688(I) Hunter/Killer on realistisin tietokoneille koskaan kehitetty sukellusvenesimulaattori. Opi käyttämään sonar- ja asejärjestelmiä sekä luomaan hyviä ampumatilaisuuksia ja varusta aluksesi uusimmilla aseilla. Suorita velvollisuutesi taitojesi avulla ja ansaitse delfiinimerkit, jotka vain todelliset sukellusvenemiehet saavat.
Käyttäjäarvostelut: Enimmäkseen myönteinen (29 arvostelua) - 75% / 29 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 4. heinä, 1997

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Osta 688(I) Hunter/Killer

Paketit, jotka sisältävät tämän pelin

Osta Classic Naval Combat Pack

Sisältää 3 kohdetta: 688(I) Hunter/Killer, Fleet Command, Sub Command

Osta Complete Naval Combat Pack

Sisältää 4 kohdetta: 688(I) Hunter/Killer, Dangerous Waters, Fleet Command, Sub Command


Tietoja pelistä

688(I) Hunter/Killer on realistisin tietokoneille koskaan kehitetty sukellusvenesimulaattori. Opi käyttämään sonar- ja asejärjestelmiä sekä luomaan hyviä ampumatilaisuuksia ja varusta aluksesi uusimmilla aseilla. Suorita velvollisuutesi taitojesi avulla ja ansaitse delfiinimerkit, jotka vain todelliset sukellusvenemiehet saavat.
  • Todenmukainen simulaatio: Pelin on kehittänyt Sonalysts, joka kehittää sukellusvenesimulaattoreita Yhdysvaltain laivastolle
  • Yli 12 yksityiskohtaista asemaa: Hallitse kaikkia sukellusvenesodan puolia, kuten sonarlaitteistoa, asejärjestelmiä, peräsintä, ruoria ja kohteen liikkeen analysointia.
  • Aidot ympäristöt: Meren syvyys ja veden tiheys perustuvat satelliittien avulla kerättyihin topografisiin tietoihin.
  • Todenmukaiset tilanteet: Suorita yksityiskohtainen koulutusjakso sekä yksittäisiä tehtäviä ja läpäise kampanja, joka on luotu analysoimalla maailmantilannetta.
  • Moninpelisotaa: Taistele enintään kahdeksan pelaajan moninpelissä Internetin tai lähiverkon välityksellä.
  • Upea 3D-tekniikka: 3D-tekniikka tarjoaa useita kuvakulmia ja yli 20 eri laivastoaseen tarkat 3D-mallit.
  • Täydellinen hallinta: Voit hallita kaikkia sukellusveneen osa-alueita aina miehistön harjoituksesta asevalikoimiin.


    Suositus: Windows 2000/XP, Pentium III -suoritin, 256 Mt RAM, 1,5 Gt kiintolevytilaa, 32 Mt:n näytönohjain (Nvidia Geforce tai ATI Radeon), DirectX 8.1 -yhteensopiva äänikortti
Hyödylliset arvostelut
10/11 (91%) arvioi tämän hyödylliseksi
5.4 tuntia pelattu
Julkaistu 17. elokuu.
This is more of an educational program than a video game.

I know what you're going to say next: "Educational? You mean I have to learn stuff? I don't want that. I just want to jump into an FPS and play deathmatch with my buds".

If that is your mindset then I'm afraid this game is not for you.

What you have here is a highly detailed technical simulation of a modern-day fast attack submarine. When I say "modern" I mean 1997, but I don't think they've changed much since then. And don't let the original release date throw you off; this "game" is much more sophisticated than any games made today. And for 1997 it's a virtual milestone. The development company (Sonalysts) actually specializes in combat sims and they have worked closely with the U.S. Navy in producing training programs. They have developed other sub sims, which are also on Steam. The point being: they know their stuff!

If you want something with more visual flair then I would highly suggest any WW2 sub sim, especially any of the Silent Hunter games. As a matter-of-fact they are a must for anyone wanting to break into this genre. They will provide a basic understanding of how submarines work, and you won't be banging yourself over the head for making small mistakes. They are incredibly fun, and easy to jump in and learn too. Those will actually make learning the Sonalysts sims that much easier to comprehend. I'm no expert, however, and I only write this review as a student trying to help other students learn. WW2 sub sims have taught me a lot on a subject that, until a few months ago, I knew absolutely nothing about. Now I'm reading books on the subject and technical manuals as well.

Of course this is not something for everyone. It's very technical and there are no in-game tutorials to help you out. Even die-hard sub sim fans may be intimidated by the complicated interface. You won't find any hand-holding here, and you won't see much in the way of visual representation. When you're in a real submarine you are actually swimming blind, and this game captures that as accurately as it can. Luckily it comes with quite a lengthy manual so you better study that hard before playing. I'm still new to sub sims myself, but I'm moving at such a fast rate and I'm trying to learn as much as I can. I've downloaded the game's manual to an e-reader to study while I'm offline and it's very insightful.

This game is for those players who want to take sub simulation to the next level. But does a learning curve mean that the game is not fun? Of course not, but the education is part of the reward.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
36/39 (92%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
59.1 tuntia pelattu
Julkaistu 31. maaliskuu, 2014.
At first I really wasnt sure if this was going to be a big waste of time and money but to my surprise
it can deliver a really entertaining time killer.


