Max: The Curse of Brotherhood is a cinematic adventure filled with action-packed platforming and creative puzzle-solving. Armed with only a Magic Marker, Max must confront evil at every turn in a hostile and fantastical world in order to save his kid brother, Felix. Join Max on his great adventure!
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发行日期: 2014年5月21日
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Max: The Curse of Brotherhood is a cinematic adventure filled with action-packed platforming and creative puzzle-solving. Armed with only a Magic Marker, Max must confront evil at every turn in a hostile and fantastical world in order to save his kid brother, Felix. Join Max on his great adventure!

系统需求

    Minimum:
    • OS: Windows XP SP3 or newer
    • Processor: Dual-Core 1.6 ghz / AMD Dual-Core Athlon 2.0ghz
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000 or better
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX(r) compatible
    Recommended:
    • OS: Windows 7 or newer
    • Processor: Intel Core i3, 1.7ghz or faster
    • Memory: 4 GB RAM
    • Graphics: GeForce GT 640 / Radeon HD 6750
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX(r) compatible
有价值的用户评测
6 人中有 6 人(100%)觉得这篇评测有价值
5.2 小时(记录在案的)
发布于:11月2日
Having grown up with two younger brothers, I can empathize to Max’s annoyance at his younger brother Felix fiddling with his stuff, making a mess of his room, and seeming to exist only to get on his nerves. I might not have gone so far as to enact an occult rite and banish my brothers to an unknown fantasy world (though I might have wanted to at times), but at least Max realizes the gravity of what he unintentionally did pretty fast and sets off to save his brother from a creepy old man who intends to steal his youth, Gruntilda the Witch style.

A sequel mostly in name and lead character only to Max and the Magic Marker, The Curse of Brotherhood almost entirely ditches the free form drawing that made up the core of its predecessor, opting instead to streamline its mechanics and add a significant amount of cinematic flair, coming together in a far more focused, inspired, and varied experience.

Though it is still referred to as a marker, Max’s tool of choice has been reworked into a powerful instrument with which you can now control various elements in order to help Max traverse through levels. The implementation of this still bares a resemblance to Max’s marker of old, allowing you a small amount of freedom to direct elements into specific shapes and paths, but it’s far more natural and embedded in the experience than before and works well within the constraints of a controllers precision, rarely requiring a great deal of precision and only occasionally imposing any sort of time limit.

The Curse of Brotherhood has rather obviously been designed so as to rarely frustrate the player, or tax them with tricky platforming segments or puzzles, and this simplicity and hand holding is in some ways a bit tedious when the answer is almost always immediately apparent, but overall I actually found the breezy pace rather refreshing. It allowed me to appreciate the gorgeous environments and enjoyably cliched story without many threats or pauses as I got stuck. It provides just enough stimulation to remain engaging, but is accessible enough that it’s a game I could feel confident recommending to a younger player or a parent wanting to play with their child (which is a disappointingly low number of games).

At around 4-5 hours it’s a fairly brisk adventure, but I never felt as if something was cut or missing, nor did any moment feel like needless filler. Every segment is interesting and important to the game, and this consistency and constant variety makes it easy to wind up playing through the entire thing in but a few sittings. That’s not a slight against the game by any means, but a complement to its excellent pacing and inspired level design.

The handful of moments that stand out as poor in my mind are actually those near the end which begin to ask more of the player than before, and the slightly awkward controls have a bit of trouble keeping up. The end boss fight also proved the most disappointing part of the game, with an uninspired encounter that ups the difficulty just enough to be frustrating and would have ended the game on a rather lackluster note had it not been for the charming cutscene immediately following.

