The first hi-res 2D fighter from the creators of the Guilty Gear series! BlazBlue is a traditional 2D fighter where two characters participate in a duel.
发行日期: 2014年2月13日

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购买 BlazBlue: Calamity Trigger

 

由鉴赏家推荐

"One of few ways to show support for Arc System Works fighters on Steam. An outdated version lacking netplay, I can only recommend it for the story mode."

评测

“...awesome characters, stunning backgrounds, sweet music, tons of unlockables and -- most importantly -- enjoyable fighting...”
95 – IGN

特惠



2 CD's worth of OST included with a total of 42 fantastic music!
The Original Soundtrack will be placed in your Steam folder: ...\Steam\SteamApps\common\BlazBlue Calamity Trigger\Digital Extras\Soundtrack

关于这款游戏

The first hi-res 2D fighter from the creators of the Guilty Gear series! BlazBlue is a traditional 2D fighter where two characters participate in a duel. The story of the game involves dissent and destruction among a powerful council, known unofficially as "the Library," which controls a great power that once saved humanity, but which now wields its power in protective, some say repressive, ways.

A round is called a "rebel" and one match can consist of one to five "rebels". To win a round, one player must either incapacitate the other by inflicting damage through various attacks to reduce their opponent's health to zero or by having more remaining health than their opponent after the clock runs out. Every character has a weak, medium and strong attack. Also every ones has a "unique" technique, called a Drive attack, which is different for each character.

Key Features
  • 12 unique batants to choose from! - Choose a character that represents your own fighting style like the lightning-fast Taokaka or the wickedly powerful Tager.
  • Drive your way to victory! - Use the unique Drive Attacks specific to each character to decimate your opponent. Depending on the character control the elements like wind and ice or even absorb the life force from your opponents.
  • Experience the beauty of high-resolution hand-drawn sprites on 3D backgrounds all in glorious high-definition.
  • Various modes - Arcade, Versus, Score Attack, Training, Gallery and a pletely fleshed-out Story Mode that tells the tales of each character.
  • Bonus Contents - 2 CD's worth of OST included with a total of 42 music!

系统需求

    Minimum:
    • OS: Windows 7 / 8 / 8.1
    • Processor: Intel Core2 Duo
    • Memory: 2 GB RAM
    • Graphics: nVidia Geforce 7900 / AMD Radeon X1900
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: Direct Sound
    Recommended:
    • OS: Windows 7 / Vista
    • Processor: Intel Core i5 / i7
    • Memory: 4 GB RAM
    • Graphics: nVidia Geforce 8800 / AMD Radeon HD3700
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: Direct Sound
有价值的用户评测
11 人中有 10 人(91%)觉得这篇评测有价值
6.7 小时(记录在案的)
发布于:2014年11月8日
ARC又来炒冷饭了,CS和CP都不出,反而拿旧作CT先发,而且作为一款格斗竟然没有网战系统,这是在逗我吗?
当然苍翼默示录系列作为一段经典格斗,游戏性,人设还有BGM肯定没啥挑剔的,新加的剧情也比较好评。5/10吧,没网战太拖分。
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8 人中有 7 人(88%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2.3 小时(记录在案的)
发布于:2014年12月4日
没有线上对战,不能识别pc用摇杆
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5 人中有 5 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
4.1 小时(记录在案的)
发布于:3月13日
游戏内可以调繁中
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4 人中有 4 人(100%)觉得这篇评测有价值
3.6 小时(记录在案的)
发布于:2014年11月17日
听说这款游戏是PSP移植过来的....不得不吐槽游戏的键位设置,显得连击技和必杀技相当无脑,当然换成手柄的话可能会好很多....画风和人设是日系游戏的强项自然不用说,cg也还可以,对得起它的价格了
顺便一说妹子背景各种不错,不买买买能忍?!韩国的那个零售网站大概只要10腿,又进过包还是非常容易收到的~
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3 人中有 3 人(100%)觉得这篇评测有价值
4.4 小时(记录在案的)
发布于:2月23日
奔着剧情去的,可惜不是老玩家的话对剧情的理解上会有很大障碍
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3 人中有 3 人(100%)觉得这篇评测有价值
2.9 小时(记录在案的)
发布于:3月7日
GOG版本免费玩了40多小时,终于在steam上完成了存档转换。
苍翼默示录系列是我非常喜欢的格斗类游戏,在PS平台全收集了。
从人物设计,CV配置,背景画风到有趣的故事模式。BlazBlue是日式2D卡通格斗的经典作品,和KOF|的手感无法相提并论,但是作为休闲模式还是可以随意玩玩的。本地联机玩玩还是可以看的。(KOF13在steam上网络联机的信号太差了)
Fans向评分8/10
现在看来画质可能不太好,而且有些连招发起来好蛋碎。。。。
但是————喜欢二次元格斗的,推荐!
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5 人中有 4 人(80%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
3.1 小时(记录在案的)
发布于:2014年10月19日
这个很多细节做的比psp好,我玩过psp版,但是pc版的内容好像少了很多。
但是对于我来说还是值得原价购入的游戏。小兔子萌萌达(//////)
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4 人中有 3 人(75%)觉得这篇评测有价值
3.0 小时(记录在案的)
发布于:3月21日
本作诞生在GG出不了新作的真空期,各方面都有很重的GG的影子,但在当时还算亮眼。
记得有一阵特苏植田佳奈大小姐,不过后来这系列在中二和废萌的道路上渐行渐远,甚至还带坏了本家的GGXrd,逐渐也就没什么爱了。

