An enjoyable narrative experience following a failing rabbi and his equally failing synagogue, it's fairly a bleak look into a man with a troubled past and what feels like a fundamental loss of faith that he can regrow as he investigates the death of a former member of his congregation that has left him a significant amount of money through his estate.
The story itself is actually fairly dull and pretty predictable but the game itself is heavily dialogue laden - near all conversation and text is as if it were a rabbi talking, with some "puzzles" even solved by taking the rabbinical answer to whatever situation is posed. That's really the key to the game: the dialogue and the development of Rabbi Stone as a character, they are both brilliantly written and pick up the slack in the story.
Though, it is a point and click game with a few text and combat puzzles - usually based around remembering key facts around people and placing them into the in-game equivalent of Google at your computer terminal so paying attention is actually a must. The downside to this, is the fact you normally have to travel back to your office to find the information required to progress in the story.
I would recommend this game to people that enjoy art house, narrative driven, emotionally charged indie games. It's a very niche product, but I would absolutely recommend it to those already on the fence.