Hearts of Iron III vous fait jouer à la deuxième guerre mondiale sur tous les fronts à travers différents scénarios. Menez votre nation à la gloire de 1936 à 1948. Diplomatie et économie sont également au programme.
Évaluations des utilisateurs : Très positive (1,573 évaluation(s))
Date de parution: 7 août 2009

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Acheter Hearts of Iron III

Packages qui comprennent ce jeu

Acheter Hearts of Iron Collection III (Jan 2014)

Inclut les 20 articles suivants : Hearts of Iron III, Hearts of Iron III DLC: German II Spritepack , Hearts of Iron III Semper Fi: Dies Irae Götterdämmerung, Hearts of Iron III: Axis Minors Vehicle Pack, Hearts of Iron III: British Vehicle Spritepack, Hearts of Iron III: Dies Irae Stars & Stripes Spritepack, Hearts of Iron III: For the Motherland, Hearts of Iron III: German Infantry Pack DLC, Hearts of Iron III: Italian Vehicle Pack, Hearts of Iron III: Japanese Infantry Pack DLC, Hearts of Iron III: Japanese Vehicle Spritepack, Hearts of Iron III: Mega German Spritepack, Hearts of Iron III: Semper Fi, Hearts of Iron III: Sounds of Conflict, Hearts of Iron III: Soviet Infantry Pack DLC, Hearts of Iron III: Soviet Music Pack DLC, Hearts of Iron III: Soviet Pack DLC, Hearts of Iron III: Their Finest Hour, Hearts of Iron III: US Infantry Sprite Pack, Hearts of Iron III: US Pack DLC

Acheter Paradox Grand Strategy Collection

Inclut les 4 articles suivants : Crusader Kings II, Europa Universalis IV, Hearts of Iron III, Victoria II

Acheter Hearts of Iron III: Semper Fi

Acheter Hearts of Iron 3 DLC Collection

Inclut les 18 articles suivants : Hearts of Iron III DLC: German II Spritepack , Hearts of Iron III Semper Fi: Dies Irae Götterdämmerung, Hearts of Iron III: British Vehicle Spritepack, Hearts of Iron III: Dies Irae Stars & Stripes Spritepack, Hearts of Iron III: DLC - German Sprite Pack, Hearts of Iron III: For the Motherland, Hearts of Iron III: German Infantry Pack DLC, Hearts of Iron III: Japanese Infantry Pack DLC, Hearts of Iron III: Japanese Vehicle Spritepack, Hearts of Iron III: Mega German Spritepack, Hearts of Iron III: Semper Fi, Hearts of Iron III: Sounds of Conflict, Hearts of Iron III: Soviet Infantry Pack DLC, Hearts of Iron III: Soviet Music Pack DLC, Hearts of Iron III: Soviet Pack DLC, Hearts of Iron III: Their Finest Hour, Hearts of Iron III: US Infantry Sprite Pack, Hearts of Iron III: US Pack DLC

 

Recommandé par les curateurs

"Hardcore historical strategy geeks, this game is for you. Be warned, though: it does not do any hand-holding."
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8 mai

Hearts of Iron IV - Development Dirary #16 - World Tension



Happy V day everyone!

Let's celebrate that with another exciting Developmen Diary from podcat.

Hearts of Iron IV - Developer Diary 16 - World Tension

If you missed it, please note that the release date of Hearts of Iron IV has been delayed. (Read More)

Don't forget to register your copy of HoI3 on our official forums to gain access to user mods, technical support and much much more...

3 commentaires Lire la suite

10 avril

Hearts of Iron IV - Development Dirary #15 - On the High Seas



Podcat is back from the US and is eager to share his latest thoughts with you all!

Hearts of Iron IV - Development Dirary #15 - On the High Seas

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Articles

"Un challenge pour les plus aguérris des spécialistes de stratégie"

— Dreamstation
"Paradox a fait un travail exceptionnel en créant, pour ce concept complexe, une interface relativement simple."

— Gamespot
"Profondeur, souplesse et liberté, cette histoire est incontournable si vous êtes un fan du genre."

— PCgameworld
"Les joueurs sérieusement investis dans la stratégie vont se régaler dans ce nouvel opus de la terrible guerre."

