Last Knight is over-the-top jousting action in a beautiful brutal fantasy world! It comes with bucketloads of content and is inspired by outstanding third-person platformers like Crash Bandicoot.
Análises de usuários: Muito positivas (146 análises) - 82% das 146 análises de usuários deste jogo são positivas.
Data de lançamento: 3/out/2014

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Recomendado por curadores

"Great physics based jousting game with humor and limitless gameplay. This is just good, pure, simple fun. A must own in our opinion. 8/10"
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Atualizações recentes Ver todos (18)

28 de setembro

Halloween Event and some Making Of

It is Halloween! Already, in Last Knight! In this little Halloween event you will be able to find lots of Pumpkin hats in the Endless modes. The horned bucket heads, skeletons and other rider will wear various pumpkins as well. If you happen to encounter ghosts, don't worry they are just common encounters at Halloween and are pretty harmless. Some of them are likely your dead previous selfs since you likely got wasted a lot since you first set a horse foot in this world.

The update also includes a small fix for a really rare case were some of the levels would not generate properly on start sometimes and the player gets stuck.

Some Making Of

It has been some time since the game released and I'm currently busy with making 2 new games but lets take a minute to reminisce with some bits of the development (hell):
Note: Most of these bits show more or less unintended results which are often of a amusing nature.

Here is something of more substance in terms of making of. This shows how I sculpted most of environment assets as very high resolution Zbrush sculpts which are then baked to models with much lower poly counts.

The grass for instance is actually modeled in various variations and then baked to planes.

Here is the bat as a Zbrush sculpt and as the final model in the engine:

A lot of the characters had been mostly modeled as high poly meshes instead of sculpted which works best for clear defined shapes like the knight's armor:

Here you can see the low poly version. The goal was always to make it as low as possible while remaining most of the silhouette. A lot of the high poly detail and smoothness takes over to the low poly through a baked normal map texture. It basically fakes the low poly model to look like a high poly model. This technique is still a standard in current games. While polygon counts keep rising it won't go away anytime soon.

For the skeleton I did something special in terms of animation. I used motion capture to record my movements using the Kinect. It was a bit tricky to get working:

But later I got it working and with a few tweaks I got this:

So the next time you behead a skeleton keep in mind that really it is a projection of me! (I have more fingers though.) I also motion captured all the other creatures. No just kidding, it was the skeleton exclusively, doing any anything different then humanoid motion capture is rather tricky.

Btw, if you are already living in the future like me and still need something to 3d print for your Halloween decoration check out this Skeleton version that snaps together and can move:

Here are some more pics of the development:

The horned bucket head high poly model.

The little dragon ZBrush sculpt.

Some tests with various mutators.

Showing the later added world deforming destruction.

First implemented part of the weather system.

The food shader deformation animations.

The first randomly generated hat which really was a wig.

May you have a smashtastic experience,
David Hagemann
Toco Games
@TocoGamescom -

Here is a little something of one of my next projects which is a first person painter:

For more development hell you can follow me on twitter: @TocoGamescom
Or check out my free game jam games:
Where Is My Hammer:

6 comentários Leia mais


“Its just damn fun. That is why we play games, right?”
Alex Coccia, Greenlit Gaming

“By the end of a run-through you will be left breathless and your brain buzzing as it slows back down to reality.”
Tom Christiansen, Indie Game Mag

“The production values are top-notch, especially for a game that comes with such a low price tag.”
Matt Suckley, God is a Geek

Key Features

  • OVER-THE-TOP JOUSTING! - Countless enemies had been shot, hacked and slashed in the history of games. Now it is time to ram a wooden lance in some gut, send your foes flying, and watch them bite the dust! Body parts ripping off, ragdoll horse physics, and destructive environments included.
  • A BEAUTIFUL BRUTAL WORLD – Dive into a magical fantasy world full of treasures and adventures! Don't be fooled by the cartoony looks: here, simply bumping into a silly wooden fence spells a sudden end to your hero's life. If you fancy dying in a more heroic way, how about getting swallowed by a giant toad, falling into a lava pit, exploding from eating too much turkey, getting impaled by a Hitler Snowman, or just getting lit on fire by a dragon!
  • BUCKETLOADS OF CONTENT – Divided into three major parts - the Story Mode, the Endless Journey Mode and the Rogue Rider Mode - this game has a lot to offer and there is always something new to accomplish, find, or unlock. Power-ups, characters, view modes, mutators, quests, game mode variations, randomly generated hats, you name it! Did you ever wish to be a skeleton king with a fancy wig riding over rainbows on a flower-pooping pink unicorn? It's all up to you in this game!
  • INSPIRED BY CRASH BANDICOOT – Good third-person platformers were always hard to find on PC, when consoles sport countless shining examples: the first Crash Bandicoot titles, Spyro, Ratchet & Clank, and Super Mario were all a big inspiration for Last Knight. This game kicks it up a notch with non-stop jousting action, no-health instant death, procedurally-generated worlds, as well as custom-crafted levels with Knightmare levels in-between. To top it off, the new Rogue Rider Mode pushes it all into a rogue-like direction, and if you don't like third-person view, try playing in first-person mode!

