Max: The Curse of Brotherhood is a cinematic adventure filled with action-packed platforming and creative puzzle-solving. Armed with only a Magic Marker, Max must confront evil at every turn in a hostile and fantastical world in order to save his kid brother, Felix. Join Max on his great adventure!
Brukeranmeldelser: Veldig positive (405 anmeldelser)
Utgivelsesdato: 21. mai, 2014
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Max: The Curse of Brotherhood is a cinematic adventure filled with action-packed platforming and creative puzzle-solving. Armed with only a Magic Marker, Max must confront evil at every turn in a hostile and fantastical world in order to save his kid brother, Felix. Join Max on his great adventure!

Systemkrav

    Minimum:
    • OS: Windows XP SP3 or newer
    • Processor: Dual-Core 1.6 ghz / AMD Dual-Core Athlon 2.0ghz
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000 or better
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX(r) compatible
    Recommended:
    • OS: Windows 7 or newer
    • Processor: Intel Core i3, 1.7ghz or faster
    • Memory: 4 GB RAM
    • Graphics: GeForce GT 640 / Radeon HD 6750
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX(r) compatible
Hjelpsomme kundeanmeldelser
25 av 25 personer (100%) syntes denne anmeldelsen var hjelpsom
10.7 timer registrert
Publisert: 25. april
Max: The Curse of Brotherhood (Platformer-Puzzle)

We have some basic options: Vibration (if you're using a controller), Sound Effects, Music, Subtitles (NOT on unless you turn them on), and Use Arrow keys (if you prefer not to use or don't have a controller), and then there are settings for the grapics, low, medium, and high. There are also six languages to choose from. The game automatically adjusted for my widescreen, but it can be played Windowed by hitting Alt-Enter, if you wish.

The game begins in a very Labyrinth-esque way, and it's up to you to save your brother from the trouble you caused for him. ;p Gameplay starts out as a very basic platformer, but it's not long until you start gaining some powers, and that's where the true charm of the game starts shining through. The puzzle mechanics are brilliantly realized, ranging anywhere from easy to perplexing, but not to the point of frustration.

I was enjoying the puzzle aspect of the game so much that I was actually a bit disappointed when, in latter levels, we started needing to depend on quick decision-making, and at times, good reflexes! It wasn't until the final sequence of the game that I remembered -- Oh yeah, this is what platformers used to be all about! (ie. Donkey Kong Country, etc.) The beauty of these sections is that, while they may be difficult, they are still doable! It may take a dozen tries, but it CAN be done, AND you don't have to keep starting the level over again to achieve it, as the automatic save-points are well-spaced.

Something I truly love about the game is the graphics. Sure, they're pretty, but the devs did an amazing job making a side-scrolling platformer *feel* like a 3D game by periodically changing up the perspective. Beautifully done, devs, I'm very impressed! :D

The music was nicely-chosen, and I enjoyed the voices, as well -- especially some of Max's "YEEES!" moments. lol~

Points to remember:
- You can attach vines to a myraid of objects, ranging from branches to boulders and more.
- Items can be cut at the base OR the tip!
- Be creative and don't give up! The devs give us a lot of freedom with our powers, and sometimes it's going to be trial-and-error figuring things out.

There are a couple of things to be on the lookout for whilst you're running around. They are beholders (plants with eyeballs at the end of a stalk that allow the user to spy on the world) and pieces of an amulet. These collectibles are not *needed* to complete the game, but they sure do add an extra bit of fun. XD You can replay a chapter at any time (even after you've completed the game) from via the menu, and looking at the menu during gameplay will show you how many you have left to find on your current level. In addition, there are 27 Achievements for you to earn, another plus in my books.

Overall, I found Max: The Curse of Brotherhood to be a delightful game, full of beauty, danger, excitement... and tempered with just a splash of good old fashioned platformer-frustration. I would say that it's OK to play with older kids, but perhaps not little ones. There's a big scary monster in there (whom I find to be absolutely fabulous!), but it might upset younger children.

Highly recommended!
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
13 av 15 personer (87%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
19.6 timer registrert
Publisert: 5. mars
This was a fun platformer with a cool draw/erase mechanic to help you overcome some of the physics puzzles in the game. It also reminds me very much of the style of cartoon animation used in such shows as Jimmy Neutron. Looks very much like shows such as that.
The game itself features you, Max, trying to save your little brother from an evil scientist-y guy while avoiding his massive monster henchman, various obstacles, and so on along the way.

The gameplay was fairly seamless and this game was very well done in my opinion. The backdrops/scenery was beautifully rendered, and the animations were spot on. The puzzles, whether run and jump, draw and erase, or whatever, were not too challenging, but also never were boring. I really cant find any flaws with this game, except that maybe the story was a bit lite, but then again, it is set up like a cartoon, so that really isnt surprising necessarily.

All told, I give this game an 8 out of 10. It wasnt amazing, but it was really well done regardless.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
4 av 5 personer (80%) syntes denne anmeldelsen var hjelpsom
4.4 timer registrert
Publisert: 5. april
Jogo muuuuuito bom! Arte e visual bonito *-*. REcomendo.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 2 personer (100%) syntes denne anmeldelsen var hjelpsom
5.0 timer registrert
Publisert: 9. april
Good looking casual puzzle-platformer. That's why I got it, and that's what I got.

Environments look quite good, and the main character is a kid that isn't too annoying.

Puzzles are... well, I guess easy as far puzzle-platformers go, because the only few times I got stuck was because I did not see the orange pillar-point.

I played 4/6 of the game with a controller and then I switched to M&K which made it easier, because I had troubles drawing with the stick.


Number of controllers destroyed: 0
Rating: 2 golden sloths
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 2 personer (100%) syntes denne anmeldelsen var hjelpsom
7.3 timer registrert
Publisert: 23. mai
This is one of the best puzzle platformer's I have played. Tight controls, well-paced, nice variety and steady progression of puzzles (and they are fun too!) and very polished.

Truly a great mix of platform and puzzles.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom