Steam Marines is a squad based Roguelike set on a steampunk spaceship. It features tactical play focused on positioning and careful use of resources. Built to keep you on your toes as you progress through the decks of your besieged ship while clearing enemies and trying to reach each level's elevator.
Gebruikersrecensies:
Totaal:
Verdeeld (272 recensies) - 60% van de 272 gebruikersrecensies voor deze game is positief.
Releasedatum: 4 sep 2013

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Recensies

“Steam Marines is a dark and compelling game, which will force you to learn to play the hard way and make you deeply regret every mistake you make.”
8/10 – The Indie Hut

“There are a lot of tactics. It's such a brutal game and it makes it even more brutal that you didn't realize how brutal it is when you start. Then you realize you died because you made one, literally one, wrong move.”
N/A – Indie Games AAA

“Players must control their Steam Marines and try to get as far as possible through the ship’s elaborate, procedurally-generated levels. When I say “try”, I really do mean it.”
N/A – The Wargamer

Over dit spel

Steam Marines is a squad based Roguelike set on a steampunk spaceship. It features tactical play focused on positioning and careful use of resources. Built to keep you on your toes as you progress through the decks of your besieged ship while clearing enemies and trying to reach each level's elevator.


Permadeath
Build your marines up into long range or up close death machines, but don't expect any mercy. Death is permanent and fallen marines are gone forever. Finding survivors not guaranteed.

Turn and Squad Based Gameplay
Command up to four marines, each with their own gear, talents, and Action Points. Positioning is critical - even a lone enemy can be lethal! Sight and snipe or funnel enemies into a choke point and blow them up!
  • Five marine classes - long range death, shotgun knockback, grenade launchers, all to help the squad
  • Four ranks for promotion and talent tree access
  • Five perks to further differentiate each marine
  • Exoskeleton suits stripped from the hulks of dead enemies - flamethrowers and face punching
  • Deck bosses that will challenge you but do not negate the tactics you have learned (no "immunities"!)

Procedural Generation
The steampunk spaceship is composed of multiple decks you must progress through. Different environments and creatures await, and you'll never know for sure what lies beyond the next corner.
  • Five human ship decks with a sixth Alien Deck
  • Procedural decks with destructible walls, high/low ground, and tactical variations
  • Randomized weapons, armor, and enemy units

Score, Difficulty, and New Game Plus
Get rated on your overall performance. Manage to fight your way past 30 levels of mayhem? New Game Plus offers fresh challenges. Four levels of difficulty with one being for the truly masochistic!

Systeemeisen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Besturingssysteem: Windows XP or higher.
    • Processor: 800 MHz
    • Geheugen: 1 GB RAM
    • Grafische kaart: OpenGL supported graphics card with 32 MB RAM
    • Opslagruimte: 120 MB beschikbare ruimte
    • Geluidskaart: OpenAL supported sound card
    Aanbevolen:
    • Besturingssysteem: Windows XP or higher.
    • Processor: 2 GHz
    • Geheugen: 2 GB RAM
    • Grafische kaart: OpenGL supported graphics card with 128 MB RAM
    • Opslagruimte: 120 MB beschikbare ruimte
    • Geluidskaart: OpenAL supported sound card
    • Aanvullende opmerkingen: Widescreen monitor resolution
    Minimum:
    • Besturingssysteem: Mac OS X 10.7 or higher
    • Processor: 800 MHz
    • Geheugen: 1 GB RAM
    • Grafische kaart: OpenGL supported graphics card with 32 MB RAM
    • Opslagruimte: 120 MB beschikbare ruimte
    • Geluidskaart: OpenAL supported sound card
    Aanbevolen:
    • Besturingssysteem: Mac OS X 10.7 or higher
    • Processor: 2 GHz
    • Geheugen: 2 GB RAM
    • Grafische kaart: OpenGL supported graphics card with 128 MB RAM
    • Opslagruimte: 120 MB beschikbare ruimte
    • Geluidskaart: OpenAL supported sound card
    • Aanvullende opmerkingen: Widescreen monitor resolution
    Minimum:
    • Besturingssysteem: Ubuntu 12.04 LTS
    • Processor: 800 MHz
    • Geheugen: 1 GB RAM
    • Grafische kaart: OpenGL supported graphics card with 32 MB RAM
    • Opslagruimte: 120 MB beschikbare ruimte
    • Geluidskaart: OpenAL supported sound card
    Aanbevolen:
    • Besturingssysteem: Ubuntu 12.04 LTS
    • Processor: 800 MHz
    • Geheugen: 1 GB RAM
    • Grafische kaart: OpenGL supported graphics card with 32 MB RAM
    • Opslagruimte: 120 MB beschikbare ruimte
    • Geluidskaart: OpenAL supported sound card
Nuttige klantrecensies
20 van de 21 mensen (95%) vonden deze recensie nuttig
17.6 uur in totaal
Geplaatst: 1 januari
I'm not entirely sure whether I should recommend this game or not, as I have rather mixed feelings about it.

GOOD
-It has lots of variety, such as...
-classes with different skills,
-nice punch of different items, both interesting and useful,
-good range of enemies (considering the length), and so on.
-It has funny odd things, like a collectable painting that can be used for random effect.
-It's not too short.
-You can set "facing" (turning a character in place) to cost no Action Points from game settings. I was able to overcome some of the bugginess with this.
-Difficulty: As you learn how things work and how you kill different enemies, things get easier so that you actually survive. Meaning, that you propably wont be playing the game through with first attempt, thus providing some challenge.

