Ether One is a first person adventure that deals with the fragility of the human mind. There are two paths in the world you can choose from. At its core is a story exploration path free from puzzles where you can unfold the story at your own pace.
用户评测:
Overall:
多半好评 (301 篇评测) - 301 篇用户的游戏评测中有 78% 为好评。
发行日期: 2014年3月25日

想要将这件物品添加至您的愿望单、关注它或标记为不感兴趣,请先登录

购买 Ether One

购买 Ether One Deluxe Edition

 

评测

“The world of Ether One is a superbly detailed and well thought-out place.”
4/5 – Joystiq

“It’s been just two days since I last player Ether One and I’ve not stopped thinking about it since. I thought about it before I went to bed last night, and the night before. I thought about it when I woke up this morning. I thought about it when I had lunch. So far I’ve sunk 12 hours into a game easily completable in four. I’ve not nearly managed to restore all of the projectors. And I've hardly scratched the surface.”
9/10 – Strategy Informer

“Superb: A hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title.”
9/10 – Destructoid

关于这款游戏



Ether One is a first person adventure that deals with the fragility of the human mind.

There are two paths in the world you can choose from. At its core is a story exploration path free from puzzles where you can unfold the story at your own pace.

There is also a deeper, more adventurous path in which you can complete complex puzzles to restore life changing events of the patients history in order to help the validation of their life.

Parallel paths make Ether One accessible to a range of skilled players. Invite your friends and family around to pick their brains for help taking on challenging environmental puzzles, or soak in the atmosphere of Pinwheel at leisure. From a young age we enjoyed the first person puzzle games that required you to write cryptic notes on spare pieces of paper to unravel mysteries. Ether One aims to bring back pen and paper puzzle solving, whilst still being accessible and optional for people not wanting to get stuck and frustrated on the harder puzzles.

features

  • First Person Adventure Game.
  • Open narrative exploration in the town of Pinwheel.
  • Optional puzzle solving.
  • Accessible gameplay with additional controller support for players that aren’t as skilled with complex controls.
  • Challenging pen and paper puzzle design you can decrypt at your own pace.

Deluxe Edition




The Ether One Deluxe Edition comes with the Ether One OST, Game Script, & Comics along with a few more goodies. Please note that there is no additional in-game content.

The Ether One Original Soundtrack by Nathaniel-Jorden Apostol features more than 40 minutes of music created exclusively for Ether One. The soundtrack comes with MP3 & FLAC format along with custom artwork for the soundtrack.

MP3 & FLAC format files will be placed in the Ether One folder in the Steam Directory: ...Steam\steamapps\common\EtherOne\Soundtrack

The Ether One game scripts contain all of the spoken dialogue along with some things that got cut from the game. We hope you find it interesting to see how we developed the narrative for Ether One. Please note: These scripts contain spoilers for the game. You may wish to finish Ether One before reading these. We have noted down specifically which game script contain spoilers in the download.

PDF format files will be placed in the Ether One folder in the Steam Directory: ...Steam\steamapps\common\EtherOne\Scripts

The Strange Tale of Byron Spencer was created by Mark Penman & coloured by Andrew Tunney. It provides an alternative fiction for the world of Pinwheel.

PDF format files will be placed in the Ether One folder in the Steam Directory: ...Steam\steamapps\common\EtherOne\Comics

系统需求

    最低配置:
    • 操作系统: Windows Vista, 7 or 8
    • 处理器: 2.2+ Ghz Dual-Core
    • 内存: 4 GB RAM
    • 图形: NVIDIA Geforce GTX 460 or equivalent
    • DirectX 版本: 9.0c
    • 存储空间: 需要 3 GB 可用空间
    • 附注事项: Windows XP is not supported for Ether One. Laptop equivalent GPU's struggle in comparison to desktop GPU's. VR: Ether One currently only supports the DK1 Oculus developer kit. We're hopefully going to provide updated Oculus support in future updates.
    推荐配置:
    • 操作系统: Windows Vista, 7 or 8
    • 处理器: 2.6+ Ghz Dual-Core
    • 内存: 8 GB RAM
    • 图形: NVIDIA Geforce GTX 560 or equivalent
    • DirectX 版本: 9.0c
    • 存储空间: 需要 3 GB 可用空间
    • 附注事项: Windows XP is not supported for Ether One. Laptop equivalent GPU's struggle in comparison to desktop GPU's. VR: Ether One currently only supports the DK1 Oculus developer kit. We're hopefully going to provide updated Oculus support in future updates.
有价值的用户评测
18 人中有 14 人(78%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
5.5 小时(记录在案的)
发布于:1月30日
My grandmother suffered terribly with dementia not long before she died. She forgot who I was and went back to her childhood :'( I personally found it very hard to get into at first, but the story, though it is sad, it is touching. You don't get many games tackling difficult subjects like this. Keep 'em coming xx
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
11.0 小时(记录在案的)
发布于:3月27日
Ether One is a narrative and explorative puzzle experience. Immerse yourself into the mind of another person and find out about their long-lost past, solve their history and help them overcome a chronic dementia.

