Fight for your life in the INDIE SCI-FI FPS game fit for both casual and hard-core gamers with a passion for hunting down hordes of zombies. Prepare yourselves for the incoming nightmare!
Gebruikersrecensies: Erg positief (298 recensies)
Releasedatum: 15 apr 2014
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Vroegtijdige toegang

Ontvang onmiddellijke toegang en begin met spelen; raak betrokken bij dit spel terwijl het zich ontwikkelt.

Opmerking: Deze game in vroegtijdige toegang kan mogelijk erg veranderen gedurende het ontwikkelingsproces. Als je niet staat te springen om deze game in de huidige staat te spelen, kun je misschien beter wachten tot de ontwikkeling van de game is gevorderd. Meer informatie

Wat de ontwikkelaars zeggen:

“Welcome to the Early Access version of Dead Effect.

Please note that Dead Effect is currently in the Early Access phase, which means that we are still developing the game and bringing out new content. By getting the Early Access you’re not only supporting us, but you'll also get to follow the development and help us tune and improve the game to be the best it can be! We’re planning to improve the gameplay and technology and our Early Access customers will get a chance to experience these improvements first-hand during the Early Access phase. All our supporters will get a key to the final game and as a bonus, they will get a soundtrack of the game.

The Early Access includes
• 3 missions of the story campaign with gameplay that differs from the mobile version, with more rooms open to explore
• Survive mode with 3 missions and leaderboards
• Biohazard mode with 3 missions and leaderboards
• Full Dead Effect soundrack
• A basic set of achievements
• 9 unique weapons with full upgrades
• A new feature - flashlight is now available
• A new type of non-human enemy (similar to a trap on the walls)
• Explosives with postprocess effects (grenades, trip-mines)

The Early Access features
• Unique gameplay with a huge amount of infected enemies
• Richer environments than in the mobile version
• New high-resolution textures with normal maps and an improved metal look
• Real-time shadows
• Ragdoll physics
• Deeper storytelling (accessible through tablets present in-game)
• Improved particle effects and postprocess


Why Should I Buy Early Access?

You can take part in creating the PC version of the game by communicating with us about your ideas and suggestions. The game is currently scheduled to be released in the third quarter of 2014. Shape the game into something you want to play! By backing us now, you get to say your word on the design. Want a specific game mode? Don't think your favorite weapon is included? Let's hear it!
If there is enough interest and we raise enough money, we will also add multiplayer, co-op (players vs. zombies) and PvP. We also want to add language modifications.

Your support is absolutely vital to our efforts! We've decided to create the game without any investors, but to do that we need to find funding elsewhere. Doing it with our fans provides us with much more creative freedom.”
Meer informatie

Dead Effect kopen

 

Recente updates Alles weergeven (7)

17 oktober

Big things have small beginnings!



It's finally here. Another huge step for our team, which will keep us alive. We've managed to find a partner for the development of our games - Synot.

Thanks to this lottery giant's considerable financial support, we were able to boost our development and bolster our ranks. Synot has also allowed us to have complete creative freedom. Together we have established a new company, BadFly Interactive a.s., with a goal to develop great games.

Our main goal is to finish our new title, Dead Effect 2, within the next 10 months. We’re also planning to finish work on Dead Effect 1 for the PC and MAC by Christmas of this year, including various language mutations.

Our official website: http://badflyinteractive.com/

BadFly Dev Team.
Shissa

9 opmerkingen Meer informatie

1 september

Future Updates!

Hello everybody,

after a period of silence, we're back with news about the game.

The team is working hard on finishing and improving the game. We're closely watching all of your feedback on this forum and we're trying to solve the issues you're reporting to make the game the best it can be.

Currently, it is our goal to finish the entire game with all of its features within two months (if everything goes as it ideally should). The game could then be released at the beginning of November as the Beta version. It should have the Single Player Campaign including all the weapons and enemies, achievements and other features such as the Survival Mode and Biohazard Arenas.

Sadly, not all of the features you'd like to see can be implemented into the game. This is because the game's technology doesn't allow us to do so, since we didn't count with such features when we were originally creating the game. Trying to add them would mean changing its core techonology, which would set us back and add a lot of work.

