Last Knight is over-the-top jousting action in a beautiful brutal fantasy world! It comes with bucketloads of content and is inspired by outstanding third-person platformers like Crash Bandicoot.
用户评测: 特别好评 (72 篇评测)
发行日期: 2014年3月25日
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抢先体验游戏

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注意:该抢先体验的游戏内容在开发进程中也许会发生大幅度的变化。如果您目前不是特别想玩这款游戏,那么您可以等待一段时间,直到游戏得到进一步开发。了解更多

开发者的话:

抢先体验有何好处?

“This extended edition comes with the work-in-progress Rogue Rider Adventure mode, it is a brand new experience made specifically for all the hardcore players. In that game mode you can make your own way through a randomly generated kingdom full of dangers and riches. But be careful there is no health, no lives and no checkpoints. Even bumping into a silly fence can mean the end of your adventure!”

这款游戏的抢先体验时期将持续多久?

“Most of the game is already polished so it will not be long in Early Access anymore. It is only the Rogue Rider Adventure mode that still needs some work.”

计划中的完整版本和抢先体验版本到底有多少不同?

“It will have the finished Rogue Rider Adventure mode besides the already finished Story mode and finished Endless Journey modes.”

抢先体验版本的现状如何?

“It comes with the finished Story mode, the finished different Endless Journey modes and the Rogue Rider Adventure mode which is still in development but almost finished as well.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The price of the game will stay the same during Early Access. It will slightly increase after Early Access. Updates/dlcs/etc. will always be free, it will never have microtransactions and the randomly generated hats can even be shared!”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“I like to really build upon the Rogue Rider Adventure mode and you can help me with your feedback to shape it to something truly great.
You can join the Last Knight group here to get all the update news:
http://steamcommunity.com//games/262210
Take part in discussions here:
http://steamcommunity.com/app/262210/discussions
You can also follow me on Twitter where I share lots of small bits of the development process:
https://twitter.com/TocoGamescom
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购买 Last Knight: Rogue Rider Edition

 

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"Amüsantes und herausfordernder Runner mit massig Content, einem engagierten Entwickler und einer Prinzessin."
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9月21日

Update #6 - Gazillion Magic Hats, Armors and Villages +Cloud saving and new achievements

Update #6 is finally released and with it a lot of new things for the Rogue Rider Adventure mode!

Armors
First of all there are now different armors while scratches make damage to them which can ultimately destroy your armor. But to be clear here: when you ride straight into a wooden fence a armor will do nothing to keep you from getting wasted! When your armor is destroyed you will also die when you just scratch a obstacle which is referred to as Wrecked. It is a cruel world.

Here the armor is destroyed and you can see your knights randomly generated underpants.

Here are the different armors. The 2 higher ones also have special properties.

You always start off with, well, a rather crappy armor but luckily you get the first upgrade for free.

Villages
When you make it to a village you can spend all your hard earned gold in the shops. You will find all the traders there with the blacksmith being the new one. There you can get a better armor as well as repair your armor. But the best thing about villages is that you can hire a squire there! When you die, which you will sooner then later, you can continue as your squire back in the village where you hired him. Everything in your inventory will be of course lost but at least the gold you will be able to get back.

You can also visit the grave of your former self and mourn or just see which fashionable hat you/he wore there.

Gazillion Magic Hats
You can now find randomly generated hats in the Rogue Rider Adventure mode. Some of them have magic properties and some are even legendary and have special magic properties! You only have to find them in the presents scattered around in the world:

Some of them give you extra armor while others improve your horse digestion skill. Others give you the ability to eat much more then humanly possible or increase you strafing speed. They can also increase the intelligence which obviously is useless since you the player packs all the intelligence. You could also find a legendary hat that is tasty for spiders, so the spider will you eat your hat and then don't hug you to death. Other special properties can for instance heavily alter your vision. The hats are not only hats but also masks, wigs, helmet decoration and hairy thingies. It is also possible that a fedora gets generated but you don't have to wear it!

Some of the hats I found. They are generated in types, shapes, distortion, colors, magic properties and names. The generation currently pulls from more then 200 split names while 50 of them have been provided by you and more will be added.

Alternative 3rd person camera
As requested by several people there is now alternative 3rd person camera that you can choose to use. It is slightly lower positioned and less angled. There is now also light ray thingy that helps with aiming. It is rendered in front which makes it particular helpful with the new camera and when hats are obstructing your view on the lance. You can find the settings for both in the new "camera/screen/fx" screen which is located in the options.

Yes, I'm wearing a fedora there but only because it is so damn cold!

