The first hi-res 2D fighter from the creators of the Guilty Gear series! BlazBlue is a traditional 2D fighter where two characters participate in a duel.
Análisis de usuarios:
Overall:
Muy positivos (1,515 análisis) - El 87% de los 1,515 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 13 feb. 2014

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Comprar BlazBlue: Calamity Trigger

 

Críticas

“...awesome characters, stunning backgrounds, sweet music, tons of unlockables and -- most importantly -- enjoyable fighting...”
95 – IGN

Oferta especial



2 CD's worth of OST included with a total of 42 fantastic music!
The Original Soundtrack will be placed in your Steam folder: ...\Steam\SteamApps\common\BlazBlue Calamity Trigger\Digital Extras\Soundtrack

Acerca de este juego

The first hi-res 2D fighter from the creators of the Guilty Gear series! BlazBlue is a traditional 2D fighter where two characters participate in a duel. The story of the game involves dissent and destruction among a powerful council, known unofficially as "the Library," which controls a great power that once saved humanity, but which now wields its power in protective, some say repressive, ways.

A round is called a "rebel" and one match can consist of one to five "rebels". To win a round, one player must either incapacitate the other by inflicting damage through various attacks to reduce their opponent's health to zero or by having more remaining health than their opponent after the clock runs out. Every character has a weak, medium and strong attack. Also every ones has a "unique" technique, called a Drive attack, which is different for each character.

Key Features
  • 12 unique batants to choose from! - Choose a character that represents your own fighting style like the lightning-fast Taokaka or the wickedly powerful Tager.
  • Drive your way to victory! - Use the unique Drive Attacks specific to each character to decimate your opponent. Depending on the character control the elements like wind and ice or even absorb the life force from your opponents.
  • Experience the beauty of high-resolution hand-drawn sprites on 3D backgrounds all in glorious high-definition.
  • Various modes - Arcade, Versus, Score Attack, Training, Gallery and a pletely fleshed-out Story Mode that tells the tales of each character.
  • Bonus Contents - 2 CD's worth of OST included with a total of 42 music!

Requisitos del sistema

    Mínimo:
    • SO: Windows XP (32 bit)
    • Procesador: Intel Core2 Duo
    • Memoria: 2 GB de RAM
    • Gráficos: nVidia Geforce 7900 / AMD Radeon X1900
    • DirectX: Versión 9.0c
    • Almacenamiento: 10 GB de espacio disponible
    • Tarjeta de sonido: Direct Sound
    Recomendado:
    • SO: Windows 7 / Vista / 8
    • Procesador: Intel Core i5 / i7
    • Memoria: 4 GB de RAM
    • Gráficos: nVidia Geforce 8800 / AMD Radeon HD3700
    • DirectX: Versión 9.0c
    • Almacenamiento: 10 GB de espacio disponible
    • Tarjeta de sonido: Direct Sound
Análisis útiles de usuarios
A 15 de 16 personas (94%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
38.5 h registradas
Publicado el 18 de marzo
Un juego de pelea 2D muy bueno a los que nos tiene acostumbrado ARC SYSTEM WORKS como Guilty Gear o Hokuto No Ken. BlazBlue nos presenta un juego en alta definición, con excelentes gráficas, un sistema de juego innovador y una historia muy, pero muy buena y elaborada.

ARC SYSTEM WORKS estableció el standard de los sprites en alta resolución, en este caso BlazBlue tiene el doble del tamano en sprites a otros juegos como Guilty Gear ideales para el nuevo formato de alta definición que maneja el juego.

Escenarios en 3D muy bien elaborados que no solo tienen un papel de fondo si no que permiten hacer ciertos movimientos con la cámara antes de empezar el round lo que resulta un efecto muy bueno algo que otros juegos de pelea 2D que utilizan este tipo de escenarios nunca han hecho o almenos no les han sacado tanto provecho como en BlazBlue.

Con respecto a los personajes tenemos 12 peleadores en este juego, pocos pero muy bien elaborados, calidad antes que cantidad, bien animados y con personalidades y trasfondos muy bien definidos todos y cada uno de ellos con su propio sub-sistema de carga y pelea.

El apartado musical es muy variado, aunque no sean tan metaleros como los de Guilty Gear, Blazblue presenta soundtracks : metal. temas orquestales, temas con coros, jazz y y una buena dosis de rock.

