Soccer meets driving once again in the long-awaited, physics-based multiplayer-focused sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars! Choose a variety of high-flying vehicles equipped with huge rocket boosters to score amazing aerial goals and pull-off incredible game-changing saves!
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Osta Rocket League®

Paketit, jotka sisältävät tämän pelin

Osta Rocket League® Game of the Year Edition

Sisältää 4 tuotetta: Rocket League®, Rocket League® - Chaos Run DLC Pack, Rocket League® - Revenge of the Battle-Cars DLC Pack, Rocket League® - Supersonic Fury DLC Pack


Uusimmat päivitykset Katso kaikki: (199)

18. tammikuu

Introducing RLCS Season 5

Just two short months ago, we watched from the edge of our seats as Gale Force Esports won the Rocket League World Championship live from Washington DC. Unforgettable moments like those are what we love about the Rocket League Championship Series (RLCS), and we're back to bring you more with Season 5!


At Psyonix, we are always looking at the entire Rocket League Esports ecosystem and what is best for our players, fans and community. We're pleased to announce that for the first time, the RLCS format will remain unchanged from the previous season! That means more of the same great format in both the RLCS and the Rival Series, but much higher stakes… This season we are once again upping the ante with the largest prize pool in the history of Rocket League Esports! Teams from NA, EU and OCE will have a chance to compete for a $500,000 USD total prize pool for RLCS and a $50,000 USD prize pool for the Rival Series!


For the aspiring Rocketeers out there there will be four online qualifiers in NA and EU, each, for a chance to gain entry into the Rival Series. Teams will be able to compete in up to two of the four Qualifiers, with the top 128 teams earning a spot in the Rival Series Play-in. From there, the eligible teams will compete for the remaining spots in either the North American or European Rival Series for Season 5.

If you’re interested in making a run at the Rival Series, be sure to grab two friends and get ready to sign up on January 23rd! For OCE contenders, additional details on qualifiers and schedule will be announced soon.

For all the info on important dates for the season, check out the breakdown below!

January 23 - February 14

North American Qualifiers
February 17
February 24
February 27
March 3

European Qualifiers
February 18
February 25
February 28
March 4

Rival Series Play-in
North America - March 10
Europe - March 11

RLCS League Play Begins
North America - March 17
Europe - March 18

The Rocket League Championship Series and Rival Series are open to all legal residents of Europe and North America who are 15 years of age or older on the Tournament start date (February 17, 2018).


As always we’ll have more information as Season 5 commences, including the World Championship location and dates. Be sure to follow @RLEsports on Twitter for any updates regarding the RLCS or Rival Series.

With 2017 taking the title for the biggest year in Rocket League Esports and the RLCS, we're excited to get things started in 2018! See you on the pitch this February!
54 kommenttia Lue lisää

17. tammikuu

Community Spotlight: In the Year to Come

It’s an all-new year and the ideal time to start working towards achieving your Rocket League New Year's resolutions! In our first Community Spotlight of 2018, we’re looking at the abilities that sparked improvement in the community, and which of those mechanics will help build the best of the best in Competitive Seasons to come. Whether you’re studying the latest tutorials or spending late nights in Custom Training, this blog will provide you with the blueprint you need to make 2018 a Calculated year!

Custom Training
Approach the ball with confidence, while flying through the air for a flip-reset shot and dash across the field with less boost while rotating into position. With Custom Training available at all times, scenarios like that are possible as the skill ceiling in Rocket League continues to rise every day. Listed below is another round of Training packs that are built to hone core abilities while focusing on newer skills like the aforementioned flip-reset shot and more.

Prepare to challenge yourself and elevate your potential!

Aerial Shots - Redirects
Just Boban
Just Boban's pack#1
Shots you should be scoring
Grand Champion
Wall Shots
Ceiling Shots
Wave Dash Shots
|WHIFF| Air Drag/Ceiling Shots
Ball Flip Reset Shots

Need more Custom Training options? Head on over to last year’s final Community Spotlight and begin 2018 with a strong practice routine.


