Russell Stone is a Jewish Rabbi at a poor synagogue in New York City. He is a devout man with a problem. Membership is way down and he lacks the funds to keep his synagogue open. Things are looking very bleak, and he has grown progressively more cynical and bitter with the passage of time.
用户评测: 特别好评 (369 篇评测)
发行日期: 2013年11月21日


购买 The Shivah



"... it will be an enjoyable and thought provoking experience anchored by a strong and memorable main character."


“The Shivah fits a compelling moral conscience over a tight decision tree, and compared to [other titles], its rewards are subtler and more satisfying.”
B – Onion AV Club

“It's in games like this that gaming really starts to measure up to conventional literature for emotional and intellectual integrity.”
PC Gamer

“The Shivah's interesting clues system, well-written dialog, logical puzzles and fascinating commentary make it easy to recommend.”
4/5 – Adventure Gamers


Russell Stone is a Jewish Rabbi at a poor synagogue in New York City. He is a devout man with a problem. Membership is way down and he lacks the funds to keep his synagogue open. Things are looking very bleak, and he has grown progressively more cynical and bitter with the passage of time.

Just as he is on the verge of packing it all in, he receives some interesting news. A former member of his congregation has died and left the Rabbi a significant amount of money. A blessing? Or the start of something far more sinister? Can Rabbi Stone just accept the money and move on? His conscience says no. Step into his shoes as he travels all over Manhattan in his attempt to uncover the truth.

Features rabbinical conversation methods, a unique method of fighting, an original score, and three different endings!


    • OS: Win 2000 or higher
    • Processor: Pentium or higher
    • Memory: 64 MB RAM
    • Graphics: 256-colour: 266 Mhz or above
    • Hard Drive: 150 MB available space
    • Sound Card: Supports all DirectX-compatible sound cards
2 人中有 2 人(100%)觉得这篇评测有价值
1.6 小时(记录在案的)

--The slow, unskippable monologue you have to sit through every single time the game starts. Or if you die and need to load a save, you have to sit through it AGAIN before you can get to the load menu.

--Final confrontation feels a little too trial and error.

--UI/HUD elements feel a bit rough.

--Extreeemely short.


--A rabbi having a crisis of faith is a character type I've never played before, and judaism more generally is a theme I've never played before, so I was very happy playing as a new type of protagonist in a new type of backdrop.

--Two cameos from Rosa Blackwell!!! And a cameo from Sam Durkin!!! Also, the apartment that the Lauders live in is Emil's apartment from Blackwell Epiphany! I LOVE IT!!!

--I like that the game has "moral choices", but that choices are not intended to be a question of whether you (i.e. Rabbi Stone) are good or evil (you're a good guy no matter what), but more a question of faith and principles. You're not just choosing between good/evil or goodcop/badcop. You're choosing between the human response and the faith response. Because you/Stone are depicted as having a crisis of faith and are therefore sitting on the fence in this regard, both choices make perfect sense and seem equally acceptable. It feels less like the game is judging your choice than it often does with the blunt good/evil type scenarios you usually get. And when I say "crisis of faith", it's not that Rabbi Stone is becoming an atheist or anything like that. It's not that kind of crisis of faith. He's just reached a point where he's unhappy with his life and starts to feel that his faith is not getting him anywhere, so he's having trouble putting his faith in god's will instead of his own. So your "moral choices" are a choice between giving a situation to god's will or giving a situation to your own will. I like that this gives the moral decisions a slightly different flavor than usual and it's something I wish would have been even more pronounced. (Although I am not religious myself, I still found this very interesting in character exploration terms.)

--In the final encounter, I was impressed with how many different outcomes that encounter could have depending on the choices you make in that scene and the choices you made in earlier scenes. I was also extremely shocked and saddened with one particular outcome of one particular choice.... daaaaang that was harsh. Fortunately I was able to avoid it on another attempt. Whew.

Final Thoughts:

While it didn't quite blow my mind the way that the Blackwell games did, it was an interesting new character and subject, and looking at moral choices through the lens of a crisis of faith was a kinda refreshing take on a tired old gaming trope.
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2 人中有 1 人(50%)觉得这篇评测有价值
2.2 小时(记录在案的)
The Shivah is the most Jewish game I've ever played. In what other game can you play as a down-on-his-luck rabbi? This opens room for all kinds of conflicts you can't find anywhere else, and The Shivah takes advantage of its unique angle, even though the story doesn't turn out to be anything spectacular. The game's creator, Dave Gilbert, has a bad habit of writing great down to earth, slice of life stories (as he did as well in the Blackwell series) that culminate in ridiculous situations which are a far cry from the relatable realism we see in the beginning. It was hard for me to take the final climax that seriously and I was disappointed that Rabbi Stone showed little to no character development.

If you enjoyed the Blackwell series, then you probably know what to expect in terms of gameplay from The Shivah. A point-and-click game with occasional bouts of frustrating stretches where you wonder back and forth between locations, trying to figure out what detail you are missing. Your choices in dialogue do cause some small deviations in conversations, and there are several different endings that depend on the choices you make in the last scene (I would save before entering the final location so you can try again if you don't like the ending you get).

Despite its flaws, I would recommend picking this game up on a sale, as the story is engaging for its short length (think around two hours to beat). And I mean, where else can you play as a rabbi?
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6 人中有 6 人(100%)觉得这篇评测有价值
3.2 小时(记录在案的)
Wadjet Eye出品,他们一直在做这种短小精美的像素风格Point & Click独立冒险游戏,不过和他们的其它作品比起来,The Shivah的流程要显得更加短,不卡住的话整个流程两三小时游戏时间就能走完了

主角Russell Stone是一个住在曼哈顿的犹太拉比,他的教会基本没什么人来,导致他遇到了严重的经济问题,就在走投无路之时,一个8年前被Stone赶出教会的前教友Lauder却被人谋杀,但过去一直憎恨着Stone的被害人却给Stone和他的教会留下了一笔巨款,虽然招来了警方的怀疑,这笔钱确实拯救了Stone的教会,不过Stone却不想不闻不问去使用这笔来历不明的钱,于是他开始进行对这场谋杀案的调查,同时也作为对前教友的凭悼

标题Shivah是犹太教中亲人死后七日守丧的意思,Stone的调查就开始于Shivah Call——对去世者亲属的慰问,游戏中还会用到一些其它犹太语的梗(作为线索还附赠了一个常用语的小翻译单),所有成就都是以犹太语或者德语单词命名。整个游戏最大的捏他是拉比常用的回答问题方式——拉比总用问题来回答问题,这点至关重要,除了某成就以外连Boss战都用了这个梗,游戏开场引用的也是这样一个老笑话——有人问拉比:“为什么拉比总是用问题来回答问题?”拉比答道:“为什么不?”


总之,考虑到流程过短,除了Wadjet Eye的粉丝以外,不推荐全价入这个游戏,但如果你能通过某些途径低价入手,并且不讨厌这种欧美点击冒险类游戏的话,那么依然推荐一玩,毕竟游戏素质本身还是很不错的
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3 人中有 3 人(100%)觉得这篇评测有价值
5.4 小时(记录在案的)

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244 人中有 199 人(82%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2.1 小时(记录在案的)
Oy vey, goyim, only a complete momzer would not buy this. Look, it is only $4.99, what a wonderfull deal! Now be a good mensch and get it.
On a serious note, it is a pretty good game, just way too short.
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