Aces Wild is a fast-paced, hardcore, aerial beat 'em up! Engage in insane aerial martial arts combat against countless opponents! It utilizes a 'Wild Meter' which increases the power of your attacks but also makes enemies more aggressive!
Vásárlói értékelés: Nagyon pozitív (234 értékelés)
Megjelenés dátuma: 2013. aug. 8.

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Aces Wild: Manic Brawling Action! vásárlása

 

A játékról

Aces Wild is a fast-paced, hardcore, aerial beat 'em up!


Engage in insane aerial martial arts combat against countless opponents!

It utilizes a 'Wild Meter' which increases the power of your attacks but
also makes enemies more aggressive!

You play as Ace Wilder trying to defeat your brother Rex in a tournament where he and all the other entrants have colluded against you. Utilize a wide range of offensive and defensive skills to defeat hordes of enemies all at once and go for a high score! There are several playable characters and local co-op play!

It also has a jammin' soundtrack, smooth frame by frame animation and fully voiced characters!

Game and Art by Tyler Doak / Kicks , Culture Attack Studio
Music by James Landino / KgZ

Combat Mechanics

Aces Wild boats a free-form combat system that feels amazing, is fun for new players and deep for hardcore and stylish players.

Wild System
As you engage in combat, your Wild Meter will fill up.
This increases the damage your attacks do but also makes enemies stronger and more aggressive.
Attacking enemies builds Wild. Taking damage lowers Wild.
A true fighter will learn to build Wild for an advantage, then expend it to maintain the advantage before the enemy exploits it.

Rapid Attack
Rapid Attacks allow you to fly through the air and perform quick combination attacks against enemies!
It fills up your Wild Meter quickly. The faster you fly, the more Wild you build.
Defeating an enemy with a Rapid Attack gives you more Wild.

Crash Attack
Crash Attacks allow you to deal insane damage and send enemies flying and bouncing off the environment!
They get a larger damage bonus from your Wild Meter.
Every Crash attack has different properties and they use Wild when you execute them.
Some have special effects like letting you knock the environment and enemies into each other.
An enemy hit with a Crash Attack will receive more damage and yield more Wild when attacked.

Crash Charge
By holding the Crash Attack button, you can expend Wild Meter to Charge the Crash Attack making them bigger and stronger.
Damage from these attacks becomes ridiculous.
You have free-form movement while Charging a Crash Attack.

Dash
Dashing lets you travel in any direction very quickly.
You can extend the length of a Dash by holding the button.
Holding no direction while Dashing lets you perform a Homing Dash.

Dodge
Dodging makes you invincible and lets you avoid enemy attacks. It's the most important skill and you'll be doing it a lot!
Performing a successful Dodge makes you invincible for a bit longer than normal letting you attack freely.
If you Dash out of a successful Dodge, you will maintain invincibility.

Wild Counter
If you press and hold the Dodge button and perform a successful Dodge then press Rapid or Crash attack,
you will execute a Wild Counter! There is a different skill for each attack type: Rapid Counter and Crash Counter.
Wild Counters are powerful skills with varying effects.

Panic Attack
If you build your Wild Meter higher than the Panic Threshold you can execute a Panic Attack.
This expends all of your Wild but restores your Health, makes you invincible and knocks enemies away from you.
Use this if things get too scary or if your Wild gets out of hand.
Panic attacks also increase the Panic Threshold and resets your Rank.

Rank
Rank is a judgement of your performance in combat.
As you attack and defeat enemies, your Rank will increase. Taking damage lowers it significantly.
Rank is similar to Wild in that it also makes enemies stronger and more aggressive but is more extreme.
However, Rank is much more difficult to maintain at a high level.
Rank increases the Score you receive from attacking and defeating enemies.
Rank also increases the rate at which you build Wild Meter.

Scoring
Each time you strike an enemy or defeat an enemy, you earn Score based on how much damage you deal.
This is multiplied by the type of enemy and your current Rank.
Score earned from damage is slightly exponential, so a 20-damage attack is worth more than two 10-damage attacks.
You receive a percent bonus to your score for a Stage based on how quickly you cleared the Stage.

Pinata
Certain enemies will have violet smoke emanating from them. When defeated, they will explode into BONUS NINJAS.
Bonus Ninjas are large swarms of aggressive enemies. It is your chance to boost your score or totally ruin your Wild and Rank.
A hidden 'Pinata Meter' increases based on your Rank when you defeat regular enemies. This will also yield Bonus Ninjas from regular enemies. The amount of Bonus Ninjas you receive is based on your Rank, Wild and strength of attack.

Rendszerkövetelmények

    Minimum:
    • OS: Windows XP
    • Memory: 320 MB RAM
    • Graphics: Pixel Shader 1.2
    • DirectX: Version 10
    • Hard Drive: 166 MB available space
    • Additional Notes: Xbox 360 or Direct Input Controller Highly Recommended
Hasznos vásárlói értékelések
9 emberből 9 (100%) találta hasznosnak ezt az értékelést
3.8 óra a nyilvántartásban
Közzétéve: március 23.
Note: video review embedded below.