Boulders and Mine Bombs
The blacksmith also offers you Indiana Jones like giant rounded rocks that you can throw at your foes as well as devastating Mine Bombs.


A bat is getting to know that new boulder here.

- You can throw them with E or in the case of a gamepad with Y
- Joust them to speed them up
- Jump to make the boulder/bomb hop over obstacles
- Put you lance down to slow the boulder/bomb down
- Mine bombs explode on heavy impact and alternatively by pressing throw again

New Achievements
There are now 12 new achievements which are mostly about the new stuff:

Good luck on the hunt!


I have to admit I cheated that here with my debug cheats.

Cloud saving
Your game gets now also saved in the cloud, for that the system settings are now in a different location and you will have to set them again.


I'm saving this head in the clouds.

Almost forgot, when you die the hat that your wear gets not saved in the cloud and instead it is forever lost so you better bring that hat safely to end of the area. You can have a maximum of 9 Rogue Rider Adventure hats that get saved.

Riding a very intelligent horse here.


Time to embark on a adventure!

...One more screenshot:

Cinematic cams have been improved, animations added and zooming is now sometimes used.

There is now also a new main menu because I didn't like that old one anymore. The new one is much more sexy I would say. Anyway, time to get to that list:
#Discussions_QuoteBlock_Author
- Added Villages
- Added various armours (RRA)
- Added blacksmith
- Added mine bombs and rolling boulders
- Added Hats with magic properties for RRA
- Added 3 New hat types
- Added squires (RRA)
- Added death screen and reward screen
- Added alternative camera
- Added Camera/screen/Fx options sub screen
- Added new main menu
- Added options to inventory
- Added lance targeting ray (setting that is default on)
- Added 12 new achievements
- Added randomly generated underpants
- Added armor denting and the losing of armor (RRA)
- Added more high res resolutions
- Added symbols toggling for map
- Added some more cinematic animations and zoom for death stares
- Added text for traders
- Added graves that can be visited
- Added cinematic cam for shoulder pads breaking and armor breaking
- Added cloud saving
- Changed system settings to be saved seperately (for cloud saving)
- Changed first startup screen
- Changed that there is no text and score fx in cinematic views
- Changed that there are no skeletons in curves
- Changed ghost sunken to only do no strafing penalty instead of death
- Changed distance ridden to be not visible in story and RRA
- Improved hats shaders
- Improved cinematic context sensitivity
- Improved some menu stuff
- Improved starving fx
- Improved some textures
- Improved diamonds placement
- Tweaked RRA power ups to be priced lower
- Tweaked world map random generation
- Tweaked map loading screen
- Tweaked Power up activating
- Tweaked pooping to be also possible on level/area ends
- Tweaked pain sounds to always play for RRA scratch and fly pain sound play more often
- Tweaked start camera animations
- Tweaked cinematic cameras
- Tweaked lava pool rays to be less
- Fixed Issues with rainbow powerup
- Fixed no red blinking when already max fat before ride start
- Fixed scratch post fx turning starving fx off
- Fixed quick select tile after world creation sometimes not work
- Fixed a issue with ambient sound and map
- Fixed A Hat for Each Hat achievement not unlocking
- Fixed a issue with fatness displays
- Fixed screen fx setting switching things around
- Fixed overlapping cinematic activation in rare cases
- Fixed Eight Armed Logger happening with logs already down
- Fixed starving auto eat can activate while eating pickup
- Fixed cinematic cam fog glitch
- Fixed endless journey info text sometimes in mutators menu
- Fixed outro english hint text repeating

May you have a smashtastic experience,
David Hagemann
Toco Games
@TocoGamescom - http://www.lastknightthegame.com

4 条评论 了解更多

9月10日

Beta of Update #6 - Magic Hats, Armors and Villages [UPDATE September 20]

There is now a new beta of the new update!

To download the beta simply go in Library > right click Last Knight > Properties > Betas Tab > select "Beta-new". You can then also go back out of it there as you like.

[UPDATE September 21]
Some more tweaks and fixes but this version will go live later today as the final. I can't put the change log list here because it goes over the max I can type in a announcement post! Well, here you go: http://www.tocogames.com/files/155newchanges.txt

[UPDATE September 20]
It is mostly just fixes but I also added a lance light ray thingy that helps with aiming. Particular useful with the new alternative camera and when you wear hats since it renders in front. It is default on but you also can set if off in the options.