BlazBlue - Rebellion - Ragna's Theme
BlazBlue - SUSANOOH - HakuMen's Theme
BlazBlue - Under Heaven Destruction - Ragna Vs. Jin Theme
Blazblue - Bullet Dance - Noel's Theme

BlazBlue, un juego que no puedes dejar pasar la oportunidad 10/10
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A 3 de 4 personas (75%) les ha sido útil este análisis
38.2 h registradas
Publicado el 2 de marzo
Realmente un juego fantastico de peleas, aunque el estilo anime puede ser odiado y amado por muchos, es un must have para todos los que esten interesados en juegos de pelea.

Modos de juego:

Arcade
El modo original cuando este juego era solo una maquinita de arcade
Si jugaste en arcadias un juego de pelea en tu vida o jugaste mortal kombat no necesita explicaciones, pero si no ahora lo explico.
Tenes a todos los personajes para usar, incluyendo jefes finales, cuando agarras uno tenes que ganar combates hasta el jefe final, y si te quedas sin vidas tenes que usar mone- oh claro es version de pc, aca si perdes lo podes intentar denuevo.

Modo historia
La primera vez pensaba que este modo seria una historia lineal a lo mortal kombat 9 o X, pero realmente no me esperaba este modo historia
Aca tenemos varios personajes menos a los jefes, y cuando usamos a cada personaje tendremos algunas charlas a lo aventura grafia donde podremos ver como son los personajes, aunque si al principio es dificil de acostumbrarse termina siendo interesante la forma que usa, por otro lado, en algunas veces tomaremos un desicion que nos lleve a un camino A o B, y por esta razon el modo historia tiene un porcentaje de como avanzamos en la historia, para consegir al 100% cada personaje del modo historia tenemos que ganar, perder, y incluso aveces hacer un ataque final poderoso a nuestro rival para sacar otro camino, pero el juego nunca te lo dice, aunque hay una guia en steam que explica cada historia que tienen los personajes y como llega a tal enfrentamineto, algo curioso de este modo historia es que las peleas son solo de una ronda y no 2 como son en los demas modos o otros juegos de pelea

Guia:
http://steamcommunity.com/sharedfiles/filedetails/?id=368966442

Score attack
Te enfrentas a todo el elenco de personajes, luego a rachel, hakumen v13 y ragna unlimited, si perdes tenes que enfrentartelo todo denuevo, queda destacar que la dificultad esta aumentada asi que si lo logran vencer conciderate un dios de blazblue calamity trigger porque este modo ES IMPOSIBLE

http://steamcommunity.com/sharedfiles/filedetails/?id=662353452

La banda sonora
Dioooos es genial!! una de las mejores en un juego de peleas, cada personaje tiene su cancion y ademas cada una es diferente en instrumentos y ritmo, para darle a cada uno una atmosfera diferente.

Personajes
El juego tiene personajes bien hechos, con diferentes formas de juego, formas de caminar, tamaño, resistencia, combos, etc, ningun personaje es igual al otro, cada uno con su historia y acompañado de que cada uno tiene su cancion principal le da un toque especial a cada uno.

Otra cosa que tiene el juego es una galeria, donde podemos escuchar todas las canciones del juego, consegir videos y fotos y audios secretos, muchos desbloqueables que lo hacen interesante y hace que exprimamos el juego hasta consegirlo el 100%

Pero hablemos de algo importante, las peleas.
Las peleas son bastante paresidas a los de marvel vs capcom o steeth figther, aunque es mas complejo que solo eso, el escenario es 3D, pero los personajes de escenario y personajes jugables son 2D, aunque suena mal, realmente no se ve nada mal, incluso, se ve muy bien, cada personaje tiene un distorcion finish, que es terminar usando un poder especial que consume una barra que se necesita golpear y ser golpeado para que se llene, estos poderes especiales consumen 50 de dicha barra, asi que mas vale que no te lo bloquen, y por otro lado estan los astral finish que se logran si el otro esta en 20% de vida para abajo, tenemos que tener 100 de la barra anteriormente dicha y estar alado, osease es casi una fatality, solo que en este no es una burla con desmebramientos si no mas bien un juego de luces y mas de 20+ golpes que dara a mas de uno bronca (si lo haces en multijugador claro)

