beautiful, absorbing experience… brilliant to look at… the best videogame music I've heard… will make you forget your cares and immerse you in the game… you'll find yourself returning for the experience. 8.5! Editor’s Choice Award.
IGN

wonderful gameplay… beautifully polished and tantalizingly atmospheric… Osmos mixes puzzle, action and strategy remarkably and all the while does it with great finesse and style.
indiegames.com

beyond doubt, a work of genius... a relaxing, meditative experience about going with the flow... It all adds up to something otherworldly and just . . . incredible.
GameAndPlayer.net

an almost transcendental video game experience… a stellar example of electronic music's potential impact on indie video game production.
londonfuse.ca

このゲームについて

Enter the ambient world of Osmos: elegant, physics-based gameplay, dreamlike visuals, and a minimalist, electronic soundtrack.

Your objective is to grow by absorbing other motes. Propel yourself by ejecting matter behind you. But be wise: ejecting matter also shrinks you. Relax - good things come to those who wait.

Key features:

  • Independent Games Festival finalist in three categories: Seumas McNally Grand Prize, Excellence in Design and Technical Excellence
  • Progress from serenely ambient levels into varied and more challenging worlds. (47 levels, plus bonus content)
  • Confront attractors, repulsors and intelligent motes with similar abilities and goals as you
  • Selected as one of the 2009 PAX 10
  • Procedural content: play random versions of any level
  • Sublime electronic soundtrack by Loscil, Gas/High Skies, Julien Neto, Biosphere, and more
  • Dynamic time-warping: slow down the flow of time to outmaneuver agile opponents; speed it up to raise the challenge

システム要件

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows XP or Vista
    • Processor: 1 GHz
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card with OpenGL support. Minimum resolution 800x600
    • DirectX®: N/A (OpenGL)
    • Hard Drive: 33 Mb
    • Sound: definitely :)
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 1 GHz or faster
    • Memory: 512 Mb or more
    • Graphics: Hardware accelerated OpenGL support. Minimum resolution 800x600
    • Hard Drive: 40 Mb free space
Customer reviews
Customer Review system updated! Learn more
Recent:
非常に好評 (10 件のレビュー)
Overall:
非常に好評 (743 件のレビュー)
Recently Posted
❤ Rainbow Shark ❤
( 記録時間: 27.7 時間 )
投稿日: 5月28日
Easy to learn, Frustrating and near impossible to master.
Beautifull graphics and soothing music combined with challenging gameplay make this an experience that's worth the money in my opinion.
I heavily reccomend this game, even thought the price might be a little bit high for the amount of content.
joe01489
( 記録時間: 2.0 時間 )
投稿日: 5月24日
Nice, challenging game concept in a similar vein as the .io series. The main differences between Osmos and Agar.io is that Osmos is much more difficult when it comes to learning controls, and it's not multiplayer.
7S
( 記録時間: 2.2 時間 )
投稿日: 5月14日
This game is meant to be 'relaxing' and 'chilled out', but really it is neither once you get past the first few levels. If Osmos was hailed as a challenge game, then I might change my recommendation to positive. But even then, the challenge is still largely based on what random mote layout you got at the start of the level. And the difficulty curve spikes massively after the beginning levels, especially depending on which of the three level paths you choose to do first.

The gameplay is similar to agar.io, but with more floatiness, so you have to plan out your moves more. It's decently fun, though it will take a bit of time to get used to the movement system. If you are looking for a good challenge, this might be worth a look. But don't expect a relaxing experience unless you have a rediculous amount of patience.
Shooty*
( 記録時間: 7.3 時間 )
投稿日: 5月13日
More than a game: more a way of life, a path of zen. Playing this game brings the user a sense of one-ness, a deep connection with the universe, and a realisation that we are ALL the little blue ball, seeking to survive in a hostile environment, but that by joining together (absorbing), we can prevail against all odds.

