Ether One is a first person adventure that deals with the fragility of the human mind. There are two paths in the world you can choose from. At it’s core is a story exploration path free from puzzles where you can unfold the story at your own pace.
Évaluations des utilisateurs : Très positive (139 évaluation(s))
Date de parution: 25 mar 2014

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Acheter Ether One

Acheter Ether One Deluxe Edition

 

Recommandé par les curateurs

"It has a melancholy to it, and a wistfulness that I rarely find in games. They kept it grounded, focusing on the loneliness of memories slipping away."
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13 juin

Ether One Deluxe Edition available now on Steam!



Hey all!

Great news! We now have a Deluxe Edition of Ether One on Steam! A lot of you have been asking about how you can go about upgrading or getting additional content for Ether One and it's (FINALLY!) now available.

There are 2 options for buying the deluxe edition content. Firstly, if you don't already own Ether One then you can buy the full Ether One Deluxe Edition. If you have already purchased Ether One but wish to upgrade to the Deluxe Edition you can do this by buying the Ether One Deluxe Edition Upgrade.

Please note that this is not additional in-game content. The deluxe edition includes the Ether One OST, Comic books and Script along with a few more additional goodies.

Once downloaded you can find the files on your hard drive located:
Steam\steamapps\common\EtherOne\

Thank you all for your continued support and kind emails. It's great to hear all your experiences of playing Ether One and how much you're all enjoying our game - it really means a lot to us that you've taken the time to play Ether One and hopefully the deluxe edition will make it all the more meaningful.

As ever, if you have any queries, be sure to head over to the forums to chat and ask questions. We're on there daily to make sure we're providing support for anyone that needs it.

From all the team, thank you!

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1 mai

Happy May Day! What are your favorite memories from Ether One?



Happy May Day Pinwheelians!

To celebrate we'd love to know everyone's most memorable May 1st experiences in Pinwheel. What did you all enjoy the most about spending time in Pinwheel & Ether One? Were you the type of player to wander through the environment just picking up the narrative? Or did you try to unravel every puzzle in the game? Possibly a mix of both?

Did the story connect with you on an emotional level? Could you relate to the story personally? Has it helped you understand or relate to dementia in any way?

Whatever your thoughts, we'd love you to share them here! :)

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Articles

“The world of Ether One is a superbly detailed and well thought-out place.”
4/5 – Joystiq

“It’s been just two days since I last player Ether One and I’ve not stopped thinking about it since. I thought about it before I went to bed last night, and the night before. I thought about it when I woke up this morning. I thought about it when I had lunch. So far I’ve sunk 12 hours into a game easily completable in four. I’ve not nearly managed to restore all of the projectors. And I've hardly scratched the surface.”
9/10 – Strategy Informer

“Superb: A hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title.”
9/10 – Destructoid

À propos de ce jeu



Ether One is a first person adventure that deals with the fragility of the human mind.

There are two paths in the world you can choose from. At its core is a story exploration path free from puzzles where you can unfold the story at your own pace.

There is also a deeper, more adventurous path in which you can complete complex puzzles to restore life changing events of the patients history in order to help the validation of their life.

Parallel paths make Ether One accessible to a range of skilled players. Invite your friends and family around to pick their brains for help taking on challenging environmental puzzles, or soak in the atmosphere of Pinwheel at leisure. From a young age we enjoyed the first person puzzle games that required you to write cryptic notes on spare pieces of paper to unravel mysteries. Ether One aims to bring back pen and paper puzzle solving, whilst still being accessible and optional for people not wanting to get stuck and frustrated on the harder puzzles.

features

  • First Person Adventure Game.
  • Open narrative exploration in the town of Pinwheel.
  • Optional puzzle solving.
  • Accessible gameplay with additional controller support for players that aren’t as skilled with complex controls.
  • Challenging pen and paper puzzle design you can decrypt at your own pace.

Deluxe Edition




The Ether One Deluxe Edition comes with the Ether One OST, Game Script, & Comics along with a few more goodies. Please note that there is no additional in-game content.

The Ether One Original Soundtrack by Nathaniel-Jorden Apostol features more than 40 minutes of music created exclusively for Ether One. The soundtrack comes with MP3 & FLAC format along with custom artwork for the soundtrack.

