Soccer meets driving once again in the long-awaited, physics-based multiplayer-focused sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars! Choose a variety of high-flying vehicles equipped with huge rocket boosters to score amazing aerial goals and pull-off incredible game-changing saves!
Análisis de usuarios:
Recientes:
Muy positivos (4,083 análisis) - El 89% de los 4,083 análisis de los usuarios en los últimos 30 días son positivos.
Global:
Muy positivos (126,279 análisis) - El 94% de los 126,279 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 7 jul. 2015

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Actualizaciones recientes Ver todos (108)

20 de febrero

Steam Workshop Spotlight: Obstacle Course 1

https://www.youtube.com/watch?v=RSpB6ocrIX8

Following the introduction of Steam Workshop support as part of the Starbase ARC update, talented modders in the Rocket League community have been creating levels that range from dance floors to obstacle courses.

In this Steam Workshop Spotlight, we check out a level from the veteran Rocket League modder French]“French Fries.” He’s garnered over 110,000 subscriptions to his “Obstacle Course 1” level, making it the most subscribed to map currently available. A quick look at the Rocket League Workshop shows that French Fries’ creations hold three of the top ten spots in the Top Rated All Time list as obstacle-based levels are clear favorites among players who are trying to challenge their abilities.

Originally played prior to the integration of Steam Workshop for Rocket League, “Obstacle Course” has anchored its position as the original favorite community map. Consisting of 4 progressing difficulty levels, Obstacle Course allows a broad range of players to challenge both their aerial and freestyling abilities.



While there is no integrated timer, Obstacle Course has inspired many enthusiasts to increase the intensity as they race through the courses in an attempt to finish with the fastest time possible, creating an emergent speed running movement within the Rocket League community.

If you have any Steam Workshop levels ready to be shared to the Rocket League masses, check out the Psyonix Workshop uploading guide so you can introduce your own creations to the Rocket League Workshop.

[Top Video Credit: JHZER]
https://www.youtube.com/channel/UCj5vJkkGaSvy0HcVJQ2Hg-g

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9 de febrero

HOT WHEELS COMING TO ROCKET LEAGUE



Everyone’s favorite die-cast racers are hitting the pitch!

Hot Wheels are coming to Rocket League on February 21st, and we’ve transformed two of the most legendary models into Battle-Cars. 'Twin Mill III' and 'Bone Shaker' will soon be rocket-powered and ready for Beckwith Park (and every other Arena), with exclusive wheels and six decals for $1.99 USD. Check out the awesome new trailer below!

https://www.youtube.com/watch?v=24voQKkSQbM
As an added bonus, ALL players -- even those who don’t purchase the Hot Wheels DLC -- can find a FREE Hot Wheels Antenna and Topper, “Treasure Hunt” flag, and “Shark Bite” Topper as random post-match drops in the forthcoming update. Look for it all in just a few weeks! Thanks to JHZER for the sweet gameplay footage for the trailer!

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Acerca de este juego

Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!

A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.

Awesome features include:

  • All-new Season Mode that allows players to enjoy a full single-player experience
  • Extensive Battle-Car customizations with more than 10 billion possible combinations
  • Unlockable items and vehicles, stat tracking, leaderboards, and more
  • Addictive 8-player online action with a variety of different team sizes and configurations
  • Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
  • Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
  • Competitive cross-platform gameplay with PlayStation®4 users


NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.

SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:

  • OS: MacOS X 10.8.5
  • Processor: Intel Core i5 2.4 GHz
  • Memory: 8 GB RAM
  • Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics

Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:

  • The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
  • There are occasional crashes when exiting from a match to the main menu
  • The statues in Urban Central do not display correctly
  • You may experience intermittent blurring issues
  • (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them

View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: Windows 7 or Newer
    • Procesador: 2.4 GHz Dual core
    • Memoria: 2 GB de RAM
    • Gráficos: NVIDIA GTX 260 or ATI 4850
    • DirectX: Versión 9.0c
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 5 GB de espacio disponible
    Recomendado:
    • SO: Windows 7 or Newer
    • Procesador: 2.5+ GHz Quad core
    • Memoria: 4 GB de RAM
    • Gráficos: NVIDIA GTX 660 or better, ATI 7950 or better
    • DirectX: Versión 9.0c
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 5 GB de espacio disponible
    • Notas adicionales: Gamepad or Controller Recommended
    Mínimo:
    • SO: MacOS X 10.8.5
    • Procesador: Intel Core i5 2.4 GHz
    • Memoria: 8 GB de RAM
    • Gráficos: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 5 GB de espacio disponible
    Recomendado:
    • SO: MacOS X 10.8.5 or Newer
    • Procesador: Intel Core i7 2.4 GHz+
    • Memoria: 8 GB de RAM
    • Gráficos: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 5 GB de espacio disponible
    • Notas adicionales: Gamepad or Controller Recommended
    Mínimo:
    • Procesador: 2.4+ GHz Quad core
    • Memoria: 2 GB de RAM
    • Gráficos: NVIDIA GTX 260 or ATI 4850
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 5 GB de espacio disponible
    Recomendado:
    • Procesador: 2.5+ GHz Quad core
    • Memoria: 4 GB de RAM
    • Gráficos: NVIDIA GTX 660 or better, ATI 7950 or better
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 5 GB de espacio disponible
    • Notas adicionales: Gamepad or Controller Recommended

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