— Gamespy
"Comprend un modèle de combat complètement intégré, un panel de stratégies complet et une intelligence artificielle intuitive. Hearts of Iron III est le meilleur opus de la série."

—Strategy Informer

À propos de ce jeu

Hearts of Iron III vous fait jouer à la deuxième guerre mondiale sur tous les fronts à travers différents scénarios. Menez votre nation à la gloire de 1936 à 1948. Diplomatie et économie sont également au programme.
Comprend :
  • Choisissez parmi 150 pays et jouez de 1936 à 1948
  • Contrôlez les océans avec vos porte-avions et utilisez vos forces aériennes pour contrôler le ciel et bombarder vos ennemis
  • Des milliers de personnages authentiques
  • Niveau d'interaction exceptionnel et réalisme de l'intelligence artificielle
  • Système diplomatique et politique de premier ordre
  • Liberté de choix et réalité historique
  • Plus de 10 000 provinces avec 5 fois plus de détails que dans HoI2
  • Personnalisez vos divisions avec plus de 20 types de brigades
  • Nouveau système économique pour acheter des armes à l'étranger
  • Mobilisation et réserves pour lancer des attaques surprise
  • Gouvernement en exil pour continuer la lutte depuis un territoire étranger contre l'oppresseur
  • Dimension stratégique de la guerre : défendez l'espace aérien et maritime contre les attaques ennemies et protégez vos villes
  • Nouvelle intelligence du système : connaître les mouvements de troupe de l'ennemi et l'état de ses réserves est maintenant possible
  • Assigner des troupes à des "théâtres" d'opération pour mener la guerre sur plusieurs fronts
  • Le nouveau système d'intelligence artificielle dispose de carte plus précise
  • Le jeu s'adapte en fonction des choix : les principaux pouvoirs ont leurs propres attributs

Configuration requise

Windows
Mac OS X
    • Interface : Microsoft® Windows® 2000/XP/Vista
    • Processeur : Intel Pentium IV 2.4 GHz ou AMD 3500+ (quad core)
    • Mémoire : 2 Go
    • Disque dur: 2 Go
    • Carte graphique : NVIDIA GeForce 8800 / ATI Radeon X1900
    • Son : Carte son compatible Direct X
    • DirectX®: Direct X 9.0
    • Système d'exploitation : OS X 10.5.8 ou mieux
    • Processeur : Tous type de processeur Intel
    • Mémoire vive : 128 Mo de mémoire vidéo, 1Go de RAM
    • Disque dur : 1.3 Go d'espace disque disponible
    • Carte graphique : GeForce 7300, Radeon HD 2400 (cartes GMA non supportées)
    • Internet : Connexion haut débit pour jouer sur Internet
    • Enregistrement : Connexion Internet pour l'enregistrement
Évaluations intéressantes des utilisateurs
372 personne(s) sur 393 (95%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
139.1 heures en tout
Posté le : 30 décembre 2014
It took many hours, 3 in game years and countless spies, but i got a nazi elected as the president of the U.S.
10/10
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333 personne(s) sur 386 (86%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1,485.1 heures en tout
Posté le : 22 décembre 2014
Still not sure, i will play some more before i decide if it's good.
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269 personne(s) sur 332 (81%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
277.5 heures en tout
Posté le : 7 décembre 2014
I was a big fan of HOI2 and played it a lot. It had a good balance of playability and realism and there were some issues which needed fixing, such as convoys and the occasionally flaky AI but it was a good game.

HOI3, sadly, is not. It has taken me a while to work out why, but I think it's because, in trying to make it a complete war simulation, the developers have failed to either make it accurate or make it fun. The accuracy claim sounds harsh, so let me explain.

1 - Research. There's no logic to it. One has to seperately research the gun carriages and weapons for anti-tank guns, for anti-aircraft guns, and artillery. That's six separate thingies to research. Then there's a seventh bit for heavy AA for your provinces.
Now in reality, what happened was that the best anti-tank weapons (British 17pdr, German 88, American 3") all started life as AA guns. It would make far more sense to have a 'foundry' option where guns could be researched and then applied to different areas.
Why even force people to research three lots of gun carriages? It makes absolutely no sense.