What they say

  • Quote by: Alex Coccia, Greenlit Gaming:
    "Its just damn fun. That is why we play games, right?"
  • Quote by: Jim Rossignol, Rock Paper Shotgun:
    "Splendid-looking cartoon jousting and knightliness game."
  • Quote by: Tom Christiansen, Indie Game Mag:
    "By the end of a run-through you will be left breathless and your brain buzzing as it slows back down to reality."
  • Quote by: Matt Suckley, God is a Geek:
    "The production values are top-notch, especially for a game that comes with such a low price tag."
  • Quote by: Joe Jasko, Gamezebo:
    "Amazing visuals. Fun environments and power-ups. Rewarding difficulty and jousting combat system."

Atualizado recentemente

New X-mas special mode: The Big Xmas Mow Down
Rider are roaming the kingdom trying to deliver X-mas presents. Joust them in the back or ram them in the side to snatch their presents. Presents can include giant throw able snowballs, treasures, silly mutations and rare randomly generated hats! Also make sure to joust those Horned Bucket Heads and send them flying. A merrily cheery Christmasy good time!

No DLC and No In-App Purchases

No payed DLC and no In-App purchases but lots of free randomly generated hats!

Sobre este jogo

Last Knight is a unique genre mix that combines platforming, action-packed riding
and ragdoll physics driven jousting! It is fast-paced action in a never ending randomly generated Unreal Engine powered fantasy world!

The story mode put it's player in control of a squire on its way of becoming a knight. But before he can prove himself, events of epic proportions make him the last hope for the kingdom! On his heroic adventure he will have to fight the horned bucket heads and oversized hungry creatures. He will have to get through a wide range of dangerous environments as well as his own Knightmares. But beside the story there is much more. Various game modes let you adventure through always different never ending generated worlds filled with riches and dangers. On your journeys you will also find quests that will take each of the characters on different missions in the hunt for fame and glory as well as gold and chivalry. Gold can be spent on fancy power ups, while chivalry can unlock world bending mutators and different view modes like the intense first person view. Cutting-edge features like a fully dynamic randomized weather system and a collision system that can alter basically everything of the world geometry make this game even more over the top.

  • A full-fledged adventure in the story mode
  • Randomly generated world in the different endless modes
  • Your own adventure in a generated kingdom in the Rogue Rider Adventure mode
  • Wide range of different fantasy environments
  • Quests and rewards system
  • Beautiful graphics archived with the Unreal Engine
  • Unique Power ups and other special unlock-ables
  • Customization with different characters
  • Dynamic weather system
  • Ragdoll physics feedback
  • Impacts alter and deform the world
  • 3rd Person, First Person and Bird's Eye view modes
  • World Mutators, Body Mutators and randomly generated hats

Requisitos de sistema

Mac OS X
    • SO: Windows XP or higher
    • Processador: 2.4GHz Dual Core or 2.6GHz Quad Core
    • Memória: 2 GB de RAM
    • Placa de vídeo: 512MB Shader Model 3.0 Nvidia GeForce 8800 GT or AMD Radeon HD 3870 or 1GB Nvidia GeForce
    • DirectX: Versão 9.0
    • Armazenamento: 900 MB de espaço disponível
    • Placa de som: Windows compatible sound card
    • SO: Windows XP or higher
    • Processador: 2.6GHz Dual Core or 2.8GHz Quad Core
    • Memória: 2 GB de RAM
    • Placa de vídeo: 512MB Shader Model 3.0 Nvidia GeForce 8800 GT or AMD Radeon HD 3870 or 1GB Nvidia GeForce
    • Armazenamento: 900 MB de espaço disponível
    • Placa de som: Windows compatible sound card
    • SO: 10.6
    • Processador: 2.5GHz Dual Core or 2.6GHz Quad Core
    • Memória: 2 GB de RAM
    • Placa de vídeo: Intel HD Graphics 4000
    • Armazenamento: 900 MB de espaço disponível
    • Placa de som: OSX compatible sound card
    • Outras observações: - Long startup loading on OSX, Fast CPU recommended
    • SO: 10.6
    • Processador: 2,6 GHz Dual-Core i5 (3,1 GHz Turbo Boost) or 2,2 GHz Quad-Core i5 (3,4 GHz Turbo Boost)
    • Memória: 2 GB de RAM
    • Placa de vídeo: Nvidia Graphics Card
    • Armazenamento: 900 MB de espaço disponível
    • Placa de som: OSX compatible sound card
    • Outras observações: - Long startup loading on OSX, Fast CPU recommended
Análises úteis de usuários
6 de 8 pessoas (75%) acharam esta análise útil
15.9 hrs registradas
Publicada: 12 de setembro
Endless "rider" with tons of modes, challenge levels and a bunch of goofy hats to collect. Also a story mode and an uprade system. Seriously, seriously a fun game, and this is coming from someone who usually despises the endless runner-type genre.