#Discussions_QuoteBlock_Author

- Added lance targeting ray (setting that is default on)
- Improved cinematic context sensitivity
- Improved some menu stuff
- Fixed Squire buy issues
- Fixed overlapping cinematic activation in rare cases
- Fixed reward screen animation glitch
- Fixed issues with mine bombs
- Fixed impact deformation break through explosion
- Fixed starving auto eat can activate while eating pickup
- Fixed continue death screen not aborting cinematic cam set
- Fixed Issues with rainbow powerup
- Fixed village selection bug
- Fixed second sight doing its thing with boulders/minebombs
- Fixed no red blinking when already max fat before ride start
- Fixed merged hat types not working (bunny masks and wooly hats changed)
- Fixed scratch post fx turning starving fx off
- Fixed quick select tile after world creation sometimes not work


[UPDATE September 17]
Mainly just wacked bugs and glitches but also tweaked some things,
added some cinematic animations and zoom for death stares. Zoom increases the intensity by 53%.

#Discussions_QuoteBlock_Author
- Added some more cinematic animations and zoom for death stares
- Changed that there are no skeletons in curves
- Changed RRA hat drop rate to be right (less)
- Improved underpants knight and bucket squire
- Tweaked starving speed to be lower and digestion skill more effective
- Tweaked RRA power ups to be priced lower
- Tweaked start camera animations
- Tweaked cinematic cameras
- Tweaked lava pool rays to be less
- Fixed tombstone riding skeleton knight glitch
- Fixed localization text of main menu floating around
- Fixed hat not getting lost with hard exit
- Fixed starving fx glitch
- Fixed pickups and stuff not gone with area were died before
- Fixed UI glitch with boulders/mine bombs
- Fixed lots of menu/UI bugs and glitches
- Fixed game breaking present in a treasure
- Fixed intelligence scaling for the horse
- Fixed screen fx setting switching things around
- Fixed armor break cinematic cam stopping ragdoll feedback
- Fixed squire buy not enough money hiding price
- Fixed scaling of hats sometimes borked at start
- Fixed endless journey info text sometimes in mutators menu
- Fixed outro english hint text repeating



[UPDATE September 14]
Attention, Attention! Randomly generated underpants have been added now! (For when you destroyed all your armor.)
Graves are now showing the regions passed of that dead knight and the forever lost hat.
Also added are the 12 new achievements:



Here is the list with the new changes:
#Discussions_QuoteBlock_Author
- Added randomly generated underpants
- Added 12 new achievements
- Added grave screen showing the lost hat of that live(mouse over/up/down)
- Added grave showing the regions passed of that live
- Added symbols showing the armor needed for magic properties
- Added cinematic cam for shoulder pads breaking and armor breaking
- Added some more extra names
- Improved mine bombs and boulders to have more and better control
- Improved hats generation
- Improved starving fx
- Tweaked ramp colors for new hats
- Tweaked magic properties with a bit more info
- Tweaked napoleon hat generation for Knight
- Tweaked armors to require no diamonds to buy
- Tweaked squire price only increasing the diamonds needed
- Tweaked pain sounds to always play for RRA scratch and fly pain sound play more often
- Fixed armor 3 having the armor 4 extra advantage
- Fixed squire buy needing a diamond even though otherwise stated
- Fixed missing armor ragdolls for the different types
- Fixed disgestion magic properties not working
- Fixed evasion magic property not resetting
- Fixed some menus bleeding
- Fixed bunny masks names not showing up
- Fixed some extra hat names not showing up
- Fixed Eight Armed Logger happening with logs already down
- Fixed Hats sometimes offsetting
- Fixed cinematic cam fog glitch
- Fixed RRA chars taking over to endless
- Fixed fat max not updating properly in inventory with magic property
- Fixed boulder/mine bombs amount not showing in treasure
- Fixed hat world distortion properties breaking weather for normal fx



[Initial News]

Don't be scared by your system settings missing, you will have to setup those again since they are now saved in a different location in preparation for the cloud saving. Your actual game save is not touched. I can't make the change to cloud saving only for the beta build so I will set it on when the new update is finished.

-There is no Mac beta build yet

There will be a proper update post when this update is finalized. If you have not seen it yet here are the most important additions:
http://steamcommunity.com/games/262210/announcements/detail/146686309685608363

Also important is the new alternative 3rd person camera which is bit lower positioned and with a bit lower angle. I know several people wanted something like this. It has it advantages and disadvantages but should be balanced. The fog is the same as for the standard camera except that it is a bit more for the road theme to prevent notice able popping in.

There are now mine bombs and Indiana Jones like rolling boulders that you can use to smash things. Just joust them to speed them up and you can also make them hop over obstacles by simply jumping yourself.