MP3 & FLAC format files will be placed in the Ether One folder in the Steam Directory: ...Steam\steamapps\common\EtherOne\Soundtrack

The Ether One game scripts contain all of the spoken dialogue along with some things that got cut from the game. We hope you find it interesting to see how we developed the narrative for Ether One. Please note: These scripts contain spoilers for the game. You may wish to finish Ether One before reading these. We have noted down specifically which game script contain spoilers in the download.

PDF format files will be placed in the Ether One folder in the Steam Directory: ...Steam\steamapps\common\EtherOne\Scripts

The Strange Tale of Byron Spencer was created by Mark Penman & coloured by Andrew Tunney. It provides an alternative fiction for the world of Pinwheel.

PDF format files will be placed in the Ether One folder in the Steam Directory: ...Steam\steamapps\common\EtherOne\Comics

Configuration requise

    Minimum:
    • OS: Windows Vista, 7 or 8
    • Processor: 2.2+ Ghz Dual-Core
    • Memory: 4 GB RAM
    • Graphics: NVIDIA Geforce GTX 460 or equivalent
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    • Additional Notes: Windows XP is not supported for Ether One. Laptop equivalent GPU's struggle in comparison to desktop GPU's.
    Recommended:
    • OS: Windows Vista, 7 or 8
    • Processor: 2.6+ Ghz Dual-Core
    • Memory: 8 GB RAM
    • Graphics: NVIDIA Geforce GTX 560 or equivalent
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    • Additional Notes: Windows XP is not supported for Ether One. Laptop equivalent GPU's struggle in comparison to desktop GPU's.
Évaluations intéressantes des utilisateurs
5 personne(s) sur 8 (63%) ont trouvé cette évaluation utile
9.9 heures en tout
Ayant Kickstarter le jeu, j'attendais avec impatience cette version Alpha limitée au mode Sandbox mais qui permet tout de même d'entrevoir un potentiel immense et qui risque encore de s'améliorer en fonction de nos retours.

Le jeu ne vous permet pas encore de changer les touches (peut-être dans un fichier ini quelque part mais je n'ai pas encore bien cherché), on peut heureusement invertir les axes X et Y ce qui me ravi étant fan de l'inversion de l'axe Y depuis Quake. Le jeu rame joliment en mode Ultra sur une bonne configuration (X51 avec i7, 16 Go de ram et Nvidia 760) mais il tourne tout de même convenablement et sans réelle gêne pour ce genre de jeu. Je me doute qu'il sera bien plus fluide en version finale et qu'il n'y a aucune raison de s'inquiéter à ce niveau là.

On se retrouve donc dans la nature la plus magistrale qui soit entouré(e) d'une faune et d'une flore typique des grands pays froids du Nord (cerfs et loups pour ne pas les nommer) avec un sac à dos et quelques vêtements pour survivre dans cet environnement certes majestueux mais mortel. Les développeurs ne plaisantent pas lorsqu'ils nous demandent combien de temps on parviendra à survivre dans ce nouveau monde, les dangers sont multiples et nos conditions de survie nous obligeront à explorer les environs et à découvrir des objets du quotidien mais qui dans ce contexte auront une toute autre signification que dans la vie réelle. Chaque barre céréalière fera notre bonheur, chaque canette de SODA nous remplira de joie et c'est avec une certaine tristesse que l'on cassera son ouvre boite, instrument magique de ce type de jeu.

Plus on fera quelque chose et meilleur on sera pour le refaire plus tard, on est pas tout à fait dans un système de skills mais on s'en rapproche, il faudra s'entrainer pour devenir meilleur et moins rater son départ de feu par exemple. On trouvera également de nombreux objets qui nous permettront de survivre comme des vêtements chauds, du tissu pour faire des bandages ou un kit couture vital pour notre survie. Le jeu nous permet également de trouver des armes à feu afin de chasser mais les munitions seront rares et précieuses. L'eau est importante car on pourra en obtenir en utilisant de la neige qu'il faudra faire bouillir afin qu'elle devienne potable, il faudra dès lors trouver un réchaud et du bois ainsi que des allumettes.

