Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky.
Recenzje użytkowników:
Najnowsze:
W większości negatywne (11) - 27% z 11 recenzji użytkowników z ostatnich 30 dni było pozytywnych.
Ogółem:
W większości pozytywne (1,292) - 73% z 1,292 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 14 Lut, 2013

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Kup Paranautical Activity

 

O tej grze



Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky.


-Unique FPS/Roguelike combination
-Procedurally generated levels
-Impossibly fast gameplay
-Hidden levels
-Over 100 items
-40+ enemies
-Ridiculous bosses‏
-Kick ass Dubstep soundtrack


The Deluxe Atonement Edition includes the following
-Developer footage & commentary, from prototype to pre alpha to full release!
-The Seafarers Guide; A pro guide with a nautical twist. Consult the pro guide to become the leanest, baddest, mostest bestest Paranautical Activity player you can be.
-1 new level type, 1 new weapon and 1 new item.
-Wallpapers baby!

Wymagania systemowe

Windows
Mac OS X
SteamOS + Linux
    Minimalne:
    • System operacyjny: Windows XP or better
    • Procesor: Intel P4/NetBurst Architecture or its AMD Equivalent (AMD K7)
    • Pamięć: 2GB GB RAM
    • Karta graficzna: Intel GMA 950 or AMD Equivalent with OpenGL 1.2 Support
    • Miejsce na dysku: 300 MB dostępnej przestrzeni
    • Karta dźwiękowa: N/A
    Minimalne:
    • System operacyjny: Mac OS 10.5.8 or better
    • Procesor: ntel P4/NetBurst Architecture or its AMD Equivalent (AMD K7)
    • Pamięć: 2 GB RAM
    • Karta graficzna: Intel GMA 950 or AMD Equivalent with OpenGL 1.2 Support
    • Miejsce na dysku: 300 MB dostępnej przestrzeni
    • Karta dźwiękowa: N/A
    Minimalne:
    • System operacyjny: Any
    • Procesor: ntel P4/NetBurst Architecture or its AMD Equivalent (AMD K7)
    • Pamięć: 2 GB RAM
    • Karta graficzna: Intel GMA 950 or AMD Equivalent with OpenGL 1.2 Support
    • Miejsce na dysku: 300 MB dostępnej przestrzeni
    • Karta dźwiękowa: N/A
Recenzje klientów
System recenzji użytkowników został zaktualizowany! Dowiedz się więcej
Najnowsze:
W większości negatywne (11)
Ogółem:
W większości pozytywne (1,292)
Niedawno opublikowane
hiperbolt
( 1.1 godz. łącznie )
Zamieszczono: 25 maja
Produkt otrzymany bezpłatnie
Well, Its my first time playing a crawler FPS.
I liked a lot and reminds me of Doom and Unreal Tournament.

I like the simplistic graphics, and they seem the graphical options seem to be well adapted to everykind of computer, from trashy to ""high-end"".

The music is awful, but kind of gets you into the game I suppose.

The game is *really* hard to play, its meant for hardcore FPS players,
it requires fast reflax and pretty much same skills as anyone who has ever played ( sucessfuly ) Doom.

I recommend it.
Przydatne? Tak Nie Zabawna
ShadowsFear
( 5.7 godz. łącznie )
Zamieszczono: 24 maja
Just no.
1/10.
Przydatne? Tak Nie Zabawna
Kissaki
( 0.1 godz. łącznie )
Zamieszczono: 20 maja
Ugly, monotoneous, confusing, boring.
Przydatne? Tak Nie Zabawna
YouShotMeTwice
( 2.2 godz. łącznie )
Zamieszczono: 13 maja
It's mindless fun. Worth $10.
Przydatne? Tak Nie Zabawna
Corrupt
( 15.8 godz. łącznie )
Zamieszczono: 7 maja
I don't see how so many people find this game boring lol. I agree with the ones that say its a mix of BOI and DOOM that its a captivating dungeon crawler/FPS that can really be fun once you get the hang of it, and for a while can feel like a fresh experience everytime you play it, because of all the interesting items and the even more interesting synergies that you can have with these items.

