Conquer the forces of Death in A Wizard’s Lizard, an action RPG for Windows, Mac, and Linux. Explore ever-changing dungeons, filled with powerful weapons and items. Battle back the hordes of evil. Rescue villagers to improve your town and increase your power for your next trek into the dungeon.
用户评测:
Overall:
褒贬不一 (347 篇评测) - 347 篇用户的游戏评测中有 68% 为好评。
发行日期: 2014年6月16日

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4月6日

A Wizard's Lizard: Soul Thief now available in Early Access!

The sequel to A Wizard's Lizard is now in Early Access. Come help us shape the direction of A Wizard's Lizard: Soul Thief!

http://store.steampowered.com/app/373470

A big thanks to everyone who has supported the original (and the sequel via KS, etc). We're looking forward to more lizard adventures!

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3月29日

A Wizard's Lizard: Soul Thief launches on Steam Early Access in ONE WEEK

Get ready to possess monsters! We're excited to launch A Wizard's Lizard: Soul Thief on Steam Early Access in just one week, April 5th.

Matt, Geoff, Joshua, and Greg have been working tirelessly on making this the best game it can be. During Early Access we'll be updating the game weekly by adding new monsters, dungeons, and items. We hope you'll join us and help shape the game's direction while we continue development.

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关于这款游戏

Conquer the forces of Death in A Wizard’s Lizard, an action RPG for Windows, Mac and Linux. Explore ever-changing dungeons, filled with valuable treasure and powerful items, while battling back the hordes of evil. Rescue townsfolk to improve your town and aid your next trek into the dungeon.

Fans of The Legend of Zelda, Gauntlet, and The Binding of Isaac will love the retro-inspired twin-stick action of A Wizard's Lizard.

When the wizard of Amberfall unlocks the magic of eternal life, Death comes to take him away. Now his faithful pet lizard must brave procedurally-generated dungeons to save him!

Master Life & Death: Death is only the beginning as you continue to unlock secrets in the realm of the dead. Find hidden items only accessible to those who have died and discover the power of resurrection. Tread carefully, the dead do not wish to be disturbed.

Rebuild the Town: Rescue townsfolk trapped throughout the dungeons for increasing reward. Discover lost blueprints which allow the town's blacksmith to craft new weapons and armor.

Restore the Museum: Search Death's domain for stolen artifacts and legendary weapons. Every item you find is returned to the museum for display. Can you recover all of the powerful weapons, legendary armor, and magical items?

Control your lizard using your favorite gamepad (including the Xbox 360 controller) for full 360 degree movement and attacking.

系统需求

Windows
Mac OS X
SteamOS + Linux
    最低配置:
    • 操作系统: Windows XP
    • 处理器: 2 GHz Dual Core
    • 内存: 2 GB RAM
    • 图形: Hardware accelerated graphics with dedicated memory
    • 存储空间: 需要 150 MB 可用空间
    最低配置:
    • 操作系统: OS X 10.7
    • 处理器: 2 GHz Dual Core
    • 内存: 2 GB RAM
    • 图形: Hardware accelerated graphics with dedicated memory
    • 存储空间: 需要 150 MB 可用空间
    最低配置:
    • 处理器: 2 GHz Dual Core
    • 内存: 2 GB RAM
    • 图形: Hardware accelerated graphics with dedicated memory
    • 存储空间: 需要 150 MB 可用空间
有价值的用户评测
13 人中有 10 人(77%)觉得这篇评测有价值
19.9 小时(记录在案的)
发布于:3月26日
But as it is it is just kinda boring samey and grindy as hell. What makes game like Risk of Rain and Binding of Isaac good? It is the fact that not 2 runs feel the same really. But this game has way to much samey feeling. The item system is just bad. The devs should kill all items, and then rework the entire item system to be like 80% passive items that synergize. This game has 0 synergies. And honestly it is why I just can't bring myself to like it, sadly. Isaac only has 2 classes of items where you must make a choice between the item you hold or the item you find. But this game, I think all the items are a choice, you cant have 2 items to synergize, and honestly this is where this game fails...

The Binding of Isaac is just so much better. I mean look at my play times, I have over 300 hrs in Isaac and not even 20 hrs in this game, and I just don't want to play it anymore. I love Playing Isaac for its crazy synergies, but this game really has none, it is almost always the same, you very rarely find something good, and the game is just way, way, WAY too hard, out of 31 attempts I have had 0 wins

2\10
这篇评测是否有价值? 欢乐
2 人中有 1 人(50%)觉得这篇评测有价值
6.3 小时(记录在案的)
发布于:1月11日
I never thought that I will hate owls this much one day
这篇评测是否有价值? 欢乐
12 人中有 11 人(92%)觉得这篇评测有价值
2.0 小时(记录在案的)
发布于:2015年3月7日
总评6/10 如果你是一个每买一次游戏就要经过深思熟虑的玩家,我不会向你推荐这款游戏,可是如果你是个买游戏从来只看自己意愿的土豪玩家请你忽略这条评论
看到评测区都是英文的评测,我就为国内懒得看英文的玩家写一篇评测(要是写的不好请多见谅,评测仅代表个人意见)
操作手感:5/10 可以让你操作得当,但是不会让你融入游戏的氛围,而且我拿键盘鼠标和手柄各试了一次但是操作手感都不怎么样。

关卡6/10:由于是roguelike游戏,关卡是完全随机的,但是关卡的重复性比较高,有些关卡的机关和坑爹的地方就是特意为了让你掉血的,而且游戏内的血量非常难补充,因为补充血量有两个途径第一是通过你打怪物可能会掉落补充血量的道具;第二是你攒够了一定的钱数去商店购买补充血量。但是在游戏中可能你有了钱也没有商店可以让你购买补血的道具,因为在游戏内分好几种商店,我现在见过的商店只有饰品店和武器店以及血药店,所以可能因为你的运气不好就死在了补充血量的路上。(虽然死了一次以后可以让你再复活一次)

游戏音乐7/10:也还算是可以接受

游戏其他各项设计6/10:就像其他很多roguelike游戏一样,这个游戏是有很多不同的角色的,但是角色的解锁好像是要通过通关来实现的,可是因为各项其他原因(可能主要是我比较手残)我现在还没有通过关所以没有解锁任何的角色,所以我不对角色做什么评价。游戏内的怪物设计比较单调,你可能在好几关之内只能看到几种一样的怪物。

虽然这个游戏可能值得一玩,而且各项内容做的还算是不差却也到不了好的地步。但是我从各方面来说不是很喜欢这款游戏。
这篇评测是否有价值? 欢乐
6 人中有 6 人(100%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
1.5 小时(记录在案的)
发布于:2015年3月21日
难度不大 前提是不要和玩以撒一样手贱 没事干就按着攻击键 因为不当心打到道具店老板的后果很!严!重!
这篇评测是否有价值? 欢乐
11 人中有 7 人(64%)觉得这篇评测有价值
3.3 小时(记录在案的)
发布于:2015年4月5日
还行吧,可爱版以撒……主要是手感太差
这篇评测是否有价值? 欢乐