Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky.
Valutazione degli utenti:
Recenti:
Nella media (21 recensioni) - 47% delle 21 recensioni degli utenti pubblicate negli ultimi 30 giorni sono positive.
Complessivamente:
Perlopiù positiva (1,312 recensioni) - 1,312 recensioni degli utenti (73%) per questo gioco sono positive.
Data di rilascio: 14 feb 2013

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Informazioni sul gioco



Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky.


-Unique FPS/Roguelike combination
-Procedurally generated levels
-Impossibly fast gameplay
-Hidden levels
-Over 100 items
-40+ enemies
-Ridiculous bosses‏
-Kick ass Dubstep soundtrack


The Deluxe Atonement Edition includes the following
-Developer footage & commentary, from prototype to pre alpha to full release!
-The Seafarers Guide; A pro guide with a nautical twist. Consult the pro guide to become the leanest, baddest, mostest bestest Paranautical Activity player you can be.
-1 new level type, 1 new weapon and 1 new item.
-Wallpapers baby!

Requisiti di sistema

Windows
Mac OS X
SteamOS + Linux
    Minimi:
    • Sistema operativo: Windows XP or better
    • Processore: Intel P4/NetBurst Architecture or its AMD Equivalent (AMD K7)
    • Memoria: 2GB GB di RAM
    • Scheda video: Intel GMA 950 or AMD Equivalent with OpenGL 1.2 Support
    • Memoria: 300 MB di spazio disponibile
    • Scheda audio: N/A
    Minimi:
    • Sistema operativo: Mac OS 10.5.8 or better
    • Processore: ntel P4/NetBurst Architecture or its AMD Equivalent (AMD K7)
    • Memoria: 2 GB di RAM
    • Scheda video: Intel GMA 950 or AMD Equivalent with OpenGL 1.2 Support
    • Memoria: 300 MB di spazio disponibile
    • Scheda audio: N/A
    Minimi:
    • Sistema operativo: Any
    • Processore: ntel P4/NetBurst Architecture or its AMD Equivalent (AMD K7)
    • Memoria: 2 GB di RAM
    • Scheda video: Intel GMA 950 or AMD Equivalent with OpenGL 1.2 Support
    • Memoria: 300 MB di spazio disponibile
    • Scheda audio: N/A
Recensioni dei giocatori
Sistema delle recensioni degli utenti aggiornato! Ulteriori informazioni
Recenti:
Nella media (21 recensioni)
Complessivamente:
Perlopiù positiva (1,312 recensioni)
Pubblicate di recente
Sir. Peter the awesomeness
( 1.0 ore in totale )
Pubblicata: 25 giugno
♥♥♥♥ING SHARKS, THEY SHOULD DELETE THEM!
Da G Man
( 0.3 ore in totale )
Pubblicata: 24 giugno
Save your money, not worth a dollar let alone 10.
|-|3££ioT [] |2.!.P.
( 3.0 ore in totale )
Recensione di una copia anticipata
Pubblicata: 19 giugno
Game is in my hidden category because it is garbage like the dude who made it and made threats to Lord Gaben. A new publisher bought the game i guess and steam re-released it. Good thing there is refund policy now. Got it on ea back in the day.
SedentaryCobra
( 16.9 ore in totale )
Pubblicata: 16 giugno
I got a real kick out of Paranautical Activity.

You're moving around on a Nazi submarine blowing the ♥♥♥♥ out of the forces of hell. Collect power ups and kill tons of bosses in a super fast paced FPS roguelike. The music is fantastic, the lighting on dark levels is cool as ♥♥♥♥, and is fun enough that any run you do can potentially turn into a game winning one. I had never got to floor 6 before when suddenly, in one run, I managed to beat the final boss and just barely managed to kill her without taking damage. Fun as hell, would reccommned.

Replay value: 9/10
Music: 8/10
Gameplay: 8/10
Graphics: 6/10

Overall: 8/10
ScaryDoor
( 0.2 ore in totale )
Pubblicata: 16 giugno
This game is atrocious. Why was it allowed back on Steam? I played for less than 15 minutes, and it gave me a headache and sent me running to Steam for a refund. $2 is far too much to spend on this junk.
Wertyop70
( 3.2 ore in totale )
Pubblicata: 15 giugno
Annoying music, terrible framerate

NOT worth the 10 dollars AT ALL
YouTube/Kire667
( 0.5 ore in totale )
Pubblicata: 13 giugno
Got this on sale for under $2. So worth it even if it were $5.

The game is a random generated map every restart. First person shooter mixed with elements of dungeon crawlers where you earn gold to unlock upgrades. But nothing is kept between restarts. Only for as long as you can live.