Design & Art
While using the Unreal Engine 3 (Redux Version uses 4), the art style is kept fairly simplistic, while still looking unique and refreshing. Ether One's visual style is comparable to "The Long Dark", since both games' textures essentially seem very similar with their cell-shading look. Ether One mostly shines, when you do not take a closer look into its art detail. Nothing really looks odd or bad yet visuals are noteworthy and interesting, because of their unique appearance. Overall, for a game in this genre, which mostly focuses on its storytelling (next to "MIND: Path to Thalamus"), graphics are okay.

Controls
You can choose to control the game by standard keyboard & mouse or fully fledged controller support. Ether One delivers tooltips on how to play itself but most of the time, you will use standard first person shooter controls. I cannot rate controller support and key bindings, since I do not own one.

Sound and Music
Soundtrack of the game reeled me in: Very emotional and fitting for its genre. My favorite piece played near the start and is called "Total Relapse". Although the musical backdrop sounds mostly shallow and eerie, I can hear that it was created with utmost love and care, being a musical creator and lover myself. Absolutely magnificent and gorgeous soundtrack created by Nathaniel-Jorden Apostol! Give this man a medal!

That goes for sounds and voiceacting as well. At no time did the game disappoint me by its auditory design and I can remember a great trailer score to be most of my conviction to buy this game. Voiceacting is done nicely, the actors took care in displaying realistic emotions. Some text passages sound odd in their choice of words, yet everything is within the smaller bounds of a well done voicecasting. Awesome!

Gameplay
Ether One features a relatively well done level design with multiple areas. You are a "Restorer", a person sent into another persons mind to restore specific memories within their mind, that have been lost due to dementia.

You can restore said memories by collecting objects within a level. Next to that, there are certain side objectives you can complete (like restoring film projectors, who offer a deeper look into the whole operation and therapy process of the person in whose mind you are currently in). You complete a level by accessing core memories and hereby accessing mysteries of the past. Various and well hidden clues and sometimes baffling puzzles need to be solved to complete these side missions. In reward, you will uncover more about the backstory. You can always come back to areas you already visited, in case you want to try figuring out that last clue you never got.

During your travel through the mind, you will encounter multiple objects of interest, which you can store within your "case", a secluded area within the mind of the person, that you can always resort to, to go over crucial hints or review interesting plot details. Everything is tied to one location, so no objects from other locations are needed to solve a puzzle in another area, especially if you use your storage often. Choose wisely!

The story is well written, cohesive and emotionally engaging; never did I lose interest or intentionally skipped parts because I knew what was going to happen. But I felt a little disappointed at the ending, maybe that is not because the writing disappointed me, guess I was just sad that the game was over. Feels were felt and need to be felt.

Weakpoints
Now here is the crux of the matter. As much as I admire the gameplay of Ether One, I also hate it for some of its parts. Solving some puzzles involves running and walking around. A LOT of tedious walking back and forth, since the levels tend to get bigger. Finding crucial objects you left behind on particular locations can be a thorn in your side, even more if only one instance of said object exists. You need to go back the entire way to pick up the object. I do not know if I am too stupid to figure this out, but I thought you can teleport yourself from the "case" to any area within the mind, but that does not seem to be the case; It only teleports you to your last location you teleported to the case from. This is enervating and should have been done differently and easier.

Gamebreaking bugs still seem to exist after a batch of patches. At some point, I needed to consult a walkthrough, because I couldn't figure out what to do. I did EXACTLY what the walkthrough told me to do and STILL nothing happened, which led to desperation quickly. This happened MULTIPLE times and was really irritating for me.

The achievements for the Redux Version of the game do not work for me at this time. And speaking of the Redux Version: It is a complete port of Ether One into the Unreal
Engine 4 (UE4) and nothing more. You get it for free, which is a nice feature I guess, but I cannot see the value of this port.
I actually hate the UE4, because most of the games I play which get imported from the UE3 look worse and run worse on my machine than before (the same happening for MIND: Path to Thalamus in my case).

In my opinion, most of the puzzles were really tricky and challenging, some really felt absolutely unsolvable for my tastes. Maybe I get frustrated too soon and give up easily, but the some of the bugs I mentioned above really gave me a hard time. Overall, the difficulty of the puzzles is above average and needs some serious wits. A fair warning for everyone.

Concluding Thoughts
Ether One is a narrative puzzle experience with several explorative aspects.

