수상 경력이 있는 XX²: The Threat의 속편에서는 새로운 3D 엔진을 도입하였고, 새로운 스토리, 새로운 함정 및 새로운 게임 플레이를 제공해 X-universe가 훨씬 더 다채로워졌습니다. XX³: Reunion의 경제 시스템은 지금까지 X-universe에서 보았던 것 중에 가장 정교합니다. NPC가 공장을 설립하고, 전쟁은 전체 경제에 영향을 끼칠 수 있으며, NPC는 자유롭게 무역을 할 수 있고 해적의 움직임 또한 훨씬 더 사실적으로 변했습니다. 기술: DirectX 9 기술을 충분히 활용한 XX³ 엔진을 통해 드라마틱한 특수 효과와 놀랄 만큼 실감나는 우주선을 만나보실 수 있습니다.
사용자 평가: 대체로 긍정적 (평가 206 개)
출시 날짜: 2005년 11월 3일

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X3: Reunion 구매

이 게임이 포함된 패키지

X3: GoldBox 구매

3개 아이템 포함: X3: Albion Prelude, X3: Reunion, X3: Terran Conflict

X-SuperBox 구매

6개 아이템 포함: X3: Albion Prelude, X3: Terran Conflict, X3: Reunion, X2: The Threat, X: Tension, X: Beyond the Frontier

Egosoft Collection 구매

8개 아이템 포함: X Rebirth, X Rebirth: The Teladi Outpost, X2: The Threat, X3: Albion Prelude, X3: Reunion, X3: Terran Conflict, X: Beyond the Frontier, X: Tension

이 게임의 다운로드할 수 있는 콘텐츠

 

큐레이터의 추천

"유저한글화"
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게임에 대해

수상 경력이 있는 XX²: The Threat의 속편에서는 새로운 3D 엔진을 도입하였고, 새로운 스토리, 새로운 함정 및 새로운 게임 플레이를 제공해 X-universe가 훨씬 더 다채로워졌습니다. XX³: Reunion의 경제 시스템은 지금까지 X-universe에서 보았던 것 중에 가장 정교합니다. NPC가 공장을 설립하고, 전쟁은 전체 경제에 영향을 끼칠 수 있으며, NPC는 자유롭게 무역을 할 수 있고 해적의 움직임 또한 훨씬 더 사실적으로 변했습니다.
기술: DirectX 9 기술을 충분히 활용한 XX³ 엔진을 통해 드라마틱한 특수 효과와 놀랄 만큼 실감나는 우주선을 만나보실 수 있습니다. 대폭 강화된 인공생명(A.L) 시스템과 함께 XX³: REUNION에서는 끝없이 진화, 발전하는 우주가 펼쳐지며 플레이어의 행동이 우주의 미래를 바꿀 수 있습니다.
새 X³ 2.0: Bala Gi Research Missions: X³ 2.0: Bala Gi Research Missions는 플레이어를 X 우주 세계로 더욱 끌어들이는 새로운 기능과 미션을 다수 제공합니다.
두 개의 섹터가 추가됨으로써 우주 세계가 더욱 광활해졌을 뿐만 아니라 자신만의 우주선을 제작하거나 우주선 외양을 원하는 대로 바꿀 수 있는 등 흥미로운 여러 가지 새 기능을 사용할 수 있는 거대한 플레이어 HQ가 준비되었습니다. 새 M7 전함 외에도 여러 가지 새로운 무기와 기내 장치가 추가되었습니다.

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows 8.1 / 8 / 7 / Vista / XP / 2000 / ME / 98SE
    • Processor: Pentium IV 1.7GHz or same grade
    • Memory: 512MB RAM
    • Graphics: 128MB 3D card compatible with Direct X 9
    • DirectX®: 9
    • Hard Drive: 4.5GB available space
    • Sound:
    Minimum:
    • OS: 10.7 (Lion)
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: "256MB OpenGL 2.0+ discrete NVIDIA/AMD card or Intel Core i7-2620M"
    • Hard Drive: 5GB of free space
    Recommended:

