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Steam Marines is a squad based Roguelike set on a steampunk spaceship. It features tactical play focused on positioning and careful use of resources. Built to keep you on your toes as you progress through the decks of your besieged ship while clearing enemies and trying to reach each level's elevator.
Udgivelsesdato: 4. sep 2013
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Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

Hvad udviklerne siger:

“Steam Marines is currently in alpha! While the game is unfinished there is a beginning, middle, and end. With New Game Plus and three difficulty modes, the game is intended to be challenging but balanced. Death is your reward for mistakes.

In the coming months on approach to beta I hope to fully implement Space Weather, an Alien ship encounter, make deck progress/selection have different effects and rewards, and deepen each marine class! I also plan on implementing the fourth difficulty mode for the truly masochistic.”
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$14.99

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Beta v0.9.0!

24. august

Hi, everyone.

This build brought Steam Achievements and Trading Cards. It also brings a bevy of UI/UX upgrades and quality of life improvements, such as:

  • Reload action informs the player that it can be used to discard worn Hulk Suits.
  • Reload/Guard Mode tooltips more detailed.
  • Mod/Config has bad data detection and can default to hardcoded defaults if things go off the rails.
  • The Squad Info and Promotion screens had tooltip overhauls.
  • Partially opaque backpanel inserted behind the scrolling event log
  • The marine promotion animation persists until the promotion screen is brought up.

In addition this build brings boss AI tweaks and non-boss variants have had their spawn rates increased - deck order is more important than ever!


Thanks for playing and happy robot hunting!

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Achievements and Trading Cards!

5. august

Steam Marines now has 15 achievements to be unlocked and 7 trading cards to be had!

As the game continues through beta I will be adding more achievements, both as progress markers and as optional gameplay/challenges.

Happy robot hunting!

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Anmeldelser

“Steam Marines is a dark and compelling game, which will force you to learn to play the hard way and make you deeply regret every mistake you make.”
8/10 – The Indie Hut

“There are a lot of tactics. It's such a brutal game and it makes it even more brutal that you didn't realize how brutal it is when you start. Then you realize you died because you made one, literally one, wrong move.”
N/A – Indie Games AAA

“Players must control their Steam Marines and try to get as far as possible through the ship’s elaborate, procedurally-generated levels. When I say “try”, I really do mean it.”
N/A – The Wargamer

Om spillet

Steam Marines is a squad based Roguelike set on a steampunk spaceship. It features tactical play focused on positioning and careful use of resources. Built to keep you on your toes as you progress through the decks of your besieged ship while clearing enemies and trying to reach each level's elevator.


Permadeath
Build your marines up into long range or up close death machines, but don't expect any mercy. Death is permanent and fallen marines are gone forever. Finding survivors not guaranteed.

Turn and Squad Based Gameplay
Command up to four marines, each with their own gear, talents, and Action Points. Positioning is critical - even a lone enemy can be lethal! Sight and snipe or funnel enemies into a choke point and blow them up!
  • Five marine classes - long range death, shotgun knockback, grenade launchers, all to help the squad
  • Four ranks for promotion and talent tree access
  • Five perks to further differentiate each marine
  • Exoskeleton suits stripped from the hulks of dead enemies - flamethrowers and face punching
  • Deck bosses that will challenge you but do not negate the tactics you have learned (no "immunities"!)

Procedural Generation
The steampunk spaceship is composed of multiple decks you must progress through. Different environments and creatures await, and you'll never know for sure what lies beyond the next corner.
  • Five human ship decks with a sixth Alien Deck to be implemented
  • Procedural decks with destructible walls, high/low ground, and tactical variations
  • Randomized weapons, armor, and enemy units

Score, Difficulty, and New Game Plus
Get rated on your overall performance. Manage to fight your way past 25 levels of mayhem? New Game Plus offers fresh challenges. Currently three levels of difficulty and a to-be-implemented harder mode for the truly masochistic!