Imagine Binding of Issac is it were good enough to be in 3D. Occulus makes it that much more intense.
Rin Yuki
( 0.1 ore in totale )
Pubblicata: 12 giugno
from what i played, it was fun, however. the movement ang gameplay needs some TLC
Iron Fist of Snuff
( 6.9 ore in totale )
Pubblicata: 11 giugno
I've never been more scared of sharks...
WaffleOverlord
( 0.6 ore in totale )
Pubblicata: 10 giugno
I've only played for 30 minutes but i cant find any reason to play this game any longer.
The game feels like a VERY early alpha with a lot of content missing.
Movement and gravity makes you feel like you're underwater.
While some items allow you to for example dash or double jump they don't really remove the "floaty" feeling.
Dodging enemies is as simple as strafing in one direction. This even works on many if not all bosses.
The rooms look the same with very few variations. Some have stairs, some don't and some have stairs leading nowhere.
There is no option to adjust the brightness for some reason leaving the game to be too dark.
Sound effects are barely there and the soundtrack is plain bad.
I don't think I've ever played a game with so few positive things going for it.
The only positive aspects i can think of are the FOV slider as well as having primary and secondary key-binds.
DooM came out 2 decades ago but it is superior in every way so buy that instead.
Recensioni più utili  Negli scorsi 30 giorni
5 persone su 8 (63%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
16.9 ore in totale
Pubblicata: 16 giugno
I got a real kick out of Paranautical Activity.

You're moving around on a Nazi submarine blowing the ♥♥♥♥ out of the forces of hell. Collect power ups and kill tons of bosses in a super fast paced FPS roguelike. The music is fantastic, the lighting on dark levels is cool as ♥♥♥♥, and is fun enough that any run you do can potentially turn into a game winning one. I had never got to floor 6 before when suddenly, in one run, I managed to beat the final boss and just barely managed to kill her without taking damage. Fun as hell, would reccommned.

Replay value: 9/10
Music: 8/10
Gameplay: 8/10
Graphics: 6/10

Overall: 8/10
Questa recensione ti è stata utile? No Divertente
9 persone su 16 (56%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Sconsigliato
29.9 ore in totale
Pubblicata: 4 giugno
SKIP TO THE BOTTOM FOR TL;DR/PROS AND CONS

Before we begin, I'd just lke to say that I'm fully aware of the drama surrounding this game, and I don't care. Drama doesn't affect the game at all. Now, you might say the fact that the developers lied about multiplayer is something worth noting, but I would say it's not. Don't buy games based on the imaginary multiplayer mode that's not even in the game, this is grade school logic. Alright, without further ado, lets jump into this one.

GAMEPLAY:
So if you buy a rougelike, you're buying it for the gameplay, and Paranautical Activity has a decent ammount of it. Sure, a lot of the rooms and enemies feel very samey, but it's got this addictive trait to it. You basically go room to room shooting various enemy's, whilst collecting items and weapons to bolster your arsenal and defeating bosses. However, this game has absolutely God awful balancing, as if it was barely playtested. At the end of the day, I had a ton of fun with this game, but all that fun will be gone in an instant because of some absolute ♥♥♥♥♥♥♥t.

To start, there are certain classes that you cannot pick certain items up with. If you play as the Tank class, you CANNOT pick up ANY items that slow you down at all, or you will be boned. The enemies that just relentlessley follow you will be faster than you, and then you'll die, and there's no possible way to avoid this in certain rooms. In fact, for any class, any item that slows you down is a death trap. And some are comically underbalanced, "Nine Armor and you get a speed reduction" is ♥♥♥♥♥♥♥t. So since you can't pick up any items that make you go slower, you might think this means you should only pick up items that make you go faster, but you can't. I had one playthrough where I was going so fast, I litterally broke the game. Like legit, I was so fast time in game would stop, but this just means the froze. The game refused to get better FPS and stop freezing, until I died, which is some ♥♥♥♥ing ♥♥♥♥♥♥♥t. I don't understand how the devs would let this slip through, one of the first things you should do is to test what happens when you get all the items in the game.

Another thing that's ♥♥♥♥♥♥♥t, is what I think is the final boss, Dhalia. This might spoil some things for you if you're one of those people who want's to be blind to everything, but I don't care. She litterally spawns in two or three of other bosses every thirty seconds, effectively flooding the room with bosses. And after you kill her spawned in bosses, there are no drops from them, meaning you can't undo any damage they did to you. And as if this wasn't bad enough, Dhalia has many more hit points than any boss before her ever has. I would beat the other bosses in about 30 seconds flat, but I barely chipped Dhalia's health in that time. You're probably thinking "Oh, look at this kid whine about how the game is too hard! Boo ♥♥♥♥in hoo!" but I'm not whining about how it's hard, I'm whining about how it's unfair. It's like the devs knew that the player would be OP as hell by this point, so they just said "♥♥♥♥ it, lets do all the bosses." so the difficulty goes from a 5 to an 11. It's rediculous.



STORY:
I really have no clue on this one. You're on a boat, and there are demons and nazis for some reason??? I haven't beat the game yet, but nothing really follows the nautical theme. It's like the game wanted to be DOOM the rougelike, so it started doing that, then occasionally it remembers, "Oh ♥♥♥♥! I'm supposed to be nautical! Like sailors and such!" And then it'll throw in a sea themed boss.