I seriously recommend if youre fans of RPGs, FPSes and/or dungeon crawlers.
Przydatne? Tak Nie Zabawna
Jer'
( 5.4 godz. łącznie )
Zamieszczono: 4 maja
+Great OST.
+Well optimized. Even on an old PC, no worries.

-But not enough different soundtracks.
-Unbalanced : Some Boss can't be beat without some specific upgrades.
-Repetitive. Always the same rooms, the same monsters, the same upgrades....
-Only 4 loadouts to start.

To sum up, it's not a bad game, but it's boring and not worth 9e.

Przydatne? Tak Nie Zabawna
Mitchfynde
( 3.0 godz. łącznie )
Zamieszczono: 1 maja
I think the idea of this game is awesome. A nautical themed FPS roguelike. The graphics are nice pixel style. The music is good, if not a bit obnoxious. It's just that the execution is terrible. Every room feels the same. None of the enemies or bosses are fun. The variety of weapons is bad. You just strafe and hope around and hope you win.

Go check out Ziggurat or Tower of Guns instead. Hell, even Heavy Bullets is miles ahead of this. Don't buy this unless it's on sale. Even then, don't buy this.
Przydatne? Tak Nie Zabawna
FoxDaHusky (will be online soon)
( 1.5 godz. łącznie )
Zamieszczono: 29 kwietnia
10/10 awesome game would die again
Przydatne? Tak Nie Zabawna
Sibyl
( 5.2 godz. łącznie )
Zamieszczono: 19 kwietnia
The dev is kind of an ♥♥♥ but this is a pretty decent game.
When it's on sale, if you find yourself interested, I recommend it.
Przydatne? Tak Nie Zabawna
BlackSpawn
( 10.6 godz. łącznie )
Zamieszczono: 17 kwietnia
This game is special.

Initially the game was placed on Steam Greenlight on Aug 31, 2012
http://steamcommunity.com/sharedfiles/filedetails/?id=93241332&searchtext=

Then they had a successful Kickstarter campaign that collected $12,540 USD. (August 4, 2013 - September 3, 2013)
https://www.kickstarter.com/projects/1125357480/paranautical-activity-old-school-fps-meets-rogueli

There were issues with the greenlight campaign:
"Code Avarice already set up a placeholder Steam Greenlight page and Steam 'didn't want to send the message that indies can seek out publishers to bypass Steam Greenlight.'"
http://www.eurogamer.net/articles/2013-06-04-first-person-roguelike-paranautical-activity-not-allowed-past-greenlight-even-with-a-publisher

But Officially, the title got Greenlit by 8/28/2013.
https://www.kickstarter.com/projects/1125357480/paranautical-activity-old-school-fps-meets-rogueli/posts/582749

Subsequently, in October 2014 the developer threatened Gabe Newell's life over a Steam listing issue associated with the title.
"harsh lesson Paranautical Activity developer Mike Maulbeck learned today when after a Steam snafu erroneously advertised his game as an Early Access title he crossed a line and tweeted a death threat to Gabe Newell. Following this outrage, the game was pulled from Valve's distribution service."
http://www.eurogamer.net/articles/2014-10-21-valve-pulls-game-from-steam-following-devs-tweet-threatening-gabe-newell
http://gameranx.com/updates/id/17237/article/paranautical-activity-on-steam-early-access/

Needless to say, the developer didnt handle the situation and associated fallout well:
http://www.pcgamer.com/paranautical-activity-removed-from-steam-following-developer-outburst/

This caused the game to be removed from the Steam store, the offending dev to resign from the studio ("Code Avarice"), the "Paranautical Activity" IP to be sold to another company ("Digerati Distribution & Marketing"), followed by the offending dev rejoining his original studio.
http://www.polygon.com/2015/2/17/8053713/paranautical-activity-death-threat-gabe-newell-steam
http://www.pcgamer.com/paranautical-activity-returns-to-steam-with-deluxe-atonement-edition/

On the Early Access Steam store page, they claimed "We're planning to add multiplayer co-op in the very near future, as well as a ton more content, and of course some bug fixes and polish." https://web.archive.org/web/20140418040048*/http://store.steampowered.com/app/250580