The same applies to separate research for cavalry weapons, militia weapons, and infantry weapons. What, we're all using different rifles now?

As a minor aside let me come on to the logic behind the naming of each progressive unit. For example, the British medium tank starts as the A9 cruiser, then when you research 1940 tanks it becomes the A15 Crusader (skipping the A13), then for 1942 tanks it becomes the Sherman Firefly. What? No Cromwell? Why the Firefly? This isn't the only case of a total lack of logic in the choice of naming. The naming doesn't affect the game but for a game which boasts of its realistic nature it is totally out of place.

IMO the complexity of the research tree does NOT add anything to the game. I think it could have been halved in size and been far more enjoyable to use without losing any gameplay.


2 - Convoys. The problem with convoys is that there is no mechanism to manage their routes. This was a problem in HOI2 where the German AI could sink the entire British convoy fleet by hanging around in a few areas of the North Sea and continually sinking ships. The very least HOI3 should have had is a convoy management system. The player should be able to tell the convoy routing system NOT TO SAIL through certain areas. Instead I have to watch convoys being sunk in the middle of the North Sea and around the English Channel, instead of rerouting all my convoys to the NW coast of Scotland or Liverpool and Belfast (as was done historically). It's a huge oversight and it is one of the primary problems with playing as the British. One of the other problems is that the cost of both convoys and escorts is fixed and does not fall over time (as it did historically with Liberty Ships and corvettes). It's almost as though the game is written solely with land combat in mind and about 3/4 of the way through someone said "Hey, wasn't there someone else in WW2 beside Germany and Russia?"

It's a real problem and affects playability and the prospect of a historical outcome to WW2.

3. Naval AI. While I'm on the subject, the AI doesn't seem to know what to do with its ships. The Germans send their battleships out unescorted to hang around the west coast of England and get sunk. Which they do. A lot. It makes me suspect that the major emphasis for the game was on land combat and naval was not addressed properly.

4. Allies. In HOI2 getting allies to fight for or with you was easy. They often sent you units, and there was an option for you to take over their entire armed forces. In HOI3 that option doesn't exist. And they don't send you units. You have to 'set objectives' to get the allies to work with you. These objectives don't really work. So, when playing as Britain, Canada keeps its air force and navy and army in Canada. When you urgently need Canadian fighters to defend your airspace and Canadian destroyers to patrol the Atlantic, they won't budge. There is no way to unify command, so you don't fight as allies but merely as participants in a global war where you aren't fighting each other. It's poor.


5. Crashes. Oh my goodness, the game's unreliability is terrible. It crashes to desktop the whole time. To minimise the inconvenience of losing my game progress I set it to autosave every game week, which is the most frequent autosave setting. However, if you are in the middle of a huge amount of preparation for your forces (reorganising your divisions for example) the game might crash. This has happened a couple of times to me, where I've been playing as Soviets and have been engaged in a major reorganisation of my 300+ divisions, and the game has just crashed to the desktop, and of course the autosave hasn't kicked in because I'm not progressing time through the game. HOI2 never did this, and it's by far the most infuriating feature of the game.

6. Graphics and Interface. It's cluttered and it's illogical and it's poorly laid out and it's not designed to work on higher resolution settings. It's a bloody mess. And let's talk about the little pictures for each unit that appears in the research window and the production window. Apparently it was too much effort for the devs to dig out the pictures of the units that they used in HOI2. As a result far too many units, which had the correct photo in the previous game, have a 'stock' photo in this game.


There are historical oddities, too, ones which ought to have stood out like a sore thumb. It is now possible to build (assuming you have the IC) lots of provincial AA without expending any manpower. Who's manning all those guns? Historically Nazi Germany had to commit a million men to defending their homeland from bombers, and that was a drain on manpower. In HOI3, they don't have to. They had to in HOI2.

I could live with the game if it was new. If it had been out for a couple of months I'd say "Well, every game ships with bugs so I can live with it for now." But this isn't a new game, it's been out for years, and instead of fixing the very serious reliability bugs, and instead of sticking in a few dozen stock photos, Paradox decided that an urgent priority was some 3D counters which they could charge extra money for. It's not good enough.

