Soccer meets driving once again in the long-awaited, physics-based multiplayer-focused sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars! Choose a variety of high-flying vehicles equipped with huge rocket boosters to score amazing aerial goals and pull-off incredible game-changing saves!
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购买 Rocket League®


购买 Rocket League® Game of the Year Edition

包含 4 件物品: Rocket League®, Rocket League® - Chaos Run DLC Pack, Rocket League® - Revenge of the Battle-Cars DLC Pack, Rocket League® - Supersonic Fury DLC Pack


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Rocket League x Monstercat Vol. 2 Coming in Spring Update

Are you ready for more Monstercat in your ears when firing up Rocket League? The wait for new music is almost over!

Alongside Monstercat, we’re bringing you FOUR new music playlists to enjoy on Rocket League Radio, starting with the ‘Rocket League x Monstercat Vol. 2’ EP in our Spring Update. Each of the new playlists will be themed around Monstercat’s two new brands: ‘Uncaged’ or ‘Instinct,’ and they’ll be released throughout 2018 as part of our Feature and Content Updates.

Along with the new playlists, we’re bringing new FREE Monstercat-themed Antennas with details to be revealed closer to launch.

We’ll have more information on the artists and tracks throughout the rest of February and March, leading up to the Spring Update’s release in March/April.
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Tournaments Beta on Steam: What You Need to Know

We can’t wait for you all to check out our Tournaments Beta on Steam this week. Before you hop into Rocket League's ‘February Madness,’ however, we have some additional details and tips for you to keep in mind while enjoying the new feature.

We will be gathering feedback on the /r/RocketLeague subreddit all throughout the beta -- please drop by and let us know about any issues that you run into. You can also use #RLTournamentsBeta on Twitter to talk about your experience in the beta, call out issues, and more!

Reminder: This Tournaments Beta is only available on Steam. Players on Nintendo Switch, PlayStation 4 and Xbox One will not be able to access the Tournaments Beta.

Beta start time: Wednesday February 21 (today!), 10am PST (1pm EST/7pm CET)
Beta end time: Friday February 23, 5pm PST (8pm EST/2am CET on February 24)

How to Access the Beta
  • Go to your Steam Library on your computer and right-click Rocket League
  • Choose ‘Properties,’
  • Click the ‘BETAS’ tab in the pop-up window
  • Select ‘Tournaments Beta’ from the drop-down list
  • After closing the pop-up window, your Steam client will update Rocket League to the beta.
  • If you don’t see the Tournaments Beta option under the ‘BETAS’ tab at the start time, try restarting Steam or your PC after the beta begins.
Note: If you want to disable the beta, go back to the ‘BETAS’ tab, and select ‘NONE - Opt out of the beta program,’ and Steam will then update Rocket League back to your normal ‘live’ version of the game.

‘Beta’ Rocket League vs ‘Live’ Rocket League
As you’re hopping into your first tournament, remember that the Tournaments Beta has limited functionality outside of the new Tournaments feature compared to the ‘live’ version of Rocket League that you normally play on PC. Some of the differences and limitations you should keep in mind are:
  • The Tournaments Beta has no online matchmaking outside of the Tournaments environment
  • You cannot trade with other players, trade up items, or use Crates and Keys in the Tournaments Beta build
  • You will have access to most of your item inventory, but some newer items (e.g.: some items from the Velocity Crate) may not appear. This is normal, and those items are still in your inventory in the ‘live’ version of Rocket League
  • Some of your settings may not carry over to the Tournaments Beta
  • You may see a preview of some new content or features (like expanded color options) in the Tournaments Beta
If you plan on switching back and forth between ‘Live” Rocket League and the Tournaments Beta, you may want to backup your save data files just in case. You can do this by going to the following folders:
  • Windows
    • Documents\My Games\Rocket League\TAGame\SaveData\DBE_Production
  • macOS:
    • ~/Library/Application Support/Rocket League/TAGame/SaveData/DBE_Production/
  • SteamOS/Linux:
    • ~/.local/share/Rocket League/TAGame/SaveData/DBE_Production/
Tournaments Beta Known Issues
Like any test, you may encounter some quirks and stability issues during the Tournaments Beta. Some of these include…
  • Crashing if you leave a Tournament early before your series of matches has concluded
  • Occasional crash when you leave a tournament
  • You can run ‘Hoops’ tournaments, but there may be stability issues throughout
  • Tournament messaging appearing after you ‘Unsubscribe’ from a Tournament
  • Audio bugs when entering a match or training
  • Issues when multiple party members try to join a tournament at once
  • Join match loops if a user or split-screen user are removed from a tournament team
  • Third-party mods/programs may cause the Tournaments Beta to crash
Last but not least? Thank you to our Steam community for helping us test the Tournaments system, and have fun!
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Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!

A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.

Awesome features include:

  • All-new Season Mode that allows players to enjoy a full single-player experience
  • Extensive Battle-Car customizations with more than 10 billion possible combinations
  • Unlockable items and vehicles, stat tracking, leaderboards, and more
  • Addictive 8-player online action with a variety of different team sizes and configurations
  • Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
  • Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
  • Competitive cross-platform gameplay with PlayStation®4 and Xbox One users

NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.

SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:

  • OS: MacOS X 10.8.5
  • Processor: Intel Core i5 2.4 GHz
  • Memory: 8 GB RAM
  • Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics

Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of June 1, 2017:

  • The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
  • There are occasional crashes when exiting from a match to the main menu
  • The statues in Urban Central do not display correctly
  • You may experience intermittent blurring issues
  • (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
  • (Mac Only) Steam Controller is not natively supported

View the Rocket League® Terms of Use at


Mac OS X
SteamOS + Linux
    • 操作系统: Windows 7 or Newer
    • 处理器: 2.4 GHz Dual core
    • 内存: 2 GB RAM
    • 图形: NVIDIA GTX 260 or ATI 4850
    • DirectX 版本: 9.0c
    • 网络: 宽带互联网连接
    • 存储空间: 需要 7 GB 可用空间
    • 操作系统: Windows 7 or Newer
    • 处理器: 2.5+ GHz Quad core
    • 内存: 4 GB RAM
    • 图形: NVIDIA GTX 660 or better, ATI 7950 or better
    • DirectX 版本: 9.0c
    • 网络: 宽带互联网连接
    • 存储空间: 需要 7 GB 可用空间
    • 附注事项: Gamepad or Controller Recommended
    • 操作系统: MacOS X 10.8.5
    • 处理器: Intel Core i5 2.4 GHz
    • 内存: 8 GB RAM
    • 图形: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
    • 网络: 宽带互联网连接
    • 存储空间: 需要 7 GB 可用空间
    • 操作系统: MacOS X 10.8.5 or Newer
    • 处理器: Intel Core i7 2.4 GHz+
    • 内存: 8 GB RAM
    • 图形: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M
    • 网络: 宽带互联网连接
    • 存储空间: 需要 7 GB 可用空间
    • 处理器: 2.4+ GHz Quad core
    • 内存: 2 GB RAM
    • 图形: NVIDIA GTX 260 or ATI 4850
    • 网络: 宽带互联网连接
    • 存储空间: 需要 7 GB 可用空间
    • 处理器: 2.5+ GHz Quad core
    • 内存: 4 GB RAM
    • 图形: NVIDIA GTX 660 or better, ATI 7950 or better
    • 网络: 宽带互联网连接
    • 存储空间: 需要 7 GB 可用空间
    • 附注事项: Gamepad or Controller Recommended
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