A game inspired by classic Magic Carpet, with modern graphics and features. You play as a sorcerer, exploring mysterious worlds, changing them, discovering ancient secrets, creating new spells, fighting creatures and other mages, building and destroying as you please.
Brukeranmeldelser:
Overall:
Blandet (169 anmeldelser) - 59% av 169 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 28. jan, 2014

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Early Access-spill

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Merk: Dette Early Access-spillet er ikke ferdig og vil kanskje eller kanskje ikke endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente og se om spillet går videre under utvikling. Lær mer

Hva utviklerne har å si:

The Early Access version has:
* Dynamic, procedurally generated worlds.
* Water and lava simulation.
* Swarms of creatures.
* Initial global gameplay (web of worlds).

As the development goes on, the following features will be added:
* Web of worlds to explore and change, with global goals and consequences.
* More spells, creatures, special worlds, places and events.
* PvP multi-player mode.
* Sandbox mode (possible with cheats for now).
* Controller support.
* Linux and Mac ports.”
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Nylige oppdateringer Vis alle (22)

11. juni

Update 0.36

This is a small update before I start overhauling AI which I have mostly planned out already.

I integrated "dear imgui" library and made log viewer / script console with it. It's quite good for quickly building developer tools, so eventually I'll bind it to script to make it available for modders and for script analytics and debugging.

  • Added log viewer / script console (accessed with F5 if you have dev. tools on in options).
  • Added gloss maps for building textures.
  • Mana threshold is displayed now on the castle mana bar in the progress mode.

If you like what I do, you can support me on Patreon!

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17. mai

Update 0.35

The main feature of this update is shading overhaul, which changes how light interacts with materials. It allows for glossy materials now, and thanks to rendering pipeline changes, I have place for extra material parameter in the G-buffer which I might use later.

If you're interested in technical details, it's inspired by Disney's BRDF, but adjusted for real-time non-photorealistic rendering. And some hacks to make stuff that doesn't have normals (like foliage) look good.

  • Major overhaul of shading and lighting.
  • Ranmantaru logo in first loading screen.
  • Blurred background for loading screen.
  • Fixed minor shadow issue.

If you like what I do, you can support me on Patreon!

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Anmeldelser

“Even if Arcane Worlds only ever copied Magic Carpet, that would be enough for some people to be excited about it... but it already looks like there’s more to it than that.”
Rock, Paper, Shotgun

Om dette spillet

A game inspired by classic Magic Carpet, with modern graphics and features. You play as a sorcerer, exploring mysterious worlds, changing them, discovering ancient secrets, creating new spells, fighting creatures and other mages, building and destroying as you please.

Systemkrav

    Minimum:
    • OS: Windows XP
    • Processor: Pentium 4, Athlon 64
    • Minne: 1 GB RAM
    • Graphics: NVidia 6600, ATI X1300
    • DirectX: Version 9.0c
    Anbefalt:
    • OS: Windows Vista or newer
    • Processor: 2 cores or better
    • Minne: 4 GB RAM
    • Graphics: DirectX 10 class card or better
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