进入星噬(Osmos)环绕的宇宙:优雅,基于物理学的游戏体验,梦幻般的视觉效果,以及极简的电子配乐。 您的目标就是通过吞噬其它微尘来增长。通过从身后喷出物质来推进自己。但请悉知:喷出物质也会使自身缩小。放松——苍天不负有心人。 游戏特色: 独立游戏节(IGF)获得 3 个奖项的提名:赛尤玛斯·麦克纳利年度独立游戏大奖,优秀设计奖和最佳技术奖 从恬静的环境关卡进入各种各样以及更具挑战性的宇宙。(47 个关卡,再加额外内容) 面对着与您具有相似能力与目标的引力微尘、斥力微尘和智能微尘 入围 2009 PAX 10 程序内容:进行任意关卡的随机版本 由 Loscil,Gas/High Skies,Julien Neto,Biosphere 以及更多音乐家创作的出众的电子配乐...
用户评测:
总体:
特别好评 (748 篇评测) - 748 篇用户的游戏评测中有 88% 为好评。
发行日期: 2009年8月18日

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购买 Osmos

夏日特卖!7月4日 截止

-60%
$9.99
$3.99
 

评测

一次美丽而引人入胜的体验...看上去相当卓越...我所听到过的最棒的视频游戏音乐...将会使你忘掉烦恼病沉浸在游戏中...在体验中你将找回你自己。8.5!编辑选择奖。
IGN

精彩的体验...漂亮的打磨以及扣人心弦的氛围...星噬融合了解谜、动作以及策略等特点,这些特点造就了游戏优秀的细腻和风格。
indiegames.com

毫无疑问,天才之作...一次关于顺应自然的放松、沉思的体验...这一切都意味着超脱尘世,以及...不可思议。
GameAndPlayer.net

一次几乎超越了视频游戏的体验...独立视频游戏产品中电子音乐之潜在影响的显著榜样。
londonfuse.ca

关于这款游戏

进入星噬(Osmos)环绕的宇宙:优雅,基于物理学的游戏体验,梦幻般的视觉效果,以及极简的电子配乐。

您的目标就是通过吞噬其它微尘来增长。通过从身后喷出物质来推进自己。但请悉知:喷出物质也会使自身缩小。放松——苍天不负有心人。

游戏特色:

  • 独立游戏节(IGF)获得 3 个奖项的提名:赛尤玛斯·麦克纳利年度独立游戏大奖,优秀设计奖和最佳技术奖
  • 从恬静的环境关卡进入各种各样以及更具挑战性的宇宙。(47 个关卡,再加额外内容)
  • 面对着与您具有相似能力与目标的引力微尘、斥力微尘和智能微尘
  • 入围 2009 PAX 10
  • 程序内容:进行任意关卡的随机版本
  • 由 Loscil,Gas/High Skies,Julien Neto,Biosphere 以及更多音乐家创作的出众的电子配乐
  • 动态时间归整(DTW):减缓时间流的速度来智取动作敏捷的对手;提升速度来提高挑战性

系统需求

Windows
Mac OS X
SteamOS + Linux
    • 操作系统:Windows XP 或 Vista
    • 处理器:1 GHz
    • 内存:512 MB RAM
    • 显卡:3D 显卡支持 OpenGL。最小分辨率为 800x600
    • DirectX®:N/A(OpenGL)
    • 硬盘所需空间:33 Mb
    • 声卡:这个必须有 :)
    • 操作系统:OS X 美洲豹 10.5.8 版,雪豹 10.6.3 版,或更高
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 1 GHz or faster
    • Memory: 512 Mb or more
    • Graphics: Hardware accelerated OpenGL support. Minimum resolution 800x600
    • Hard Drive: 40 Mb free space
消费者评测
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总体:
特别好评 (748 篇评测)
最近发布
Charles_zip
( 3.1 小时(记录在案的) )
发布于:6月24日
Good for relaxing.
是否有价值? 欢乐
Flyboy Connor
( 0.2 小时(记录在案的) )
发布于:6月18日
This is another one of those games for which the designers think they can make it fun by making the controls frustratingly hard to use. The price is ridiculously high too. If you do not mind getting frustrated by really sluggish responses to controls, and paying through the nose, then it can probably be fun. I personally cannot stand games like this.
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pkp
( 5.7 小时(记录在案的) )
发布于:6月5日
Osmos is based around a fairly simple concept. You are a mote. You propel yourself by shooting out part of your own mass.
You get absorbed by motes larger than you. You absorb motes smaller than you.
On every level, you are attempting to grow much larger.
There is a time control mechanism allowing you to speed up and slow down how quickly time passes. This is essential.
Why you may need to speed up time: You're moving in the correct direction, but very slowly. You could speed yourself up by shooting out more of your mass, but you generally don't want to waste mass doing that.
Why you may need to slow down time: Sometimes things are moving fast and you need to propel yourself in a very particular direction.


