Conquer the forces of Death in A Wizard’s Lizard, an action RPG for Windows, Mac, and Linux. Explore ever-changing dungeons, filled with powerful weapons and items. Battle back the hordes of evil. Rescue villagers to improve your town and increase your power for your next trek into the dungeon.
Потребителки рецензии: Предимно положителни (185 рецензии)
Дата на излизане: 16 юни 2014

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Закупуване на A Wizard's Lizard


Препоръчано от куратори

"Do you crave more games similar to The Binding of Isaac? Then this is the game for you. A roguelike inspired top down shooter with high replay value."
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Скорошни обновления Всички (10)

4 февруари

Play Challenge Mode, a free content update

Challenge Mode is now available in A Wizard's Lizard! In this FREE update, guide Raga through death-defying scenarios which will test your skill in all aspects of the game.

This content update includes a new, unlockable character, Xam, a cameo from our previous games. Xam is trapped in one of the challenges, waiting to be rescued.

Challenge Mode tracks the time it takes you to complete scenarios, awarding you with bronze, silver, and gold trophies. Once you hit gold, you can continue to try and beat your own best time.

As always, we're happy to get feedback and bug reports in the Steam community forum. We're constantly working on improving the game and addressing stability and performance issues.

Our plan is to release more challenge mode scenarios in the coming months.

Game on!

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2 февруари

Beta 2.2.1

We made a small update to the beta version which fixes a few potential crashes. Assuming that this version is pretty stable we'll be pushing the new version live for everyone later this week.

Changes include:

  • Fix crash due to repeated input on the Challenge Mode list
  • Fix crash due to mouse input after the player has died
  • Fix crash related to activating mimics and reentering a room
  • Prevent player from placing totems or using soul powers while dashing (fixes a bug with the player being stuck afterwards)

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Относно тази игра

Conquer the forces of Death in A Wizard’s Lizard, an action RPG for Windows, Mac and Linux. Explore ever-changing dungeons, filled with valuable treasure and powerful items, while battling back the hordes of evil. Rescue townsfolk to improve your town and aid your next trek into the dungeon.

Fans of The Legend of Zelda, Gauntlet, and The Binding of Isaac will love the retro-inspired twin-stick action of A Wizard's Lizard.

When the wizard of Amberfall unlocks the magic of eternal life, Death comes to take him away. Now his faithful pet lizard must brave procedurally-generated dungeons to save him!

Master Life & Death: Death is only the beginning as you continue to unlock secrets in the realm of the dead. Find hidden items only accessible to those who have died and discover the power of resurrection. Tread carefully, the dead do not wish to be disturbed.

Rebuild the Town: Rescue townsfolk trapped throughout the dungeons for increasing reward. Discover lost blueprints which allow the town's blacksmith to craft new weapons and armor.

Restore the Museum: Search Death's domain for stolen artifacts and legendary weapons. Every item you find is returned to the museum for display. Can you recover all of the powerful weapons, legendary armor, and magical items?

Control your lizard using your favorite gamepad (including the Xbox 360 controller) for full 360 degree movement and attacking.

Системни изисквания

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Hardware accelerated graphics with dedicated memory
    • Hard Drive: 150 MB available space
    • OS: OS X 10.7
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Hardware accelerated graphics with dedicated memory
    • Hard Drive: 150 MB available space
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Hardware accelerated graphics with dedicated memory
    • Hard Drive: 150 MB available space
Полезни рецензии от клиенти
68 от 81 човека (84%) сметнаха тази рецензия за полезна
32.6 изиграни часа
Публикувани: 20 октомври 2014
It starts out being a blast as you rescue townsfolk, get newer and better items, and get further along into the game; but eventually devolves into repetitiveness. Although a roguelike in vein of TLoZ and BoI, it hardly gets very random. Due to this, as your skill level goes up, you get further in just to be hit by gobs of enemies. This is where the game's fault lies in as the enemies tend to take a lot of punishment before going down. As you get to the final area of the game, it gets worse in this regard as now said sponge enemies now hit like trucks and with every death you'll just be visiting the same rooms over and over and over. Now in an average roguelike, this wouldn't be a problem. In AWL, it's hardly random enough to give the player a reason to continue to do so.