I can't recommend this game. If it was claiming to be a beer-and-crisps wargame I could overlook its historical inaccuracy. It's claiming to be a very accurate game, and it isn't. It's not accurate enough for a historical wargame, it's not fun enough for a 'quick dip in and have some fun' wargame. It's too unreliable to be any kind of game at all.


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73 personne(s) sur 75 (97%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
194.1 heures en tout
Posté le : 24 janvier
>Plays as Germany
>Makes plans for world domination
>annex Austria and czechoslovakia
>attacks and annexes polan
>Norway Declares war
>laughs
>Allies declare war
>Sends all men to western front
>Norway invades through denmark and kills my units their
>Oh ♥♥♥♥ nigr.jpg
>Norway with their one regiment pushes through germany and takes over berlin
>gets annexed

10/10
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90 personne(s) sur 104 (87%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
126.3 heures en tout
Posté le : 20 janvier
Step 1. Play as Luxembourg
Step 2. Wait 3 years
Step 3. ???
Step 4. Profit.

10/10 would be forcibly painted grey again.
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68 personne(s) sur 74 (92%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
11.0 heures en tout
Posté le : 15 décembre 2014
I like it. Now how the hell do I play it?
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47 personne(s) sur 49 (96%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
172.3 heures en tout
Posté le : 17 décembre 2014
Decided to make Poland stronk and stop German invasion in 1939. Needed more IC so invaded Romania and Bulgaria. Made the smart decision to become Communist and hopefully get help from Soviet Union to stop the germans. By 39 I still wasn't totally ready, so when Germany demanded Danzig, I gave it away. 2 months later I was ready, and waited for the invasion that never came. Germany invaded France, and I saw a gold opportunity to attack while they were occupied. Invaded Germany, but Slovakia and Hungary were able to hold me until Germany was ready to counter-attack. The Germans came and handed my ♥♥♥ to me, while the Soviets only watched from a distance.

11/10 Would feel betrayed by the Soviets that never helped me, again.
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24 personne(s) sur 25 (96%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
26.3 heures en tout
Posté le : 2 février
Playing as Germany I decided to take my cores back from Lithuania instead of attacking Belgium. France and the UK didn't let it slide. France gets smashed into pieces, Italy actually does something good and helps and I declare war on the Spanish non-nazis.

2 years later, everyone in Western Europe is Nazi, Spain is split between the uncompromissed Nazis and the compromised Nazis while we're beating the ♥♥♥♥ out of the Communists.

Or at least that's what my newspapers are printing in Berlin while the Russian empire is just 100 km away.
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14 personne(s) sur 14 (100%) ont trouvé cette évaluation utile
18.3 heures en tout
Posté le : 30 avril
Hearts of Iron III is an excellent game. It allows the player to control any nation in the lead-up to WW2, or during it if you prefer. These range from Nazi Germany, of course, to the Dominican Republic, which gives you an idea of the level of choice on offer. The game essentially drops you into the world as head-of-state of one of these many nations, and it's entirely up to you what to do from there: will you align with the Axis in Europe to gain your share of the economic gains in the upcoming war? Or will you side with Stalin's Russia and work to undermine Fascism and the Allies, in an attempt to dominate the world with Communism?

However, the level of historical accuracy in HOI3 is astounding, despite the player's ability to make independent and alternate choices. For example, there is a system of "decisions" in the game which often provide some sort of benefit, one of which is the historical Anschluss of Austria for Germany. As well as this, there are literally thousands of officers, with their own traits and skill levels (which can be improved with combat), to assign to command your divisions or brigades. These are just two examples in an intricate web of historical detail. WW2 history buffs like myself will be elated at the opportunity to not only, for example, command Rommel's Afrika Korps, but lead it to complete victory in the Middle East! Again, this is just an example that popped into my head, the level of possibility is insane.

Aside from the military aspect of the game, which is the focus, there are various other sectors of your nation that you can alter control. There is the politics tab, where you select your ministers and make policies, as well as administer the areas that have come under your occupation through war. There is the diplomacy tab, where, if you are a leader of a faction, such as the Axis, you can influence nations to join you in alliance, and make trade deals, sell equipment, declare war, ETC. Other tabs include research, production, intelligence. I won't go into detail on these, but all are as important as each other.