If the game is finished and we are entirely happy with it, we would like to publish it before Christmas of this year.

All the best from

Dev. Team
Shissa

13 opmerkingen Meer informatie
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Over dit spel

Fight for your life in the INDIE SCI-FI FPS game fit for both casual and hard-core gamers with a passion for hunting down hordes of zombies. Prepare yourselves for the incoming nightmare!

The ESS Meridian starship is travelling through space with a new FTL technology, heading towards its destination - Tau Ceti f, the first planet in the history of mankind to be colonized. A few months later an elite member of Unit 13 is disrupted from cryogenic sleep. But Tau Ceti f is nowhere in sight and something is very wrong. What happened to all those people? Why are they so aggressive and attack without any survival instincts?

Key features:
- Epic single player campaign with over 5 hours of gameplay and a story that will draw you in.
- Unlike the mobile version, this has a huge amount of infected enemies.
- Lots of detailed weapons which can be upgraded.
- Unique Survive and Biohazard modes.
- Atmospheric soundtrack.
- High resolution textures with normal maps and improved metal look.
- Real-time shadows.
- Improved blood effects and postprocess, more particles everywhere.

Systeemeisen

Pc
Mac
    Minimum:
    • OS: WindowsXP (Service Pack 3)
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8800 GTX | Radeon HD 4770
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Install size will gradually increase with future updates.
    Recommended:
    • OS: Windows 7
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 4 MB RAM
    • Graphics: Nvidia GTX 460 | Radeon HD 5850
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Install size will gradually increase with future updates.
    Minimum:
    • OS: 10.6
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: Nvidia 9800M GTS | Radeon HD 6770M
    • Hard Drive: 2 GB available space
    • Sound Card: OpenAL Compatible
    • Additional Notes: Install size will gradually increase with future updates.
    Recommended:
    • OS: 10.9
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT 650M or 750M (strongly recommended)
    • Hard Drive: 2 GB available space
    • Sound Card: OpenAL Compatible
    • Additional Notes: Install size will gradually increase with future updates.
Nuttige klantrecensies
7 van de 7 mensen (100%) vonden deze recensie nuttig
2.6 uur in totaal
Recensie tijdens vroegtijdige toegang
This is one of the best FPS games in years, and it's not even done. When co-op is added it will be Game of the Decade. No jumping. That just means no mindreading the level designer that you have to climb up a particular pile of debris to progress or being expected to navigate platforming segments. No sprint. That just means you don't have another meter on screen. The best lockpicking minigame in history. 'Ze bullettime'
Geplaatst: 13 oktober
Was deze recensie nuttig? Ja Nee
5 van de 5 mensen (100%) vonden deze recensie nuttig
1.0 uur in totaal
Recensie tijdens vroegtijdige toegang
"This game kicks ♥♥♥!!!" - watson387

'Nuff said!
Geplaatst: 4 oktober
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
8.5 uur in totaal
Recensie tijdens vroegtijdige toegang
Short and sweet. Best $5.50 I've ever spent on Steam. That is all.
Geplaatst: 18 oktober
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
0.5 uur in totaal
Recensie tijdens vroegtijdige toegang
Awesome game for $4.99 its not that bad i recommend you should get this.
Geplaatst: 5 oktober
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
1.8 uur in totaal
Recensie tijdens vroegtijdige toegang
Dead Effect. Quite the scariest FPS I have ever played so far. Crawler zombies, Hazmat zombies, Chainsaw zombies, Oh god. Imagine playing this very game on HELL Difficulity! O_o Still, this game deserves a must buy, but only if you can handle the horror it brings to you. The music itself get your blood boiling and your heart pounding to help notify if there is zombies nearby.

The achievements that are earned during the game doesn't count on Steam once you get them, but once you quit the game, they randomly pop-up and get earned on Steam just for you, best fix that ASAP.
Geplaatst: 11 oktober
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
0.6 uur in totaal
Recensie tijdens vroegtijdige toegang
Doom 3 + deadspace + zombies? Take my moneyyy
Geplaatst: 11 oktober
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
0.4 uur in totaal
Recensie tijdens vroegtijdige toegang
I got this game off of a bundle. I had never heard of it, and no one I know has it or has heard of it either. Not the worst game to get - especially when the bundle renders it to under 50 cents in price. In that regard, I recommend this game. It is a decent enough experience for the price I paid for.

