Deep underground lies a reminder of Boarkind’s darkest hours. All it takes is one little boar to dig it back up. A block puzzler with an exploratory twist, Full Bore throws the player into an open world of crumbling mines, arcane ruins, and technological wonders with only curiosity to lead the way.
Valutazione degli utenti: Molto positiva (110 recensioni) - 110 recensioni degli utenti (81%) per questo gioco sono positive.
Data di rilascio: 6 mag 2014

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Acquista Full Bore



“There may be a hundred indie puzzlers that look a bit like it, but Full Bore is in a much weightier class of its own.”

“There is no stress and no exaggerated expectations, and that's why you'll be gently pulled into its mysteries until you can't put it down.”
Gamereactor Denmark

Informazioni sul gioco

Deep underground lies a reminder of Boarkind’s darkest hours. All it takes is one little boar to dig it back up.

Harkening back to the NES era, Full Bore is an open-world puzzle game that leaves you to your own devices. With curiosity as your only guide, you will figure out how the blocks around you behave, delve deeper into a strange underground, and eventually piece together the story of a world transfigured.

Full Bore debuts a unique lighting engine that creates rich, atmospheric environments out of its old-school pixel art. Combined with our original bluesy soundtrack, you will soon find yourself immersed in Full Bore's mines, temples, scrapyards, lava tubes, inexplicable lakes and/or mysterious laboratories.

With over 150 areas, no single intended path and secrets everywhere, Full Bore gives you a world in which you can always find something new (until you find everything)

New on Steam

Full Bore is digging its way to Steam for the first time in May, featuring both Part 1: The First Dig, and the never-before-played Part 2: Into Hard Earth. Of course we're also bringing you some really boaring Trading Cards (see what we did there?), Achievements and more. Can you dig it? Great! More puns!


  • Be a pig.* Dig. *You're actually a boar, but that doesn't rhyme with dig.
  • Explore at your own pace as you learn how you can interact with the blocks around you
  • Focus on puzzle-solving and exploration, not conflict.
  • Play as either Frederick the boar or Hildi the sow
  • Original glitch/blues soundtrack gets you in the mood to dig

Requisiti di sistema

SteamOS + Linux
    • OS: Windows XP
    • Processor: 1.8 GHz
    • Memory: 500 MB RAM
    • Graphics: GeForce 7600 or equivalent
    • DirectX: Version 9.0c
    • Storage: 300 MB available space
    • OS: Windows 7 or later
    • Processor: 2.4 GHz
    • Memory: 1 GB RAM
    • Graphics: GeForce 240 or equivalent
    • DirectX: Version 9.0c
    • Storage: 300 MB available space
    • OS: Ubuntu 12.04 or later
    • Processor: 1.8 GHz
    • Memory: 500 MB RAM
    • Graphics: GeForce 7600 or equivalent
    • Storage: 300 MB available space
    • OS: Ubuntu 12.04 or later
    • Processor: 2.4 GHz
    • Memory: 1 GB RAM
    • Graphics: GeForce 240 or equivalent
    • Storage: 300 MB available space
Recensioni utili
8 persone su 11 (73%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
1.6 ore in totale
Pubblicata: 22 settembre 2015
I don't particularly enjoy giving this game a bad review, because it's evident so much effort went into it. But...

"Full Bore" is an open-world 2D puzzle-platformer where you assume the role of a boar that has to, well, bore around. There's no intro, you're just thrown into an adventure where you gradually discover the story as you explore. The game doesn't hold your hand. Beside the most basic of commands, you're given no explanations or hints, but are instead left to figure it all out for yourself. The visuals and audio are likewise very nice.

However... the game was simply... boring. The core gameplay consists of digging through the Earth, solving a series of block puzzles in order to progress and collect gems. Each puzzle is solvable as soon as you chance upon it, and there are no hidden abilities, or power-ups, or unlockables of any kind. Your only ability is a time-rewind function, which is really just an implementation of an undo button. You can't run out of the rewind power, like with the sands of time in "Prince of Persia", for example. Not even enemies exist here, not in the usual form, at least. In "Full Bore" you just kind of go, and dig.

So, why explore the world and solve puzzles as all? To collect gems and unravel the story. The story, while certainly promising, isn't THAT good. The gems themselves don't seem to give you anything tangible other than the satisfaction of having collected them. The visuals get a bit confusing here. Because of the 2D sometimes it's hard to distinguish what's the foreground and what's the background. With some timed puzzles and/or mini-games, it'll be a source of frustration.

In the end, whether you like or dislike "Full Bore" all boils down to the the question of how much do you like puzzles for the sake of puzzles?

Personally, I'm not much of a fan. If you're different in that regard, then "Full Bore" should be a no-brainer.
Questa recensione ti è stata utile? No Divertente
4 persone su 4 (100%) hanno trovato questa recensione utile
33.2 ore in totale
Pubblicata: 6 gennaio
Highly recommend this game. I enjoyed the puzzles, and the unfolding story. Reminds me of Toki Tori 2+ (though more similar graphics to the original toki tori), another game I have sunk many hours into.