PS.我这份是壕送的,自己玩的话这版本太老了基本没有入的必要= =
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6 人中有 4 人(67%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
4.2 小时(记录在案的)
发布于:2014年10月19日
在一个韩国网站 6块钱买的,很值了,爽快的游戏,招数也很多,总之相当不错~
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1 人中有 1 人(100%)觉得这篇评测有价值
1.2 小时(记录在案的)
发布于:2月27日
超赞的格斗游戏,没有网战是硬伤,不过对我这样的手残而言就算有网战也是被惨虐所以无所谓啦~
剧情不错,各种分支有种gal的感觉,姬樣甚萌,taokaka也是萌的不行。剧情模式基本上是随便搓就可以轻松过的。
作为一个手残也能尽情享受的格斗游戏,原价购入也是物有所值的哟
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1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.1 小时(记录在案的)
发布于:3月20日
本来对这个游戏满怀期待,8G容量估计肯定不错,结果进去感觉画面颗粒感严重,人物动作僵硬,唉唉,无爱,唯一一个优点就是自带繁中
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3 人中有 2 人(67%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2.2 小时(记录在案的)
发布于:2月13日
冷饭系列,作为一款14年发售的重制游戏各种缺乏创新,没有线上模式,键盘的键位在我看来也很奇怪,相较于psp版简直不值一提。
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66 人中有 57 人(86%)觉得这篇评测有价值
3.5 小时(记录在案的)
发布于:2014年11月9日
This is best played by people who don't mind the fact there's no online and the final 2 bosses are a bit cheap, but they can be defeated.

There are unique characters, the stories for the arcade modes are amusing,

The game is fun.

I'd suggest getting it on a sale. I snagged it in a Groupees bundle for $2 prepurchase.

The cards are nice too.

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54 人中有 43 人(80%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
6.1 小时(记录在案的)
发布于:2014年10月18日
First of all, Blazblue's one of my favourite fighting games/franchises of all time since I played it on PSP years ago and I've played all kinds of fighting games since Street Fighter EX2 Plus (if I remember correctly) so I would highly recommend it to any fan of the genre. Most negative opinions about the game (from myself n others I guess) are mainly due to knowledge of the better sequels that are not available on PC (yet?) It feels like we're being told to be grateful for having anything at all. Thanks to Arc System Works I can cry myself to sleep...

Note: I would have a lot more hours if my PC didn't currently have problems n bluescreen when I played some games :/ but I played lots before Steam version.
I type a lot :l Tl;dr (too long; didn't read): read bold text.
Valve: bold text needs to be bolder.

Graphics:
I put this first 'cause of the game's description of being the first hi-res 2D game, I find this particularly awesome (in all modern 2D fighting games) 'cause these games use pixel art whereby characters and most in-game elements are drawn pixel by pixel and char/sprite animations are done via the same way as GIF images that play according to button input. I'm only assuming this is still how it works today and although I think KOFXIII's pixel art is more godly Blazblue does a great job in keeping the characters alive throughout the battle & making beautiful, fun and non-distracting stages. Animations are smooth and special effects/attacks are pretty. You also get a wide variety of colour palettes when picking a character, more than most other games I've played, just remember to press start when selecting char. The UI/main menu is also very nice & simple.
P.S. You can skip pretty much all loading screens - just press start - how awesome is that!