Tambien este juego tiene cromos, steam cloud, y esta en español casi todos los textos por solo 4 dolares si lo agarramos en ofreta, ahora empezemos con lo malo

-El juego no funciona con todos los mandos, asi que a menos que tengas uno de xbox no te arriesges si solo jugas con mando.
-Las charlas con personajes podria ser mejor (ejemplo: dust an elysian tails)
-Cuando miras los combos y los ataques especiales, muchas veces los botones de movimiento no esta bien explicado
-No tiene logros </3 y quisas nunca los tenga, PERO AUN TIENE LA GALERIA, asi que aun hay progreso...
-No tiene online
-En algunas personas les va muy mal, asi que antes de comprarlo vean los requerimiento minimos, a mi me da igual ya que me funcionan juegos a 60 FPS mas pesaditos, asi que sabia que me funcionaria bien (si no este analizis no seria positivo)
-La historia del juego te deja con ganas de mas, aunque tiene secuelas, estos no estan en español :,(

No soy de dar puntuaciones, asi que con lo que comente del juego comprenlo o andate a la ♥♥♥♥ que te pario dejalo

v13/10 me mori con hakumen xdxdxdxdddddddd
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A 2 de 3 personas (67%) les ha sido útil este análisis
0.9 h registradas
Publicado el 8 de febrero
Buen juego de lucha, limitado, nada que ver con un street fig o un mk, pero muy divertido, tambien con sus magias, combos, etc..., parecido a un fatal fury. hasta 12 € se pueden pagar por este juego. varios personajes y a veces un poco chungo, pero interesante.
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A 1 de 2 personas (50%) les ha sido útil este análisis
0.4 h registradas
Publicado el 30 de abril
Muy mal optimizado, el sistema de juego es bastante pobre, los gráficos no son la gran cosa, 5/10
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A 50 de 69 personas (72%) les ha sido útil este análisis
31 personas han encontrado divertido este análisis
24.2 h registradas
Publicado el 30 de diciembre de 2015
Is It Really Incest If They're Actually Clones Or Whatever?
- An Official Waffle King Review

~Find more here.

Japan sure has a thing for over the top, complicated, overwritten stories. Those crazy Japs just gotta overachieve in everything. They count better, they're better at playing music, and of course they can write a stupidly insane story that's complex as ♥♥♥♥.


But of course, the Japanese are also really weird. I mean, that's just how they are. It's in their culture. Like how each American is born with a gun clutched lovingly in their little baby arms.


When all of the weird Japanese things come together to become an overwritten fighting game, what do we get? Blazblue.


Originally in arcades, because Japan still has those, and later released on Xbox 360, PS3, PSP, and PC, Blazblue is the weird mix of fast-paced fighting and visual novel. The spiritual successor to Guilty Gear, Blazblue thrives on super complex mechanics and diverse, well-designed characters.


This game's got everything, man. Incest, half-squirrel amine girls in schoolgirl outfits, cats that are actually biological weapons with ♥♥♥♥, cats that are actually cats but they have sex with humans to create magical hybrid people, a milf with big ♥♥♥♥ and a tentacle fetish, a playable blob of tentacles, and a little girl that's actually a million year old vampire so she's actually completely legal.


Yeah, she's like 7, but go right ahead. She's a vampire, it's okay. She's in elementary school, she's still learning basic math but she sucks blood so shove your ♥♥♥♥ in her. It's all cool, she's actually a million year old vampire. It's alright dude. Your Honor, I'm sorry, I just, I thought she was a vampire. So I'm free to go?


Aside from being kinda creepy and fetish fuel on a whole lot of levels, Blazblue is a hell of a fighting game. By far one of the best I've played, despite having a smaller roster than most popular fighting games. Fast-paced, easy, and fun to just play. But its mechanics go super in-depth, and you can pull off some sick-♥♥♥ combos if you actually know what you're doing and you're not just mashing buttons randomly.


There's only 12 characters to play as, but each one plays vastly different from the next. They each have their own sort of gimmick, a play-style that fits their personality and sets them apart from the other characters.


For example, Big Sword Main Character is a gruff dickbag, and his weapon drains his health when he goes into super mode, so his play-style is very quick, brute force, and heavy hitting. He recovers health whenever his sword hits, so ideally you'd go into super mode and blitz your enemy with a bunch of heavy sword attacks to keep your health up and their health down.