They also claimed that:
"Paranautical Activity multiplayer is definitely a thing that is happening...We’ve been really busy trying to get MP working...The multiplayer patch will be going live before the year anniversary of the game (february 14th)[2014]"
http://web.archive.org/web/20140407082949/http://codeavarice.com/post/71570505839/paranautical-activity-mulitplayer

Subsquently, the devs disclosed that they would not add a multiplayer mode.
"Sorry to those who purchased this game under the guise of the fact it will be multiplayer. We just couldn’t rebuild the entire game to make this happen, there is only two of us.”
http://www.pcgamesn.com/indie/paranautical-activity-developers-fight-community-over-cancelled-co-op-mode-insist-roguelike-fps-not-being-abandoned

Allegedly, the devs were asking for good reviews of the game and doing some "heavy moderating" ie. censoring of negative critique, on their forums.
https://www.reddit.com/r/Steam/comments/2jspdu/paranautical_activity_devs_begging_for_good/

The offending dev claimed he was "quitting the video game industry."
However, he is already working on 2 new games:
"Arkshot and Timefight Zone" as of 4/2016.
https://twitter.com/SpooderW/status/524327596939440128
http://www.codeavarice.com/arkshot.html
http://www.codeavarice.com/timefight-zone.html
Przydatne? Tak Nie Zabawna
Nieobecny
( 5.7 godz. łącznie )
Zamieszczono: 12 kwietnia
Świetna na odstresowanie! Polecam :D
Przydatne? Tak Nie Zabawna
xinoxer
( 0.4 godz. łącznie )
Zamieszczono: 12 kwietnia
wooooooooaaaaaaah wooooooah slow doooooown!!

this game will crush you so badly in a good way :)
+so intense
+instant action, no time to wait
+crazy music
+huge bosses
+i love the tank character

coolest fanciest game that i play in this year ^.^ ........... yay for that!
Przydatne? Tak Nie Zabawna
MechaKingKong
( 3.1 godz. łącznie )
Zamieszczono: 10 kwietnia
Doom is over twenty years old and still better than this.
Przydatne? Tak Nie Zabawna
bigbeeftomatoes
( 0.3 godz. łącznie )
Zamieszczono: 10 kwietnia
I was expecting an Eldritch/Ziggurat style of game, but this is far less polished and enjoyable. Way too clunky restarting after each death (which happens fairly often, as you'd expect with this type of game).
Przydatne? Tak Nie Zabawna
Osooneru
( 7.7 godz. łącznie )
Zamieszczono: 8 kwietnia
Shame the game is gone, it could have been so much more.
Przydatne? Tak Nie Zabawna
Half Human
( 0.5 godz. łącznie )
Zamieszczono: 5 kwietnia
I highly recommend this game. It's got great weapons, well-designed rooms and weapons, good music, and really fast-paced gameplay. If you want something that is like Quake, with minimal story and maximum speed/carnage, THIS is the game for you.

9/10 - The only reason it isn't 10/10 is because it has giant pixel spiders, and I f___ing HATE spiders!
Przydatne? Tak Nie Zabawna
rusty_dragon
( 0.2 godz. łącznie )
Recenzja przedpremierowa
Zamieszczono: 4 kwietnia
Death treats to good person are unacceptable.
Przydatne? Tak Nie Zabawna
Saint Aaron
( 14.2 godz. łącznie )
Zamieszczono: 4 kwietnia
Decent Roguelike, doomesque enemies +weapons. Annoying at times due to the main strategy of dealing with bosses being circlestrafe+jump. Pickups from boss rooms & item rooms in general serve to add minor changes to gameplay, mostly by increasing a stat or adding a gimic to your movement (wall flipping jumps, shorter, faster jumps etc.)