Also missing in the preview are the 3 new added hat types. (for Endless and RRA)

The new hats you can now find in the Rogue Rider Adventure mode are a bit more frequent for the beta so it is easier to check out all those magic properties. Also let me know if you see any typos or anything in the names. There are now more then 200 names with them being also split and differently combined, 50 of these have been provided by you through the forum! There can still be much more names so if you have ideas just post them.



Here is the list (propably missing some things though)
#Discussions_QuoteBlock_Author

- Added Villages
- Added various armours (RRA)
- Added blacksmith
- Added mine bombs and rolling boulders
- Added Hats with magic properties for RRA
- Added 3 New hat types
- Added squires (RRA)
- Added death screen and reward screen
- Added alternative camera
- Added Camera/screen/Fx options sub screen
- Added new main menu
- Added options to inventory
- Added armor denting and the losing of armor (RRA)
- Added more high res resolutions
- Added symbols toggling for map
- Added text for traders
- Added graves that can be visited
- Changed system settings to be saved seperately (for cloud saving)
- Changed first startup screen
- Changed ghost sunken to only do no strafing penalty instead of death
- Changed distance ridden to be not visible in story and RRA
- Improved hats shaders
- Improved some textures
- Improved diamonds placement
- Tweaked world map random generation
- Tweaked map loading screen
- Tweaked Power up activating
- Tweaked pooping to be also possible on level/area ends
- Fixed a issue with ambient sound and map
- Fixed A Hat for Each Hat achievement not unlocking
- Fixed a issue with fatness displays

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Rogue Rider Edition Includes:

Key Features

  • OVER-THE-TOP JOUSTING! - Countless enemies had been shot, hacked and slashed in the history of games. Now it is time to ram a wooden lance in some gut, send your foes flying, and watch them bite the dust! Body parts ripping off, ragdoll horse physics, and destructive environments included.
  • A BEAUTIFUL BRUTAL WORLD – Dive into a magical fantasy world full of treasures and adventures! Don't be fooled by the cartoony looks: here, simply bumping into a silly wooden fence spells a sudden end to your hero's life. If you fancy dying in a more heroic way, how about getting swallowed by a giant toad, falling into a lava pit, exploding from eating too much turkey, getting impaled by a Hitler Snowman, or just getting lit on fire by a dragon!
  • BUCKETLOADS OF CONTENT – Divided into three major parts - the Story Mode, the Endless Journey Mode and the Rogue Rider Mode - this game has a lot to offer and there is always something new to accomplish, find, or unlock. Power-ups, characters, view modes, mutators, quests, game mode variations, randomly generated hats, you name it! Did you ever wish to be a skeleton king with a fancy wig riding over rainbows on a flower-pooping pink unicorn? It's all up to you in this game!
  • INSPIRED BY CRASH BANDICOOT – Good third-person platformers were always hard to find on PC, when consoles sport countless shining examples: the first Crash Bandicoot titles, Spyro, Ratchet & Clank, and Super Mario were all a big inspiration for Last Knight. This game kicks it up a notch with non-stop jousting action, no-health instant death, procedurally-generated worlds, as well as custom-crafted levels with Knightmare levels in-between. To top it off, the new Rogue Rider Mode pushes it all into a rogue-like direction, and if you don't like third-person view, try playing in first-person mode!

What they say

  • Quote by: Alex Coccia, Greenlit Gaming:
    "Its just damn fun. That is why we play games, right?"
  • Quote by: Jim Rossignol, Rock Paper Shotgun:
    "Splendid-looking cartoon jousting and knightliness game."
  • Quote by: Tom Christiansen, Indie Game Mag:
    "By the end of a run-through you will be left breathless and your brain buzzing as it slows back down to reality."
  • Quote by: Matt Suckley, God is a Geek:
    "The production values are top-notch, especially for a game that comes with such a low price tag."
  • Quote by: Joe Jasko, Gamezebo:
    "Amazing visuals. Fun environments and power-ups. Rewarding difficulty and jousting combat system."

关于这款游戏

Last Knight is a unique genre mix that combines platforming, action-packed riding
and ragdoll physics driven jousting! It is fast-paced action in a never ending randomly generated Unreal Engine powered fantasy world!

The story mode put it's player in control of a squire on its way of becoming a knight. But before he can prove himself, events of epic proportions make him the last hope for the kingdom! On his heroic adventure he will have to fight the horned bucket heads and oversized hungry creatures. He will have to get through a wide range of dangerous environments as well as his own Knightmares. But beside the story there is much more. Various game modes let you adventure through always different never ending generated worlds filled with riches and dangers. On your journeys you will also find quests that will take each of the characters on different missions in the hunt for fame and glory as well as gold and chivalry. Gold can be spent on fancy power ups, while chivalry can unlock world bending mutators and different view modes like the intense first person view. Cutting-edge features like a fully dynamic randomized weather system and a collision system that can alter basically everything of the world geometry make this game even more over the top.