New Mechanics
It’s almost hard to believe, but even after two and a half years our community is still unearthing new Battle-Car mechanics. At first, players learned how to pinch the ball, but that wasn’t enough. After pinching came half flips, then jump resets, various flicks, and then ceiling shots, but all of these advances leave us with a single question: What’s next?

For many of you, wavedashing is still an advanced technique while successfully executing a ceiling shot mid-game is nearly unheard-of. That isn’t stopping players like JSTN, Lachinio, Squishy Muffinz, and UsedWolf from elevating the wave-dashing mechanic to another level, though! If you find yourself low on boost or racing across the the field, try practicing these cutting-edge multidashing methods and in time you’ll have one more trick over your opponents in both offensive and defensive situations. It’s still too early to say how far multidashing will take the Rocket League community, but we’re excited to see what players will come up with in the future!

Who will be the next one to discover a new in-game mechanic? Keep practicing and maybe the next Community Spotlight will feature you!

39 kommenttia Lue lisää

Tietoja pelistä

Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!

A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.

Awesome features include:

  • All-new Season Mode that allows players to enjoy a full single-player experience
  • Extensive Battle-Car customizations with more than 10 billion possible combinations
  • Unlockable items and vehicles, stat tracking, leaderboards, and more
  • Addictive 8-player online action with a variety of different team sizes and configurations
  • Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
  • Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
  • Competitive cross-platform gameplay with PlayStation®4 and Xbox One users

NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.

SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:

  • OS: MacOS X 10.8.5
  • Processor: Intel Core i5 2.4 GHz
  • Memory: 8 GB RAM
  • Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics

Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of June 1, 2017:

  • The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
  • There are occasional crashes when exiting from a match to the main menu
  • The statues in Urban Central do not display correctly
  • You may experience intermittent blurring issues
  • (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
  • (Mac Only) Steam Controller is not natively supported

View the Rocket League® Terms of Use at


Mac OS X
SteamOS + Linux
    • Käyttöjärjestelmä: Windows 7 or Newer
    • Prosessori: 2.4 GHz Dual core
    • Muisti: 2 GB RAM
    • Grafiikka: NVIDIA GTX 260 or ATI 4850
    • DirectX: Versio 9.0c
    • Verkko: Laajakaistayhteys
    • Tallennus: 7 GB vapaata muistia
    • Käyttöjärjestelmä: Windows 7 or Newer
    • Prosessori: 2.5+ GHz Quad core
    • Muisti: 4 GB RAM
    • Grafiikka: NVIDIA GTX 660 or better, ATI 7950 or better
    • DirectX: Versio 9.0c
    • Verkko: Laajakaistayhteys
    • Tallennus: 7 GB vapaata muistia
    • Lisätietoja: Gamepad or Controller Recommended
    • Käyttöjärjestelmä: MacOS X 10.8.5
    • Prosessori: Intel Core i5 2.4 GHz
    • Muisti: 8 GB RAM
    • Grafiikka: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
    • Verkko: Laajakaistayhteys
    • Tallennus: 7 GB vapaata muistia
    • Käyttöjärjestelmä: MacOS X 10.8.5 or Newer
    • Prosessori: Intel Core i7 2.4 GHz+
    • Muisti: 8 GB RAM
    • Grafiikka: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M
    • Verkko: Laajakaistayhteys
    • Tallennus: 7 GB vapaata muistia
    • Prosessori: 2.4+ GHz Quad core
    • Muisti: 2 GB RAM
    • Grafiikka: NVIDIA GTX 260 or ATI 4850
    • Verkko: Laajakaistayhteys
    • Tallennus: 7 GB vapaata muistia
    • Prosessori: 2.5+ GHz Quad core
    • Muisti: 4 GB RAM
    • Grafiikka: NVIDIA GTX 660 or better, ATI 7950 or better
    • Verkko: Laajakaistayhteys
    • Tallennus: 7 GB vapaata muistia
    • Lisätietoja: Gamepad or Controller Recommended

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