Entre no mundo de Osmos: jogabilidade atrativa, baseada na física, visuais oníricos e uma trilha sonora eletrônica minimalista. Seu objetivo é aumentar de tamanho absorvendo as outras partículas. Impulsione-se ejetando matéria para trás de você, mas fique atento: extrair matéria também o encolhe.
Análises de usuários: Muito positivas (472 análises)
Data de lançamento: 18/ago/2009

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Análises

uma experiência bela e imersiva… brilhante de ver… a melhor música de jogo que já ouvi… vai fazer você esquecer suas preocupações e e se sentir dentro do jogo… você se verá voltando pela experiência. 8,5! Prêmio de escolha do editor.
IGN

jogabilidade maravilhosa… muito bem feito e com uma atmosfera impressionante… Osmos mistura quebra-cabeça, ação e estratégia memoravelmente e com grande refino e estilo.
indiegames.com

sem sombra de dúvida um trabalho de gênio... uma experiência relaxante e meditativa sobre seguir o fluxo... Isso tudo se soma para formar algo de fora desse planeta e. . . incrível.
GameAndPlayer.net

uma experiência de jogo quase transcendental... um exemplo estelar do potencial de impacto da música eletrônica na produção de jogos indie.
londonfuse.ca

Sobre este jogo

Entre no mundo de Osmos: jogabilidade atrativa, baseada na física, visuais oníricos e uma trilha sonora eletrônica minimalista.

Seu objetivo é aumentar de tamanho absorvendo as outras partículas. Impulsione-se ejetando matéria para trás de você, mas fique atento: extrair matéria também o encolhe. Fique tranquilo - coisas boas também acontecem para os que aguardam por elas.

Principais características:

  • Finalista em três categorias do festival de jogos: Seumas McNally Grand Prize, Excelência em Design e Excelência Técnica
  • Avance de níveis serenos para mundos mais variados e desafiadores. (47 níveis, além de conteúdo bônus)
  • Enfrente Atratores, Repulsores e inimigos inteligentes com habilidades e objetivos semelhantes aos seus.
  • Foi um dos ganhadores do prêmio PAX 10 em 2009. (prêmio para jogos independentes)
  • Conteúdo processual: jogue versões aleatórias de qualquer nível.
  • Trilha sonora eletrônica sublime, criada por: Loscil, Gas/High Skies, Julien Neto, Biosphere e outros.
  • Dinâmica de distorção do tempo: diminua a velocidade do tempo para desviar-se de oponentes ágeis; aumente a velocidade para aumentar o desafio.

Requisitos de sistema

PC
Mac
Linux
    • OS: Windows XP or Vista
    • Processor: 1 GHz
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card with OpenGL support. Minimum resolution 800x600
    • DirectX®: N/A (OpenGL)
    • Hard Drive: 33 Mb
    • Sound: definitely :)
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 1 GHz or faster
    • Memory: 512 Mb or more
    • Graphics: Hardware accelerated OpenGL support. Minimum resolution 800x600
    • Hard Drive: 40 Mb free space
Análises úteis de usuários
14 de 16 pessoas (88%) acharam esta análise útil
34.8 hrs registradas
The principle of this game is fairly easy: you start off as a small sphere shaped object (I call it the “cell”) and seek to be the largest object on the rectangular shaped map. The rules are simple: if you touch a cell smaller than you in dimensions, you consume the counterpart and grow larger. If you make contact with a larger object, you will be consumed. You can move only by discharging mass from within your cell in the opposite direction you wish to move along. The repulsive force will accelerate your movement. Of course this will make you shrink and be exposed to new threats. So you better not waste too much mass. You are given only one tool and that is the control over the pace of time.

While the rules are readily comprehensible, the gameplay might be a challenge. There are modes where you are concerned with finding the most economic “route” of consumption from a logistical point of view. In another game mode you will find AI controlled opponents who try to grow large as well and eat you before you can eat them. Lastly, you will find a game mode where the organisms are organized like stellar systems – these maps ultimately require basic knowledge of orbital mechanics in order to be mastered.