Gameplay:
For those not very familiar with fighting games, one thing to note is the main difference between 3D & 2D fighting games (IMO) is the pacing. Blazblue: Calamity Trigger incorporates this very well for me; it's very fast-paced and requires almost if not constant input and quick response (in a good/hard match). The basic mechanics are very simple. Main input commands are 'weak attack', 'medium attack', 'strong attack' and 'drive' which is a special attack/ability that is unique to each character. Characters don't have a very large skill set but as with many 2D fighting games you can kinda make your own combos as you get used to the mechanics, making efficient use of your 'drive' & your position. There are many levels of difficulty to use to your advantage ranging from "very easy" to "hell mode" so you can go from absolute beginner to master I guess :D and the AI is nothing to laugh at either. Button response has about no delay in this game and attack animations are quick so countering and whatnot are something to look out for (I'm looking at you Hakumen). Each character has about 2 super moves and one 'Astral' move, astral moves are highly animated finishing moves that must be unlocked for most chars and can only be used under certain circumstances, rendering you high with joy when you get to use them.

Story (mode):
There is an arcade mode and a story mode, each with different endings for each character. First thing that really gave this game a unique identity to me was the story mode, it plays out like a Visual Novel until you come across trouble and have to fight your way through. The narrative is written very well with no linguistic errors (Engrish) and all dialogue said by any character is fully voiced and it is done absolutely well! You have the option to choose b/w English and Japanese voices and although I would normally go with Japanese, BB's English cast seem so perfectly fit for it and do a great job. Each character has their own story which includes most of the other characters (if not all) and there are at least 2 routes/endings to each story. There is also additional dialogue/extra sequences if you're defeated and sometimes it triggers an alternate route/ending. To reach 100% completion you have to lose & win against each opponent. Tip: Basic sequence is - save game>fight>lose (game over)>load game>fight>win>repeat for 100% story completion. The story itself can be very confusing at first, depending on the order of characters you play in story mode, but overall I love it! Synopsis is available in game description :/

Characters:
BB's weakness, as the beginning of a fighting game franchise, is the no. of available chars. There are 12 characters readily available to play with (including the boss/es), each very unique in design and fighting styles. Overall theme is very steampunk. The character relationships are interesting and show in-game during a fight (through dialogue & pre-battle sequences). Later installments of BB add a lot of characters as well as some additions to existing characters' attacks. Overall, I think the characters, their backgrounds and personalities, are more interesting than the main story and they're sorta what make it what it is.
Note: although later games have a lot more to offer, they kept changing artists for the character cards (what you see in the loading screen before a fight/the VS screen) and I think Calamity Trigger has the best artwork among all Blazblue titles. Noel Vermillion <3 Chronos Phantasma is great too but Continuum Shift's art is the worst IMO, wish we could get BB:CP next :/

Music:
It's Badass! Aside from the main theme, ending credits theme ('Limited again', one of my faves), menu and whatnot, each character has their own fitting theme music and if you set bgm to auto it will play the theme of your opponent (iirc, or the stage, I'm not too sure). The soundtrack is essentially a great mixture of heavy metal & orchestral music and as it is downloaded with the game (in the directory), you can add it to your music library.

Extras:
There's a large gallery to unlock which includes concept art, character art, arcade end scenes & a few videos. You can also unlock 'unlimited mode' versions of characters by completing arcade which is a slightly powered up version of the character that you can set when selecting characters for vs battle (not sure about arcade battle). There is also a comedic story-like tutorial about BB's world accessible within story mode called "Teach me miss Litchi".
BTW, I highly dislike this game's opening, mainly because the one on PSP was far better IMO. The PSP version's opening had the same video (second video up there) but used the arcade music from the first trailer up there on the store page ("Calamity Trigger"), it was so badass and much more fitting than this song (see on youtube)...I used to watch it everytime on PSP but I must skip it on PC.

Special element:
One of the best things about BB (IMO) is the special element of immersion in the game, characters are lively & have a lot of dialogue within a battle + unique dialogue for certain characters. There are also some special animations before a battle between some characters. This makes it more fun and interesting when you listen to their insults & comments while you fight. This adds tension and/or enjoyment to the already exciting battles. The normal dialogue in a fight also adds so much more, like characters saying "Saw that!" n "Missed!" when you dodge/block/counter. I just love how there's so much effort & personal touches put into this intoductory title.

Peace.
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28 人中有 20 人(71%)觉得这篇评测有价值
12.3 小时(记录在案的)
发布于:2014年10月27日
As a fan of Arc System Works' previous Guilty Gear games, and also having watched BlazBlue: Alter Memory, I've long been meaning to give BlazBlue a shot. I'm a fairly casual fighting game player and mostly play Street Fighter, but I found BlazBlue easy to get into, and I love how uniquely each character plays. Ragna feels like a pretty standard melee character and is a good way to get used to how to the game works, but then you also get characters like Nu, who doesn't play like anything I've ever seen before, with a focus on ranged attacks without the use of complex inputs. The cast is a little smaller than I'd like, but this is unavoidable due to the age of the game; unfortunately we have yet to see any PC ports past the first game.