Pros.
Great Soundtrack
generated levels
Interesting Level Design
Creative Enemy Design
Good Art Style
Secret levels and floor
Great Bosses

Cons.
Lack of Variety in Levels
Lack of Variety in Weapons
Przydatne? Tak Nie Zabawna
Linkonies
( 1.3 godz. łącznie )
Recenzja przedpremierowa
Zamieszczono: 3 kwietnia
This game combines the best quake/doom and the basics of rogue lites, but forgets the need to add depth to the game and add more than a handful of weapons and bosses. Super repetitive aswell.
Przydatne? Tak Nie Zabawna
Kelton784
( 2.9 godz. łącznie )
Zamieszczono: 3 kwietnia
I Know I havent played this game that much, but from what i have played, its one of my favorite games i have. I got this through random steam keys, i consider this my hidden Jem! This Game is Baller!!!!!!
Przydatne? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 30 dni
15 z 20 osób (75%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
Niepolecone
3.0 godz. łącznie
Zamieszczono: 1 maja
I think the idea of this game is awesome. A nautical themed FPS roguelike. The graphics are nice pixel style. The music is good, if not a bit obnoxious. It's just that the execution is terrible. Every room feels the same. None of the enemies or bosses are fun. The variety of weapons is bad. You just strafe and hope around and hope you win.

Go check out Ziggurat or Tower of Guns instead. Hell, even Heavy Bullets is miles ahead of this. Don't buy this unless it's on sale. Even then, don't buy this.
Czy ta recenzja była pomocna? Tak Nie Zabawna
10 z 13 osób (77%) uważa, że ta recenzja jest pomocna
Niepolecone
5.4 godz. łącznie
Zamieszczono: 4 maja
+Great OST.
+Well optimized. Even on an old PC, no worries.

-But not enough different soundtracks.
-Unbalanced : Some Boss can't be beat without some specific upgrades.
-Repetitive. Always the same rooms, the same monsters, the same upgrades....
-Only 4 loadouts to start.

To sum up, it's not a bad game, but it's boring and not worth 9e.

Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
2.2 godz. łącznie
Zamieszczono: 13 maja
It's mindless fun. Worth $10.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
1.1 godz. łącznie
Zamieszczono: 25 maja
Produkt otrzymany bezpłatnie
Well, Its my first time playing a crawler FPS.
I liked a lot and reminds me of Doom and Unreal Tournament.

I like the simplistic graphics, and they seem the graphical options seem to be well adapted to everykind of computer, from trashy to ""high-end"".

The music is awful, but kind of gets you into the game I suppose.

The game is *really* hard to play, its meant for hardcore FPS players,
it requires fast reflax and pretty much same skills as anyone who has ever played ( sucessfuly ) Doom.

I recommend it.
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 5 osób (60%) uważa, że ta recenzja jest pomocna
Polecane
15.8 godz. łącznie
Zamieszczono: 7 maja
I don't see how so many people find this game boring lol. I agree with the ones that say its a mix of BOI and DOOM that its a captivating dungeon crawler/FPS that can really be fun once you get the hang of it, and for a while can feel like a fresh experience everytime you play it, because of all the interesting items and the even more interesting synergies that you can have with these items.

I seriously recommend if youre fans of RPGs, FPSes and/or dungeon crawlers.
Czy ta recenzja była pomocna? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 90 dni
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
2.6 godz. łącznie
Zamieszczono: 28 lutego
6/10 bez komentarza
Czy ta recenzja była pomocna? Tak Nie Zabawna
81 z 92 osób (88%) uważa, że ta recenzja jest pomocna
Według 5 osób ta recenzja jest zabawna
Niepolecone
10.6 godz. łącznie
Zamieszczono: 17 kwietnia
This game is special.

Initially the game was placed on Steam Greenlight on Aug 31, 2012
http://steamcommunity.com/sharedfiles/filedetails/?id=93241332&searchtext=

Then they had a successful Kickstarter campaign that collected $12,540 USD. (August 4, 2013 - September 3, 2013)
https://www.kickstarter.com/projects/1125357480/paranautical-activity-old-school-fps-meets-rogueli

There were issues with the greenlight campaign:
"Code Avarice already set up a placeholder Steam Greenlight page and Steam 'didn't want to send the message that indies can seek out publishers to bypass Steam Greenlight.'"
http://www.eurogamer.net/articles/2013-06-04-first-person-roguelike-paranautical-activity-not-allowed-past-greenlight-even-with-a-publisher

But Officially, the title got Greenlit by 8/28/2013.
https://www.kickstarter.com/projects/1125357480/paranautical-activity-old-school-fps-meets-rogueli/posts/582749

