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Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky.
發售日: 2013年2月14日
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搶先體驗遊戲

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註:這款搶先體驗遊戲可能會隨著開發進度而有重大改變。若目前的遊戲開發情況沒有讓您對該遊戲有興趣,建議您等待本遊戲進一步的開發。了解更多

開發人員的訊息:

“Paranautical Activity is currently in an extremely functional beta form. The game plays great already, and we're working hard to make it even better. We're planning to add a ton more content, and of course some bug fixes and polish.”
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PA 1.8 Patch Out

2014年5月26日

More details here: http://steamcommunity.com/app/250580/discussions/0/522728269167444357/

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Paranautical Activity in the Humble Weekly Sale

2014年1月23日

http://humblebundle.com/weekly
$6 for a bunch of great games

Paranautical Activity (Early Access Game)
Dungeons of Dredmor Complete
Hack, Slash, Loot
The Binding of Isaac + Wrath of the Lamb DLC
Teleglitch: Die More Edition Guns and Tunes
Sword of the Stars: The Pit - Gold Edition

5 則回應 繼續閱讀
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Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky.

系統需求 (PC)

    Minimum:
    • OS: Windows XP or better
    • Processor: ntel P4/NetBurst Architecture or its AMD Equivalent (AMD K7)
    • Memory: 2GB GB RAM
    • Graphics: Intel GMA 950 or AMD Equivalent with OpenGL 1.2 Support
    • Hard Drive: 300 MB available space
    • Sound Card: N/A

系統需求 (MAC)

    Minimum:
    • OS: Mac OS 10.5.8 or better
    • Processor: ntel P4/NetBurst Architecture or its AMD Equivalent (AMD K7)
    • Memory: 2 GB RAM
    • Graphics: Intel GMA 950 or AMD Equivalent with OpenGL 1.2 Support
    • Hard Drive: 300 MB available space
    • Sound Card: N/A
具參考價值的客戶評論
127 人之中有 108 人(85%)認為這篇評論有參考價值
此帳號擁有 182 款產品
2 篇評論
8.1 記錄時數
搶先體驗的評論
The game itself is not bad. I've found it decently enjoyable. Not a huge amount of replay value, but I got to the end once. The problem with Paranautical Activity is the developer.

The developers have continuously insulted and mocked people who bought their game. In addition, they have been less than honest. The game was marketed for over a year as having co-op incoming (and as of this review, the store page says the developers are still working on it), yet that feature was suddenly canceled. The developers insist they have been working hard on bugfixes and content updates, yet have not released anything, even missing a promised deadline by over two months (patch is yet to be released as of this review). Furthermore, the devs have been silent on the forums (when not aggresively insulting the people who bought their game) and insist you should visit their website, where they will keep people updated; visiting their webiste reveals no new news in two months, and the last message was just an apology for a delay (that has still not been resolved). And when fans have the nerve to say they aren't being treated fairly? The devs say people are "entitled." Do not buy this game, do not support this kind of rude immaturity from developers, do not support Early Access games that are deceptively marketed.
張貼於:2014年5月6日
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247 人之中有 176 人(71%)認為這篇評論有參考價值
此帳號擁有 309 款產品
6 篇評論
0.3 記錄時數
搶先體驗的評論
Horrible support, you post a bug report or a suggestion and get banned from the forum without warning, checking the developer's post history shows only arrogance and ignorance, too bad.
張貼於:2014年2月15日
這篇評論有參考價值嗎?
65 人之中有 54 人(83%)認為這篇評論有參考價值
此帳號擁有 175 款產品
2 篇評論
1.5 記錄時數
搶先體驗的評論
The game had lots of promise, and planned features that won't ever see the day. The developers, in the steam store page, say "We're planning to add multiplayer co-op in the very near future.." and now they have scrapped that feature entirely without any sort of compensation to the people who bought the game for this exact reason.

Do not buy this game. Do not support Code Avarice (the developers) in any project they choose to move on to. They've taken our money and they've abandoned their game.

As for the actual review:

Pros: Rogue-like FPS.

Cons: Very shallow. Clunky movement. Everything feels the same after playing for 5-10 minutes. There is just so very little content that it is insulting to call it a Rogue-like.
張貼於:2014年5月8日
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76 人之中有 57 人(75%)認為這篇評論有參考價值
此帳號擁有 189 款產品
1 篇評論
0.8 記錄時數
搶先體驗的評論
would have expected more content from this game after 10 or more tries the rooms just feel the same, hasnt been a memorable update to the game if there even is one. only thing that sames to keep you going are the boss fights plz give some other incentives
ways that would improve the experience as follows;
- Make the main menu more presentable just looks quickly hashed right now.
- More weapon variety and costumization with weapons than the 4 you can use now.
- Give the world of Paranautical Activity a personality e,g charm, character instead of a dark dreary boring rooms even binding of isaac has personality not only through it's art style but through menus/enemies/environment etc.
- Don't ever resort to normal text font for the shop items or anything other than your own, if it isnt worth it to you it isnt worth it to people to play.
- continue with the funny name approach with the guns
- update more regularly atleast month to month bases if it cant be done weekly or alternate weeks.(more reason for people to play everytime there is an update)
- maybe even the option to play with friends online/local co-op through the game (easier said than done i know)

at this place in time i hope it gets improved but right now it isnt really worth it to play
the points are coming from a fellow artist and game developer wishing better for this game
張貼於:2014年2月8日
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65 人之中有 48 人(74%)認為這篇評論有參考價值
此帳號擁有 221 款產品
4 篇評論
0.6 記錄時數
搶先體驗的評論
How this got onto Steam is beyond me, every sound effect sounds like it's either been lifted from TBOI or a freesound site and there's seemingly 10 items tops and I managed to go into the exact same room layout (and enemies) 4 times in one level.
I'm glad I got it with the Humble Bundle because if I'd actually paid money for it I'd feel a lot more cheated.
It hopefully will become worth playing over time but I don't know why games can't just be worked on and basically finished before being thrown out, the entire thing screams first-game-made-in-Unity and is trying way too hard to be The PainKiller Doom Binding of MineQuake.
張貼於:2014年2月26日
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