That being said, it isn't this price for most people. I will keep my review as "Recommended" only because it's early access and some of my gripes with the game may change in time. But I would wait a bit longer to see if the meat gets a bit more cooked on this one.

Pros - Lighting is great. Really nice to look at in that regard.

That's the big pro for me. Whether or not certain things are cons however, I'm not sure. I'll put them in the middle for now. Depending on the person, it could be good, could be bad.

Middle - Gun play. The hit boxes are... mediocre. Sometimes I'll get a satisfying headshot, and sometimes the bullet will just miss. Zombies don't take much to kill (at least as far as I've been) so I can't list it as a con, but it's not a pro. It's just something that needs work.

Textures. Some are good. Some are decent. Some are awful. Most of the time they're in the good or decent area, but there isn't much normalization in them. I can't list it as a con though because the majority of the time they aren't jarringly bad.

That leads me to the cons.

Cons - Level design. Not the worst. Some areas are cool enough to say to myself "That's pretty cool" but the majority of the time it's just one tunnel to the next tunnel, to the next tunnel. It used to be an app so I don't expect brilliance here, but it's quite boring after a while.

Controls. You feel a bit weighty sometimes (like for moving) but floaty in others (like for turning). For the latter, it doesn't help that you look up and down a full 180 degrees and there's no torso rendered. So you feel like you're just arms attached to a floating head. And when I say you feel weighty when you move, it's not necessarily a good feeling. It just feels so slow to me. I want to sprint but I have to meander around the hallways. Really slows down the pace.

I would wait a bit more for this game. It can kill a half hour or an hour of time here and there, but that's about all its good for. I'm not sure how long it is as I haven't beaten the game yet, but if $5 isn't much to you, go ahead and buy it. If it is, don't risk it.
Geplaatst: 28 september
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
6.2 uur in totaal
Recensie tijdens vroegtijdige toegang
An oldschool zombie shooter, you have serveral modes in game at this time and an array of different weapons to do one thing... kill zombies.

the good:
- inexpensive
- upgradable weapons
- a decent variation in zombies
- it is fun to play

the bad:
- is not a finished product
- has a limited playtime
- gold has no use after 1 upgrade (cash remains valuable untill all weapons and weaponupgrades have been bought)
- grenade zombies are to accurate and insta kill you
- no jumping

All in all a good game. (7,5/10)
Geplaatst: 29 september
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
5.7 uur in totaal
Recensie tijdens vroegtijdige toegang
This game feels diffrent from the shooters you play today but thats a good thing kinda makes it stand out. Feelt there was to much ammo in evry corner but thats not such a big would make a huge impact if ammo was scares and spray and pray tactics would be a death penalty but apart from that the game has a good feel to it and even if the story bit is short its still quite good on the lore bit. Would recomend this to anyone who enjoys a good zombie survival based game.
Geplaatst: 29 september
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
2.9 uur in totaal
Recensie tijdens vroegtijdige toegang
Game is really worth the money ! Even erly acces give a lot of fun ! I think if will be full version will have great stiry mode ,,,,, can't wait for full game ;)
Geplaatst: 27 september
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
10.2 uur in totaal
Recensie tijdens vroegtijdige toegang
This game is kindof dumb and janky, but for some reason I still enjoyed it.
It's a mobile game, and that shows in the level design and the progression system.
The balance of the progression system and some of the enemies is suspect, the minigun is blatantly overpowered.
Some of the colored lighting makes me feel like I'm playing Quake 2 again, when colored lighting was new and "cool".
The story doesn't get in the way of just playing the game too much, and voiceover while not superb feels like it's not taking itself too seriously either and adds to the campy feel.
There are plenty of flaws to point at, and yet.. I had fun, I enjoyed it overall.
Geplaatst: 29 september
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
0.9 uur in totaal
Recensie tijdens vroegtijdige toegang
Dead effect is very enjoyable reminds me right of the Bat of Doom 3/resident evil & Dead space in terms of Visuals and certian aspects of gameplay which which is great as the graphical quality is amazing good beyond what I exspected,
This is early access still but it seems the core game engine is about finalised and it's in a highly playble state,
Controls are fluid gameplay is fun adds a sense of panic theres a weapons upgrade system and the begginings of character upgrades I.E recharchable Health. Also randomised loot system says Harder enemies greater chance of dropping items.

