The first hi-res 2D fighter from the creators of the Guilty Gear series! BlazBlue is a traditional 2D fighter where two characters participate in a duel.
사용자 평가:
Overall:
매우 긍정적 (평가 1,515 개) - 이 게임에 대한 사용자 평가 1,515개 중 87% 가 긍정적입니다.
출시 날짜: 2014년 2월 13일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

BlazBlue: Calamity Trigger 구매

 

평가

““...awesome characters, stunning backgrounds, sweet music, tons of unlockables and -- most importantly -- enjoyable fighting...””
95 – IGN

특전



총 42곡의 환상적인 음악으로 구성된 CD 두 장 분량의 오리지널 사운드트랙!
설치 경로: ...\Steam\SteamApps\common\BlazBlue Calamity Trigger\Digital Extras\Soundtrack

게임에 대해

길티기어 시리즈 제작진의 초호화 2D 격투 게임! 블레이블루는 두 캐릭터가 서로 상대방과 대전하는 전통적인 2D 격투 게임이다. 대전 격투 게임의 한계를 넘어선 압도적인 게임성은 물론, 초호화 성우진과 매력적인 12명의 캐릭터들이 만들어내는 30개 이상의 시나리오는 오리지널 스토리 모드를 통해 플레이어에게 한 편의 정교한 드라마를 선사한다.

게임의 스토리는 막강한 의회의 대립과 파괴에 대한 이야기를 다룬다. 비공식적으로 "라이브러리"라고 불리는 이 의회는 한 때 인류를 멸망으로부터 구했던 거대한 힘을 소유하여 인류를 탄압하고 있다. 한 라운드는 "레벨"이라고 하고 각 매치는 1에서 5회의 레벨로 이루어 진다. 플레이어는 다양한 공격을 통해 상대방의 체력을 고갈시켜 무력화 시키거나 시간이 종료될 때 상대방보다 많은 체력을 소유하고 있어야 한다. 각 캐릭터는 강, 중, 약의 공격 스킬을 갖고 있으며, 각각 특유의 기술인 드라이브 어택을 사용할 수 있다.

주요 게임 특징
  • 12명의 독특한 캐릭터! - 현상 수배범 되어버린 라그나, 번개같이 빠른 타오카카, 강력한 파워를 지닌 테이거 등 자신만의 격투 스타일을 대표하는 캐릭터를 선택할 수 있다.
  • 승리를 위한 드라이브! - 각 캐릭터마다 특유의 드라이브 어택을 사용하여 상대방을 제압할 수 있다. 캐릭터의 능력에 따라 바람, 얼음을 조종하거나 생명력을 흡수할 수도 있다.
  • 하이퀄리티 3D 배경과 어우러진 아름다운 2D 스프라이트로 구현된 미려한 연출!
  • 다양한 모드 - 아케이드, VS, 스코어 어택, 트레이닝, 각 캐릭터의 배경을 알 수 있는 오리지널 스토리 모드.
  • 보너스 컨텐츠 - 총 42곡으로 구성된 CD 2장 분량의 오리지널 사운드트랙!

시스템 요구 사항

    최소:
    • 운영체제: Windows XP (32 bit)
    • 프로세서: Intel Core2 Duo
    • 메모리: 2 GB RAM
    • 그래픽: nVidia Geforce 7900 / AMD Radeon X1900
    • DirectX: 버전 9.0c
    • 저장공간: 10 GB 사용 가능 공간
    • 사운드카드: Direct Sound
    권장:
    • 운영체제: Windows 7 / Vista / 8
    • 프로세서: Intel Core i5 / i7
    • 메모리: 4 GB RAM
    • 그래픽: nVidia Geforce 8800 / AMD Radeon HD3700
    • DirectX: 버전 9.0c
    • 저장공간: 10 GB 사용 가능 공간
    • 사운드카드: Direct Sound
유용한 고객 평가
1명 중 1명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
4.6 시간 기록
게시 일시: 2016년 3월 19일
非常有意思的!
이 평가가 유용한가요? 아니요 재미있음
5명 중 3명(60%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
1.0 시간 기록
게시 일시: 2016년 2월 22일
재밌음. 그뿐임.
이 평가가 유용한가요? 아니요 재미있음
69명 중 50명(72%)이 이 평가가 유용하다고 함
31명이 이 평가가 재미있다고 함
24.2 시간 기록
게시 일시: 2015년 12월 30일
Is It Really Incest If They're Actually Clones Or Whatever?
- An Official Waffle King Review

~Find more here.