Vous l'avez compris, ce jeu nous met dans la peau d'un survivant et il faudra parfaitement gérer son inventaire, sa chaleur corporelle et ses victuailles pour espérer survivre un jour de plus. Le climat est d'ailleurs très important dans le jeu, il faudra s'abriter en plein blizzard ou retourner de temps en temps dans un endroit sur le soir pour éviter de se faire dévorer par les loups. Sachez que vous pouvez vous défendre mais il vous faudra de quoi vous soigner et surtout éviter une infection qui entrainerait votre mort si elle n'est pas soignée à temps.

En l'état, le jeu est vraiment excellent et il permet vraiment de s'amuser grâce son excellente rejouabilité et malgré le fait que la carte est identique à chaque partie. Heureusement, on apparait jamais au même endroit ce qui vous obligera à retrouver votre chemin à vos risques et périls. Il n'y a plus qu'à espérer que le développement nous octrois de belles mises à jour pour profiter au maximum de ce joyau qui ne demande qu'à être poli suite à nos retours constructifs. Je suis époustouflé par le potentiel de ce The Long Dark et je retourne de ce pas me geler dans ce grand froid austère et hostile mais ô combien attractif et captivant, vivement la suite! Si vous aimez les jeux de survie sans zombies et sans autre joueur qui vous snipera de 2 kilomètres alors que vous vous êtes cassé une jambe en descendant d'une échelle, ce jeu est fait pour vous.

http://youtu.be/Oa9PAEHzP0U
Posté le : 29 juin
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22 personne(s) sur 23 (96%) ont trouvé cette évaluation utile
56.1 heures en tout
I just finished Ether One. It's a brilliant game with an exceptional story. It reminds me of the Adventure games of yore where it is best to take notes, make maps, draw diagrams and exam everything. I took my time and I worked on a section at a time trying to complete it before moving on. The puzzles can be challenging, but your note taking efforts will greatly help. This also comes in mighty helpful when it is necessary to go back into an area. These efforts will help to complete the game as it should be completed and the rewards for doing so are three-fold. The story is in-depth with a lot of substance. It's also a teaching experience. I finished with tears in my eyes, a filled heart and a mind enveloped in wonderment. This is, by far, one of the best games i have ever played. Outstanding !!
Posté le : 3 juillet
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9 personne(s) sur 10 (90%) ont trouvé cette évaluation utile
10.1 heures en tout
let me begin with the nutshell version of this review: Ether One will give back to you, threefold, whatever you put into it. if you take your time with this game and immerse yourself entirely in the story, the ending will likely bring you to tears. if not, you have missed out on a wonderful opportunity to have your heartstrings tugged at.

Ether One is gorgeous in a thousand different ways, and although it isn't exactly a next-gen game, White Paper Games has managed to bring some incredible ideas into play. some of these worked and some of these did not, but the overall impact of the game is a positive one, bittersweet-ness included.

i'll begin with what worked: the graphics had an almost Walking Dead kind of feel to them, and when coupled with the MASTERFUL ambience and audio of the game, the effect was honestly enchanting. i was concerned at first when I saw the "horror" tag but, although the game both deals with and alludes to very serious tragedies, it could hardly be called a horror game. when putting enough effort in, your input is rewarded in a way that truly feels satisfying, as more pieces of the story come together whenever you complete a specific task.

another aspect of this game i enjoyed (albeit reluctantly, at first) was the kind of real-world puzzle-solving i've only ever experienced in Amnesia (i can't attest to the rarity of it; i only mean to say that i'm newer to exploration games). recreating the life and times of Pinwheel -- even something as simple as putting coffee on someone's desk -- is something i'll have a hard time forgetting, because nearly every puzzle was so meaningful in and of itself.

the "inventory" system was also one that was a pleasantly odd choice: instead of having a "bag" or "backpack", the player will be able to physically store items on shelves in a small room you can instantly transport yourself to and from. this, although seeming to be inconvenient at first, really serves as a 'centering' place, and allows the objects you pick up to really and truly seem like objects of interest and not just flat tools you equip and never see again. you have the ability to misplace things (if you're stupid, like me), which really does add to the immersion, as odd as that sounds.

now, onto the more negative aspects:

i may just be inexperienced with these kinds of games, but the puzzles ended up being relatively difficult at times. keep in mind that the core of the game doesn't necessarily involve puzzles as much as the "projector side quest" does, but i was dead set on trying to get as many as i could and, therefore, did a number on myself trying to solve a thousand puzzles.

