Aces Wild is a fast-paced, hardcore, aerial beat 'em up!Engage in insane aerial martial arts combat against countless opponents!It utilizes a 'Wild Meter' which increases the power of your attacks butalso makes enemies more aggressive!
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Очень положительные (всего 270) - 81% из 270 обзоров этой игры положительны
Дата выхода: 8 авг. 2013

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Об этой игре

Aces Wild is a fast-paced, hardcore, aerial beat 'em up!


Engage in insane aerial martial arts combat against countless opponents!

It utilizes a 'Wild Meter' which increases the power of your attacks but
also makes enemies more aggressive!

You play as Ace Wilder trying to defeat your brother Rex in a tournament where he and all the other entrants have colluded against you. Utilize a wide range of offensive and defensive skills to defeat hordes of enemies all at once and go for a high score! There are several playable characters and local co-op play!

It also has a jammin' soundtrack, smooth frame by frame animation and fully voiced characters!

Game and Art by Tyler Doak / Kicks , Culture Attack Studio
Music by James Landino / KgZ

Combat Mechanics

Aces Wild boats a free-form combat system that feels amazing, is fun for new players and deep for hardcore and stylish players.

Wild System
As you engage in combat, your Wild Meter will fill up.
This increases the damage your attacks do but also makes enemies stronger and more aggressive.
Attacking enemies builds Wild. Taking damage lowers Wild.
A true fighter will learn to build Wild for an advantage, then expend it to maintain the advantage before the enemy exploits it.

Rapid Attack
Rapid Attacks allow you to fly through the air and perform quick combination attacks against enemies!
It fills up your Wild Meter quickly. The faster you fly, the more Wild you build.
Defeating an enemy with a Rapid Attack gives you more Wild.

Crash Attack
Crash Attacks allow you to deal insane damage and send enemies flying and bouncing off the environment!
They get a larger damage bonus from your Wild Meter.
Every Crash attack has different properties and they use Wild when you execute them.
Some have special effects like letting you knock the environment and enemies into each other.
An enemy hit with a Crash Attack will receive more damage and yield more Wild when attacked.

Crash Charge
By holding the Crash Attack button, you can expend Wild Meter to Charge the Crash Attack making them bigger and stronger.
Damage from these attacks becomes ridiculous.
You have free-form movement while Charging a Crash Attack.

Dash
Dashing lets you travel in any direction very quickly.
You can extend the length of a Dash by holding the button.
Holding no direction while Dashing lets you perform a Homing Dash.

Dodge
Dodging makes you invincible and lets you avoid enemy attacks. It's the most important skill and you'll be doing it a lot!
Performing a successful Dodge makes you invincible for a bit longer than normal letting you attack freely.
If you Dash out of a successful Dodge, you will maintain invincibility.

Wild Counter
If you press and hold the Dodge button and perform a successful Dodge then press Rapid or Crash attack,
you will execute a Wild Counter! There is a different skill for each attack type: Rapid Counter and Crash Counter.
Wild Counters are powerful skills with varying effects.

Panic Attack
If you build your Wild Meter higher than the Panic Threshold you can execute a Panic Attack.
This expends all of your Wild but restores your Health, makes you invincible and knocks enemies away from you.
Use this if things get too scary or if your Wild gets out of hand.
Panic attacks also increase the Panic Threshold and resets your Rank.

Rank
Rank is a judgement of your performance in combat.
As you attack and defeat enemies, your Rank will increase. Taking damage lowers it significantly.
Rank is similar to Wild in that it also makes enemies stronger and more aggressive but is more extreme.
However, Rank is much more difficult to maintain at a high level.
Rank increases the Score you receive from attacking and defeating enemies.
Rank also increases the rate at which you build Wild Meter.

Scoring
Each time you strike an enemy or defeat an enemy, you earn Score based on how much damage you deal.
This is multiplied by the type of enemy and your current Rank.
Score earned from damage is slightly exponential, so a 20-damage attack is worth more than two 10-damage attacks.
You receive a percent bonus to your score for a Stage based on how quickly you cleared the Stage.

Pinata
Certain enemies will have violet smoke emanating from them. When defeated, they will explode into BONUS NINJAS.
Bonus Ninjas are large swarms of aggressive enemies. It is your chance to boost your score or totally ruin your Wild and Rank.
A hidden 'Pinata Meter' increases based on your Rank when you defeat regular enemies. This will also yield Bonus Ninjas from regular enemies. The amount of Bonus Ninjas you receive is based on your Rank, Wild and strength of attack.