No matter what game mode you choose, basic knowledge about mass, force, acceleration, velocity, momentum and gravity will come in handy. I wouldn’t say that this is strictly a physicist’s game though. I am sure the game is also fun for people who play it by intuition only, I would recommend it to any puzzle solving gamer. There are an infinite number of maps - each time you beat a map a harder one will be generated, what a perfect challenge!
Publicada: 22 de maio
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10 de 11 pessoas (91%) acharam esta análise útil
4.5 hrs registradas
Hemisphere Games is a Canadian developer company that released Osmos back in 2009. They give you the opportunity to control a... well... cell. You need to find other cells that are smaller than you so that you can absorb them and grow bigger. This concept, of course, also means that you need to avoid bigger cells until you are big enough to absorb those, as well. If I remember correctly the criterion on each level is always to become quite big (not necessarily to absorb all the cells on the map).

I like how you need to proper yourself ahead to gain momentum - in the process you are losing matter so you cannot really do this forever as you are gradually becoming smaller. Patience is a virtue!

There are several levels and all are part of 3 major zones - each require you to follow a different playstyle and some of the later levels can be pretty challenging.

The game has an excellent soundtrack full of ambient tracks. They accompany this unique gameplay perfectly. I believe Osmos is one of those indie games that is a must-have.
Publicada: 4 de outubro
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11 de 18 pessoas (61%) acharam esta análise útil
1.1 hrs registradas
Sadly very disappointed in this game. The music is lovely, the graphics are nice, but rather than being a relaxing puzzler as listed it is instead infuriating with little beyond blind luck guiding you through some levels.
Publicada: 30 de junho
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1 de 1 pessoas (100%) acharam esta análise útil
11.9 hrs registradas
Beautiful, simple, sweet, great soundscape. I seriously doubt you'll be dissapointed with this one. It does have a short lifespan, but you'll enjoy the trip (kinda like Portal 2, but more "ethereal"). Worth the money!
Publicada: 10 de outubro
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1 de 1 pessoas (100%) acharam esta análise útil
2.2 hrs registradas
You remember the first evolution stage in Spore? Someone decided to make a full game out of that and it surprisingly ended up being pretty good.
You start off as a little cell in a large map and grow by absorbing other cells, but to do that you will have to move, which costs a bit of your own cell, depending on your current size. Continue to grow until the game says "all right, that's enough, you can move on to the next one now.". And that's about it. There's a couple of little gimmicks here and there and different gravity every now and then, but that's about it. Critics often say that Osmos is a very relaxing and immersive game. Immersive, yes. Relaxing? Hell no. Once you get to the harder stages, the game starts getting pretty frustrating and relies on some luck under certain circumstances. During some of the last stages, I was moving myself very carefully, hoping to god that I wouldn't get killed by one of the larger cells that was barely a pixel away from me. So yeah, claiming the game's relaxing is a lie to the biggest degree.
As for the presentation, I like it. All the cells look great and filled with little details when looked at from up close, but as for the backgrounds, they're basically non-existant. Not that I have a problem with it, considering you're going to focus on the cells for 99,98% of the game.
If there's one thing that Osmos is known for, though, it's without a doubt the music. The OST's been praised for being, wel... good. And in this case, I can't deny the soundtrack's pretty damn good. (even though it really doesn't fit in with the player desperately hoping things don't go horribly wrong every stage)
Overall, Osmos is pretty fun, but for 10 bucks, I can't recommend it at that price, but if you can find it on a sale, I'd definately recommend picking it up then.
Publicada: 10 de outubro
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1 de 1 pessoas (100%) acharam esta análise útil
2.8 hrs registradas
O jogo foi atualmente portado para dispositivos android e iOS com a função multiplayer, infelizmente a versão da Steam não conta com esse ótimo adicional mas não deixa o jogo menos interativo e divertido.
O jogo em si se baseia em tentar demonstrar habilidade(puzzle + interatividade) o visual realmente é o grande fator digno de respeito nesse jogo.
Publicada: 19 de novembro de 2010
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