Pros
+ Decent variety of levels. For example:
* Entire map covered with motes and the motes are non-moving. You start in middle and have to carefully maneuver yourself around. Be careful! The pieces you shoot out can hit the other motes and start to move them. These feel a little bit like puzzles.
* Orbits. You and other motes orbit around one or more "Attractor" motes.
* Sentient motes. You have to absorb some motes that have some basic AI.
+ The orbit prediction arc. This arc predicts your orbit around another object. You can then see if your path matches what you want. The game would've been too hard without it.

Cons
- Can be very frustrating. You may have been playing a level for 10-15 minutes when you lose because of:
* a moment of inattention.
* you realize you've reached an unwinnable state. That one other mote you need to absorb is just a tiny bit bigger than you. (Note: the game will warn you when the level has reached an unwinnable state. You'll see "Doesn't look good..." at the bottom of the screen. However, that warning is often late.)

Overall
If you're prepared for a lot of frustration, Osmos can be a rewarding game.
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❤ Sythe ❤
( 30.3 小时(记录在案的) )
发布于:5月28日
Easy to learn, Frustrating and near impossible to master.
Beautifull graphics and soothing music combined with challenging gameplay make this an experience that's worth the money in my opinion.
I heavily reccomend this game, even thought the price might be a little bit high for the amount of content.
是否有价值? 欢乐
joe01489
( 2.0 小时(记录在案的) )
发布于:5月24日
Nice, challenging game concept in a similar vein as the .io series. The main differences between Osmos and Agar.io is that Osmos is much more difficult when it comes to learning controls, and it's not multiplayer.
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7S
( 2.2 小时(记录在案的) )
发布于:5月14日
This game is meant to be 'relaxing' and 'chilled out', but really it is neither once you get past the first few levels. If Osmos was hailed as a challenge game, then I might change my recommendation to positive. But even then, the challenge is still largely based on what random mote layout you got at the start of the level. And the difficulty curve spikes massively after the beginning levels, especially depending on which of the three level paths you choose to do first.

The gameplay is similar to agar.io (for comparison), but with more floatiness, so you have to plan out your moves more. It's decently fun, though it will take a bit of time to get used to the movement system. If you are looking for a good challenge, this might be worth a look. But don't expect a relaxing experience unless you have a rediculous amount of patience.
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Shooty*
( 7.3 小时(记录在案的) )
发布于:5月13日
More than a game: more a way of life, a path of zen. Playing this game brings the user a sense of one-ness, a deep connection with the universe, and a realisation that we are ALL the little blue ball, seeking to survive in a hostile environment, but that by joining together (absorbing), we can prevail against all odds.

At least, that's what I tell the people locked in my basement, until they agree to join my cult.
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PÔWèrŠÙrgé§W ³
( 1.1 小时(记录在案的) )
发布于:4月14日
This is a cool, goofy, but addicting game! Plus a game with really nice graphics that's a 31MB install....AWESOME!
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Meluvsoshawott
( 0.8 小时(记录在案的) )
发布于:4月13日
A very ambient game, with a way of making you think as well. Osmos is one of those games that you can just relax to, if you're having a rough day, you can just play the easy levels over again too cool down, or if you feel like a challenge, it also has artificial intelligence that will really make you have to strategize. All in all, loved it so much. If I had to complain about one thing, however, it would have to be the mouse control. I feel limited in how much i can move without becoming too small. That's the only real complaint i can really come up with tho. If you're looking for it on an iPhone or Android, you can find it on the App Store and the Playstore.
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RDeichsel
( 12.4 小时(记录在案的) )
发布于:4月13日
Beautiful puzzle game.
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最有价值的评测  在过去的 30 天内
2 人中有 2 人(100%)觉得这篇评测有价值
推荐
30.3 小时(记录在案的)
发布于:5月28日
Easy to learn, Frustrating and near impossible to master.
Beautifull graphics and soothing music combined with challenging gameplay make this an experience that's worth the money in my opinion.
I heavily reccomend this game, even thought the price might be a little bit high for the amount of content.
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最有价值的评测  总体
6 人中有 6 人(100%)觉得这篇评测有价值
推荐
2.5 小时(记录在案的)
发布于:2014年4月23日
很简单但是很奇妙的养成类(误)游戏,我更愿意把它当成是宇宙天体间相互作用力的模拟游戏233
这篇评测是否有价值? 欢乐
4 人中有 2 人(50%)觉得这篇评测有价值
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13.4 小时(记录在案的)
发布于:2011年9月1日
ゲーム全体は、運動量保存則のエラボレーションされています。
The whole game is elaborating the law of conservation of momentum.