Features:
  • A full-fledged adventure in the story mode
  • Randomly generated world in the different endless modes
  • Your own adventure in a generated kingdom in the Rogue Rider Adventure mode
  • Wide range of different fantasy environments
  • Quests and rewards system
  • Beautiful graphics archived with the Unreal Engine
  • Unique Power ups and other special unlock-ables
  • Customization with different characters
  • Dynamic weather system
  • Ragdoll physics feedback
  • Impacts alter and deform the world
  • 3rd Person, First Person and Bird's Eye view modes
  • World Mutators, Body Mutators and randomly generated hats

系统需求

PC
Mac
    Minimum:
    • OS: Windows XP or higher
    • Processor: 2.4GHz Dual Core or 2.6GHz Quad Core
    • Memory: 2 GB RAM
    • Graphics: 512MB Shader Model 3.0 Nvidia GeForce 8800 GT or AMD Radeon HD 3870 or 1GB Nvidia GeForce
    • DirectX: Version 9.0
    • Hard Drive: 600 MB available space
    • Sound Card: Windows compatible sound card
    Minimum:
    • OS: 10.6
    • Processor: 2.4GHz Dual Core or 2.6GHz Quad Core
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Hard Drive: 600 MB available space
    • Sound Card: OSX compatible sound card
有价值的用户评测
14 人中有 14 人(100%)觉得这篇评测有价值
2.2 小时(记录在案的)
抢先体验时期的评测
很不错的跑酷类游戏,游戏里包括左右移动、跳跃和冲锋(攻击敌人),很休闲,适合解闷用,不过这个价格不值,如果打折或进包可以考虑买买买。
说下缺点,对不准方向
过河或者冲击敌人的时候会打歪,与敌人擦肩而过或者掉进河里,我觉得还不如改成手机跑酷里只有三条线那样,这里边真的是一点一点的左右挪动,很难对准方向,某种程度上增加了难度。
发布于:9月5日
这篇评测是否有价值?
3 人中有 3 人(100%)觉得这篇评测有价值
0.8 小时(记录在案的)
抢先体验时期的评测
相当蛋疼的一款游戏,不过作为一个跑酷类的游戏还是相当不错的,考研你的反应。有时候可能会莫名其妙的就被坑死了,不过还是很欢乐的。游戏的画风也透出了一股搞笑的风格,音乐也不错,操作更是简单易懂,推荐用手柄来玩。总体来说还是值得购买的。
发布于:3月27日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
0.7 小时(记录在案的)
抢先体验时期的评测
很不起眼的一款小游戏,玩过后发现游戏做得还蛮用心的
游戏形式就是移动设备上常见的跑酷游戏
一款很简单的游戏,竟然还是用虚幻引擎做的,顺便还加入了物理效果,玩起来还挺带感的~
作者也是别出心裁得想出来不少玩法

作为一款休闲小游戏,相当不错了

PS:能看出来制作方投入不少,但这么快餐的游戏模式在我看来只能在移动端才能大方光彩,放在PC端就是个赔钱货
发布于:4月28日
这篇评测是否有价值?
71 人中有 64 人(90%)觉得这篇评测有价值
9.6 小时(记录在案的)
抢先体验时期的评测
This game is actually suprisingly fun to play on the PC. While I understand it is a mobile port, the added content, improved graphics, and friendly Dev all make it worth while.

It is a nice casual game to pick up and play for 15-30 min during breaks.

One thing to watch out for though is how often the screen shakes. It shakes a lot to simulate riding a horse. Something I found to counter this shaking is to actually ride a real horse while playing the game. Works great.
发布于:3月29日
这篇评测是否有价值?
28 人中有 25 人(89%)觉得这篇评测有价值
57.9 小时(记录在案的)
抢先体验时期的评测
Fantastic little game that develops a simple idea with a surprisingly good result: it's funny, addictive, challenging, with sense of humour, good sounds and graphics, different game modes, rogue-like endless runs, customizable heroes, crazy quests, etc.

It's in early access yet but I can't wait to see the final release. Besides, many interesting extra features might be added, it has enormous potential for that, and I hope the developer will add them sooner or later.

Excellent game. PLAY IT!
发布于:5月21日
这篇评测是否有价值?