Playing through first few levels I got shocked quite a few times when a zombie Horde appeared around the corner or turn around to see a creature with it's legs missing crawling really fast almost no time to react fast towards me, worth the Buy in current state will update review as Neccassery. 6/10 So far
Geplaatst: 10 oktober
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
5.1 uur in totaal
Recensie tijdens vroegtijdige toegang
Best spent 5 bucks ever!
Geplaatst: 5 oktober
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
4.9 uur in totaal
Recensie tijdens vroegtijdige toegang
I highly recomend it to other gamers seriosly fun and crazy. Love it. More Fun better than doom 3.
Geplaatst: 7 oktober
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
18.7 uur in totaal
Recensie tijdens vroegtijdige toegang
My first impressions of Dead Effect… (Early Access, Macintosh)

First and foremost, the game is still in Early Access stage. It is not finished and may still have bugs and in need of balancing, tweaking, additional content, etc.

Dead Effect is a 3D FPS zombie shoot'em up game. It heavily borrows the theme from Doom 3 and is bloody, gory and not for the weak hearted. The atmosphere is dark and creepy, the gameplay is fast & furious! It will at times, make you jump out of your seat. You've been warned! ;-)

The game is designed to be played repeatedly, as to gain credits and gold to buy and upgrade equipment and weapons. It is not a game that you will beat over the weekend, so tell your friends they'll have to either buy the game too, or go home and watch Star Trek repeats again, because it's zombie killing time! lol

You'll need to invest some time to get the better weapons and to experience the harder parts of the game. It's no cakewalk! I hear there are bosses to fight, so that will be another reason to get your friends to buy the game once multiplayer arrives!

The game is only $5 at this time and is well worth the investment. If you like killing zombies, and who doesn't, then you should get this game. You can replay any unlocked mission for more credits and gold bars, it has two other game modes, Survival & Biohazard, and lot's and lots of zombies to kill!!! Well what are you waiting for! I FULLY recommend this game at it's current price, to any zombie killing enthusiasts!!!

Here are my system specifications: Apple iMac, i5 Quad-Core Intel processor 3.1GHZ, AMD Radeon HD 6970M with 1GB dedicated video RAM, 4GB system RAM, 1TB hard drive running OS X version 10.6.8, Journaled HFS+ Extended file system.

The game runs great at 2560x1440, with all graphic's settings set at Extreme settings, but I run the game at 2560x1440, with all graphic's settings set at High. It runs silky smooth at those settings and still looks awesome! Great job dev's! KUDOS!!! Have fun!!!

As the game progresses, or as I progress into the game (lol), I may update this…

Edit: I tried the game on my 5 y/o Apple laptop and it runs great too! Here are my 15" PowerBook Pro system specs:

Intel Core 2 Duo 2.66 GHz, 4 MB system RAM, NVIDIA GeForce 9600M GT with 256MB dedicated video RAM, running OS X version 10.6.8 (10K549), HSF+ Extended file system.
Geplaatst: 3 oktober
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
2.4 uur in totaal
Recensie tijdens vroegtijdige toegang
Pros: Interesting storyline, even though it is basic. The diversity of weapons is average, but the weapons feel good, even though the reloading time is a bit ridiculous, but I guess some stuff had to be lowered so the weapons could be upgraded by paying in-game currency. Good diversity of enemies, even though some should not be in such tight rooms since it doesn't make much sense for a security guy being allowed to walk with grenades in a space station.

Cons: Some doors close when you pass through them and they cannot be opened again, the game doesn't tell you that and you may end up being stuck in a wall trying to shoot all zombies coming at you because the root you planned doesn't work because of the door that you just passed through doesn't open anymore. The lack of information, especially about the doors (they change color from red (locked) to green (unlocked) but you don't have time to look at your back when you are shooting a lot of zombies coming at you, I expected something like a energy problem happening so there is an excuse for doors locking themselves after you pass through them, it fits the game since you sometimes have to turn on the power to make the elevator and some doors work.