Subsequently, in October 2014 the developer threatened Gabe Newell's life over a Steam listing issue associated with the title.
"harsh lesson Paranautical Activity developer Mike Maulbeck learned today when after a Steam snafu erroneously advertised his game as an Early Access title he crossed a line and tweeted a death threat to Gabe Newell. Following this outrage, the game was pulled from Valve's distribution service."
http://www.eurogamer.net/articles/2014-10-21-valve-pulls-game-from-steam-following-devs-tweet-threatening-gabe-newell
http://gameranx.com/updates/id/17237/article/paranautical-activity-on-steam-early-access/

Needless to say, the developer didnt handle the situation and associated fallout well:
http://www.pcgamer.com/paranautical-activity-removed-from-steam-following-developer-outburst/

This caused the game to be removed from the Steam store, the offending dev to resign from the studio ("Code Avarice"), the "Paranautical Activity" IP to be sold to another company ("Digerati Distribution & Marketing"), followed by the offending dev rejoining his original studio.
http://www.polygon.com/2015/2/17/8053713/paranautical-activity-death-threat-gabe-newell-steam
http://www.pcgamer.com/paranautical-activity-returns-to-steam-with-deluxe-atonement-edition/

On the Early Access Steam store page, they claimed "We're planning to add multiplayer co-op in the very near future, as well as a ton more content, and of course some bug fixes and polish." https://web.archive.org/web/20140418040048*/http://store.steampowered.com/app/250580

They also claimed that:
"Paranautical Activity multiplayer is definitely a thing that is happening...We’ve been really busy trying to get MP working...The multiplayer patch will be going live before the year anniversary of the game (february 14th)[2014]"
http://web.archive.org/web/20140407082949/http://codeavarice.com/post/71570505839/paranautical-activity-mulitplayer

Subsquently, the devs disclosed that they would not add a multiplayer mode.
"Sorry to those who purchased this game under the guise of the fact it will be multiplayer. We just couldn’t rebuild the entire game to make this happen, there is only two of us.”
http://www.pcgamesn.com/indie/paranautical-activity-developers-fight-community-over-cancelled-co-op-mode-insist-roguelike-fps-not-being-abandoned

Allegedly, the devs were asking for good reviews of the game and doing some "heavy moderating" ie. censoring of negative critique, on their forums.
https://www.reddit.com/r/Steam/comments/2jspdu/paranautical_activity_devs_begging_for_good/

The offending dev claimed he was "quitting the video game industry."
However, he is already working on 2 new games:
"Arkshot and Timefight Zone" as of 4/2016.
https://twitter.com/SpooderW/status/524327596939440128
http://www.codeavarice.com/arkshot.html
http://www.codeavarice.com/timefight-zone.html
Czy ta recenzja była pomocna? Tak Nie Zabawna
9 z 14 osób (64%) uważa, że ta recenzja jest pomocna
Niepolecone
0.3 godz. łącznie
Zamieszczono: 10 kwietnia
I was expecting an Eldritch/Ziggurat style of game, but this is far less polished and enjoyable. Way too clunky restarting after each death (which happens fairly often, as you'd expect with this type of game).
Czy ta recenzja była pomocna? Tak Nie Zabawna
15 z 26 osób (58%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
Niepolecone
0.2 godz. łącznie
Zamieszczono: 2 marca
I cannot reccomend this game. I love first person shooters like Quake and Doom, and rougue likes such as Isaac a ton, so when I saw that this game was a mix of those with a cool art style, I eagerly purchased it. I regret not refunding it.
This game isn't fun, and, my god, is it slow. Games like Doom or The Binding of Isaac are fast paced, with constant action mixed into the strategy of play they demand, but this game, is not that. Every room is a chore to get through, as it takes a few seconds to get into the action, which boasts a combat system with a wide variety limited choice of weaponry that gives little diversity in game play. The combat itself is clunky and isn't satisfying to attack. Killing enemies is satisfying, but only in the sense that you'll be thinking "thank god I finished this room, I can only hope that the next isn't the same thing", and are slightly relieved to be done. Speaking of next rooms, they might as well all be the same. I feel as if I am not exploring or getting through an adventure, as I am doing nothing but repeating the same mundane gameplay of the last challenge. This game can be summed up in one word: boring.