    • OS: 10.8 (Mountain Lion)
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: "512MB OpenGL 3.0+ discrete NVIDIA/AMD card"
    • Hard Drive: 5GB of free space
    Minimum:
    • OS: Ubuntu 12.04 lts
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: "256MB OpenGL 2.0+ discrete NVIDIA/AMD card (with proprietary driver) or Intel Core i7-2620M with mesa 9.0"
    • Hard Drive: 10GB of free space
    Recommended:
    • OS: Ubuntu 12.04 lts
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: "512MB OpenGL 3.0+ discrete NVIDIA/AMD card (with proprietary driver)"
    • Hard Drive: 10GB of free space
유용한 고객 평가
77명 중 58명(75%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
442.4 시간 기록
게시 일시: 2015년 3월 30일
This is a game. It looks like a game, it acts like a game, it even plays like a game. You press buttons to move, you press buttons to shoot, you can even press buttons to do other stuff and there's lots of stuff to do. You can build stuff, you can build stuff that builds stuff AND you can build stuff that blows stuff up. You can attach stuff that blows stuff up to stuff that moves, and you can make stuff that moves move around stuff that doesn't. You can also watch the stuff you buillt up blow other stuff up, OR you can fly around in stuff you put stuff on and blow stuff up yourself. It takes time to get some stuff done, and you do need patience to play if you want the best stuff or even a lot of stuff... even longer if you want a lot of the best stuff... but when you get a lot of the best stuff and throw it at a load of other stuff, the stuff that happens is pretty awesome stuff. So if you like a game with lots of stuff and no singular direction to do stuff in, then this stuff is for you.
이 평가가 유용한가요? 아니요 재미있음
9명 중 7명(78%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
163.2 시간 기록
게시 일시: 2015년 1월 26일
I really enjoyed the freedom in this game. The ability to build an empire and the trading. I always enjoyed the interface and ability to buy the trading modules and remotely control your ships trading across the galaxy.
이 평가가 유용한가요? 아니요 재미있음
12명 중 7명(58%)이 이 평가가 유용하다고 함
0.5 시간 기록
게시 일시: 2015년 1월 9일
Takes a while to learn the game but once you have there are plenty of things to keep yourself busy with.
이 평가가 유용한가요? 아니요 재미있음
112명 중 103명(92%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
23.2 시간 기록
게시 일시: 2013년 11월 27일
After years of playing on and off again with over 500 hours both on and off Steam under my belt, I can say this is my favorite game. This won't be universal, though, as the game has a very large learning gap and very little instruction, coupled with a format of gameplay that is best discribed as "love it or hate it". The lack of a tutorial doesn't help.

For those wondering if this is worth playing or buying, one must ask themselved what do they want first. Do you want to be a pirate in space firing on ships outside of the areas controlled by the law, and don't mind the high dificulty?
Do you want to spend many hours trading items from one station to another to gain money and eventually buy your own states, hiring ships to trade for you and leading your new found corporate empire to grand wealth?
Do you want to explore the universe, and all it's mystory and see it's dark secrets, with all the risks that may bring?
Do you want to be a cop, shooting down pirates, evil robots, evil incests and whom ever else may oppose order?
This and much more is in the game.

However: if you want instant gratification, always playing at a fast pace, or everything being handed to you?
Then this game is not for you.
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51명 중 46명(90%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
5.6 시간 기록
게시 일시: 2014년 11월 8일
Ah the X Series. I haven't heard anything good about rebirth the latest installment to the series but this review isnt about that. X3: Reunion Was the game that turned me on to the whole series. In fact just thinking about it now is making me want to sink even more hours into a title i have already sank more than what would commonly be called healthy gaming. Once you get past the steep learning curve and learn how to fly and fight and trade effectively, this game suddenly turns into how you would want to live in a future that affords you your own space oddesy. Space suddenly turns into your own playground and you become immersed in a universe that is fully dynamic.

With that said i think this title, X3 Terran conflict and X3 Albion Prelude were accidental. Terran conflict takes place after the events of this title, and adds a Major graphics overhaul. And prelude again expands on the story of Terran conflict as well as this title adding features and interfaces that were touched on in this title but done poorly. It is pretty evident the beauty of this game and the other X3 titles is the immersion of the struggle you are put through to learn, and adapt to the changes that happen around you all while getting the sense of achievement from overcoming and growing from the experiences you encounter.

What these games lack is a sense of person however. You sort of create a character or take on a storyline however you rarely interact as that character. You never really see the character and the universe usually refers to you as pilot. In Reunion, the main story you play as julian brennan. working along side Elena Kho. Trying to find your place in the universe. There is an extensive storyline and it all seems to fit very well all things considered. The other characters however offer a backstory as to why you start out where you do, and how the other races react to you in the beginning. Ultimately it defines how difficult the game is in the beginning to get started. Once you get on a roll however and you grow all plots start and play out no matter who you play as with the exception of Julian's plot. his has a little more frosting so to speak. Otherwise its all essentially the same. Reunion is also of the three X3 games that has a main character. Terran Conflict and Prelude do not feature main plot character who playing as change the dialogue or offer any additional content.

Pros:
Dynamic Universe - Everything you do or not do effects the universe in some way.
Rich plots - The back story to each of the plots are very compelling and their rewards give a strong sense of achievement
Diverse spacecraft - Each ship has its own classification as well as strength and weaknesses. Even some that are unique and rare.
Races - Each race is unique in its own way and their ships fit the typical role the races engage in.
Fleets - You can build, or buy your own fleet and wage war against anything within the universe, ofcourse doing so will have consquences such as you may end up destroying something you want later. The good news is there is one race you can attack and murder with extreme prejudice and not have to worry about losing a future trading station.

Cons:
Voice acting - Its there but at the time this game was released other studios did it better.
Races - While each race is unique there is nothing unique among their individuals. Humans however occasionally have diversity among males and females but you will be hard pressed telling a male or female split, paranid or teladi.
No planetary exploration. The planets in each system are just there to look pretty it seems.
No station exploration. Each station you only dock at and interact with through the ship.

From what i understand Rebirth attempted at affording planetary and staion exploration however at the cost of starship diversity. Further more these features were not done well and as such losing the ability to fly and construct a diverse fleet was too great of a sacrifice against bland cookie cutter stations.
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