It’s probably not an understatement to say I was rather taken aback by how much I ended up enjoying The Curse of Brotherhood. Its beautiful scenery pulled me in, and the leisurely platforming and puzzle solving kept me there throughout an experience that continued to surprise me the further I got in. Some may scoff at the low difficulty, but in terms of simple fun and creativity I haven’t played something quite as nice for too long.
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2 人中有 2 人(100%)觉得这篇评测有价值
1.4 小时(记录在案的)
发布于:10月27日
Max: The Curse of Brotherhood is a great adventure platformer with solid puzzle gameplay for every member of the family!
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1 人中有 1 人(100%)觉得这篇评测有价值
6.6 小时(记录在案的)
发布于:10月31日
This game is really fun to play. The puzzles are not that hard but some of them do require certain amount of thinking and planning. The idea of drawing and managing your own path from point A to point B is very impressive to me. If you are a platformers fan like me you should definitely give this game a try. You wont be disappointed!
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8 人中有 0 人(0%)觉得这篇评测有价值
13.5 小时(记录在案的)
发布于:11月13日
EXUSSABLES reck your playing wast time
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3.3 小时(记录在案的)
发布于:11月1日
画面很赞啊,和前作比起来画笔的使用更多样性了,但是每一处的套路却更死板了,缺少给玩家发挥创意的空间
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3.4 小时(记录在案的)
发布于:11月4日
Very impressive 2.5 D platformer with a mature theme. It mostly ressembles games like Oddworld. Do not miss me if you like to scratch your head and solve puzzles.
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9.1 小时(记录在案的)
发布于:10月26日
An unexpected surprise. Family friendly, 2D/3D platformer. Lots of fun.
8/10
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6.2 小时(记录在案的)
发布于:11月19日
Super cool platform game with very cute graphics and well smooth control.
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6.2 小时(记录在案的)
发布于:11月16日
Great Fun!!!! I would highly recommend if you are a platform player. Its not as hard as trine but more fun. Good for kids, and big kids! Thanks for a great game!
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9.0 小时(记录在案的)
发布于:11月15日
Stunning looking game and also a lot of fun. Highly recommended.
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8 人中有 8 人(100%)觉得这篇评测有价值
5.8 小时(记录在案的)
发布于:9月8日
不错的游戏,主要偏重解谜和全要素收集。部分关卡有点难度,需要熟记背版;动作判定略高,而且画出来的东西有时候真的很讲究位置。
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6 人中有 6 人(100%)觉得这篇评测有价值
4.1 小时(记录在案的)
发布于:9月3日
第一眼就吸引我的是这游戏小清新的画风,暖暖的色调,萌萌的人物建模,很讨喜,非常适合紧张生活中的小调剂,,游戏用蜡笔与环境做互动来通关,非常简单轻松,但是谜题设计还比较巧妙,所以中途也不大会无聊.画面整体看还是比较满意,但是不少偷工减料的画面,不能细看..游戏音乐也很诙谐,看到主角在岩石上面蹦蹦跳跳,可笑的姿势和配音也常常让人忍俊不禁..
这游戏其实是买给妹纸玩的..我就在旁边看着,从她的反应来看,还是比较喜欢的,所以强烈推荐给有妹纸的朋友..steam上能给妹纸玩的游戏不多啊,有的太耗时间,有的操作复杂(对于她们来说),游戏有怪物她还紧张的要死....上一个她喜欢的是三位一体2.不过里面的怪物都是我来冲前面砍,她在后面慢慢瞄准慢慢射箭......
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3 人中有 3 人(100%)觉得这篇评测有价值
5.2 小时(记录在案的)
发布于:8月29日
非常好玩的一款冒险游戏,值得购买。只是刚买不久游戏打折-75%,我这弱小的心灵。
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3 人中有 3 人(100%)觉得这篇评测有价值
5.8 小时(记录在案的)
发布于:9月2日
以前玩过魔法标记,同系列的这个的提升还是比较明显的。画笔只能在指定的地点使用,依然重要,但不再是胡乱使用的了,关卡设计也更能体现出来了。画面音乐等方面也比较舒服,不过好像不能随意的调整窗口大小,所以只能全屏着玩。
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1 人中有 1 人(100%)觉得这篇评测有价值
11.8 小时(记录在案的)
发布于:9月1日
画面风格很讨喜,用画笔来构建要素,这点和三位一体中魔法师类似,故事情节简单,是一款不错的横版闯关动作解密游戏,推荐一试。
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11 人中有 10 人(91%)觉得这篇评测有价值
5.4 小时(记录在案的)
发布于:6月11日
+ Multiple powers, and they're all unique and fun to use
+ Good pacing (almost no quiet moments)
+ Graphics
+ Just long enough to keep it interesting