Finding blueprints enables you to reduce the luck element by finding a good enough item that you can now use at the beginning of the game upon purchasing it. However, even that process could essentially be considered "grinding" as you're going through the same places yet again to get something to help you get through the game's 3 main areas.

Due to enemies spamming you in large amounts and them being able to take a heavy amount of punishment; rather than them changing up tactics, (or even getting new attacks or becoming faster for example) they essentially don't do anything creative with them. Everything else, such as the music, is passable at best. Overall, the game's faults will eventually wear you out on enjoying it.
Беше ли полезна тази рецензия? Да Не Забавна
19 от 24 човека (79%) сметнаха тази рецензия за полезна
42.3 изиграни часа
Публикувани: 27 ноември 2014
At the Time of Writing
Game: A Wizard's Lizard
Price: $8.49* (reg $16.99)
Genre: Action/RPG/Rogue-like
Time Played: 42 hours
Personal Enjoyment Rating: ☺☺☺☺☻

Links I Found Helpful**
A Youtube review by Northernlion

You may think that I absolutely love this game if you've looked at my hours played, and although I am enjoying it and I do recommend it, take it with a grain of salt please. I've found this game to be somewhat difficult, but the completionist in me just can not accept defeat, and so I keep coming back again and again. At this point I have 50 deaths and 0 wins. Therefore, I'm not at all sure what the ratio is between the game being challenging and my skill level being awful.

There are a few characters to unlock, however that is far in your future if you're anything like me. First you need to learn the ropes of the game. One of the most enjoyable aspects of a Wizard's Lizard is the opportunity to explore for yourself and get to grips with how to accomplish the objective of the game. However, as you learn a little more each time you die, it has to be said that the biggest drawback to this game is the repetativeness.

Last of all, I must mention that I have not played The Binding of Isaac, and therefore I can not give you any comments comparing the two games to each other. I find the Binding of Isaac too gory.

You are a lizard. A very cute lizard that looks cross and sticks his tongue out every time you attack. Your objective is to battle Death and help your wizard. You do this by wandering through the dungeon until you get to the last area. There are three main areas and two side areas. Getting hit (losing health) is a very bad thing because healing items are relatively few and far between.

As you progress further and further into the dungeon, you'll be able to rescue villagers and buy blueprints which are the two persistent progression aspects to the game. They will give you more options in town before you start a run, making you more powerful, and thus more likely to get further.

That's about it. It's pretty simple. Kill stuff before it kills you. Don't get hit. Get to the end. Although, as I might have mentioned before, it isn't necessarily easy to do.

Controls are WASD to move and arrow keys to attack (you can also use the mouse to attack, but I found it rather cumbersome to use). There are few hotkeys to learn to make life easier, but the three most important ones are: Z is a spell attack, X puts down a totem, and shift makes you dash. It's important to learn to use your abilities to help you clear out rooms faster and with less death.

Very basic. It's really more of a theme than anything else. At the start there is a short cutscene setting you up to go rescue your wizard. Since I haven't managed to win a game yet I can't comment much more than that.

I really enjoy the music, it's quite fun if repetitive, but repetitive like Tetris or other beloved old games. You are warned if you hate repetitive music. The sound effects are rather basic and a little jarring on the ears. There are only a few which I deem practical sounds - giving you warning of an incoming attack.

Delightful graphics in my opinion. Cartoony, sure, but charming. I also appreciate that I can turn off the bloody globs of zombie exploding because I do not enjoy gore. The lighting effects are very neat, although after a while they became tiresome for me because they do make gameplay harder. There is an option to turn the lighting effects off.

+ explore the game for yourself to learn the ropes
+ charming graphics
+ hotkeys
+ a lot to do for completionists
+ achievements*** are more like challenges
+ super cute lizard
- repetitive
- repetitive
- repetitive

Help Me Help You
If you did not find this review helpful, I would really appreciate your constructive criticism - tell me why it wasn’t helpful for you. It’s my hope to make the reviews that I do take the time to write up, as helpful as they possibly can be.