Systemkrav til PC

    Minimum:
    • OS: Windows XP or higher.
    • Processor: 800 MHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL supported graphics card with 32 MB RAM
    • Hard Drive: 150 MB available space
    • Sound Card: OpenAL supported sound card
    Recommended:
    • OS: Windows XP or higher.
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL supported graphics card with 128 MB RAM
    • Hard Drive: 150 MB available space
    • Sound Card: OpenAL supported sound card
    • Additional Notes: Widescreen monitor resolution

Systemkrav til Mac

    Minimum:
    • OS: Mac OS X 10.7 or higher
    • Processor: 800 MHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL supported graphics card with 32 MB RAM
    • Hard Drive: 150 MB available space
    • Sound Card: OpenAL supported sound card
    Recommended:
    • OS: Mac OS X 10.7 or higher
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL supported graphics card with 128 MB RAM
    • Hard Drive: 150 MB available space
    • Sound Card: OpenAL supported sound card
    • Additional Notes: Widescreen monitor resolution

Systemkrav til Linux

    Minimum:
    • OS: Ubuntu 12.04 LTS
    • Processor: 800 MHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL supported graphics card with 32 MB RAM
    • Hard Drive: 150 MB available space
    • Sound Card: OpenAL supported sound card
    Recommended:
    • OS: Ubuntu 12.04 LTS
    • Processor: 800 MHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL supported graphics card with 32 MB RAM
    • Hard Drive: 150 MB available space
    • Sound Card: OpenAL supported sound card
Helpful customer reviews
47 af 77 personer (61%) fandt denne anmeldelse brugbar
1.9 timer bogført
Early Access Review
Steam Marines will definitely appeal to a small subset of people, but not to a general gamer audience and certainly not to me (and I love roguelikes!).

To not die within the first couple of floors of Steam Marine, you must play extremely cautiously. Open a door; set up the rest of the squad to guard behind. Look around the room; set up the rest of the squad to guard. If there are enemies, kite backwards while setting the rest of the squad to guard and maybe get some pot shots in. Failure to do any of these things risks the chance of some ranged bot popping out the shadows and taking a marine from full health to dead/near dead in a single turn. You have a rough idea of where enemies are from hearing their footsteps, but you have no idea how the rooms and doors are connected until you actually pop your head in and turn about.

The marine health/enemy damage ratio is so very low, so there is no room for error. Trying to run and gun, or even advance to a forward position and burst an enemy down, will get you killed very fast.

This demanded precision is frustrated by the control scheme: every of the many actions has a mapped key, with NO context sensitivity. While I'm used to games like this, the learning curve is still a little steep, and the memorization will be a turn-off for many people. This frustration is compounded by the fact that there is no undo, even for benign actions with no impact on the immediate turn, such as guarding. Did you just hit the wrong key at a critical turn and accidentally fire at nothing, or guard into a wall, or use an item you didn’t intend to, etc.? All your hours and effort is wasted now, your run is over.

If a repetitive, boring, and cautious slog through a hardcore dungeon where small mistakes will waste hours of work sounds exciting to you, this game is for you. Again, I’m sure there are some people who will enjoy such a neurotic challenge, but this experience is not for most.
Indsendt: 30. marts
Fandt du denne anmeldelse brugbar? Ja Nej
27 af 41 personer (66%) fandt denne anmeldelse brugbar
11.1 timer bogført
Early Access Review
Awesome little rogue-like steampunk with a kick of humor
Indsendt: 10. maj
Fandt du denne anmeldelse brugbar? Ja Nej
9 af 11 personer (82%) fandt denne anmeldelse brugbar
4.2 timer bogført
Early Access Review
I fun little game. Its crazy hard, after the first few floors, it becomes more of a survival horror game than a strategy rpg. You keep losing your guys, and find noobs along the way to fill their spots, but then they get killed like redshirts.

One game, I ended up clearing like 20 floors, but the last 10 I only had one guy remaining from my original 4, and every floor I kept thinking there's "no way I'll make it past this one, but then just barely squeek by."

Overall its very fun.
Indsendt: 4. april
Fandt du denne anmeldelse brugbar? Ja Nej
8 af 12 personer (67%) fandt denne anmeldelse brugbar
1.6 timer bogført
Early Access Review
Its team based rouge like and I mean it when I say rouge like you move your team the enemies move,simple.

with one life for each of your soilders you kinda have 4 lives but because you need you team to take on the large amount of killer robots your teams members lives will get shorter with each one that dies.

Its got a new game plus mode to so thats sweet.

If you like rougelikes then it might be worth it at the 10 doller price,and even though its early access I would not worry because this is a game that is simple no massive goals.

