Soccer meets driving once again in the long-awaited, physics-based multiplayer-focused sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars! Choose a variety of high-flying vehicles equipped with huge rocket boosters to score amazing aerial goals and pull-off incredible game-changing saves!
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Ημερομηνία κυκλοφορίας: 7 Ιουλ 2015

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19 Ιανουαρίου

COMPETITIVE SEASON 4 UPDATE AND SEASON 3 REWARDS



It’s been a long time coming, but we are ready to talk about the end of Competitive Season 3, its rewards, and the beginning of Season 4.

First and foremost, we want to thank all of you, our players, for your patience (and funny tweets and Reddit posts) as Season 3 has gone on significantly longer than Seasons 1 or 2. We’re making a number of changes in Competitive Season 4 -- all of which will be revealed in more detail closer to the start of the season -- and these changes required us to lengthen Season 3.

Season 4 will be starting by early April. Some of the changes coming with Season 4 are tied to a future game update, so its date is still flexible at this point. Once Season 4 starts, we will be moving to a more regular Competitive Season schedule -- something we’ll go into detail on closer to the beginning of the next season. So if you’re still not quite at the Champion Tier in Season 3, you still have time to move up!

Similar to previous Competitive Seasons, we will be releasing rewards for Season 3! We rewarded competitive players with Crowns and Rocket Trails in Seasons 1 and 2, and Season 3 will see special Wheels awarded to all players who have placed in Competitive Playlists.



The rewards will be handed out as follows:

  • Prospect I or higher – Season 3 Prospect Wheels
  • Challenger I or higher – Season 3 Challenger Wheels
  • Rising Star or higher – Season 3 Star Wheels
  • Champion or higher – Season 3 Champion Wheels
  • Grand Champion – “Season 3 Grand Champion” Title

The highest reward you receive is tied to the highest Tier you reached in any Competitive Playlist during Season 3. If you reached 'Champion' at any point in Season 3, then dropped to 'Superstar' or lower, you will still get the 'Champion' -level Wheels, along with Wheels for every lower Tier.

So what kinds of changes are coming in Competitive Season 4? We’ll go into detail on all of the changes closer to the start of the season, but here’s a sneak peek of the new Tiers you can expect down the line!

257 σχόλια Περισσότερα

9 Ιανουαρίου

PATCH NOTES V1.27



CHANGES AND UPDATES
CASUAL PLAYLISTS AND ROCKET LAB ARENAS
  • Added Utopia Coliseum (Snowy) into the Snow Day Playlist
BUG FIXES
  • An experimental goal-post collision fix has been deployed
  • Removed the “GO!” counter in Custom Training
  • 'Pawn Swapping' in Unranked online matches should now work as originally intended
  • Fixed an issue where players were stuck in the Replay Menu after deleting certain replays
  • Fixed an issue where selecting 'Free Play' forced the Loading Screen
  • Fixed an issue where Emoji entry on Xbox One was not displaying in some cases
  • UI scale setting in options should now save on PlayStation 4
  • Fix for rank label updating for division text and changing colors

389 σχόλια Περισσότερα

Σχετικά με αυτό το παιχνίδι

Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!

A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.

Awesome features include:

  • All-new Season Mode that allows players to enjoy a full single-player experience
  • Extensive Battle-Car customizations with more than 10 billion possible combinations
  • Unlockable items and vehicles, stat tracking, leaderboards, and more
  • Addictive 8-player online action with a variety of different team sizes and configurations
  • Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
  • Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
  • Competitive cross-platform gameplay with PlayStation®4 users


NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.

SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:

  • OS: MacOS X 10.8.5
  • Processor: Intel Core i5 2.4 GHz
  • Memory: 8 GB RAM
  • Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics

Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:

  • The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
  • There are occasional crashes when exiting from a match to the main menu
  • The statues in Urban Central do not display correctly
  • You may experience intermittent blurring issues
  • (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them

View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos

Απαιτήσεις συστήματος

Windows
Mac OS X
SteamOS + Linux
    ΕΛΑΧΙΣΤΕΣ:
    • ΛΣ: Windows 7 or Newer
    • Επεξεργαστής: 2.4 GHz Dual core
    • Μνήμη: 2 GB RAM
    • Γραφικά: NVIDIA GTX 260 or ATI 4850
    • DirectX: Έκδοση 9.0c
    • Δίκτυο: Ευρυζωνική σύνδεση διαδικτύου
    • Αποθήκευση: 5 GB διαθέσιμος χώρος
    ΠΡΟΤΕΙΝΟΜΕΝΕΣ:
    • ΛΣ: Windows 7 or Newer
    • Επεξεργαστής: 2.5+ GHz Quad core
    • Μνήμη: 4 GB RAM
    • Γραφικά: NVIDIA GTX 660 or better, ATI 7950 or better
    • DirectX: Έκδοση 9.0c
    • Δίκτυο: Ευρυζωνική σύνδεση διαδικτύου
    • Αποθήκευση: 5 GB διαθέσιμος χώρος
    • Επιπλέον σημειώσεις: Gamepad or Controller Recommended
    ΕΛΑΧΙΣΤΕΣ:
    • ΛΣ: MacOS X 10.8.5
    • Επεξεργαστής: Intel Core i5 2.4 GHz
    • Μνήμη: 8 GB RAM
    • Γραφικά: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
    • Δίκτυο: Ευρυζωνική σύνδεση διαδικτύου
    • Αποθήκευση: 5 GB διαθέσιμος χώρος
    ΠΡΟΤΕΙΝΟΜΕΝΕΣ:
    • ΛΣ: MacOS X 10.8.5 or Newer
    • Επεξεργαστής: Intel Core i7 2.4 GHz+
    • Μνήμη: 8 GB RAM
    • Γραφικά: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M
    • Δίκτυο: Ευρυζωνική σύνδεση διαδικτύου
    • Αποθήκευση: 5 GB διαθέσιμος χώρος
    • Επιπλέον σημειώσεις: Gamepad or Controller Recommended
    ΕΛΑΧΙΣΤΕΣ:
    • Επεξεργαστής: 2.4+ GHz Quad core
    • Μνήμη: 2 GB RAM
    • Γραφικά: NVIDIA GTX 260 or ATI 4850
    • Δίκτυο: Ευρυζωνική σύνδεση διαδικτύου
    • Αποθήκευση: 5 GB διαθέσιμος χώρος
    ΠΡΟΤΕΙΝΟΜΕΝΕΣ:
    • Επεξεργαστής: 2.5+ GHz Quad core
    • Μνήμη: 4 GB RAM
    • Γραφικά: NVIDIA GTX 660 or better, ATI 7950 or better
    • Δίκτυο: Ευρυζωνική σύνδεση διαδικτύου
    • Αποθήκευση: 5 GB διαθέσιμος χώρος
    • Επιπλέον σημειώσεις: Gamepad or Controller Recommended
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