Rothana's Steam Review Archive
For those that are interested in seeing more of my reviews, I have set up an archive of them at an external website. I don't earn anything off of this at all, it's just a little side project that I add to when I can. Steam won't let me create a direct link though, so you'll need to make your own way to the URL I describe now: rothana dot weebly dot com

*Any prices that I mention are in CDN because that is what I see. The primary price I list at the top is the price that I bought the game at.
**I will not be keeping an eye on whether the links are up to date, so if they are broken I apologise. Remember that these are external websites and I'm just trying to be helpful - I'm not responsible for the content on the other end.
***Don't even get me started on achievements. My rant follows: Suffice it to say that I think most achievements are complete waste of space. The only reason I'm going to mention them as a plus point on a game is if they're being used properly. I don't care if you managed to kill your first zombie in the first five minutes of the tutorial... that isn't an achievement. Achievements should be challenges for the player to complete which are somewhat difficult to accomplish, and/or make you think about the game in a different way, thereby getting you to explore different ways of doing things and thus expanding upon the gameplay.

Edit Log
27/11/2014 added "help me help you" section
18/02/2015 added "rothana's archive" section
Беше ли полезна тази рецензия? Да Не Забавна
8 от 10 човека (80%) сметнаха тази рецензия за полезна
1.8 изиграни часа
Публикувани: 26 ноември 2014
A Wizard's Lizard is a game in the same style to Binding of Isaac as I'm sure many people have mentioned, though I would say there is a bit more focus on aiming for progression rather than rogue-like elements such as each run being different from the very first level and so on. So don't go in expecting exactly the same experience here as it won't be. It's also a pretty challenging game!

I was asked by the developer to take a look at the game for my first impressions series and if you'd like to see the game in motion as well as hear some more thoughts on it I'd encourage you to check out the video below.
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8 от 11 човека (73%) сметнаха тази рецензия за полезна
7.7 изиграни часа
Публикувани: 9 януари
While this game looks nice, has a great theme and tone set by the visuals, and has a pretty nice upgrade system, there were many things that really killed my enjoyment of it.

While individual rooms are generated well, with a random layout and varied monsters, each floor is utterly predictable, from the number of rooms to the effective contents of each.

You don't do much damage, and you don't have many ways to get HP back, which is nice and reasonable, however every time you kill an enemy or break a destructable object the entire screen shakes. It seems like overkill, and quickly becomes more of an annoyance. Does every single kill need to have that impact? You can have upwards of 50 creatures on the screen at a time in some rooms. That's stopped being an occasional screen shake and become more of a semi-permanant earthquake.

The graphics look nice, but the game ran very badly on my machine. If more than one enemy was taking damage at a time the whole game seemed to tank for a few frames. If several traps go off at once, again, it tanks.

The game runs in a window, which is nice, but if you accidentally click outside the window, which is far from hard with a mouse controlled twin-stick shooter, then the game 'locks' whatever keyboard input it had until you jiggle it. for example, if you were walking downwards, you will continue walking downwards when you alt-tab back into it. For movement skills this is easy enough to fix, but it is particularly annoying when you accidentally lock down your sprint button, which prevents you from shooting and has a cooldown. Then 2-3 seconds after coming back into the game and fixing your movement, you find yourself sprinting off into the wall of spikes.

Running the game fullscreen letterboxes off either side of my screen. This is an understandable design descision, since having a fixed player camera makes sense, I won't hold that against the developers. However I will hold against them the fact that you can still click in the black regions with my mouse to target, and the game doesn't recognise that input, as if you had clicked out of the game. That's just bad.

Overall, while a nice game that would have done well as a free flash game, it quickly becomes very repeditive, and has enough buggy quality issues to make me sorely regret paying the full $15 price.
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5 от 6 човека (83%) сметнаха тази рецензия за полезна
3.5 изиграни часа
Публикувани: 6 септември 2014
So would I recommend this game? Absolutly. Is this a game for everyone? Maybe, maybe not. Let me explain why.