GRAPHICS:
Meh. There's nothing to make them stand out, and it doesn't really feel artsy or like the game needed to be blocky. I mean I kind've like the style, but there are parts when the walls and floor will have high def looking textures that completely stand out from the blocky theme and it just kills it. I mean the models are all pretty good with the blocky style, but there's just not enough color to make everything pop, and even though it's cubes and such, it feels flat.

SOUND:
I don't know how to judge dubstep because I don't listen to it, but the sound isn't nautically themed that's for damn sure. I try to push it to the back of my mind, but there's maybe 5 soundtracks at max, so they just wind up being grating and annoying as hell.


PROS:
-Fun gameplay
-Kind've like Doom
-Decent boss variety
-More or less unique

CONS
-Very unbalanced
-Feels like no playtesting was done
-Grating music
-Almost no sense of game juice
-Doom wannabe


[D-] - If you really want this game, buy it on sale. About 5.00$ is a fair price, it's a good time waster, not much else.
Questa recensione ti è stata utile? No Divertente
5 persone su 9 (56%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
9.6 ore in totale
Pubblicata: 6 giugno
Good, fast, jump n shoot gameplay! great for anyone interested in games similar to Nuclear throne, The binding of isaac, and enter the gungeon.
Questa recensione ti è stata utile? No Divertente
10 persone su 19 (53%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Sconsigliato
0.6 ore in totale
Pubblicata: 10 giugno
I've only played for 30 minutes but i cant find any reason to play this game any longer.
The game feels like a VERY early alpha with a lot of content missing.
Movement and gravity makes you feel like you're underwater.
While some items allow you to for example dash or double jump they don't really remove the "floaty" feeling.
Dodging enemies is as simple as strafing in one direction. This even works on many if not all bosses.
The rooms look the same with very few variations. Some have stairs, some don't and some have stairs leading nowhere.
There is no option to adjust the brightness for some reason leaving the game to be too dark.
Sound effects are barely there and the soundtrack is plain bad.
I don't think I've ever played a game with so few positive things going for it.
The only positive aspects i can think of are the FOV slider as well as having primary and secondary key-binds.
DooM came out 2 decades ago but it is superior in every way so buy that instead.
Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Complessivamente
4 persone su 5 (80%) hanno trovato questa recensione utile
Consigliato
5.9 ore in totale
Recensione della versione ad accesso anticipato
Pubblicata: 22 novembre 2013
Difficile e divertente allo stesso tempo, i Developers si impegnano sempre per garantire a noi Players il massimo del divertimento aggiungendo le Super Armi, devastanti ma con munizioni limitate, e la Modalità Co-Op che mette la ciliegina sulla torta di un gioco quasi perfetto...
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
Consigliato
9.4 ore in totale
Recensione della versione ad accesso anticipato
Pubblicata: 12 giugno 2014
Uno sparatutto frenetico, con una decente varietà di classi tra cui scegliere. ottimo, a parere mio, per giocate brevi, perchè alla lunga può annoiare. Nonostante tutto è un bel gioco, considerando anche il fatto che nonè ancora completo.
Questa recensione ti è stata utile? No Divertente
3 persone su 4 (75%) hanno trovato questa recensione utile
Consigliato
12.1 ore in totale
Recensione della versione ad accesso anticipato
Pubblicata: 19 ottobre 2014
Patch dopo patch questo gioco diventa sempre più divertente, nuove armi classi boss e oggetti.
Un ottimo sostituto 3D di The Binding of Isaac.
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
13.3 ore in totale
Pubblicata: 3 maggio 2015
Secondo me è un ottimo gioco e sapete cosa mi ricorda? The Binding of Isaac solo in prima persona! Questi due elementi combinati creano un gioco impossibile, il mio record è il sesto piano, su otto.
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
11.9 ore in totale
Recensione della versione ad accesso anticipato
Pubblicata: 9 dicembre 2013
Gran bel giochino in stile FPS Arena con una grafica a cubi molto figa e con delle armi (poche) ma molto carine e strambe (anche se alcune sono un po' più scarse di altre). Per quanto il gioco sia ancora in alpha i bug sono piuttosto pochi.
Grafica: 90/100 (ma solo per coloro a cui piacciono i cubi)
Sonoro: 80/100
Divertimento: tanto
Questa recensione ti è stata utile? No Divertente
5 persone su 10 (50%) hanno trovato questa recensione utile
Sconsigliato
3.6 ore in totale
Recensione della versione ad accesso anticipato
Pubblicata: 26 gennaio 2014
Caotico e confusionario. Se lo trovate in un bundle a 4 spicci prendetelo per curiosità, altrimenti passate oltre.
Un vero peccato perché l'idea di un The Binding of Isaac in 3D non era male.
Questa recensione ti è stata utile? No Divertente