Pro´s
+ Insanely high level of historical detail (accurate divisional names, commanders, ministers in governments, literally tens of thousands of provinces)
+ Ability to relive or rewrite history, in your own unique way.
+ Greatly immersive, you get to the point where hours just slip away in what feels like minutes!
+ Huge scale wars, on land sea, and air, where you are the commander in chief.

CONS
- Not recommended if the player is looking for amazing graphics- the gameplay is what sells HOI3, not the visuals.
- A tad buggy. The game crashes relatively frequently, especially if tinkering around in console commands.
- Steep learning curve, but once you get the full hang of it, you'll realise it was well worth the time put into it.

Overall rating: 12/15 (Great!)
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16 personne(s) sur 18 (89%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
706.1 heures en tout
Posté le : 31 décembre 2014
637 hours playing the vanilla game, im only just looking at the mods now. The best game I have ever played.
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8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
270.0 heures en tout
Posté le : 17 janvier
Played with Poland. Didn't die until 1940. Forgot to autosave, game crashed. Now I'm mad at the game, and I can't find the remaining parts of my mouse.
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8 personne(s) sur 9 (89%) ont trouvé cette évaluation utile
44.5 heures en tout
Posté le : 1 janvier
It's a really good strategy game and i like the political elements.
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
426.7 heures en tout
Posté le : 4 février
If you're the kind of conqueror and think of dominating the whole world this game is what you were looking for. You dont have to follow history, actually you can change it. But i should warn you that you will be feeling frustrated in the firts gameplays like as Hitler... oh not the real one. This one below:
https://www.youtube.com/watch?v=R6JFPJKf4AE

Despite its complexity its a great game, after you learned the basics of combat, industry, techs and how to build a division correctly you will be fine and can even conquer the world as Luxemburg, Albania or another tiny country.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
176.4 heures en tout
Posté le : 16 mai
Decide to try and hold of the Fascist Juggernaut as Greece. Build up a respectable military to hold the boarder, War begins and I wait for Germany to roll up Yugoslavia. theenemyhasarrived.jpg. I hold the boarder and wait for British reinforcements. Italy Lands troops in the south. I have nothing to stop them. Italy Annexes me in 4 days. 12/10 would waste an hour preparing for failure again.
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6 personne(s) sur 8 (75%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
32.2 heures en tout
Posté le : 18 mai
While i like the game very much, i cannot recommend it while it is unplayable. And since they moved on to the next game in the HOI series, i doubt it will ever get fixed.

It crashes constantly and there is a fix, supposedly, hidden somewhere on the HOI paradox forums. After a day's work, i just want to play something and relax, not to start fixing games that should have been working from the moment they have been released. This game is on steam since Aug 2009. It's 2015, the issue that causes the game to crash is well known and yet they did not fix it in a patch. You should fix it yourself, because they already got your money and they don't care anymore. You'll buy HOI4 anyway.

I just regret purchasing all the dlcs at the same time with the game. I should have made sure it works well before spending more on it.

I found out the hard way, that with paradox games, it's usually a gamble. When they work tho, they're awesome.
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10 personne(s) sur 16 (63%) ont trouvé cette évaluation utile
4.1 heures en tout
Posté le : 27 décembre 2014
Game has a very bad habit of crashing just as it gets interesting. Also found saves corrupting. Graphics glitching out very often and some game mechanics that are incorrectly labeled. The AI controls are also insanely broken requiring the player to essentially micromanage everything... which lets face it, if you're going to have to resort to that you might as well play AoD or DH for HOI2.

I hope HOI4 surparses this in every possible way. Using EU4 for its base is a very good thing I feel. HOI3 doesn't work because it inherits a lot of really bad problems from EUIII whilst not featuring any of the benefits that were brought in Vicky 2. Its a period from paradox matched up with blunders like EU:Rome (which suffers from very similar bugs and crashes).

The political system can also be infuriating at times to make work. Its not easy enough to change governments the way it was like in HOI2. It suffers the same problems that Vicky2's political system suffers from- though at least it doesn't require revolutions to trigger it which is a plus.. but I hate the fact that democracies are so painfully difficult to change affiliations. This game needed Vicky2's Opinion changing focuses so that you could push a country to a particular ideology.