Initial gameplay can be a bit confusing - while the controls are easy and the puzzles are easy enough initially, growing in difficulty as you progress - the open worldness of the map tends to make you feel rather lost. If you can ignore the fact your digging randomly deeper into the unknown without a clue as to where you are heading, you eventually gain your bearings and the navigation isn't too bad after that. There is a teleport feature to help you get back to previous explored regions as well, which comes in handy when you are going back to solve those puzzles you couldn't figure out first time.

The simple story of gathering gems and rescuing the miners can be done very fast avoiding most maps areas and puzzles but you can go back to regions and complete afterwards, with new conversations and a more complete ending (roll the credits a second time when you are done).

Only complaint are the two 'boss' type levels. There is one race which takes quite a bit of skill to win (though you don't need to win for storyline), and the 'dark sun' level which is frustratingly difficult and requires a bit of rewinding to get it done. Also didn't feel the game was complete until I had managed this though, as it gave the full ending. Felt out of place with the rest of the puzzles you could stop and think about, rather than dashing around unable to stay still for more than 2 seconds!

So anyone buying needs to be aware there is a high-speed element to the game, but mostly just logical puzzle solving that's heaps of fun! Almost didn't finish the boss levels, but with some determination I managed and was def worth it :)
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
14.6 ore in totale
Pubblicata: 19 dicembre 2015
I played the first part of the game outside Steam.

The art design is overall good, picturing several distincted stages.

Music is not bad. At least there is no music spoiling the atmosphere in game.

The open world greatly resemble that in Fez with a detailed navigation system. No worry about missing any one of the numerous mysteries in game.

The game machanism is innovative, combining platform and box puzzle, and it is really really well implemented. I would say that all the puzzles in game are well designed, whose quality doesn't drop over the large quantity.

The open world map may first seem scattered, there is actually clear and careful arrangement in it. Teleports are few but can be easily accessed, which can be a great assistance in the huge open world. Finding hidden paths is of great challenge and fun.

Storyline is plotted by message pieces scattered around the world. As you exploring the world you gradually unveil the history of the world, intriguing and humorous enough. And there is also a history viewing system, helping you arrange the whole story. So considerate.

May not as good as Braid or Fez, but it is definitely a must play game for the lovers in puzzle platform games. Definitely worth it.
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
8.1 ore in totale
Pubblicata: 26 luglio 2015
Adoro questo gioco, è semplicemente fantastico!

Grafica: 9/10 A parer mio potevano evitare di fare un gioco in pixel-art come tanti altri, gli sviluppatori dovrebbero capire che non tutti i giochi stanno bene con la pixel-art, forse era proprio per quello che dai video lo sottovalutavo, ma rimane comunque bellissima.
Gameplay: 9.5/10 Unico difetto? All'inizio i controlli potrebbero non essere il massimo della semplicità, ma per il resto è praticamente perfetto, ed è sicuramente il punto di forza di questo gioco.
Audio/OST: 8.5/10 La musica mi è piaciuta molto e l'audio va più che bene per questo gioco. Forse avrebbero potuto fare di più? Forse, ma il comparto audio rimane più che buono.

Non pensavo sarebbe stato così interessante come gioco, ma già solo per i personaggi lo definirei un must, sono troppo simpatici e mi piacciono molto. Se vi interessa il genere ve lo consiglio assolutamente.

Questa recensione ti è stata utile? No Divertente
63 persone su 71 (89%) hanno trovato questa recensione utile
60.7 ore in totale
Pubblicata: 2 maggio 2014
There are box-moving puzzles out there and then there is FullBore...

I hope I won't sound very biased saying that FullBore stands a bit aside from most of such games. Granted, it did not invent absolute novelty in the old genre. Instead, it used a different approach to it. There is a quote floating out there, "metroidvania with boars". I guess you can say so, because FB features a lot of exploration aspects and freedom of movement. And more than that, a lot of puzzles with less platforming. You aren't forced to solve them (many of them are optional), but the way these placed and designed - simply attracts you like a butterfly to the light. What could be hard in simple box moving and dirt digging..?

Don't even get me started on puzzles, these are simply fantastic. They make so much sense that by the end of figuring out another one you will feel like a pure genius. They deliver insane amount of feel of accomplishment. Soon you will realize it is not about the gem or a secret you want to get or discover, it is about solving the damn puzzle that taunts you. And the most interesting part is that none of the puzzles require from you any special ability or an item - it is all knowledge and experience. The way blocks and boxes work or interact with each other and your understanding of this mechanism is the key to solve all the puzzles.

But hey, a fun gameplay is not the only thing FullBore can be proud of. Quite lovely and pretty 2D graphics with awesome lighting and "fake" 3D effect will catch your attention at once. They fit the game surprisingly well, just like an amazing soundtrack by "The Adjective Plural Noun". But this is something you'd better to experience yourself, rather then read about in in a sloppy review.

Long story short - FullBore was quite pleasant surprise of 2013 for me (The First Dig, part 1 of the game, was released earlier; Steam version features full game). It came out of nowhere and since then I fell in love with it. Really, how could you not love these adorable little boars?

You won't get bored with Full Bore.
Questa recensione ti è stata utile? No Divertente