I've got an additional 20+ hours in the original non-Steam release of Last Knight, so the number of hours reflected in my Steam playtime aren't an accurate representation of the total time I've actually put into the game (FYI, the Rogue Rider edition is superior but the two versions are similar in playstyle).

Anyway, I've owned Last Knight for quite a while now and I adore it. This review was a long time coming, but props to the devs for creating such a fantastic little gem.
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3 de 3 pessoas (100%) acharam esta análise útil
24.6 hrs registradas
Publicada: 5 de outubro
Highly recommended for people with bad eating habits. I've never been so terrified of donuts and cheeseburgers in my life. Also for those with fat and exploding fetishes.

Oh and the game is pretty damn good too. The raising and lowering of the lance can be a bit wonky at time and aiming it favors the right side just a tad, but otherwise that aspect is pretty cool. I also don't really like that it's possible for enemies to spawn just behind jump only sections and make it very hard to land and lance almost simultaneously. Ragdoll physics can be pretty hilarious too.

Overall yes I recommend it. It's very enjoyable and quite comical.
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2 de 2 pessoas (100%) acharam esta análise útil
1.8 hrs registradas
Publicada: 16 de junho
A fun but short platformer with great humour
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1 de 1 pessoas (100%) acharam esta análise útil
3.1 hrs registradas
Publicada: 12 de setembro
Reminds me of Crash Bandicoot so that's pretty cool.
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5 de 5 pessoas (100%) acharam esta análise útil
49.2 hrs registradas
Publicada: 24 de dezembro de 2014
Last Knight: Rogue Rider Edition oferece uma ótima proposta de jogo, tem grande destaque comparando-o a outros jogos do gênero por ser realmente extenso em conteúdo, pelo belíssimo trabalho de arte e sua física de impacto.


- Cenários bonitos, objetivos e bem acabados, claramente inspirados nas antigas fases medievais do Crash Bandicoot, fornecendo ao jogo uma clareza de movimento e até uma certa nostalgia durante o gameplay.
- Possui três modos de jogo:
· Jornada Infinita: você corre por diferentes fases geradas automaticamente até falhar.
· Campanha: introduz os elementos e fases bases do jogo, incluindo uma história de fundo.
· Aventura: destaque para esse modo, nele você irá explorar um mundo gerado aleatoriamente fase a fase atrás de itens e melhorias para seu personagem e sua montaria.
- Física de impacto: o jogo foi desenvolvido na Unreal Engine, possuindo um ótimo sistema de resposta dependendo de como você interage com o cenário.
- Jogabilidade sólida, os controles respondem bem até mesmo jogando com teclado.
- 43 câmeras de visão (incluindo primeira pessoa, câmera de topo vertical/horizontal), câmera lenta durante impacto.
- 7 personagens jogáveis, 7 montarias e 8 lanças diferentes (apenas itens do modo aventura alteram o gameplay, os personagens tem a mesma resposta aos comandos).
- 6 poderes especiais diferentes adquiríveis e melhoráveis no modo Jornada Infinita.
- Trilha sonora memorável.
- Conteúdo: o jogo te prende facilmente e possui muitos objetivos, havendo uma grande quantidade de horas para concluí-los e ainda assim rejogá-lo.


- Glitches do áudio no modo Jornada Sem Fim quando ativados novos PowerUps (áudio da trilha sonora pode se sobrepor ao do bônus ou ficar mudo momentaneamente).
- Distorções excessivas de iluminação e oclusão do cenário que acabam atrapalhando os reflexos do jogador em relação ao cenário.

10/10 Recomendado, principalmente se estiver numa promoção. Um dos melhores runners disponíveis na Steam, se não o melhor.
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