Japan sure has a thing for over the top, complicated, overwritten stories. Those crazy Japs just gotta overachieve in everything. They count better, they're better at playing music, and of course they can write a stupidly insane story that's complex as ♥♥♥♥.


But of course, the Japanese are also really weird. I mean, that's just how they are. It's in their culture. Like how each American is born with a gun clutched lovingly in their little baby arms.


When all of the weird Japanese things come together to become an overwritten fighting game, what do we get? Blazblue.


Originally in arcades, because Japan still has those, and later released on Xbox 360, PS3, PSP, and PC, Blazblue is the weird mix of fast-paced fighting and visual novel. The spiritual successor to Guilty Gear, Blazblue thrives on super complex mechanics and diverse, well-designed characters.


This game's got everything, man. Incest, half-squirrel amine girls in schoolgirl outfits, cats that are actually biological weapons with ♥♥♥♥, cats that are actually cats but they have sex with humans to create magical hybrid people, a milf with big ♥♥♥♥ and a tentacle fetish, a playable blob of tentacles, and a little girl that's actually a million year old vampire so she's actually completely legal.


Yeah, she's like 7, but go right ahead. She's a vampire, it's okay. She's in elementary school, she's still learning basic math but she sucks blood so shove your ♥♥♥♥ in her. It's all cool, she's actually a million year old vampire. It's alright dude. Your Honor, I'm sorry, I just, I thought she was a vampire. So I'm free to go?


Aside from being kinda creepy and fetish fuel on a whole lot of levels, Blazblue is a hell of a fighting game. By far one of the best I've played, despite having a smaller roster than most popular fighting games. Fast-paced, easy, and fun to just play. But its mechanics go super in-depth, and you can pull off some sick-♥♥♥ combos if you actually know what you're doing and you're not just mashing buttons randomly.


There's only 12 characters to play as, but each one plays vastly different from the next. They each have their own sort of gimmick, a play-style that fits their personality and sets them apart from the other characters.


For example, Big Sword Main Character is a gruff dickbag, and his weapon drains his health when he goes into super mode, so his play-style is very quick, brute force, and heavy hitting. He recovers health whenever his sword hits, so ideally you'd go into super mode and blitz your enemy with a bunch of heavy sword attacks to keep your health up and their health down.


Other characters are similar. Preschool jailbait vampire is kind of an upper-class ♥♥♥♥♥, you know, she brings Lunchables to school. So she doesn't want to get her hands dirty in the sandbox. Her moves are generally ranged, and involve letting loose little minion-type projectiles to whale on you while she just sits there sipping her Caprisun like the ♥♥♥♥♥ she is.


It's almost like, instead of just making a bunch of balanced, basic characters and maybe one with an unfair gimmick, they just gave every character an unfair gimmick. Everyone is overpowered. You can't ♥♥♥♥♥ about people playing one character because he's totally OP and impossible to beat, every character is pretty much that if played competently.


I'm a robot with ♥♥♥♥ that can spawn magic swords out of nowhere? You're a blob of tentacles that moves in insane ways, gets crazy airtime, and can get 100+ combos with ease. I can freeze you solid? You're actually two characters being controlled by one. It's all fair, mang.


Blazblue just manages to appeal to everything I like in fighting games. The artwork is gorgeous, the soundtrack is super kickass, the spritework and animation is smooth and visually pleasing, and it's just satisfying to watch and play. Combos are fun to execute, and you can finish with some badass super moves.


But there's more to Blazblue than just ♥♥♥♥ and big swords. There's a Story Mode, which plays like a visual novel with some occasional fighting mixed in.