First the premise of the game. You are a lizard-buddy from a wizard (hence the title) whose master gets taken away by some evil guys. Now it is up to you, to rescue him. And to do so you cross various dungeons and defeat a lot of baddies along the way. You get various equipment and skills and it's up to you to combine them and make the best of it.

Sounds like fun, doesn't it? Oh wait, but that isn't everything. We all have seen these type of games before. I mean Legend of Zelda or Binding of Isaac. But A Wizard's Lizard adds a little twist to it. In the dungeons you can save townspeople. Townspeople, you say? Yes, because you have access to a little townarea that serves as your main hub. Some townspeople just give hints (in the beginning that is) but the rescued ones actually give you a reward. They'll put in a small amount of cash in a treasure box in the town. With this cash you are able to buy weapons, upgrades, armor etc before entering a dungeon. A big plus since having for example a lance is beter then your starting sword.

But it doesn't stop there. Mostly when you die, that's it. Game over, start over. But not in this game. You resurrect as a sort of 'angel' lizard which gives you a second chance to finish the game. Combine this with the ability of certain rooms to turn you back to normal and you have a pretty much bag full of content to keep you entertained for a long time.

Are there any cons? Yeah, perhaps. The floors, although randomized, can get a bit repetitive. For example the 1st floor of the first dungeon has the exit on on side of the path and a little graveyard on the other side. What's inbetween them or where you spawn is random. But these two are a certain give. Good side about this is, you want to get to both sides for the cash and the exploration. Also sometimes the music can get a bit repetitive as well.

One last 'bad' thing is the enemies. Although most of the enemies are relativily fair some are a bit of a screwover. For example you have owl-enemies. But hitting one means all of the owls in that room starting flying around like a bunch of wild dogs and sometimes chase you. If you're stuck in a corner running for them, it can very easily screw you over.

So just to summarize the game with the pro's and con's:

+ Main hub-area is a nice new twist to the genre
+ Rescueing townsfolks adds a bit more exploration-iniviative for the players
+ Upgrade your character before going into the dungeons
+ Controls are smooth
+ 'Resurrect'-mode adds a lot more gameplay-time

- Floor's & certain rooms can get a bit repetitive
- Same goes for the music
- Some enemies can really cheapshot you
Беше ли полезна тази рецензия? Да Не Забавна
16 от 28 човека (57%) сметнаха тази рецензия за полезна
30.5 изиграни часа
Публикувани: 13 октомври 2014
Binding of Isaac with less junk to unlock, smoother and less arbitrarily punishing gameplay, and fewer juvenile memes. You'll see most of what's on offer in a few playthroughs but they'll at least be fun
Беше ли полезна тази рецензия? Да Не Забавна
5 от 7 човека (71%) сметнаха тази рецензия за полезна
14.4 изиграни часа
Публикувани: 28 декември 2014
Fun, challenging roguelike 2d twinstick shooter.

This game is hard. Like, seriously hard. It makes Megaman look like a stroll in the park. It makes Binding of Isaac look like a simple mugging instead of waking up chained to a drainpipe with a hacksaw and a cellphone next to you. In short, it's HARD.

If you persevere though, there are plenty of hidden secrets to uncover - secret levels, unlockable characters. The pace starts off slower than Binding of Isaac - you have to be tactical *and* strategic, but as the levels progress, can become quite frenetic. Masterpiece class in game mechanics design. Plus, Raga is so CUTE. 10/10.
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5 от 8 човека (63%) сметнаха тази рецензия за полезна
39.4 изиграни часа
Публикувани: 4 октомври 2014
Maybe not a masterpiece, but nobody expected one. I recommend this game to any roguelite fan who enjoys collecting Steam achievements.
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2 от 3 човека (67%) сметнаха тази рецензия за полезна
0.5 изиграни часа
Публикувани: 24 ноември 2014
Simply a fun game. What I don't is that it has a low resolution and the controls are a bit bulky.
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2 от 3 човека (67%) сметнаха тази рецензия за полезна
11.7 изиграни часа
Публикувани: 17 декември 2014
Confusing, but fun, addicting, and challenging.
Unlike most others, i did not come because i play "Bindings of isaac" or whatever it is.

