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A game inspired by classic Magic Carpet, with modern graphics and features. You play as a sorcerer, exploring mysterious worlds, changing them, discovering ancient secrets, creating new spells, fighting creatures and other mages, building and destroying as you please.
发行日期: 2014年1月28日
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注意:该抢先体验的游戏内容在开发进程中也许会发生大幅度的变化。如果您目前不是特别想玩这款游戏,那么您可以等待一段时间,直到游戏得到进一步开发。了解更多

开发者的话:

The Early Access version has:
* Dynamic, procedurally generated worlds.
* Water and lava simulation.
* Swarms of creatures.
* Initial global gameplay (web of worlds).

As the development goes on, the following features will be added:
* Web of worlds to explore and change, with global goals and consequences.
* More spells, creatures, special worlds, places and events.
* PvP multi-player mode.
* Sandbox mode (possible with cheats for now).
* Controller support.
* Linux and Mac ports.”
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最近更新 查看所有(9)

Update 0.24: dark worlds

8月31日

I did various improvements while planning, so I decided to add dark worlds and release the update.

The launcher is gone for good, and settings are now in a text file instead of Windows registry. You'll need to change them again if you're updating since they'll be reset to the defaults, but it's only once for this update.

Change log:

  • Game settings are now saved in the Windows app data folder instead of the registry.
  • Removed the launcher.
  • Added dark worlds.
  • Worlds with undiscovered treasures are now highlighted on the universe map.
  • Available resources are now displayed on the universe map.
  • Added a hint on how to scroll and zoom the universe map.
  • Added descriptions for special worlds, visible on the universe map after visiting the world.
  • Activated triggers are now changed on the world map. No more looking for the missed one!
  • Changed magic vortex effect a bit to make it different for portals, spells and resources.
  • Improved tutorial to tell which buttons to use and point to objects on the map.
  • Player now respawns in the castle with zero mana and half health after death.
  • Available resources are now displayed when at the crafting altar.
  • Monster loot is now configurable from script (note for modders).
  • Optimized some parts of the world generation.
  • Added some decorative filler elements like forests and lakes.
  • Improved artistic post-effect and sky shaders quality a bit.
  • For debugging purposes, log files are saved in the Windows app data folder now.
  • Screenshots are now saved in the Windows app data folder.
  • The new game now starts in the first world directly, without the universe map.
  • Fixed saved game bug which likely only affected the tutorial world.
  • Fixed rare universe generator bug that prevented the access to the crafting world.
  • Some other minor improvements.

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Update 0.23: resources and crafting

8月13日

So, here's the serious change to the global gameplay. You won't find spells in the worlds now, instead you can collect resources to craft them. I might add spells you can find later, but they'll be very rare, and most likely hidden in some secret places and locked with puzzles.

There's also a tutorial now. I'll expand it as I add new mechanics in the next updates.

Let me know what you think of the new gameplay.

Change log:

  • Added resources which can be collected from the worlds and crafted into spells.
  • Added tutorial world.
  • Birds will now flock more and attack together when provoked.
  • Fixed bug that sometimes caused generated worlds to be empty.
  • Fixed bugs that produced wrong distances to portal and castle. Mana recharging and Use Portal spell will work better now.
  • Starting a new game in the used slot will now properly erase all old files.

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评测

“Even if Arcane Worlds only ever copied Magic Carpet, that would be enough for some people to be excited about it... but it already looks like there’s more to it than that.”
Rock, Paper, Shotgun

关于游戏

A game inspired by classic Magic Carpet, with modern graphics and features. You play as a sorcerer, exploring mysterious worlds, changing them, discovering ancient secrets, creating new spells, fighting creatures and other mages, building and destroying as you please.

系统需求

    Minimum:
    • OS: Windows XP
    • Processor: Pentium 4, Athlon 64
    • Memory: 1 GB RAM
    • Graphics: NVidia 6600, ATI X1300
    • DirectX: Version 9.0c
    Recommended:
    • OS: Windows Vista or newer
    • Processor: 2 cores or better
    • Memory: 4 GB RAM
    • Graphics: DirectX 10 class card or better
有价值的用户评测
6 人中有 5 人(83%)觉得这篇评测有价值
1.1 小时(记录在案的)
抢先体验时期的评测
挺棒的
虽然暂时不知道游戏目的是什么←_←
发布于:3月28日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
0.1 小时(记录在案的)
抢先体验时期的评测
游戏完成度太低 上去没什么可玩的 以后可能是要做成我的世界那种沙盒游戏吧 现在连半成品都算不上...
发布于:8月20日
这篇评测是否有价值?
6 人中有 4 人(67%)觉得这篇评测有价值
1.1 小时(记录在案的)
抢先体验时期的评测
游戏内容残缺,玩到半小时的时候就感觉是EA,结果打开一看果然是EA。
EA就没什么好说的啦,目前版本就是用来玩水的。
色调不错,游戏行为能够让人体验到一种创世的感觉...
发布于:5月18日
这篇评测是否有价值?
51 人中有 33 人(65%)觉得这篇评测有价值
1.3 小时(记录在案的)
抢先体验时期的评测
There is nothing to do... I don't see any reason for all the thumbs up. I understand this is alpha, but there is no real game to play. You float around, you can shoot birds, you send weird teddy bears marching about, you can make big holes or mountains, but there's really no point to any of it yet. None of your actions matter and your changes to the world aren't even saved.
发布于:4月8日
这篇评测是否有价值?
11 人中有 8 人(73%)觉得这篇评测有价值
0.5 小时(记录在案的)
抢先体验时期的评测
As of right now I can't recommend it in good faith. While they claim it's a newer version of Magic Carpet ( I own Magic Carpet; and I have the original disks ), it's not quite the same. It is currently early access, so they'll be up for another review closer to release.

Magic carpet allowed you to fight an enemy, right from the ~second level. When you killed a creature, gold mana balls would drop down. You'd need to cast a spell on them to claim those mana balls as your own. Once you cast the spell ( Spam right clicking ), your hot-air-balloons would come pick them up. Enemy carpeteers could claim your mana if it wasn't picked up yet. If it was picked up ( if I recall correctly ) they could destroy the hot-air-balloon and take it. This was much more challenging that this game currently is.

I'd thought about making a clone of Magic Carpet for the longest time; but I didn't. Depending how this game turns out, I may create my own.

The water effect is not that great; monsters spawn in out of nowhere; you get the same spells over and over and over again; after playing for several hours ( on the pre-desura and pre-steam release ) I left the game, came back and it was fine. I tried loading the game and my save was gone. All spells, all levels, everything - albeit not much because it's still early access. The monsters don't look that great, I'm hoping they'll add a lot more polish to the game as it progresses.

It has potential, but as of right now the early release is over-priced albeit by the end, if done properly, I could see this being a $20-25 title.
发布于:4月11日
这篇评测是否有价值?