Other characters are similar. Preschool jailbait vampire is kind of an upper-class ♥♥♥♥♥, you know, she brings Lunchables to school. So she doesn't want to get her hands dirty in the sandbox. Her moves are generally ranged, and involve letting loose little minion-type projectiles to whale on you while she just sits there sipping her Caprisun like the ♥♥♥♥♥ she is.


It's almost like, instead of just making a bunch of balanced, basic characters and maybe one with an unfair gimmick, they just gave every character an unfair gimmick. Everyone is overpowered. You can't ♥♥♥♥♥ about people playing one character because he's totally OP and impossible to beat, every character is pretty much that if played competently.


I'm a robot with ♥♥♥♥ that can spawn magic swords out of nowhere? You're a blob of tentacles that moves in insane ways, gets crazy airtime, and can get 100+ combos with ease. I can freeze you solid? You're actually two characters being controlled by one. It's all fair, mang.


Blazblue just manages to appeal to everything I like in fighting games. The artwork is gorgeous, the soundtrack is super kickass, the spritework and animation is smooth and visually pleasing, and it's just satisfying to watch and play. Combos are fun to execute, and you can finish with some badass super moves.


But there's more to Blazblue than just ♥♥♥♥ and big swords. There's a Story Mode, which plays like a visual novel with some occasional fighting mixed in.


Really, just a little fighting. Not too much. Like, maybe a round every couple paragraphs. No big deal, don't worry about getting your reading interrupted.


There's a lot of story. A lot of ♥♥♥♥ing story. Like it's literally a book, it's a ♥♥♥♥ing book inside of a fighting game. It's a good book, don't get me wrong. Very nicely written. Compelling story and characters. But it's a ♥♥♥♥ing book. Each character has their own story to play through, detailing their intricate back-story and where they fit in with the Blazblue mythos.


Their stories are at the very least interactive. You'll be offered a choice now and then. This path or that path. Fight this guy or don't. And choosing different paths will allow you to see more of each character and their story.


I personally thought it worked, the writing is excellent and even witty at times. Lots of humor injected in here and there. Sometimes even entire story paths will be humor-oriented. The game takes itself seriously, but not too seriously. It's aware of how stupid it is at times, and it embraces that.


Some story paths are actually hidden behind losing matches too, or winning matches with a finisher move. Which is nice, you know, having extra story. Unfortunately, losing matches is required for 100% completion. You'll need to play every story chapter twice at the very least, once to win and once to lose if you intend to get 100% and finish the game. Which is, you know, kinda ♥♥♥♥♥♥♥t. Sometimes the dialogue isn't even anything valuable or interesting, sometimes it's just "oh no I'm dead" and then the Game Over screen. Why the hell does that take up a precious 10% of my 100%? That's ♥♥♥♥ing stupid, dude.


If the story is your thing, there's a whole game worth of story here for you. There's literally a humorous little side story purely for the sake of trying to explain the batshit crazy story in an easier to grasp way. It can be a hassle, but there's so much for you to sink your teeth into. It's the kind of writing where you can tell it's definitely going somewhere, and there's a lot more planned in the mythos to flesh out, so you kind of have to analyze every little tidbit they share to try and figure out what's actually going on.


If the fighting is more your thing, the standard Arcade mode will feature plenty of that, along with the basic structure of a story. So you can kind of figure out what's going on just by playing that also, though not to the same degree.


As far as fighting games go, it's a fantastic story. It's not "an evil organization is having a fighting tournament for like the fifth consecutive time, literally, and they're secretly doing some kind of evil science project at the same time as everyone is fighting". There's much more substance to the plot.


For a fighting game, there's a lot here and yet there isn't at the same time. There aren't 50+ characters with customizable movesets out of the box or anything like that. It's definitely a smaller title. But the amount of effort put into the world of Blazblue is clearly double that of an ordinary fighting game. It's definitely a must-play for any fighting game aficionado at the very least.


Its charming cast of characters and overly complex writing and world won me over. I loved every second with Blazblue. It's definitely worth checking out just on its writing alone.


And if nothing else, hey, if you don't like fighting games or reading, like any amine game there's always some pretty pictures to jack off to in here.
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