1: very realistic .. well at least to a civilian.
2: complex game mechaincs to those of us who dont like our games dumbed down.
3: strong sense of acomplishment when missions are completed
4: good variety of operations consisting of single missions, campaign and training.
5: A good challenge but far from impossible once youve learned your submarine skills.
6: Lots of replay value.
7: non linear game play do it your own style quiet or loud just be aware of critical objectives you are rewarded or punished based off your operating decisions.


1: No real training or explaining on how to actually operate ANYTHING ON YOUR SUB!
making life very difficult in the beginning. BTW I hope you learned how to use sonar and stealth tactics for a submarine in high school otherwise its very touch and go for the first 5 hours.
2: A hard sell for full price 20 dollars based off its a 1997 game best to find it on sale.

I give this game a 7.0

A great simulator , if you can take the time experiment and read all the manuals and figuar out how a nuclear sub actually works you will find this game has a surprisingly high fun factor even for a 1997 game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
17/18 (94%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
17.6 tuntia pelattu
Julkaistu 23. syyskuu, 2014.
A classic in the genre. The missions may be canned - with no random variation aside from random box patrols and units reacting to you - but the sim gameplay itself is great. When it came out, it pretty much blew the competition out of the water. You know, just like the ships in the game itself.

The graphics and presentation are still good and realistic for a 1997 game; although obviously dated it has a certain charm. Just wait until it's on sale so you actually get decent value, and yes, it does go on sale. Kudos to Valve and Sonalysts for having it on Steam in the first place, too.

Gameplay consists of navigating your vessel, an improved Los-Angeles class submarine, and completing objectives such as sinking enemy ships and laying mines.

To get a general idea of what it's like, this is a boat that sails under the water. Your primary means of figuring out where the Hell you are involves bouncing sound waves off everything - which is called sonar as it sounds cool - because you sure as scheiße don't have any windows. You may feel that this isn't as easy as navigating in a regular boat (well, regular boat simulator anyway) and you'd be right.

And that's just basic sailing. When you're facing enemy vessels, it can get pretty tense. Overall, when you learn enough to get the hang of it, 688(I) can make for a good challenge. You can also upgrade your sub and your crew between missions with earned points, and change your weapons loadout while in port.

I have not played far enough into the campaign missions yet to really judge the plot or tone of the game. Suffice to say, 688(I) Hunter-Killer is a hardcore military simulation. You don't play this just for the story. From what I've gathered so far, it's strait-laced enough that you'll probably feel like an actual Navy officer - any moral objections you may encounter will have to come from your own self. There is the option of ending your mission at any point, which if you haven't completed many objectives will get you chewed out. You cannot, however, talk back or go AWOL.

The submarine controls themselves are sensibly laid out and pretty easy to use once you know how. Of course, this game made the Guinness Book of World Records 1999-2000 as 'Most Intellectually Challenging PC Game', and while I probably wouldn't call it the hardest game in existence anymore, I'd say the difficulty still holds up. It's certainly far from impossible and pretty fun to learn the ship's systems, but operating them under pressure is another thing. Having the assistants enabled helps.

You unfortunately cannot access any proper tutorials in-game. There are tutorial missions available to play, short tutorial videos in the game directory accessible from the splash screen and a comprehensive PDF manual is included. You will need to read the manual - I recommend putting it on a tablet to consult while underway.

All that said, 688(I) was released in 1997. It may not run that well on modern systems, even if it runs well on mine (Windows 10 64-bit). The naval combat packs it comes in are rather pricey, too; you should wait for a sale.

The Steam version of 688(i) is the latest patched version, 1.08, initially a re-release of the game in 2006. Random fun fact: this game used to be published by EA.

This game's music is of special mention. It's around 8 or so MIDI tracks, and it's the sort of techno-suspense stuff you might hear from a more subdued Tom Clancy film. You can download it here and get some of the songs from the game remixes in MP3 format from here. They're very good and very appropriate.

You can also watch the special promo/press kit/B roll video they release here. Pretty fascinating glimpse into development, plus some gameplay on a period computer that's laughably slow compared to today.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
15/18 (83%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
2.2 tuntia pelattu
Julkaistu 26. kesäkuu, 2014.
This is a great submarine simulation game. I felt right in the middle of the action, and there are definitely some tense moments, i.e. evading enemy torpedoes and stealthily sneaking up on an enemy submarine. The game has a steep learning curve at first if you've never played anything like it before. I recommend reading the captain's manual if you want some early pointers on how to learn the basics. Some of the missions take multiple hours to complete, and I found it easy to lose myself in the game. It's got simplistic graphics, as it is an older game. On Windows 7 platforms, I've noticed that the game doesn't run as reliably as older versions of Windows, i.e. random crashing in the middle of missions for no reason. That seems to be one of the only downfalls that I have come across. Other than that, definitely a thumbs up.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
12/13 (92%) arvioi tämän hyödylliseksi
16.0 tuntia pelattu
Julkaistu 21. joulukuu, 2014.
This is a game that comes from a time when one had to have skill to win. If you like 90s graphics for explosions, a necessity to read online forums to understand the game's mechanics, and an overall love for strategey at sea; this is the game to play. I've been playing it since 1999, and I don't see a reason to stop.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska