进入星噬(Osmos)环绕的宇宙:优雅,基于物理学的游戏体验,梦幻般的视觉效果,以及极简的电子配乐。 您的目标就是通过吞噬其它微尘来增长。通过从身后喷出物质来推进自己。但请悉知:喷出物质也会使自身缩小。放松——苍天不负有心人。 游戏特色: 独立游戏节(IGF)获得 3 个奖项的提名:赛尤玛斯·麦克纳利年度独立游戏大奖,优秀设计奖和最佳技术奖 从恬静的环境关卡进入各种各样以及更具挑战性的宇宙。(47 个关卡,再加额外内容) 面对着与您具有相似能力与目标的引力微尘、斥力微尘和智能微尘 入围 2009 PAX 10 程序内容:进行任意关卡的随机版本 由 Loscil,Gas/High Skies,Julien Neto,Biosphere 以及更多音乐家创作的出众的电子配乐...
用户评测: 特别好评 (581 篇评测)
发行日期: 2009年8月18日

想要将这款游戏添加到您的愿望单或标记为不感兴趣,请先登录

购买 Osmos

 

评测

一次美丽而引人入胜的体验...看上去相当卓越...我所听到过的最棒的视频游戏音乐...将会使你忘掉烦恼病沉浸在游戏中...在体验中你将找回你自己。8.5!编辑选择奖。
IGN

精彩的体验...漂亮的打磨以及扣人心弦的氛围...星噬融合了解谜、动作以及策略等特点,这些特点造就了游戏优秀的细腻和风格。
indiegames.com

毫无疑问,天才之作...一次关于顺应自然的放松、沉思的体验...这一切都意味着超脱尘世,以及...不可思议。
GameAndPlayer.net

一次几乎超越了视频游戏的体验...独立视频游戏产品中电子音乐之潜在影响的显著榜样。
londonfuse.ca

关于这款游戏

进入星噬(Osmos)环绕的宇宙:优雅,基于物理学的游戏体验,梦幻般的视觉效果,以及极简的电子配乐。

您的目标就是通过吞噬其它微尘来增长。通过从身后喷出物质来推进自己。但请悉知:喷出物质也会使自身缩小。放松——苍天不负有心人。

游戏特色:

  • 独立游戏节(IGF)获得 3 个奖项的提名:赛尤玛斯·麦克纳利年度独立游戏大奖,优秀设计奖和最佳技术奖
  • 从恬静的环境关卡进入各种各样以及更具挑战性的宇宙。(47 个关卡,再加额外内容)
  • 面对着与您具有相似能力与目标的引力微尘、斥力微尘和智能微尘
  • 入围 2009 PAX 10
  • 程序内容:进行任意关卡的随机版本
  • 由 Loscil,Gas/High Skies,Julien Neto,Biosphere 以及更多音乐家创作的出众的电子配乐
  • 动态时间归整(DTW):减缓时间流的速度来智取动作敏捷的对手;提升速度来提高挑战性

系统需求

Windows
Mac OS X
SteamOS + Linux
    • 操作系统:Windows XP 或 Vista
    • 处理器:1 GHz
    • 内存:512 MB RAM
    • 显卡:3D 显卡支持 OpenGL。最小分辨率为 800x600
    • DirectX®:N/A(OpenGL)
    • 硬盘所需空间:33 Mb
    • 声卡:这个必须有 :)
    • 操作系统:OS X 美洲豹 10.5.8 版,雪豹 10.6.3 版,或更高
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 1 GHz or faster
    • Memory: 512 Mb or more
    • Graphics: Hardware accelerated OpenGL support. Minimum resolution 800x600
    • Hard Drive: 40 Mb free space
有价值的用户评测
48 人中有 39 人(81%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
20.7 小时(记录在案的)
发布于:2014年11月17日
I thought this was a short,relaxing game


It's not.
这篇评测是否有价值? 有趣
22 人中有 18 人(82%)觉得这篇评测有价值
4.5 小时(记录在案的)
发布于:2014年10月4日
Pre-Release Review
Hemisphere Games is a Canadian developer company that released Osmos back in 2009. They give you the opportunity to control a... well... cell. You need to find other cells that are smaller than you so that you can absorb them and grow bigger. This concept, of course, also means that you need to avoid bigger cells until you are big enough to absorb those, as well. If I remember correctly the criterion on each level is always to become quite big (not necessarily to absorb all the cells on the map).

I like how you need to proper yourself ahead to gain momentum - in the process you are losing matter so you cannot really do this forever as you are gradually becoming smaller. Patience is a virtue!