Do not buy this game. Do not support it's jerk of a developer who wants to kill the guy who put his game up for sale. Do not encourage games like this to be made again. Do not waste your time or money. Buy The Binding of Isaac. Buy Doom. Buy Ziggurat. Buy Tower of Guns. Buy Devil Daggers. Buy almost any other game and you will have a better experience. ♥♥♥♥ this game.

TL;DR Don't buy Paranautical Activity.
Czy ta recenzja była pomocna? Tak Nie Zabawna
8 z 13 osób (62%) uważa, że ta recenzja jest pomocna
Niepolecone
1.9 godz. łącznie
Zamieszczono: 29 marca
Paranautical Activity: Deluxe Atonement Edition is a rogue-like FPS game that takes elements and gameplay from Doom and Quake and couples them with a game like Binding of Isaac, however quickly falls flat. The game is terribly punishing with your small health pool and terrible weapon selection. The controls and gameplay are designed so that the player has to run around and constantly kite enemies hoping their shots will land and hit the enemies. The controls and gameplay are clunky and all the rooms the player goes through seem so repetitive as they are all boxes with different props and obstacles thrown in. There are items that you can purchase to upgrade but the game does nothing to tell you what does the item do. Most of the time you just purchase an item only to find out that it has negative effects! Also, the difficulty of the game seems odd, some enemies and bosses are really easy and on the other hand some are really difficult. I did about 10 runs, and they were all very similar just with different bosses and the 2nd level boss usually takes me down each time. Looking at the Steam Achievements looks like only ~15% of the players even made it past Level 2 which just shows you how punishing and difficult this game is.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
5.2 godz. łącznie
Zamieszczono: 19 kwietnia
The dev is kind of an ♥♥♥ but this is a pretty decent game.
When it's on sale, if you find yourself interested, I recommend it.
Czy ta recenzja była pomocna? Tak Nie Zabawna
7 z 12 osób (58%) uważa, że ta recenzja jest pomocna
Polecane
11.3 godz. łącznie
Zamieszczono: 10 marca
I can see the logic behind the negative reviews. This game is not for everyone. It requires patience, reflexes and somewhat grinding for achievements - therefore the items.

Now if you are not a fan of rogue-like, action genre, this game wouldn't be the best match for you. If you are, however and want to have some fun, this game suits your needs perfectly.

I will start with saying that the game is really hard. This doesn't make the game frustrating though. After you get the grasp of the mechanics and familiar with the items, it will be only a matter of time to finish the game.

David Bowie (RIP) is a playable character in this game (Though I don't think he would appreciate the choice of soundtrack.).

Gameplay is fast-paced. That means there will be times you won't even understand how you died or took massive amount of damage. So never rely on your health being full. You always need to be alert and keep your reflexes up because the ways to die in this game are just too many.

Like most of the rogue-like dungeon crawlers, RNG factor is significant. Game has six different characters with a huge item pool. There are many things that could make reaching the end a piece of cake. You can get the most OP items on the first floors, you can pray to RNG gods and get some ridiculous stats with the passive items, you can find the boss room without too much wandering around the rooms and these thing also could make the runs really hard vica-versa.

Simple, pixelated, yet colorful graphics makes the game charming and kind of fits the style of the game itself, in my opinion.

Music is... well, it is dubstep. Depends on your approach to electro music. Although I don't like dubstep myself, it fits the fast-paced theme and makes you randomly jump and shoot to everyone and everywhere, because the groove is real.


Gameplay: 8/10
Graphics 7/10
Music: 7/10
Replay value: 9/10

Overall: 7.5/10, a good game for dungeon crawler or dubstep fans.
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 5 osób (60%) uważa, że ta recenzja jest pomocna
Polecane
14.2 godz. łącznie
Zamieszczono: 4 kwietnia
Decent Roguelike, doomesque enemies +weapons. Annoying at times due to the main strategy of dealing with bosses being circlestrafe+jump. Pickups from boss rooms & item rooms in general serve to add minor changes to gameplay, mostly by increasing a stat or adding a gimic to your movement (wall flipping jumps, shorter, faster jumps etc.)