Really, just a little fighting. Not too much. Like, maybe a round every couple paragraphs. No big deal, don't worry about getting your reading interrupted.


There's a lot of story. A lot of ♥♥♥♥ing story. Like it's literally a book, it's a ♥♥♥♥ing book inside of a fighting game. It's a good book, don't get me wrong. Very nicely written. Compelling story and characters. But it's a ♥♥♥♥ing book. Each character has their own story to play through, detailing their intricate back-story and where they fit in with the Blazblue mythos.


Their stories are at the very least interactive. You'll be offered a choice now and then. This path or that path. Fight this guy or don't. And choosing different paths will allow you to see more of each character and their story.


I personally thought it worked, the writing is excellent and even witty at times. Lots of humor injected in here and there. Sometimes even entire story paths will be humor-oriented. The game takes itself seriously, but not too seriously. It's aware of how stupid it is at times, and it embraces that.


Some story paths are actually hidden behind losing matches too, or winning matches with a finisher move. Which is nice, you know, having extra story. Unfortunately, losing matches is required for 100% completion. You'll need to play every story chapter twice at the very least, once to win and once to lose if you intend to get 100% and finish the game. Which is, you know, kinda ♥♥♥♥♥♥♥t. Sometimes the dialogue isn't even anything valuable or interesting, sometimes it's just "oh no I'm dead" and then the Game Over screen. Why the hell does that take up a precious 10% of my 100%? That's ♥♥♥♥ing stupid, dude.


If the story is your thing, there's a whole game worth of story here for you. There's literally a humorous little side story purely for the sake of trying to explain the batshit crazy story in an easier to grasp way. It can be a hassle, but there's so much for you to sink your teeth into. It's the kind of writing where you can tell it's definitely going somewhere, and there's a lot more planned in the mythos to flesh out, so you kind of have to analyze every little tidbit they share to try and figure out what's actually going on.


If the fighting is more your thing, the standard Arcade mode will feature plenty of that, along with the basic structure of a story. So you can kind of figure out what's going on just by playing that also, though not to the same degree.


As far as fighting games go, it's a fantastic story. It's not "an evil organization is having a fighting tournament for like the fifth consecutive time, literally, and they're secretly doing some kind of evil science project at the same time as everyone is fighting". There's much more substance to the plot.


For a fighting game, there's a lot here and yet there isn't at the same time. There aren't 50+ characters with customizable movesets out of the box or anything like that. It's definitely a smaller title. But the amount of effort put into the world of Blazblue is clearly double that of an ordinary fighting game. It's definitely a must-play for any fighting game aficionado at the very least.


Its charming cast of characters and overly complex writing and world won me over. I loved every second with Blazblue. It's definitely worth checking out just on its writing alone.


And if nothing else, hey, if you don't like fighting games or reading, like any amine game there's always some pretty pictures to jack off to in here.
이 평가가 유용한가요? 아니요 재미있음
22명 중 21명(95%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
5.0 시간 기록
게시 일시: 2015년 12월 30일
Great graphics and music, really good controls - special moves require precision. (Many times more precise than Street Fighter.)

Large and varied roster - some one for everyone.

Lengthy story mode - pure anime. (That's both a good and a bad thing.)

Great value price - still worth a look even though the sequel is also available.

Thumbs up!
이 평가가 유용한가요? 아니요 재미있음
8명 중 7명(88%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
0.7 시간 기록
게시 일시: 2016년 3월 28일
After playing Continuum Shift for a long time, I decided to take a step back and give the original game a try. All I can say is, I hope you didn't get too attached to stylish mode. Other than that, is has a slightly smaller roster than the later 2 (4 in a way) games, as to be expected. The music has that j-pop rock mixure and is amazing. When this is on sale, I reccomend giving it a shot, but do know that there is no netplay.

I also strongly advise you have a controller or fight stick handy, you don't want to play this with a keyboard.
unless you're a sadist
이 평가가 유용한가요? 아니요 재미있음