Have you ever thought to yourself "You know what would be really cool? A game where you play as a reistance fighter, stealing supplies and ammunition from the enemy, using sabotage and hit and run tactice to strike back at the Nazi war machine." Well then good news! Enemy Front does not let you do this.
In Enemy Front, you too
can go on (now famous, but at the time top secret!) British SOE/Norwegian commando raids as an American journalist for some reason, or sink famous German ships that never actually sank until after the war.
In exchange for the ability you have unfortunately lost the power to leap over even small fences, thus making it impossible to go anywhere the devs don't want you to go, but at least you can freeroam inside the nice little linear road they've set out for you. Plus, there's those convenient little infinite ammo boxes every twenty seconds, which is good, because otherwise you'd be at risk of running out occasionally and would have to conserve your ammunition, since you only carry four reloads for any given weapon (regardless of whether this is 20 KAR98 sniper rifle bullets, 20 KAR98 bullets (which are somehow different) or like 400 PPSH rounds) at a time.
Thrill at the nonscripted pleasure of running away from an exploding building down a fixed, linear path, then being knocked down by an explosion and helped back up in a cutscene! Not once, but twice! It's like no FPS you've ever played before, and definitely not one that came out in 2007 and starred a man with an enormous moustache!
Marvel at the time-travelling French resistance member who inexplicably gives you an STG-44 during a flashback to 1940, two years before that weapon's design was finished, and three years before the first one was built!
Chuckle warmly as the game provides you with a demolition objective, which is coincidentally the only destructible object in its "Engaging, destructible environment"! Clap appreciatively as you find the explosives you need literally right next to the objective - again! Wonder aloud why you can't place those charges on any of the other
nearby things, even though you've done so before, then realise it's because the devs didn't think far enough ahead to provide an alternate route in their 'open-ended levels' in case you used up all your explosives!
Sigh indulgently as you breach through yet another door
and go into slow motion to shoot all the nazis inside, not forgetting the guy who gets knocked onto his rear by the exploding door basically every single time.
Whoop with joy as you destroy the Nazi war machine's vaunted Panzers by shooting their frontal armour once, with a single shot antitank weapon! Gleefully call that weapon a Panzerschreck, even though it is clearly a Panzerfaust!
Get really mad because this game's devs clearly put no effort into their research and have no idea what actually happened in World War 2!
Post sarcastic reviews about it instead of doing something productive with your life!