At least, that's what I tell the people locked in my basement, until they agree to join my cult.
PÔWèrŠÙrgé§W ³
( 記録時間: 1.1 時間 )
投稿日: 4月14日
This is a cool, goofy, but addicting game! Plus a game with really nice graphics that's a 31MB install....AWESOME!
Meluvsoshawott
( 記録時間: 0.8 時間 )
投稿日: 4月13日
A very ambient game, with a way of making you think as well. Osmos is one of those games that you can just relax to, if you're having a rough day, you can just play the easy levels over again too cool down, or if you feel like a challenge, it also has artificial intelligence that will really make you have to strategize. All in all, loved it so much. If I had to complain about one thing, however, it would have to be the mouse control. I feel limited in how much i can move without becoming too small. That's the only real complaint i can really come up with tho. If you're looking for it on an iPhone or Android, you can find it on the App Store and the Playstore.
RDeichsel
( 記録時間: 6.3 時間 )
投稿日: 4月13日
Beautiful puzzle game.
Morlan
( 記録時間: 27.5 時間 )
投稿日: 4月11日
You should've read by now the other reviews about what Osmos is. In short you begin as a small "bubble" and your aim is to become bigger (or the biggest usually) by "eating" smaller bubbles as you thrust towards them and merge..
Most of the time that is the goal with some variations. The gameplay is casual and mostly relaxing, the graphics/animation are well done and fitting and so is the music.
It's a cute game (but it can become brutal and taxing in some levels) to spend some on and after you complete the levels you can keep playing "infinite" versions of them so you can come back to it and just keep playing for the fun of it.
I agree with some that the last few achievements are quite difficult but they're..achievable and anyway you're playing for the fun..right?
trekeyus
( 記録時間: 2.6 時間 )
投稿日: 4月11日
calming a peaceful music with a zen like movement mechanics
Ingenium
( 記録時間: 0.1 時間 )
投稿日: 4月9日
Purchased as part of a bundle at some point in the distant past, excellent graphics and music, originally played on tablet/phone. Very surreal game play, relaxing infact.
SpaceX24
( 記録時間: 0.1 時間 )
投稿日: 4月8日
Very Cool game I think it deserves good Review Content it's Awesome!!! Try it out!!!
Auramancer
( 記録時間: 9.1 時間 )
投稿日: 4月5日
Enter a dreamy, minimalist environment where you are a single-celled organism. You can absorb other organisms smaller than you, but beware any that are larger, as they will consume you. Your only method of locomotion is to expel mass, propelling you in the opposite direction. But you must be discerning in your movement, as this will also make you smaller, leaving yourself more vulnerable to attack. Osmos is a game that rewards patience and thoughtfulness. Its main draw is not its challenge, though it can be plenty difficult. Osmos strives to bring you serenity and relaxation. How well does it succeed?

The game has 3 modes, Ambient, Force, and Sentient. You can progress through each path independently through harder and harder levels. This is a great design choice, as the three modes play out completely differently, and allows each player to find their own favorite style of game to play. Ambient is probably best described as the “base” game. The main objective is usually to become the biggest mote on the level, or to absorb a certain percentage of the available mass. Force throws a twist into this formula, bringing gravitational motes that act like stars you and all the other motes will orbit. Sentient adds other intelligent motes, that will avoid you or try to consume you, depending on how large they are. After you complete the main levels in each mode, you unlock endless random levels of that type, giving the game great replayability.

The hardest of these, by far, are the Force levels. You are thrown into an environment that does not behave like a normal 2D plane, like most video games or life in general. The levels are radial in nature. You will be forced to develop a working understanding of orbital mechanics. This guide from the developers is crucial to understanding the effective strategies to complete these levels. I spent an entire semester in college studying the principles used here, and I still struggle with interpreting the different orbits and planning my moves accordingly. A huge benefit to the player in any level is the ability to speed up or slow down time. This allows you to execute maneuvers within tight spaces or time frames. Very useful for sneaking through two larger motes at just the right angle to capture a smaller one, for instance.

The soundtrack is empty, aetheric, and spacy. It fits the game very well, as you’ll feel like you’re floating in a void. The music doesn’t push you ahead or drive you, it is calming and instead allows you to focus on the task at hand. Grab some headphones and get lost in the game.

The graphics are also beautifully realized. There’s no way to play this game but at fullscreen, your entire field of vision taken up by these beautiful motes floating through space. Simple and very easy to understand. Blue motes you can consume. Red motes will consume you. Blue motes with a ring of red just near the edge: those you should be very careful approaching, as they are almost your size. Can you make contact with it without expelling too much mass in transit and tipping the scale in its favor?

The choice to split up the levels into discrete sections is a welcome one. I found the Ambient levels to be the easiest, and completed those first. The Sentient levels required a more aggressive approach, as the other motes would usually be quick to outgrow you and hunt you down. I feel this went a little against the stated goal of the game, which was to be a source of relaxation and serenity. Turning down the AI’s aggression a little bit would have helped that. The Force levels, however, were a constant source of frustration to me. Often there are not very many motes that you would like to pursue near your initial orbit in these levels, so you will have to do some tricky maneuvering right out of the gate. Wait too long to make these moves, and the level will coalesce into only a few large motes that you have no chance of absorbing. This gives these levels an unwelcome sense of urgency that leads to many mistakes, because you are trying to literally learn rocket science.