There are several levels and all are part of 3 major zones - each require you to follow a different playstyle and some of the later levels can be pretty challenging.

The game has an excellent soundtrack full of ambient tracks. They accompany this unique gameplay perfectly. I believe Osmos is one of those indie games that is a must-have.
这篇评测是否有价值? 有趣
15 人中有 13 人(87%)觉得这篇评测有价值
2.2 小时(记录在案的)
发布于:2014年10月10日
You remember the first evolution stage in Spore? Someone decided to make a full game out of that and it surprisingly ended up being pretty good.
You start off as a little cell in a large map and grow by absorbing other cells, but to do that you will have to move, which costs a bit of your own cell, depending on your current size. Continue to grow until the game says "all right, that's enough, you can move on to the next one now.". And that's about it. There's a couple of little gimmicks here and there and different gravity every now and then, but that's about it. Critics often say that Osmos is a very relaxing and immersive game. Immersive, yes. Relaxing? Hell no. Once you get to the harder stages, the game starts getting pretty frustrating and relies on some luck under certain circumstances. During some of the last stages, I was moving myself very carefully, hoping to god that I wouldn't get killed by one of the larger cells that was barely a pixel away from me. So yeah, claiming the game's relaxing is a lie to the biggest degree.
As for the presentation, I like it. All the cells look great and filled with little details when looked at from up close, but as for the backgrounds, they're basically non-existant. Not that I have a problem with it, considering you're going to focus on the cells for 99,98% of the game.
If there's one thing that Osmos is known for, though, it's without a doubt the music. The OST's been praised for being, well... good. And in this case, I can't deny the soundtrack's pretty damn good. (even though it really doesn't fit in with the player desperately hoping things don't go horribly wrong every stage)
Overall, Osmos is pretty fun, but for 10 bucks, I can't recommend it at that price, but if you can find it on a sale, I'd definately recommend it in that case.
这篇评测是否有价值? 有趣
5 人中有 5 人(100%)觉得这篇评测有价值
8.8 小时(记录在案的)
发布于:1月15日
A relaxing, atmospheric and fun puzzle game that deserves everyone's attention.

Video review:

http://youtu.be/y_knCSv3IDU
这篇评测是否有价值? 有趣
7 人中有 5 人(71%)觉得这篇评测有价值
6.7 小时(记录在案的)
发布于:2014年10月17日
This game is very casual, rules are very simple, and the physics are straightforward. Some very interesting puzzles from some very simple rules.

On the earliest levels it's more of a puzzle, but later it becomes clear. This _is_ what Spore _should_ have made the first primordial life level as. This plays perfectly - but it's more challenging than Spore could afford to make their game (because they were making a game targetted at 5 year olds - but marketted to adults - and Will Wright no more pizza for you, but I digress).

Because you're ejecting your own body weight in order to move, the game is seeing whether it's worth sacrificing size for speed in order to eat other bubbles, and also to avoid bubbles that are big enough to eat you.
这篇评测是否有价值? 有趣
7 人中有 5 人(71%)觉得这篇评测有价值
1.3 小时(记录在案的)
发布于:2014年10月30日
I've seen so many strategy games with a similar objetive: you play as a floating entity, and absorb things surrounding you to become larger. However, this game inarguably stands out from the others. Osmos whisks away the competition with a refreshing experience that will leave you challenged yet relaxed. It's minimalism done right: simple, yet polished and elegant. What more can you ask from a game like this?


Oh, and for someone like me who is constantly anxious, finding a semi-relaxing video game that isn't boring is difficult. Soooo, thumbs up!


(Side Note: I got this game as part of a recent Humble Bundle, but I definitely think it would be worth purchasing for the full price.)
这篇评测是否有价值? 有趣
6 人中有 4 人(67%)觉得这篇评测有价值
0.6 小时(记录在案的)
发布于:2014年10月18日
The amount of time I have in this game is minimal, but it's been such a great experience so far...so I decided to write this review right away! With the physics of propulsion, and the fundamental aspect of Predator vs Prey and the food chain, this game is great for getting kids engaged with basic physics. As a teenager however, I thoroughly enjoyed this game as I was introduced to new vocabulary such as 'biophobe' and more. There is seemingly no story-line (which is not a bad thing in this case). I absolutely love this game and recommend it to everyone! At first, this did not seem like my kind of game, but venturing further, I can say that I absolutely love this game.