my favourite area, the harbor, was followed by my LEAST FAVOURITE EVER area, the industrial area.

hear me out when i say i LOVED this game, but i HATED the industrial area. this is probably a highly personal issue, but i got lost ALL THE ♥♥♥♥IN TIME and i ended up getting frustrated to the point where i had to go have a snack to calm down.

granted, this frustration made it slightly more worth it in the end, but i think the layout of the area was confusing with no real signs pointing anywhere or telling anyone what to do. although this contributes heavily to the realism -- you must solve puzzles as you would in real life, which is one of this game's shining points -- it ended up being very difficult, at least for me. it was something that held such promise and followed through with a lot of it, but ended up causing a lot of frustration that pulled away from the depth of the immersion -- and the deeper you are, the more annoying it is to have to come up for air.

another issue i found was actually a result of this realism: the game does not always react so realistically. moving through water has no effect (no ripples), you cannot just place things down on the floor or on a table -- in fact, if you pick something up and decide to hold onto it, you can only put it down in PLACE of another item you pick up, or on one of the surfaces in your "home base", or scattered sparsely across the maps. some items -- we'll say a bottle of beer, for example -- can be picked up, and others are just textures in the background. this is also quite frustrating, because when you feel like everything in the world is so real, it's jarring to be unable to touch something or move somewhere.

in spite of these issues, however, Ether One is a gem of an indie game. the story is rich and compelling, unfolding itself deliciously slowly as you learn to love the characters within, the environment feels real, even without next-gen graphics -- i wanted to walk through the forests of Pinwheel more times than i could count, and if i had been able to open the fridges and see some fresh food in there, i would've wanted to live in this world forever. this game took the hours i invested into it and rewarded me with a subtle, sweet, and heart-wrenching conclusion -- it made me cry, and i'm glad it did.

an easy 8-8.5/10.

if you have some time on your hands, some patience, and a penchant for the enchanting and bittersweet, this is absolutely a game to pick up.
Posté le : 24 juin
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6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
13.0 heures en tout
Fantastic Game. Touching story and very well built game.
The puzzles really take some time to figure out, but you get out what you put in!
This game really doesn't hold your hand and it's down to you how you play
Posté le : 27 avril
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7 personne(s) sur 9 (78%) ont trouvé cette évaluation utile
10.6 heures en tout
9/10

+ very nice presentation, art is awesome, runs great on max settings
+ nice music, good voice acting
+ point and click adventure game with some very hard puzzles, that are not essentially needed to proceed, meaning you can just explore the environment and complete the story without solving almost any puzzle. this is NOT recommendded - the puzzles are extremely well designed, they are mostly about reconstructing a memory by reading and finding relevant items, cracking safes etc. - great idea about moving between the 2 worlds of the game and storing items or reading the important documents you found so far
+ complex story, emotional at times , with some horror elements, very interesting though you will want to see what happens
+ controls and gameplay mechanics flawless
+ good duration, replayability (as it is very hard to complete it the first time by solving everything)

- playing for the first time you might not understand exactly what you have to do or how to solve the puzzles, if you have the patience to proceed a bit you will be rewarded though - it could be a bit more beginner friendly
- sometimes finding items needed to solve puzzles is frustrating, they might be far away from the scene or even in a totally different location (item or hint)

one of my favorites adventures of the year, very professional work, highly recommended to those who like adventure and puzzle games in general with a good story
Posté le : 15 octobre
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13 personne(s) sur 14 (93%) ont trouvé cette évaluation utile
5.1 heures en tout
C’est un bon jour pour les amateurs de jeux d’aventure avec la sortie sur Steam, GOG et Humble du premier jeu du studio britannique White Paper Games : Ether One.

Dans un futur proche, des scientifiques sont en voie de trouver un moyen de guérir les patients atteints de démence. Pour cela, certaines personnes dotée de capacités spéciales, appelées les restaurateurs (aucun rapport avec les restaurants), vont explorer les souvenirs des malades grace à une sorte de casque de réalité virtuelle.

Lire la suite sur Sprites
Posté le : 6 avril
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