For what its worth, the game takes itself extremely serious to plunge you into an interesting plot and engages your gray matter. A game that revolves entirely around dementia, the changes, daily challenges and emotions that come with it all seem really well executed and realistic, even if some of the puzzles seemed way too hard for me. The game feels mature in its theme and actually seems to be directed to mature audiences. Dealing with loss, in any shape or form, is something we all have to deal with at least one time in our life. And Ether One delivers a beautifully, above-average experience of everything that comes with it.
这篇评测是否有价值? 欢乐
4 人中有 2 人(50%)觉得这篇评测有价值
13.7 小时(记录在案的)
发布于:1月10日
I like how the story goes in this game :). The surroundings are great as well with u teleporting back to base and back where u left off. You can also take stuff for clues.
这篇评测是否有价值? 欢乐
25 人中有 25 人(100%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
10.9 小时(记录在案的)
发布于:2014年10月10日
这个游戏我在商店页面看了半天也没看到吸引我的地方,看到画面还算精美,想玩玩看看吧,看了看成就列表,以为游戏内容不会太多,心想玩下通关得了,结果没想到内容不是一般的丰富,用了很长时间才算满意通关。
游戏是从医院开始的,在未来,随着医学技术的进步,人们可以将人以意识形态送人别人的意识世界中,通过在其中进行探索和改造,修复、提醒或是引导主人的思维,以此帮助一些有精神障碍的病人恢复正常或是找回记忆等。玩家扮演的主角即是一名“恢复者”,她进入了一个精神受创的植物人的思维世界,在其中引领病人寻回重要的记忆,发现关键性的事件,找到引起精神创伤的原因,帮助病人脱离精神死锁。
玩家来到患者记忆中后,有一个独立的“安全屋”,安全屋与病人的记忆世界相连,玩家可以随时返回安全屋以便规避记忆世界的不稳定区块,也可以在这里储存记忆世界的物品以及保存数据。由于病人深陷在自己过去的回忆中,而潜意识会选择最安宁的部分,所以玩家就是从病人孩童时代的故乡小镇开始的,到处都是笼罩了旧色的安宁祥和的气氛的小镇,画面和色彩非常精美。由于过去的已经永远凝固在记忆中,所以玩家面对的就是一个巨大的、完整的但却静止的镇子,人们好像刚好全都消失,但一切都保留着正常状态,除了没有一个人以外,到处都是正常生活的状态:酒吧吧台上四散着喝了一半的酒杯,医生的屋子贴着当日的预约,酿酒坊的箱子还没装满,浴室的柜子打开了若干,花洒正在洒水....算是个“小镇沙盘”吧,场景非常全面和精致,让人忍不住在里面徜徉不已,但不仅如此,作为一个解谜游戏,在这个沙盘场景中,有着许许多多的信息和线索,简直就是处处都是信息,玩家要在其中仔细寻找和分析,筛选出有用的、需要的,在其中找到方法去改造这个静止空间,或者说是让一部分关键场景在记忆中“活动”起来,从而重现某种场景的影像,以此唤起病人的相关记忆。作为“恢复者”,玩家的目的就是前往若干个此记忆世界的不同记忆区,找寻并重现和记录这些关键影像,一点点追寻病人的人生和经历,找到治愈他的关键所在。
除此之外,还有很多东西可以在记忆世界中寻得,一些记忆碎片散落在各个场景中,这些记忆并没有被遗忘,到了正确的地方立刻就被忆起,还有一见到就能唤起病人记忆的收集品等等,是给玩家探索的奖励。
游戏的历程自然不能是这么一帆风顺,随着大块的记忆被找回,整个记忆世界出现了许多偏离预料方向的东西:不知是什么时候的场景和对话,不知属于谁的来自何方的记忆片段,不明原因的记忆区自毁,和现实世界的重叠,还有来自外面世界的电话声音如此熟悉,这一切都带来更多的谜团和疑惑,说明这片“记忆虚空”并不是医生解释的那么简单,一个故事逐渐拼接完整,在玩家的旅程走到终点时,很多答案都将得到解答。
最后说一点,这个游戏真的不恐怖,现在的游戏真是毁人,恐怖游戏弄得一片祥和,结果让人觉得越安宁越可能潜伏什么恐怖的东西,所以玩这个游戏心里总觉得会有什么恐怖的事情发生,越玩越忧心,最后发现根本没有,完全是一篇静谧么,白自己吓唬自己了。
这篇评测是否有价值? 欢乐
72 人中有 66 人(92%)觉得这篇评测有价值
11.1 小时(记录在案的)
发布于:2014年10月15日
9/10

+ very nice presentation, art is awesome, runs great on max settings
+ nice music, good voice acting
+ point and click adventure game with some very hard puzzles, that are not essentially needed to proceed, meaning you can just explore the environment and complete the story without solving almost any puzzle. this is NOT recommendded - the puzzles are extremely well designed, they are mostly about reconstructing a memory by reading and finding relevant items, cracking safes etc. - great idea about moving between the 2 worlds of the game and storing items or reading the important documents you found so far
+ complex story, emotional at times , with some horror elements, very interesting though you will want to see what happens
+ controls and gameplay mechanics flawless
+ good duration, replayability (as it is very hard to complete it the first time by solving everything)

- playing for the first time you might not understand exactly what you have to do or how to solve the puzzles, if you have the patience to proceed a bit you will be rewarded though - it could be a bit more beginner friendly
- sometimes finding items needed to solve puzzles is frustrating, they might be far away from the scene or even in a totally different location (item or hint)

one of my favorites adventures of the year, very professional work, highly recommended to those who like adventure and puzzle games in general with a good story

hint: don't forget to hold left mouse button on an object (that you can get) to read its description/name, this is vital for some puzzles
这篇评测是否有价值? 欢乐