10/10 - Great job
这篇评测是否有价值? 有趣
6 人中有 4 人(67%)觉得这篇评测有价值
1.4 小时(记录在案的)
发布于:2014年10月20日
OK, everyone knows the game spore right? Right. Well my favorite part of that game was the cell stage. This is like the cell stage of spore but it never ends. Very fun game, albeit difficult but very fun. I recommend it to anyone who can relate to this review.
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
12.5 小时(记录在案的)
发布于:1月11日
Pre-Release Review
You're a small blob, you want to absorb smaller blobs to become bigger. This lets you eat bigger blobs. But to move you have to spit small blobs behind you! This is pretty much the entire game in a nutshell. It's a great game for those who want something a little more relaxing.
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
17.4 小时(记录在案的)
发布于:3月18日
Wonderful game.

Elegant in its simplicity. A 2D physics engine incorporating momentum and gravity.

3 styles of play:
1) with orbits around centre(s) of gravity (whose strength depend on their mass, to which you can add or remove)
2) without orbits or gravity
3) with vicious A.I. out to consume you or other A.I.

Immersive in its ambience. Hypnotic trance inducing soundtrack. Beautiful visuals.

Highly recommended!
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
0.4 小时(记录在案的)
发布于:3月6日
6/10
这篇评测是否有价值? 有趣
7 人中有 4 人(57%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:2014年11月25日
The game has a great soundtrack to go along with the awesome gameplay.
这篇评测是否有价值? 有趣
6 人中有 3 人(50%)觉得这篇评测有价值
11.9 小时(记录在案的)
发布于:2014年10月10日
Beautiful, simple, sweet, great soundscape. I seriously doubt you'll be dissapointed with this one. It does have a short lifespan, but you'll enjoy the trip (kinda like Portal 2, but more "ethereal"). Worth the money!
这篇评测是否有价值? 有趣
6 人中有 3 人(50%)觉得这篇评测有价值
0.1 小时(记录在案的)
发布于:2014年10月16日
Osmos is a game about particul's life, growing by eating other particuls ...

Nice music, relaxing game, playable in my browser (bought on humble) and increasing difficult.
Played before buying on steam, and it's really a nice game
这篇评测是否有价值? 有趣
4 人中有 2 人(50%)觉得这篇评测有价值
34.7 小时(记录在案的)
发布于:2014年12月29日
Pre-Release Review
Great little game :-)
这篇评测是否有价值? 有趣
2 人中有 1 人(50%)觉得这篇评测有价值
15.0 小时(记录在案的)
发布于:2014年12月30日
This game is amazing. It's like we are a time traveler who journeyed back in time to witness the origins of our Solar System from the gas and dust between the stars. You play with a small comet from the interstellar cloud where you and other clumps of matter are gravitating towards the center. Smaller peripheral clumps colide and become planets.

Long ago, this kind of natural selection is what happened to our own Solar System. The highly elliptical orbits tended to collide and be destroyed. The planets with circular orbits tended to survive. If events in those billions of small cosmic collisions were have been even a little different the Earth would have never have formed and some other planet at some other distance would be around. We owe the existance of our world to random collisions in a long vanished cloud, and I owe the hours of fun that I invested in this game, to the developers. 10/10

这篇评测是否有价值? 有趣
8 人中有 4 人(50%)觉得这篇评测有价值
1.4 小时(记录在案的)
发布于:2014年11月5日
Really good chill game, great music in the background. Simple and hard gamepleplay :)
这篇评测是否有价值? 有趣
12 人中有 6 人(50%)觉得这篇评测有价值
0.8 小时(记录在案的)
发布于:2014年10月11日
Just as others have said, the difficult stages feel random and not like puzzles to be solved.

The gameplay is frustrating, due to the way movement works. You're supposed to move carefully and are punished for changing directions, which isn't a very fun gameplay mechanic. In other words, you're playing this game at its best when you're only making small corrections to your movement instead of big changes, so you're forced to be patient. You can speed up time if you don't want to wait, but this can result in you missing stuff because you aren't observing your movement as carefully. It's an interesting idea but somehow it just isn't very enjoyable once you get to a certain level of difficulty. I found myself at that level within the first few stages. Instead of being motivated to try again, I just got frustrated and quit because each attempt involved lots of patient waiting and observation. It just feels like it's trying to waste my time, and there's better games that give me more enjoyment per second, waiting to be played.
这篇评测是否有价值? 有趣
2 人中有 1 人(50%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
5.6 小时(记录在案的)
发布于:2014年11月28日
the later levels ruined my life :<
这篇评测是否有价值? 有趣
6 人中有 3 人(50%)觉得这篇评测有价值
5.6 小时(记录在案的)
发布于:2014年10月2日
This game is broken. It's fun and simple then out of nowhere comes a level that I spent 3 hours trying to beat and failed.
这篇评测是否有价值? 有趣