Osmos is a really interesting game. A simple ruleset, stunning visuals, and ethereal music give this game a really unique atmosphere that I haven’t seen anywhere else. While sometimes it can be frustrating or almost unfair, the experience of mastering the laws of physics to grow your mote is truly rewarding.
Martini!!!!!
( 記録時間: 3.2 時間 )
投稿日: 3月12日
The aesthetics of Osmos really are inviting, and if you like agar.io or games of a similar nature, Osmos may look like a really fun and enjoyable game to play. But in truth, unless you are the most patient and persistent gamer in the whole world, you're not going to get any enjoyment out of it. You will probably rip your hair out as well.
corn_fest
( 記録時間: 5.2 時間 )
投稿日: 3月12日
This game is a such a mixed bag - its three main categories of levels (Ambient, Sentient, and Force) differ immensely in quality.

The Ambient levels strike an almost-perfect balance between relaxing and strategic gameplay, and show off the game's systems at their finest - the Impasse levels, in particular, require a surprising degree of forethought in anticipating chain reactions between cells.

The Sentient levels are just kind of... there. There's nothing particularly bad about them, but they're not interesting - the same strategy of growing as quickly as possible before enemy cells can catch up is generally effective regardless of enemy type. I was relieved that there were less of these stages than the other two main categories, as Osmos' gameplay doesn't seem particularly well suited to competitive action and there wasn't much memorable about them.

The Force levels are just seriously terrible. None of the three categories is enjoyable to play, unless perhaps you have a burning passion for orbital physics and waiting ages for cells to slowly drift into place. I'm not ashamed to say that I didn't finish these.

Overall, though, I enjoyed my time with it and think that it's worth playing for the Ambient stages alone.
xsoz
( 記録時間: 2.8 時間 )
投稿日: 3月7日
Great ambient game.
Hedge
( 記録時間: 2.8 時間 )
投稿日: 3月6日
A beautiful game. Although getting on in age at this point, the natural graphics and ambient music of Osmos hold up perfectly, despite the fact it came out around seven years ago now. This game manages to find the perfect balance between creating stimulating puzzles that keep you interested, and easy and natural controls that let your mind wander. A great experience overall.
radical_chic
( 記録時間: 8.7 時間 )
投稿日: 3月3日
Genuinely beautiful with really innovative gameplay.
SuperRunescapeFan1998
( 記録時間: 0.4 時間 )
投稿日: 3月2日
Agar.io without microtransactions and a great soundtrack.
6f00ff
( 記録時間: 8.8 時間 )
投稿日: 2月26日
Osmos: a terrific game, but sadly broken by its ridiculous difficulty level.

First, the good: beautiful, unique, minimal, and actually pretty cool! At first I was reminded a bit of Agar.io (minus being attacked by giant racial slurs), but Osmos really holds its own as a unique and totally awesome idea. The game play is simple: absorb smaller motes, navigate through gravity wells, become huge, and dominate.

Now, the bad: the game is just too damn hard. Osmos starts you off just right with a slow intro to get you used to everything, and then exponentially accelerates the difficulty once the tutorials end. The controls are hard enough to master on their own, but when the level is also fighting against you: it's ♥♥♥♥♥♥♥t, plain and simple. I want to like this game - I really, really do - but I can't, because I'm too busy grinding my teeth every time I have to reset a level (and trust me, you'll be doing it a lot). I know a game without a sense of challenge isn't much of a game, but there's a point where it stops being fun and becomes a headache.

I see a lot of downvotes on the negative reviews here, and I understand why. Osmos is gorgeous and it's easy to appreciate it as something fresh. That said, I simply refuse recommend this game on the grounds that it's unenjoyable because of the difficulty. I'd say your mileage may vary, but honestly, I don't expect it to.

Grab it in a bundle or a sale if you want to give it a go, but be prepared to feel aggravated.
RickGao
( 記録時間: 2.1 時間 )
投稿日: 2月18日
Very Good Game! Based on Physics, very fun!
Most Helpful Reviews  In the past 30 days
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 27.7 時間
投稿日: 5月28日
Easy to learn, Frustrating and near impossible to master.
Beautifull graphics and soothing music combined with challenging gameplay make this an experience that's worth the money in my opinion.
I heavily reccomend this game, even thought the price might be a little bit high for the amount of content.
このレビューは参考になりましたか? はい いいえ 面白い
4 人中 2 人 (50%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 2.2 時間
投稿日: 5月14日
This game is meant to be 'relaxing' and 'chilled out', but really it is neither once you get past the first few levels. If Osmos was hailed as a challenge game, then I might change my recommendation to positive. But even then, the challenge is still largely based on what random mote layout you got at the start of the level. And the difficulty curve spikes massively after the beginning levels, especially depending on which of the three level paths you choose to do first.