Системные требования

    Минимальные:
    • ОС: Windows XP
    • Оперативная память: 320 MB ОЗУ
    • Видеокарта: Pixel Shader 1.2
    • DirectX: Версии 10
    • Место на диске: 166 MB
    • Дополнительно: Xbox 360 or Direct Input Controller Highly Recommended
Полезные обзоры покупателей
5 из 9 пользователей (56%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 3
1.4 ч. в игре
Опубликовано: 27 ноября 2015
ШИКАРНАЯ ИГРУШКА!!!
В НЕЙ ОЧЕНЬ МНОГО БОЛИ!! И КРУТИЗНЫ!!! И ЭПИЧНОСТИ!!!
А ТАК ЖЕ ТАМ ЕСТЬ НИИИНДЗЯ!!!!!!!!!
ЁЛЫ ПАЛЫ!!! ЦЕЛЫЕ НИНДЗЯ!!!
У ТЕБЯ ЕСТЬ 3 ПЕРСА
ВЫБИРАЙ ЛЮБОГО!
МЕНЯ ЦВЕТ ОДЕЖДЫ!!
И ИДИ ФИГАЧ ВСЕХ НИНДЗЬ ПОДРЯД!!
ТАМ ЕЩЕ ЕСТЬ СОБАКА С ПЛАТКОМ!!!!!
ОНА ВАЩЕ ЖЕСТОКАЯ!!
Был ли этот обзор полезен? Да Нет Забавный
9 из 17 пользователей (53%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 4
0.3 ч. в игре
Опубликовано: 17 февраля 2015
Не знаю ниндзи слово "страх",
Парят как птицы в небесах...


Бац-бац-бац-бац-бац-бац... прыг... бац-бац-бац-бац-бац... прыг...
Именно так можно описать всю механику игры.
Играем за какого-то нинзя-пацаняшку, который должен прорваться через толпы других нинзей. Переходим на экран, наваливают вражины, раздаём люлей, идём дальше, повторяем процедуру. Иногда попадаются боссы и мини-боссы, собачёнка с разинутой пастью доставляет особенно. У боссов символичная блакитно-жовта полоса жизни )) Всё стандартно - пацан может бегать, прыгать, бить руками-ногами и иногда наносить мега-супер-пупер-удар. В процессе ударов можно взлетать очень высоко, фактически большая часть боя происходит в воздухе.
Графически выглядит очень сухо - герои в ретро-анимешном стиле ещё более-менее (хотя чересчур мелковаты), но задники - полнейший примитивизм. Про звуковое сопровождение можно сказать только, что оно есть, брынчит нечто совершенно незапоминающееся.
Управление довольно мягкое и отзывчивое, но это, наверное, единственный плюс игры. Сам процесс боя сопровождается массой вспышек, мельтешений, "типо спецыффектав завизли вагон", так что невозможно понять кто где, кого и за что, побеждаем мы или мутузят нас. Скучно. Однообразно, примитивно и скучно. Игра не бросает вызов, который хочется принять.

Игровой интерес - 4
Графика и дизайн - 5
Музыка и озвучка - 4
Концепция/задумка - 4
Общая реализация - 6
Итоговый рейтинг - 46 / 100

Вердикт: унылая, пора...
Был ли этот обзор полезен? Да Нет Забавный
103 из 120 пользователей (86%) посчитали этот обзор полезным
1.3 ч. в игре
Опубликовано: 31 января 2014
The time I have played on Steam doesn't reflect the probably 50 hours I've put into this since it launched on the Humble Store. As a description, I have only this: imagine a world in which Platinum Games teamed up with Treasure to make a brawler with surprising depth, tons of enemies on screen, and a dog that explodes into a cloud of ninjas. If you like Metal Gear Rising: Revengeance, River City Ransom, Double Dragon, or fun and don't buy this game, I don't know what to tell you.
Был ли этот обзор полезен? Да Нет Забавный
116 из 167 пользователей (69%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 13
9.5 ч. в игре
Опубликовано: 31 января 2014
HOLY ♥♥♥♥. IT'S ALMOST LIKE THE SORT OF THING TREASURE WOULD HAVE MADE BACK IN THE DAY. I HAVE SUCH A ♥♥♥♥ING ERECTION YOU DON'T EVEN KNOW IT, MAN.

YOU.

DON'T.

EVEN.

KNOW.

MAN.
Был ли этот обзор полезен? Да Нет Забавный
45 из 54 пользователей (83%) посчитали этот обзор полезным
5.0 ч. в игре
Опубликовано: 31 января 2014
As someone that loves high octane feel good action games this is seriously the best you're probably going to find on steam for a LONG while. The game has a million reward mechanics and only 'punishes' you by not being the awesomest you can be.

Nothing feels more badass than lining up the perfect Crash Charge and obliterating an entire room doing 350+damage to everyone when your normal rapid attacks only do 3-5 per hit.

Nothing feels more badass than dashing down a hall, bullets, missiles and kunai being thrown at you, dodging for the half second to weave through, then dashing down it again and again.

Nothing feels more badass when fighting a boss, health a literal sliver with a max wild bar, fulling knowing that one Crash Charge will lead to victory and a miss is utter epic defeat.

Nothing feels more badass than buying this insane masterpiece of a game.
Был ли этот обзор полезен? Да Нет Забавный