BAD
-It has terrible graphics: sometimes I'm not sure what I'm looking at, while occasionally I have difficulties with reading the text. Sometimes its very hard to say whether a piece of wall is bashed or if it's semi-destroyed. In some maps, the wall tiles are so dark that I have to look the screen from different angle (benefits of flat screen) to be able to actually differ them from background or unexplored tiles. Some enemies can't be recognized from each others, until they blow on your face.
-Moving around often bugs like hell: unit graphic may stay behind from actual position during moving, sometimes the whole movement is ignored. I have had two marines standing in a same tile more than once. Luckily this mainly plagues PCs, it could easily make the game unplayable if this would affect NPCs as well.
-Shop pricing skyrockets like stockmarket-bubble.
-Item prices increases every time you enter a shop.
-Shop offers four items, chosen randomly. Combined with above, trying to buy a med-kit can become very, very expensive.
-You can't sell items.
-Using mouse over the battlefield is buggy, and supposed benefits are often broken. Not to forget that sometimes moving the mouse on the map area causes heavy lagging and shooting CPU-load to roof.
-Occasionally "targeting indicator" does not appear as supposed to, you have to rotate the character or switch between characters for it to show.
-Game is balanced in a wrong way: You must make sure that you wont be shot at all, because enemies will tear apart your marines too easily, even on easy-difficulty. This means that you must use lure-tactics constantly, and even a single mistake may result to complete failure.
Was deze recensie nuttig? Ja Nee Grappig
20 van de 27 mensen (74%) vonden deze recensie nuttig
2.4 uur in totaal
Geplaatst: 27 november 2015
I like roguelikes, I love space hulk, and I'm often seen at steampunk events, so I honestly thought this game would be made for me.

It's not. I played it for a few hours waiting to see if it gets better, but I couldn't find myself being engaged at all. The character progression feels lack-luster, the roguelike elements feel constrained, and the art didn't catch my eye.

Sorry, Steam Marines, I think your concept is good, but the gameplay isn't there for me.
Was deze recensie nuttig? Ja Nee Grappig
5 van de 6 mensen (83%) vonden deze recensie nuttig
9.7 uur in totaal
Geplaatst: 3 januari
I like this game.
WARNING: POTENTIAL SPOILERS BELOW.









Pros:
1. Your first four soldiers are the ones you can customize their class and perk. This makes it so you want to keep these soldiers alive because you know what they have at the start. Any other survivors are randomized, which makes you have to change your strategy.
2. The combat is good.
3. Permadeath is used well.
4. You can launch bosses into orbit, killing them instantly.
5. Bosses have no true immunities.

Neutrals:
1. Every class has a perk for them.
2. You cannot customize the starting weapon of your first four soldiers.

Cons:
1. You cannot rename your soldiers that aren't the first four.
2. No persona beyond your first four soldiers.
3. In every class promotion, the right skill is better than the left.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
11.9 uur in totaal
Geplaatst: 21 april
TLDR; Skip this game, buy Bionic Dues instead. Bionic costs half as much as this, and is actually a finished product.


Steam Marines is a great concept that never got finished. Many of the poor gameplay elements, admitted to by the Dev, were supposed to be changed before launch. They were not. Dev swore all over the place that he was going to maintain the game post-release, and not abandon it the day it came out. That's exactly what he did, leaving TONS of game-breaking bugs and glitches. There is no music, there is no variety, the tutorial in no way prepares you for the amount of missing information you'll find in the game.

It's sad, because this really could have been a great game. It is not. It's a twenty dollar turd that you should avoid at all costs. Dev skipped supporting this game to start working on a sequel instead, but that's a dangerous road. How many people are going to buy another game from someone who just got bored with his first one and left it to rot?

You can still see the 'road map' on the discussions page. After playing the game for a while, then reading the road map, you realize that a vast amount of the features the dev decided to leave out are exactly the ones that needed to be implemented to make this a great title. I have no idea what he was thinking, because he was well on his way to making one of the best games to come out of Greenlight/Early Access.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 4 mensen (50%) vonden deze recensie nuttig
4.2 uur in totaal
Geplaatst: 10 januari
Like so many other reviews I would really love to give this a positive and probably would have if another game hadn’t shown me how it could have been done. For its price tag I would recommend getting it only when on sale if this is something you really want to try…
The Good: You have classes all fairly unique, nice range of enemies, it’s tough with a steep learning curve but not impossible meaning you’ll want to try again once you get the hang of it, some nice little collectables.

Not so good: Old school graphics, I don’t mind these but only when done correctly these actually cause headaches when trying to play the game (i.e. think two corridors are joined only to find out its outer space). Controls seem on occasion buggy can be a minor nuisance. Prices in shops fluctuate drastically it seems a little too random. Cover doesn’t seem to work very well mainly due to graphics and controls you think you’re in cover when not. It’s hard yes but to the point sometimes the enemies are harder than you and your facing more of them. Too random, some levels you breeze through no problems other times your get creamed by strange map design, and overpowered NPCs.

Try Halfway it’s very similar but seems to have dropped the complete randomness for a better storyline and a much more enjoyable play. I would easily change this review if the above were fixed or the price was slightly less (worth it on sale).
Was deze recensie nuttig? Ja Nee Grappig