HOI4 ideally will have less reliance on AI, more reliance on good mechanic and UI design. HOI3 just feels lazy. Its fun, but nothing is explained well in game, you have to rely on wikis to figure out what the heck is going on half the time. The diplomacy system is also an after thought. Its only used for Neutral countries, and the AI just flatout doesn't even use it half the damn time.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
3.9 heures en tout
Posté le : 31 décembre 2014
I don't many(or any at all) hours logged into the steam version yet, but I've put about 6 hours into the Gamersgate version, which doesn't come with a Steam Key. I had originally got the Hearts of Iron III Collection + Their Finest Hour DLC + 'Arsenal of Democracy: A Hearts of Iron Game' on sale on Gamersgate a couple weeks ago since it was so cheap and I've never tried a Grand Strategy before.

I was very impressed. While it loads a bit slowly on single state drives(at least I think that's the term), it was an amazing game. The Scale is huge. Each Continent and each Sea is made up of Provinces, which works much like the Hex Grid from Civilization V, but less uniform. But in Hearts of Iron III there are over 10,000 Provinces, and only a very small number of that is the seas. Like I said, the scale is huge.

It takes place during World War 2, and you can play any nation that existed at that time. And all the events that happened in real life during that time frame, also happen in the game, though you'll only see it if you're playing as the nation it happened too, or a nation also affected by it. But other than that, things can go any number of ways. Things tend to drift towards what happened in history, but other than UK always being Allies, Germany always being Axis, and the Soviets always being Consortium, any nation can join any faction potentially, or even remain neutral. Wanna play as Japan and seduce Mexico and Canada to the Axis and nail Murica'(♥♥♥♥ yeah!) in a 3-way? It might take a little while, but it's certainly possible.

There is a huge tech tree also, though I won't get into that.

There are also many unit types, and a very detailed military hierarchy, and an extremely large amount of room for tactics.

This game, and pretty much any other Paradox Interactive and/or Grand Strategy game, is very difficult to get into though, due to the steep learning curve. Even now I'm still getting the hang of the game, though I'm loving every moment. I recommend watching Michael Broschek's tutorial on the basics, which helped me immensely. Here's the linky link.

Also, this game is best played with all it's expansion packs, which are 'Semper Fi', 'For the Motherland', and 'Their Finest Hour', in that order of release. You also need the previous expansion to play the next. To clarify: You need the base game, Hearts of Iron III in order to play Semper Fi. You need Semper Fi in order to play For the Motherland. And finally, you need For the Motherland to play Their Finest Hour. All the other DLC's are mostly cosmetic, so you can have all armies have the appearance their real army had at that time period.

Anyway, I recommend this to any Grand Strategy fan, Paradox Interactive fan, or a Strategy fan looking for something much, MUCH deeper.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
7.5 heures en tout
Posté le : 21 mai
>Play Using Germany
>Sending spies to USA to increase the NS Party popularity
>1938
>National-socialist President got elected
>USA doesn't give destroyers to The Brits
>But still take the Greenland from Denmark
>1942
>Successful Operation Sealion with some help from the Spain
11/10 would turn USA into a fascist country again
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
48.2 heures en tout
Posté le : 29 janvier
Played as france joined nazis took spain got invaded by england then died 10/10 would die again also recomend the dlc adds more stuff that should have been free like drawing giant arrows on the map cant have a WW2 stratagy game without arrows
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
15.3 heures en tout
Posté le : 26 décembre 2014
A strategy game with seemingly infinite possibilities on how you can change the tide of World War II. Want Canada to become Fascist and annex the United States? You can do it if you play it right. Want to conduct operation Sea Lion as Germany on Britain successfully and take control of it? You can do that. Want to name yourself Tony Abbott in-game and destroy Australia from the inside-out? You can do that too.

It's a bit lengthy depending on where you start, but the results are definitely worth it. You can get some hilarious results, like South Africa attacking Italy or Germany. You'll also occassionally get really obscure countries like Liberia attacking too. It really is a blast, grab it while it's still on sale. Just use Tunngle if you're going to go on multiplayer, as the standard multiplayer has been broken for a while.
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