You are stuck in the healing machines until you are healed completely, if you are being attacked while in the machine, you can never get out of it, you either kill all enemies or have a slow death being healed and taking damage at the same time.
The zombies who throw grenades spawn mostly in horrible places, making you a easy target, most of the time they spawn in the dark (they have dark clothing\armor), so grenades are thrown at you from out of nowhere until you find out where they are or die trying, also, the reach of their throw is absurd, one good thing is the fact that they can kill themselves and other zombies by throwing it in a nearby wall making the grenade come back to them. They are also able to explode themselves if you get close, and the time to get away from them is too short, making you take damage anyway, damage that might kill you. If you upgrade your healing speed on the machines and a grenade guy start throwing grenades at you while you are in the machine and you have no ammo, looks like there is a possibility of being stuck in the machine forever, I didn't tested that because there is only one save for the profile and this thing can only be tested in one room where both things exist, and it is before the machine that upgrades your character appear, so it is probably something to keep in mind in the making of the next missions.
The ammount of money you can pay for dying and being revived in a cleared room to continue your mission is too low, making the option to restart the mission not worthy of the time it would take to reach the same place where you died in the previous try.

I recommend the game on the basis of it's potencial, it is already a good game, even though the price is a bit high in my currency to buy it with the few missions it has, but that's a economic problem not related to game, and probably not important to people who live in countries that are richer than mine. If you would like Dead Space in first person with the impact of the basic weapons in Doom 3, this is a good game for you. I had fun with it, and a bit of frustration, needs some stuff to be fixed, but I think it will be a really good game when it is finished.

Also, sorry for any mistakes with the english language, it is not my main language.
Geplaatst: 12 oktober
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
5.8 uur in totaal
Recensie tijdens vroegtijdige toegang
I had never heard of this game. It ended up in my library via some bundle I picked up. At first, I started to play it just to get the card drops. I've not finished it yet, but I'm having a blast playing it. It reminds me a lot of the early ID titles (Doom, Quake), yet it has it's only unique play. For 5 bucks, it's definitely worth a playthrough, and with multiplayer coming soon, I'm sure it will be a huge value as long as the player base is there.
Geplaatst: 5 oktober
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
1.0 uur in totaal
Recensie tijdens vroegtijdige toegang
This is the type of game i figured would be terrible, but I am actually really enjoying. It's not addictive in any way, but it's great to throw 20 minutes into here and there. 7/10
Geplaatst: 12 oktober
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
3.1 uur in totaal
Recensie tijdens vroegtijdige toegang
I absolutely love this game. This is right up there with dead space. If you enjoy playing dead space, you will definately want to play this, especially if you just cannot get enough of dead space.
Geplaatst: 15 oktober
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
4.4 uur in totaal
Recensie tijdens vroegtijdige toegang
Let me get a few things straight: 1) this is not Dead Space, Doom, or Left 4 Dead, 2) this is not what I think of as a 'twitch shooter', though I may not have a full understanding of that term, 3) this is not a low-power horror game the likes of Outlast or Slender.

However, what this game does present on its own merit is a vicious, heavily armed, desperate tromp through hordes of the undead, in a space craft presumably designed by an engineering crew which assumed ship personnel would spring for an extra helping of bioluminescence in their rations. Unfortunately, this is not actually something which exists in the game world - just keep your flashlight handy.

With a brief experience (and a shotgun), one might begin to subconsciously downplay the presented risks. I am convinced that this was a ploy by the designers to lull the player into a false sense of security. Don't be fooled. There will always be more zombies, and that slavering clutch of bloodthirsty undead shambling toward you are actually moving a little faster than you first thought. It also seems you forgot to reload after the last encounter. I should likewise mention that your stun gauntlet is still recharging after liquefying the nearest zombie's face, and you're a dozen mobile corpses away from the next healing bay. Better tag that reload button and hope you can chamber a few rounds before they get into lunging distance, because there certainly isn't anywhere to run.
Geplaatst: 15 oktober
Was deze recensie nuttig? Ja Nee