The gameplay is similar to agar.io, but with more floatiness, so you have to plan out your moves more. It's decently fun, though it will take a bit of time to get used to the movement system. If you are looking for a good challenge, this might be worth a look. But don't expect a relaxing experience unless you have a rediculous amount of patience.
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  In the past 90 days
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 27.5 時間
投稿日: 4月11日
You should've read by now the other reviews about what Osmos is. In short you begin as a small "bubble" and your aim is to become bigger (or the biggest usually) by "eating" smaller bubbles as you thrust towards them and merge..
Most of the time that is the goal with some variations. The gameplay is casual and mostly relaxing, the graphics/animation are well done and fitting and so is the music.
It's a cute game (but it can become brutal and taxing in some levels) to spend some on and after you complete the levels you can keep playing "infinite" versions of them so you can come back to it and just keep playing for the fun of it.
I agree with some that the last few achievements are quite difficult but they're..achievable and anyway you're playing for the fun..right?
このレビューは参考になりましたか? はい いいえ 面白い
13 人中 7 人 (54%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 3.2 時間
投稿日: 3月12日
The aesthetics of Osmos really are inviting, and if you like agar.io or games of a similar nature, Osmos may look like a really fun and enjoyable game to play. But in truth, unless you are the most patient and persistent gamer in the whole world, you're not going to get any enjoyment out of it. You will probably rip your hair out as well.
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 1 人 (50%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 2.8 時間
投稿日: 3月7日
Great ambient game.
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 1 人 (50%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 0.1 時間
投稿日: 4月8日
Very Cool game I think it deserves good Review Content it's Awesome!!! Try it out!!!
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  In the past 180 days
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 1.3 時間
リリース前のレビュー
投稿日: 2月1日
OSMOSは、一時期のSteamストアに
お洒落クリエイティブ系手抜きゲームを氾濫させた元凶。
割とシンプルなルールで事象の全てを表現しようとした、
比較的テレビゲーム的でチャレンジングなライフゲーム。

■球体の性質
・球体はそれ自身より小さい球体を吸収できる
・球体はそれ自身より大きい球体に吸収されうる
・球体は慣性に逆らって動くとき自身の一部を乖離する
・乖離した一部は新たな球体となる

■空間の性質
・有限です
・球体の外部を満たす空間に均一の慣性が存在です

■自分の球体
・一つの球体を慣性に逆らって操作です

■他の球体
・慣性に沿って存在です
・あるいは慣性に逆らって操作されます

ここで、自分が他人を吸収し一番大きくなれば勝利します。

OSMOSの空間はシンプルゆえに雑音が少ないので、
儚さや気の迷いは完全に無視される。
つまり大きさこそが生死を分かつ唯一のエネルギーなので、
愛も友情も憎しみも悲しみも慈しみも目には見えない。

球体にとって他の球体は単に食糧なりライバルであって、
生死の運命でしかない。そのため事象の全てを包括する。

なのでOSMOSはスペースオペラとも、免疫系とも、サバンナとも
赤と黒とも、ひな壇芸人とも、
ドラクエともかもめのジョナサンとも言える。

だけどね、所詮はエンタメなんで、
ルールなんてその場しだいでくっついてっちゃうんだよね。
しょうもな。
なんでラーメンの上に浮かぶ油をくっつけるゲームでいいです。
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 3.6 時間
投稿日: 2015年12月28日
Osmos adds an extra element to the familiar "eat objects smaller than you, avoid those bigger than you" gameplay with challenging physics, requiring the player to manage their inertia and gravity. To propel yourself in a certain direction you must jettison pieces of your blob, which other blobs can absorb and grow in the same manner as you. In early stages the main challenge this brings is the decision of what is and isn't worth chasing- that blob might be bigger than you are by the time you get to it. Later levels add to the difficulty by requiring careful management of where your refuse travels and which order you absorb your foes in, lest you accidentally make another blob too large to ever absorb. Osmos doesn't last for too long, but it's a fun ride while it lasts.
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 16.0 時間
投稿日: 2015年12月5日
I used to play this game on my phone a long time ago.
So I was little bit surprised when I have found this game
on the Store during Steam Exploration Sale.
It would be easy and chilling I thought.