I came because i got a coupon.

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3 от 5 човека (60%) сметнаха тази рецензия за полезна
20.0 изиграни часа
Публикувани: 23 септември 2014
As a huge fan of rogue-like / rogue-light / twin stick shooters, i had high hopes for this game. Unfortunately, going in with such high expectations left the game feeling a little light. That being said, the game isn't Isaac, it shouldnt be compared to that experience, and once i got that out of my mind - I was left with a really fun and challenging game. You'll die, you'll die a lot... but stick it out and "get good" and you'll have a great time.
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3 от 5 човека (60%) сметнаха тази рецензия за полезна
12.8 изиграни часа
Публикувани: 2 октомври 2014
First impressions of the game, its simple and fun. Can make you pretty salty at times, especially when your low on health or sitting good, and you walk into a room that corners you. It makes the runs better the more you save villagers and collect blueprints ( your restarts add cash and weps/armor ) If your feeling prideful just do "no-buy" runs but the option is there to buy. It's in a way similar to binding of issac, but if your hardcore into BoI don't expect the exact same thing, it is a different game, thus expect it like that. Overall its a nice / aggravating game, I'd recommend it.
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3 от 5 човека (60%) сметнаха тази рецензия за полезна
7.1 изиграни часа
Публикувани: 8 декември 2014
Yeah. Get it if you want a change from Isaac. I like the death and equipment system in this.
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3 от 5 човека (60%) сметнаха тази рецензия за полезна
16.4 изиграни часа
Публикувани: 14 декември 2014
i really liked the binding of isaac but i found a bit to disturbing, the i discovered this game. it was like TBOI but not disturbing. it was pretty much the perfect game for me. there are a few problems but not any that are so bad its unplayable. i think you should put it on your wish list. 10/10
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3 от 5 човека (60%) сметнаха тази рецензия за полезна
17.6 изиграни часа
Публикувани: 19 декември 2014
A nice and farily addcitve game but it is really hard
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4 от 7 човека (57%) сметнаха тази рецензия за полезна
505.6 изиграни часа
Публикувани: 4 януари
Okay. I bought A Wizard's Lizard because I love the graphics and the story line appeals to me. Then, I absolutely got my head handed to me, again and again and again. Truly, the developers are devious little weasels! That got my ginger up and I decided to devote my non-work, non-Family Hour time to winning the game. I haven't had so much fun with a game since the original paper Dungeons & Dragons... and... anybody remember Larn? Wow! This game is so clever and so much fun I give it ye olde 2 Thumbs up for replayability. Note to other gamers who've been around the block a few times. Winning & unlocking the achievements relies more on channeling your own inner weasel than still having the reflexes of a 15 year old. Thank you, Lost Decade Games! More! :D
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5 от 9 човека (56%) сметнаха тази рецензия за полезна
4.3 изиграни часа
Публикувани: 20 ноември 2014
A Wizards Lizard is an action packed RPG full of ever-changing dungeons, filled with valuable treasure and powerful items.
You must battling hordes of evil creatures whilst rescuing townsfolk to improve your town and aid your next adventure. Fans of The Legend of Zelda, Gauntlet, and The Binding of Isaac will love this retro-inspired twin-stick action. Death is only the beginning as you continue to unlock secrets in the realm of the dead. - Recommended!
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3 от 6 човека (50%) сметнаха тази рецензия за полезна
0.4 изиграни часа
Публикувани: 26 ноември 2014
Love this game!
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2 от 4 човека (50%) сметнаха тази рецензия за полезна
1.7 изиграни часа
Публикувани: 28 септември 2014
A very fun quick game that's easy to understand and not that hard to play. It gets slightly easier as more money is given as more villagers are found.
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2 от 4 човека (50%) сметнаха тази рецензия за полезна
5.9 изиграни часа
Публикувани: 11 януари
Great game! played it only a few times, but it was amazing!
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