Aces Wild: Manic Brawling Action is the sort of game that would have blown my 10 year old mind.

It’s like a lost classic brawler gem that’s been hidden in the back of an arcade for years. It plays like a hyperactive beat-em-up with the sensibilities of a saturday morning shonen anime. At its core it’s a fairly simple button masher, but it moves so fast and has such a ludicrous amount of style that its basic mechanics never stuck out to me, at least at first.

Aces Wild’s strongest asset is how it feels. The game moves with a bombastic confidence, every character being powerful enough to knock another person around the room like a human pinball and stay in midair by the sheer power of their attacks. If you’re ever on the ground in Aces Wild you’re probably doing something wrong, as fights are almost always structured around your ability to zip around like a rocket, sometimes removing the floor entirely as it forces you to chain attacks to stay afloat.

The combination of free-form movement afforded by your ability to go in any direction quickly and accurately, and the perfectly timed slowdown when you take out an enemy creates a feeling of power that is truly something to behold. Functionally you only need to hit one attack button and time enemy strikes so as to dodge and counter, but Aces Wild bombards you so heavily with visual and mechanical feedback for those basic actions that I found it difficult to keep my composure as each fight one-up’d the last with how over the top things could become.

Aces Wild’s weakness is that it doesn’t realize when it’s time to end before the feeling of embodying a speedy anime badass wears off, with the second half of the game exposing issues of counter timing and some rather cheap enemy patterns. Aside from some interesting level designs, there’s very little new to see in these later stages, which instead of introducing new enemies simply inflate the health bars and quantity of old ones, leading to drawn out repetitive fights. The bosses also become progressively less inspired, relying on a dull AI pattern of beginning in a disinterested state and then closing every opening as it feverishly beats you down. It was in these fights that I had to control myself from hurling my controller at the screen, as I was placed into fights that sucked all the energy out of the game and seemed almost broken even on the easiest difficulty.

Even at its worst though, Aces Wild never stops being fun. Its later stages are far less balanced and creative than the first half, but its fighting system is such a finely tuned machine that even in its weaker moments there’s just something awesome about landing a perfect hit and watching an enemy three times your size bounce wildly around the room. When the action is this outrageous, it’s hard to blame the game for not wanting to stop.

You can read more of my writing on Kritiqal.

https://www.youtube.com/watch?v=YMbwZJCb6bI&ab_channel=MrNinjaSquirrel
Hasznos volt ez az értékelés? Igen Nem Vicces
4 emberből 3 (75%) találta hasznosnak ezt az értékelést
18.4 óra a nyilvántartásban
Közzétéve: február 13.
This is a arcade 2d plaform 2 player co-op brawler.... !!!

This is the most basic brawler I've played for years.
You smash your way from the beginning to the end ... with crazy opponents and try making the longest possible combos.

There are several levels present and each then then again a challenge sometimes to great frustration.
Funny thing is than if you played with two people in co-op you have the same number of opponents and the game is also really easy.

Really awesome music takes you back in time to the Nintendo ara.
No upgrades, no online play ... pure as it was in the 90s.

In short, I think the game great and well developed.
I give it a 8/10.
Hasznos volt ez az értékelés? Igen Nem Vicces
1 emberből 1 (100%) találta hasznosnak ezt az értékelést
0.9 óra a nyilvántartásban
Közzétéve: április 27.
Aces Wild: Manic Brawling Action! is a great game that includes loads of fun especially with local Co-op.
However, it could potentially achieve much more if it had an online multiplayer/Co-op feature.
Another lack of consideration is that a good story line is missing. This game could go sky high with the right features.
Hasznos volt ez az értékelés? Igen Nem Vicces
1 emberből 1 (100%) találta hasznosnak ezt az értékelést
0.9 óra a nyilvántartásban
Közzétéve: július 16.
What a great platformer/brawler! A cross between the Streets of Rage style mechanic with the added bonus of some brilliantly-designed over-the-top characters. Whether you're a newb or veteran alike, this game makes you feel like you're kicking ♥♥♥, and the enemies and stylistic choices lend itself well to this cartoon of a game.

Not much else to add! The difficulty does ramp up quickly, but with two players each wielding a control pad (Keyboard users beware! You'll struggle, but I am glad the option is there!) will have a fantastic time of it.

Grab a friend and enjoy some local co-op!

As usual I've recorded my gameplay for your perusal!

https://www.youtube.com/watch?v=6JPSxJIqbJQ
Hasznos volt ez az értékelés? Igen Nem Vicces
1 emberből 1 (100%) találta hasznosnak ezt az értékelést
1.1 óra a nyilvántartásban
Közzétéve: július 7.
IT'S LIKE IF PLATINUM MADE A 2D BRAWLER!
Hasznos volt ez az értékelés? Igen Nem Vicces