Pros.
Great Soundtrack
generated levels
Interesting Level Design
Creative Enemy Design
Good Art Style
Secret levels and floor
Great Bosses

Cons.
Lack of Variety in Levels
Lack of Variety in Weapons
Czy ta recenzja była pomocna? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 180 dni
55 z 81 osób (68%) uważa, że ta recenzja jest pomocna
Według 25 osób ta recenzja jest zabawna
Polecane
2.0 godz. łącznie
Zamieszczono: 13 grudnia, 2015
After Lord Gaben smited this game and later decided to give it some mercy no updates have been seen.
Czy ta recenzja była pomocna? Tak Nie Zabawna
15 z 23 osób (65%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
13.0 godz. łącznie
Zamieszczono: 3 lutego
Paranautical Activity is a dungeon crawler FPS with arcade elements, it shares trashy dubstep music and voxel graphic with Dead Bits, the level construction and power ups with The Binding of Isaac and the fast paced gameplay with DooM and Unreal.

Just like in The Binding of Isaac, this game plays on several different floors, each with rooms that have to be cleared before proceeding into the next room, each floor with two bosses, one of which is optional and rewards the player with an additional power-up.

The graphic is quite simplistic, yet is nicely colourful and blends well with the very arcadish sound effects and the not-deplorable dubstep soundtrack.
Regarding the soundtrack... I can't abstain from admitting that the quality isn't great: it's dubstep, raw, crude, pumping and absolutely "videogame-like". The final product is an OST that is hardly playable outside of the game, but if you let it run on background as you play, if you can bare with it for a while without getting an headache, it becomes a fantastic soundtrack that only makes you more and more eager to keep playing this apparently mediocre videogame.

Paranautical Activity isn't for everyone, it's an hardcore game that will surely faze any casual gamer in matter of minutes: this game is unforgiving, it requires fast reflexes, great aim and ability to adapt to the new. The dozens of power-ups and the repetitive yet different level design can offer a new experience each and every new playthrough; on top of this, the player can choose up to six different characters, each with its own stats (such as health, speed, power, etc.).

As final note, the customisation in terms of graphic and sound options is minimal, however, it is possible to modify the FoV (Field of View) from 30 to 150.
If you need ratings:

Graphic: 6/10
Sounds: 7/10
Gameplay: 8/10
Longevity: 8/10

Overall 7/10

Buy this game if you're an hardcore FPS player who enjoys dungeon crawlers and/or arcade games. Skip it if you don't have experience with FPS.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
13.5 godz. łącznie
Zamieszczono: 2 grudnia, 2015
Hard but fair. Tough but fun.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
0.3 godz. łącznie
Zamieszczono: 4 lutego
Its a pixelated version of an Rogue-Like "Quake".
You run around, shoot stuff, the stuff drops money and with the money you buy more stuff to get more powerfull to shoot even more and bigger stuff.
After that you will find yourself, shooting at exorbitant amount of stuff in a bullet hell with traps and ♥♥♥♥.

Wanna Rage? Buy it.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
88.0 godz. łącznie
Zamieszczono: 30 grudnia, 2015
Before you play this game, I have some questions for you.

Do you want to run faster than sonic given flash powers?

Do you want to play a first person Isaac shooter?

Do you want to pull your hair out trying to 100% this game?

If so, Buy this game.
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 4 osób (75%) uważa, że ta recenzja jest pomocna
Polecane
2.7 godz. łącznie
Zamieszczono: 20 lutego
Paranautical activity is a rogue like first person shooter inspired by binding of issac and doom its a kind of difficulty that sort of puts out binding of issacs difficulty and really sort of has quake machainichs with doom like monsters, despite its rough past with valve/steam its back and its very good i would not reccomend it to people or are bad at games even i have trouble with this game how ever it is worth the price.

pros
-binding of issac but in first person and with guns
-bunny hopping done easy
-fun to play

cons
-difficult (duh)
-hard to aim while Bhopping
-can only swap one weapon out

overall its a good game and i can enjoy it i rate it with 7/10 and slap it with a recommendation
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
8.2 godz. łącznie
Zamieszczono: 5 grudnia, 2015
Hard as nails and really wierd. Conclusion, in love with this game
Czy ta recenzja była pomocna? Tak Nie Zabawna