It really could be a full game its just a bit small,but thats better then bugs right?
Indsendt: 2. maj
Fandt du denne anmeldelse brugbar? Ja Nej
2 af 2 personer (100%) fandt denne anmeldelse brugbar
0.2 timer bogført
Early Access Review
Its promising. Really cool concept, interface takes a bit to get used to but its not horrible. Initially I had trouble running the game but the devs patched that almost instantly after I reported that so that shows some real dedication.
Indsendt: 20. juni
Fandt du denne anmeldelse brugbar? Ja Nej
135 af 172 personer (78%) fandt denne anmeldelse brugbar
11.2 timer bogført
Early Access Review
“In space no one can hear you scream” goes the famous film quote. They might just hear you scream after playing this intentionally hard roguelike game.

Steam Marines is a roguelike set onboard a ship that has been attacked. You control a squad of four soldiers who must reach the elevator on each procedurally generated floor to proceed through the ship and eventually find freedom. It would be fair to say the game takes a good amount of influence from the Space Hulk/Crusade and X-Com game series, with its dark corridors and rooms with ‘fog of war’ and action points to spend on movement and actions. While not an original concept, Steam Marines manages to blend its influences into a neat game.

Your squad can be created from randomised suggestions or built from scratch. There are four classes to choose from, a leader, support, scout and grenadier. As the names suggest, their weaponry fits their names, the leader takes the front with a close range shotgun, scout with a long-range sniper gun and support with a high capacity machine gun. Having one of each is probably a good idea to get a good balance of strategy and combat.

Steam Marines throws you in the deep end with a few words of encouragement to keep you afloat for a minute while you play the tutorial. The tutorial gives you a chance to see how the basics work such as movement and combat. Once completed, you are on your own to work the rest out. The tutorial could go into a little more detail for people who are not familiar with this genre of game. After reading the developers forums I found out a few features I knew nothing about. This is a Steam Early Access game meaning the game is still in development, so this can be excused but it is worth keeping an eye on the forums for this reason alone.

After a floor or two, the enemy number becomes many, and you will likely hit a brick wall as you learn the game the hard way. Death is permanent and once your squad is gone, it is game over. Tactics is important as it is in any strategy combat game, never knowing what is around the next corner or behind a door. You will soon learn that moving a soldier with few remaining Action Points into a new room is a silly mistake as they will likely face a couple of enemy units with no points to take action with. The game is turn based, so killing as many enemy units or getting into cover before you run out of AP is essential, the enemy can be brutal even on the easiest difficulty. Tactics such as flanking enemies that have shields works particularly well and grants bonus damage.

Steam Marines features a simple leveling up system that improves the soldiers stats such as their strength and class attributes. Your soldiers also have talents which are awarded as you progress and include attacks and defense buffs and special attacks which are important to take advantage of.

Much like the X-COM series, you form a bond with your soldiers and you will go to lengths to protect them. One mistake will make you scream as a group of enemy units slaughters half of your squad (if you are lucky). You can explore the ship to find items such as new weapons, health and AP replenishment and boosts. Survivors can join your team to replace any dead soldiers, but they will be weak and need to leveled up.

The graphics are an 8-bit pixel art style that is dark and at times scary. Scary, but not in a make you jump out of your seat way, more in a way that you never know what is in the next room. Your heart will miss a beat or two as you enter a new room to see what is inside. The audio adds to the atmosphere with again dark, slow and eerie effects that remind you of X-COM. It creates an opposing atmosphere and builds the tension very well.

There was little I did not like about Steam Marines. One minor annoyance is the auto-switch to new soldier once the selected soldiers AP has run out. If you manually choose a new soldier it can sometimes auto-switch to another without you realising and you end up moving the wrong soldier. You can switch this off in the options and I definitely recommend doing it!

Steam Machines is a hard game, but it is fairly balanced and death will most likely be player error rather than the game. It is a dark, atmosphere filled strategy roguelike that works very well taking in a lot of inspiration from classic games. If you enjoy roguelike or tactics games this is a perfect game for you. If you are a newcomer, you may find the learning curve a little steep at the start, but it is something that can be reached and enjoyed.

You can buy Steam Marines via the homepage at http://www.steammarines.com/ or via Steam here.

Gameplay - 8/10
Tough but fair combat system. The approach to the levels gets you thinking the best strategy to reach the elevators.
Graphics - 7.5/10
Nice pixel art 8bit style graphics that give a dark, opposing atmosphere.
Sound - 7.5/10
Eerie, slow background effects that builds up the suspense.
Final Score 8/10

Review originally posted on http://www.gamergeddon.com
Indsendt: 27. november 2013
Fandt du denne anmeldelse brugbar? Ja Nej