First levels goes well. But as you proceed,
levels gets harder and harder so my
vision of relaxation was quickly ruined.

My face blushed and my hands began to sweat.
I slouched further to the monitor to see
all those f@#%ing motes on the screen.
Managed wisely all of my energy.
Spent eternity 'til I became huge.
Slowed time to minimum. Lost my breath.
Finally, I gonna win this.

Got absorbed again.. ffffFFuuuCC ASHKL"D J"AS
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 6.3 時間
投稿日: 1月20日
"Become the biggest." I like the simplicity of this game and the later levels get tough enough to keep me interested.
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 10.2 時間
投稿日: 1月9日
I got real pleasure in showing this to my brother and law and my niece. Atmosphere is lovely. It's a slow, meditative game.
このレビューは参考になりましたか? はい いいえ 面白い
5 人中 3 人 (60%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 0.5 時間
投稿日: 2015年12月13日
Its the game idea that agario stole and made stupid popular. I would just give them 10 bucks just because i feel bad for them
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 1 人 (50%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 16.4 時間
投稿日: 1月13日
Physics fun for everyone.
Now: Become Huge
このレビューは参考になりましたか? はい いいえ 面白い
16 人中 8 人 (50%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 8.8 時間
投稿日: 2月26日
Osmos: a terrific game, but sadly broken by its ridiculous difficulty level.

First, the good: beautiful, unique, minimal, and actually pretty cool! At first I was reminded a bit of Agar.io (minus being attacked by giant racial slurs), but Osmos really holds its own as a unique and totally awesome idea. The game play is simple: absorb smaller motes, navigate through gravity wells, become huge, and dominate.

Now, the bad: the game is just too damn hard. Osmos starts you off just right with a slow intro to get you used to everything, and then exponentially accelerates the difficulty once the tutorials end. The controls are hard enough to master on their own, but when the level is also fighting against you: it's ♥♥♥♥♥♥♥t, plain and simple. I want to like this game - I really, really do - but I can't, because I'm too busy grinding my teeth every time I have to reset a level (and trust me, you'll be doing it a lot). I know a game without a sense of challenge isn't much of a game, but there's a point where it stops being fun and becomes a headache.

I see a lot of downvotes on the negative reviews here, and I understand why. Osmos is gorgeous and it's easy to appreciate it as something fresh. That said, I simply refuse recommend this game on the grounds that it's unenjoyable because of the difficulty. I'd say your mileage may vary, but honestly, I don't expect it to.

Grab it in a bundle or a sale if you want to give it a go, but be prepared to feel aggravated.
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  Overall
5 人中 5 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 0.9 時間
投稿日: 2013年2月6日
ラーメン屋でスープの上に浮かんだ油をくっつけて遊んだ経験のある人ははまる。というかそのものといっていい。
基本的には操作してる微生物?みたいなものを動かして他の微生物を吸収して一番大きくなるのがゴール。自分より大きい微生物にぶつかると食われてしまってゲームオーバー、移動するためには自分の一部を噴射しないといけないので速度を稼ぐために無理しても小さくなりすぎてゲームオーバー。プレイしている間にも他の微生物も吸収されたりして大きくなったり小さくなったりするので、面によっては素早く大きくならないといけなかったり、逆に移動の噴射で他の大きな微生物を吸収させて小さくしたところを吸収しないといけない面もある。
こう書くと難易度高そうだが、実際はそこまで難しくはなく、アンビエントのBGMを聞きながらマウスだけでのんびり遊べるパズルゲーム。
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記録時間: 2.0 時間
投稿日: 2011年12月31日
「ラーメンのスープに浮いた油を箸でくっつける」
をゲーム化した作品。
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
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記録時間: 5.5 時間
投稿日: 2013年5月15日
宇宙空間を彷徨うような不思議なアクションパズルゲーム。油滴のような球を操作し、他の球を吸収していく。球は自分より小さな球は吸収して大きくなり、自分より大きな球には吸収されしぼんでしまう。大きな球を避けて、小さな球を吸収していき、自分を大きくして最終的に他の球を駆逐すればクリア。ただし、移動するために自身の一部を噴射するので、上手に移動しないと、動いているだけで身が削られていく。
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記録時間: 2.0 時間
投稿日: 2011年6月30日
★★★☆☆
謎の生物クラムボン育成ゲーム。
癒し系。
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投稿日: 2011年9月22日
this game is great. it's the deleted content from spore when you're completely useless.
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記録時間: 2.1 時間
投稿日: 2015年5月27日
Agar.io before it was cool
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