Russell Stone is a Jewish Rabbi at a poor synagogue in New York City. He is a devout man with a problem. Membership is way down and he lacks the funds to keep his synagogue open. Things are looking very bleak, and he has grown progressively more cynical and bitter with the passage of time.
Uživatelské recenze: Velmi kladné (376 recenzí)
Datum vydání: 21. lis. 2013

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"... it will be an enjoyable and thought provoking experience anchored by a strong and memorable main character."
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Recenze

“The Shivah fits a compelling moral conscience over a tight decision tree, and compared to [other titles], its rewards are subtler and more satisfying.”
B – Onion AV Club

“It's in games like this that gaming really starts to measure up to conventional literature for emotional and intellectual integrity.”
PC Gamer

“The Shivah's interesting clues system, well-written dialog, logical puzzles and fascinating commentary make it easy to recommend.”
4/5 – Adventure Gamers

Informace o hře

Russell Stone is a Jewish Rabbi at a poor synagogue in New York City. He is a devout man with a problem. Membership is way down and he lacks the funds to keep his synagogue open. Things are looking very bleak, and he has grown progressively more cynical and bitter with the passage of time.

Just as he is on the verge of packing it all in, he receives some interesting news. A former member of his congregation has died and left the Rabbi a significant amount of money. A blessing? Or the start of something far more sinister? Can Rabbi Stone just accept the money and move on? His conscience says no. Step into his shoes as he travels all over Manhattan in his attempt to uncover the truth.

Features rabbinical conversation methods, a unique method of fighting, an original score, and three different endings!

Systémové požadavky

    Minimum:
    • OS: Win 2000 or higher
    • Processor: Pentium or higher
    • Memory: 64 MB RAM
    • Graphics: 256-colour: 266 Mhz or above
    • Hard Drive: 150 MB available space
    • Sound Card: Supports all DirectX-compatible sound cards
Užitečné recenze od zákazníků
8 z 9 osob (89%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
3.2 hodin celkem
Přidáno: 3. srpna
Didn't pay any shekels to get this, a friend goy got it for me, and I must say Toda rabah to him.
This is a very nice game, although very short, but fun to get the achievements.
Would definitevely reccomend getting this game, wether if you're jewish or not.
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6 z 6 osob (100%) ohodnotilo tuto recenzi jako užitečnou
1.6 hodin celkem
Přidáno: 20. června
Dislikes:

--The slow, unskippable monologue you have to sit through every single time the game starts. Or if you die and need to load a save, you have to sit through it AGAIN before you can get to the load menu.

--Final confrontation feels a little too trial and error.

--UI/HUD elements feel a bit rough.

--Extreeemely short.

Likes:

--A rabbi having a crisis of faith is a character type I've never played before, and judaism more generally is a theme I've never played before, so I was very happy playing as a new type of protagonist in a new type of backdrop.

--Two cameos from Rosa Blackwell!!! And a cameo from Sam Durkin!!! Also, the apartment that the Lauders live in is Emil's apartment from Blackwell Epiphany! I LOVE IT!!!

--I like that the game has "moral choices", but that choices are not intended to be a question of whether you (i.e. Rabbi Stone) are good or evil (you're a good guy no matter what), but more a question of faith and principles. You're not just choosing between good/evil or goodcop/badcop. You're choosing between the human response and the faith response. Because you/Stone are depicted as having a crisis of faith and are therefore sitting on the fence in this regard, both choices make perfect sense and seem equally acceptable. It feels less like the game is judging your choice than it often does with the blunt good/evil type scenarios you usually get. And when I say "crisis of faith", it's not that Rabbi Stone is becoming an atheist or anything like that. It's not that kind of crisis of faith. He's just reached a point where he's unhappy with his life and starts to feel that his faith is not getting him anywhere, so he's having trouble putting his faith in god's will instead of his own. So your "moral choices" are a choice between giving a situation to god's will or giving a situation to your own will. I like that this gives the moral decisions a slightly different flavor than usual and it's something I wish would have been even more pronounced. (Although I am not religious myself, I still found this very interesting in character exploration terms.)

--In the final encounter, I was impressed with how many different outcomes that encounter could have depending on the choices you make in that scene and the choices you made in earlier scenes. I was also extremely shocked and saddened with one particular outcome of one particular choice.... daaaaang that was harsh. Fortunately I was able to avoid it on another attempt. Whew.

Final Thoughts:

While it didn't quite blow my mind the way that the Blackwell games did, it was an interesting new character and subject, and looking at moral choices through the lens of a crisis of faith was a kinda refreshing take on a tired old gaming trope.
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4 z 5 osob (80%) ohodnotilo tuto recenzi jako užitečnou
2.2 hodin celkem
Přidáno: 16. května
The Shivah is the most Jewish game I've ever played. In what other game can you play as a down-on-his-luck rabbi? This opens room for all kinds of conflicts you can't find anywhere else, and The Shivah takes advantage of its unique angle, even though the story doesn't turn out to be anything spectacular. The game's creator, Dave Gilbert, has a bad habit of writing great down to earth, slice of life stories (as he did as well in the Blackwell series) that culminate in ridiculous situations which are a far cry from the relatable realism we see in the beginning. It was hard for me to take the final climax that seriously and I was disappointed that Rabbi Stone showed little to no character development.

If you enjoyed the Blackwell series, then you probably know what to expect in terms of gameplay from The Shivah. A point-and-click game with occasional bouts of frustrating stretches where you wonder back and forth between locations, trying to figure out what detail you are missing. Your choices in dialogue do cause some small deviations in conversations, and there are several different endings that depend on the choices you make in the last scene (I would save before entering the final location so you can try again if you don't like the ending you get).

Despite its flaws, I would recommend picking this game up on a sale, as the story is engaging for its short length (think around two hours to beat). And I mean, where else can you play as a rabbi?
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2 z 4 osob (50%) ohodnotilo tuto recenzi jako užitečnou
3.5 hodin celkem
Přidáno: 28. března
Reploished first trial of Dave Gilbert, creator of the wonderfull Blackwell series... would have been better to be left at peace. As a game, it is horrible. As a story, it is barely okay.

The bulk of the game is made up of reading e-mails after the ridiculous "hacking" of three e-mail addresses (one of which is your own, but it still requires password-guessing). According to the developer, "finding out" passwords after finding ridicolously obvious clues is a good puzzle -- not only it is not, it is tiringly repetitive here. After the e-mail reading, you have some really straightforward chitchatting and then you can come to the endgame.

The endgame is one large puzzle which can end in disasters in so many way. So most of your time playing this game will spend on re-re-re-re-re-playing the endgame and try to solve it with try-and-error. Because there is very little you can learn to help you to find out in advance how to avoid the pitfalls.

As to the story, it is schematic and largely incoherent. It is also very short. I would be willing to pay for a two-hour game if it comes up with a gripping story, but it is like the overly simplifed, bared-downed draft of a thirteenth-class film noir.

If you like this childish amateurship or you are a devouted fan of Dave Gilbert, buy this game today. If you expect the brillant, touching storytelling of the Blackwell series, stay away.
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3 z 6 osob (50%) ohodnotilo tuto recenzi jako užitečnou
0.9 hodin celkem
Přidáno: 25. dubna
The themes and subject matter are certainly unique, hence my initial interest in the game. However, what began as a intriguing crisis of faith devolves into generic gangster stuff that is so cliched it's not worth getting into. Plus, the puzzles are not compelling (and the use of the computer really was far from elegant), and the climactic showdown is laughable. I do enjoy the back-and-forth with questions bit, but overall it's a mediocre adventure game that really squandered its unique premise. 5/10.
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