2011-08-30
很早就听说过了这个游戏,一直想秒,但是一直都没等到时机。后来,在那个捐款拿Humble Indle Bundle 3号包后,前几天闲得没事,再去看看;却意外的发现人家直接给又送了Humble Indle Bundle 2号包。所以就这样拿到星噬了,同时,时空幻境也白浪费钱买了。
是的,以前想秒是因为以为这个游戏简单的很,估计也就是1天的功夫10小时就把游戏给过了,没想到,开始确实很简单,到了力量星区,我勒个巢,有引力星,各种引力线搞的非常抓狂,最后这游戏确实也是跟先前估计的差不多,用了16.8小时通的,3天时间(中间又有别的事耽误了一晚上),我敢说其中8小时都磨在最后的引力星区的几个关卡上。最难的就是给你摆几个引力星,模拟的跟太阳系似的,结果才给你一点点点星球,想要变大都很难,结果目标还得是把全部的引力星给吞噬掉。忘了说游戏规则了,很简单,就是根据各种物理定律,作用力反作用力,动能动量守恒,引力星区是各种万有引力和离心力向心力,万有引力作向心力啥的。开始你是个小星球,把比你小的星球吃掉,你能变大一点,同样,比你大的星球要是碰到你,你就被吃了。就靠这么两条简单的规则,一个游戏主文件才1.5M。开始我以为这游戏和真菌世界、宇宙战争联盟啥的差不多,没想到不一样。那俩是星球/细胞上出兵打别的星球,这个是直接用星球吃别的星球,连兵都省了。除了引力星区,其他关卡还是玩的很欢乐的,但是到了引力星区,又得克服引力又得变大,而且有些关还有边界,碰到宇宙边界你就消亡了。不过玩完以后真是对整个宇宙系统印象非常深刻了,太阳变大会怎样,变小会怎样,黑洞是咋出来的,等引力星区全玩完,自然全了解了。
总评:开始很欢乐,最后太难太难,过不了的人会产生阴影,过了的人那一瞬间就感觉到突然解脱了,但是再也不想玩这游戏了。画面太黑暗,白天玩看不太清。
这篇评测是否有价值? 欢乐
1 人中有 0 人(0%)觉得这篇评测有价值
197 人中有 181 人(92%)觉得这篇评测有价值
有 7 人觉得这篇评测很欢乐
推荐
发布于:2011年9月22日
this game is great. it's the deleted content from spore when you're completely useless.
这篇评测是否有价值? 欢乐
56 人中有 51 人(91%)觉得这篇评测有价值
有 25 人觉得这篇评测很欢乐
推荐
2.1 小时(记录在案的)
发布于:2015年5月27日
Agar.io before it was cool
这篇评测是否有价值? 欢乐
57 人中有 47 人(82%)觉得这篇评测有价值
有 13 人觉得这篇评测很欢乐
推荐
20.7 小时(记录在案的)
发布于:2014年11月17日
I thought this was a short,relaxing game


It's not.
这篇评测是否有价值? 欢乐
26 人中有 23 人(88%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
推荐
8.1 小时(记录在案的)
发布于:2014年1月28日
First half of the game is really good, if you like calm and tranquilizing games. You can play this while stoned. :D

Second half is utterly frustrating and the cause of the heap of antidepressants prescriptions in this land. xD
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63 人中有 43 人(68%)觉得这篇评测有价值
不推荐
13.7 小时(记录在案的)
发布于:2014年1月30日
When you first start playing Osmos, it's both fun and appealing. However, the later levels increase the difficulty curve far too much. The amount of patience you need to complete some of the later levels is so high that you would need to play the whole level on slow motion and just pray it all goes well.

It's more frustrating than it is fun. Definitely not one I would consider playing unless you have a lot of time to kill and the patience of a saint.
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21 人中有 18 人(86%)觉得这篇评测有价值
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34.8 小时(记录在案的)
发布于:2014年5月22日
The principle of this game is fairly easy: you start off as a small sphere shaped object (I call it the “cell”) and seek to be the largest object on the rectangular shaped map. The rules are simple: if you touch a cell smaller than you in dimensions, you consume the counterpart and grow larger. If you make contact with a larger object, you will be consumed. You can move only by discharging mass from within your cell in the opposite direction you wish to move along. The repulsive force will accelerate your movement. Of course this will make you shrink and be exposed to new threats. So you better not waste too much mass. You are given only one tool and that is the control over the pace of time.

While the rules are readily comprehensible, the gameplay might be a challenge. There are modes where you are concerned with finding the most economic “route” of consumption from a logistical point of view. In another game mode you will find AI controlled opponents who try to grow large as well and eat you before you can eat them. Lastly, you will find a game mode where the organisms are organized like stellar systems – these maps ultimately require basic knowledge of orbital mechanics in order to be mastered.

No matter what game mode you choose, basic knowledge about mass, force, acceleration, velocity, momentum and gravity will come in handy. I wouldn’t say that this is strictly a physicist’s game though. I am sure the game is also fun for people who play it by intuition only, I would recommend it to any puzzle solving gamer. There are an infinite number of maps - each time you beat a map a harder one will be generated, what a perfect challenge!
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