+/- Story is simple, but -having a brother myself- also a bit adorable
+/- There are some puzzles, or challenges (however you want to call it) but these are not challenging enough

- Quite a bit of trial-and-error
- Controls are a bit slow when enemies are approaching and you have to use your powers (using a controller)

Can't wait for the sequel !

[Rating: 85/100]
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6 人中有 6 人(100%)觉得这篇评测有价值
8.6 小时(记录在案的)
发布于:6月3日
Relaxing and enchanting, with excellent controls. (And occasional moments of frantic timing).

Max is beautifully animated, with a stronger focus on puzzles than platforming; in most areas you're constructing your own "platforms" made of earth, branches, vines or (the most fun) water, in order to progress.

The world has fixed points where you can spawn the different items by "drawing" them with your magic marker. This does mean that typically there's only a single approach to a problem, but it keeps the game flowing nicely; you're unlikely to be stuck for too long on an area, and if you are the checkpoints are very forgiving. (Getting the optional collectible amulet parts can involve a little more head scratching).

An extra element is added as branches and vines can be detached from their spawn point and then dragged (or rolled if you managed to draw a circle) around.

As a platformer, it's naturally made for the gamepad. However, I'm playing it with both gamepad and mouse - the mouse really helps when drawing platforms to get the right shape/curve. As you can't move when drawing in any case, the switching between mouse and gamepad is seamless - great work by the devs.
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5 人中有 5 人(100%)觉得这篇评测有价值
6.7 小时(记录在案的)
发布于:7月2日
HIGHLY RECOMMENDED!

I added this game to the list of "most beautiful 2d games of all time"
if you are a fan for (heart of darkness or oddworld) like myself, you must play this game
you will find same lovely experience of (heart of darkness or oddworld)

- awesome gameplay
- nice puzzles
- I like the way of switching between keyboard & mouse
- story was very simple & fun
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3 人中有 3 人(100%)觉得这篇评测有价值
8.3 小时(记录在案的)
发布于:9月14日
7.5/10
"Jumpin' Max with the MagicMarker."
Max is a 3D side-scrolling puzzle jump'n'run with a great variety and very nice graphics. The story starts that Max is angry with his little brother & therefor decides to try a little spell on him - which actually works. The quest is to rescue your little brother from the monsters of an imagination world. At first you have the feeling this is a cute platformer with easy known puzzles for children (age 6+)...BUT as the puzzle learning curve climbs fast, Max has something new to offer for everyone at every age. =>Don't be fooled by the 1st chapter! (It's like the easy tutorial...)

Pros:
+ great variety (slow&fast scenes)
+ great checkpoint/auto-saves
+ good gameplay
+ good atmosphere
+ good graphics
+ good controls
+ good sound&ost
+ good puzzles (learning curve)
+ good difficulty (starting @2nd chapter)
+ okay story
+ cut scenes
+ no TRINE clone
+ X360 controller support
+ a lot controller rumble
Note: only at the 1st chapter "too familiar puzzler" feeling!

Cons:
- none
- no trading cards
(- no coop feature)

A very good, slow&fast puzzle platformer with a story about the responsibilities of brotherhood.
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3 人中有 3 人(100%)觉得这篇评测有价值
5.6 小时(记录在案的)
发布于:9月9日
I am loving this game. Great artwork. Great platforming. Very uniquie Mechanic as well.
Buy it.
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