The art and sound design are also top-notch, just as they were in Guilty Gear, though this game is considerably more modern and much prettier graphically than the even more aged Guilty Gear titles available on PC. Game runs well too, with a pretty steady 60 FPS even on my fairly weak machine. There's no online multiplayer, but for someone like me who tends to get walked all over online in fighting games by the people who play the game more seriously, that's fine by me. In addition to the arcade mode, which does have little clips of story here and there, there's also a full-fledged story mode that plays out like a visual novel and adds some content to help keep things from getting stale.

Overall BlazBlue is probably going to be my go-to fighting game going forward. It's not perfect, but I've been enjoying my time with it immensely (especially Noel's combos, my God). The only thing this game is missing as far as I'm concerned is BANG BANG BANG BANG BA-BANG! If that song played every Bang fight, no, every fight, no, at all times, I would be a happy man.

EDIT: So I just realized that one of Bang's specials does actually change the battle music to that song for the rest of the match. Good enough. And here I was worried it wasn't in the game because it wasn't in the soundtrack files included alongside it.
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13 人中有 11 人(85%)觉得这篇评测有价值
4.3 小时(记录在案的)
发布于:1月30日
I'm not a big fan of anime or 2D Street-Fighter type fighting games in general. That being said, BlazBlue: Calamity Trigger is a huge exception and although I have only really scraped the surface of the game so far, I enjoyed every minute of it! Here are some of my observations:

-The number of characters to select from is relatively small but this is no doubt made up for with the fact that they are all so unique in playstyle and personality. Some of them even use their own energy systems to pull off combos, which really adds depth to the learning curve.

-While learning every characters unique play-style is difficult and time consuming, the basic controls are pretty easy to grasp. The combat seems to be mostly based on momentum and pulling off sick combos that hardly let your opponent hit the floor, but that is not to say that it's impossible to come back from a beating. I wouldn't recommend using a keyboard to play this game though. It is much smoother and enjoyable with a gamepad or preferably a joystick setup. I got by just fine using a gamepad.

-There is an overwhelming amount of content as far as the story goes. Every one of the characters has an interesting, sometimes silly, story line with many twists and turns depending on how you play.

-10/10 on the soundtrack, it's pure gold. It compliments the games style perfectly and is one of the best things about this game in my opinion.

-Currently, online multiplayer is non-existent and this definitely hurts the games replayability quite a bit. Thankfully there is a lot to do with the story and offline vs. bots, but I can't help but feel that the game is incomplete without online capabilities.

All in all, BlazBlue: Calamity Trigger is a great game despite it's lacking of multiplayer, and if you are a fan of anime, you're sure to fall in love with it right away! :)
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19 人中有 13 人(68%)觉得这篇评测有价值
11.4 小时(记录在案的)
发布于:2014年12月17日
This is the best fighting game i have ever played. The way it simplifies the controls yet still keeps the complexity of other fighting games such as Budokai Tenkaichi 2 is just amazing and the music makes Kill la Kill cry of sadness.

I beg of you play this game you will not regret it.

(Arc system plz release continum shift in europe please, thank you)
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20 人中有 13 人(65%)觉得这篇评测有价值
29.3 小时(记录在案的)
发布于:2014年11月1日
The first series of BlazBlue universe. Quite fun to play if you like arcade style fighting games. The story is impressive with multiple routes that explains the whole universe and if you're lucky, you might just get the true ending or you could load a previous saves and try to find the alternate ending.

Also, for anime fans, it comes with in-game Japanese voice dubs with English subs, But, if you don't like Japanese dubs, English dubs are provided as well. Overall, this game is worth the money to spend with. 8/10.
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10 人中有 7 人(70%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
23.1 小时(记录在案的)
发布于:2014年11月23日
"Beautiful Gameplay and Story"-Skylynx

BlazBlue: Calamity Trigger is a beautifuly crafted game, here's why...

BlazBlue, like all fighters, has a story behind, now I'm not into fighter stories but BlazBlue is the first to enjoy their story. Each Character is shown about their backgrounds, friends or enemies, who their allies with, where their hometown was and so forth...

The music is down right beautiful, each song fits in with their stage and the intro to this game is so well down.
What made me even love BlazBlue even more is that they created a small animated series for their character story lines, the show was down right awesome!

The gameplay has very responsive controls and movement within the game, with the sequel, on the PC version coming along the way, it makes me want to play it even more, before the next one comes onto the store...

But all in all this game gets a 9.5/10, best game I've played for a long time!
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10 人中有 7 人(70%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
2.1 小时(记录在案的)
发布于:1月25日
with every character

there's one key

there's that one key

that you can keep spamming mindlessly

to win.

no other tactics required,

just find that button.

and spam, brother.

SPAM.
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