Naufragaste e foste parar a uma ilha remota. És um náufrago desesperado num mundo de aberrações. Como irás sobreviver? Coleciona as páginas de um Guia de Sobrevivência e descobre como! Procura alimentos, água e abrigo antes que morras. Está a anoitecer? Descobre como suportares a noite para veres outro amanhecer!
Análises de utilizadores: Muito positivas (7,110 análises)
Data de lançamento: 23 Out, 2013

Inicia a sessão para adicionares este jogo à tua lista de desejos ou dispensá-lo.

Comprar How to Survive

Pacotes que incluem este jogo

Comprar How to Survive - Storm Warning Edition

Inclui 7 itens: Barricade! DLC, El Diablo Islands - Host, Heat Wave DLC - x 3 pack, Hello my name is... Nina. DLC, How to Survive, Kovac’s Way DLC, One Shot Escape DLC

 

Recomendações de Curadores

"How to Survive, is a Fun top down zombie survival game. Totally worth the money if you are looking at a single player game, it also has shared co-op."

Atualizações recentes Ver todas (15)

21 de Outubro de 2014

How to Survive New DLC NOW LIVE!!!!!!

Survivors! A number of you asked for a free roaming mode while others wanted an endless survival mode. Well, check out the 2 DLCs being released on Steam today!

On One Shot Escape (http://bit.ly/1wk7HQ2) you’ll have just one chance to fix a vehicle and flee the islands, but watch out… resources are scarce and highly randomized…

On Barricade! (http://bit.ly/1rnH88t) you’ll have to spend your days gathering resources and fortify your position with barricades, obstacles and turrets to protect your friends at night from the incoming hordes of creatures…


We have also bundled all available DLCs on the “Storm Warning Edition” you can check it here (http://store.steampowered.com/sub/45469/).

Enjoy!

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4 de Setembro de 2014

El Diablo Islands DLC is now live!

Great News Survivors!

El Diablo Islands – brand new DLC for H2S Steam version - is now available!

http://youtu.be/Rlp94BUyP8U

Don’t wait any longer to download it and venture to a new set of volcanic Islands: discover new fauna and characters and learn to craft fantastic tools and weapons taking advantage of the different weather effects to face the most surprising enemies.

New exclusive contents of the DLC are:
  • Extension of the original story
  • New main and side quests
  • New characters: Scientist & Scientist's Assistant.
  • Fog and Storm weather effects
  • Environment: Volcano (3 islands)
  • Weapon: Electro Gun, Blower Gun
  • New zombies
  • Game element: Toxic clouds, Lava flow, Electric pylons, Weather remote controller, Electric backpack, fireproof boots.
  • Living Animal: Iguana.
  • Zombie Animal: Iguana

Players will have the choice to continue playing the original story or to restart it in its extended version.

You can also invite a friend to play online the new quests with you even if he doesn't have the DLC yet!

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Análises

“How To Survive is more than just a solid zombie role-playing game, it's also one of the best games of the year. With its mix of Diablo-esque hack and slash and dual-stick shooter action, 505 Games' newest Xbox Live Arcade game is a real surprise. It has a deep crafting system and a world you can't help but want to explore. How To Survive rewrites the book on zombie RPGs!”
90% – Gaming Nexus

“While there have been several games that have recently released that fall into the growing zombie survival genre, How to Survive manages to do enough differently to earn its place among the crowd. The game’s strong emphasis on crafting and juggling basic human needs helps distinguish itself from other titles. Additionally, the story campaign features a tale that manages to contain a few plot twists despite its simplicity. One area where How to Survive shines is the game’s strange brand of humor which is helped along by the title’s decent voice acting. In all, How to Survive is recommended to any fans of either the undead or survival simulators. Those who enjoy intricate crafting or top-down gaming should also give it a look.”
4 Stars – Examiner

“In terms of graphic and sound design, How to Survive looks good and sounds even better. The lighting gives real-time shadows based on not only the source but the time of day as the shadows move with the passing sunlight. The island is beautifully rendered, and animations are fluid and zombie deaths are pleasingly gory, chunks of body parts will liter the ground and roll depending on the shape of the surface”
8/10 – Gamer Horizon

Acerca deste jogo

Naufragaste e foste parar a uma ilha remota. És um náufrago desesperado num mundo de aberrações. Como irás sobreviver?
Coleciona as páginas de um Guia de Sobrevivência e descobre como! Procura alimentos, água e abrigo antes que morras. Está a anoitecer? Descobre como suportares a noite para veres outro amanhecer! Apanha objetos espetaculares e monta mais de 100 armas e ferramentas fantásticas – desde caçadeiras a cocktails Molotov. Agora, já te podes defender a ti próprio e aos teus amigos em condições!

• Escolhe um dos três personagens jogáveis, cada um com características diferentes.

• Explora quatro ilhas repletas de fauna e flora originais e uma grande variedade de monstruosidades aberrantes.

• Coleciona capítulos de vídeo do Guia de Sobrevivência para obteres dicas que te irão salvar o pelo!

• Joga com um amigo offline no modo de história ou joga online com um amigo através de 8 desafios difíceis.

• Experimenta o grau de dificuldade “Iron Man” para uma experiência de jogo hardcore

Requisitos do Sistema

    Minimum:
    • OS: Windows XP
    • Processor: Intel Core 2 Duo or better
    • Memory: 4 GB RAM
    • Graphics: Ati 5700 series/NVIDIA GeForce GT240 or equivalent
    • Network: Broadband Internet connection
    • Hard Drive: 7 GB available space
Análises úteis de clientes
8 de 9 pessoas (89%) acharam esta análise útil
26.7 hrs em registo
Publicada: 17 de Outubro de 2014
O jogo é simples, facil de se aprender. Um jogo muito bom! Ainda não o joguei mult-player. Mas para voce ter uma ideia de como gostei do jogo comprei uma outra copia para dar de presente para um amigo só para jogar coop! ahahahahaha
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5 de 5 pessoas (100%) acharam esta análise útil
27.4 hrs em registo
Publicada: 21 de Dezembro de 2014
Jogaço, otimo sozinho, melhor
em 2 pessoas.

recomendo.
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1 de 1 pessoas (100%) acharam esta análise útil
8.6 hrs em registo
Publicada: 31 de Dezembro de 2014
Gostei da ideia de disparar parafusos com compressores quem se lembraria de tal coisa. Um boomerang de ossos. Flechas explosivas. Jogo bonito de se jogar. Não exprimentei o coop infelizmente mas recomendo para singleplayer.
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1 de 1 pessoas (100%) acharam esta análise útil
18.0 hrs em registo
Publicada: 10 Janeiro
Game legal, pena que nunca consigo jogar online.
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1 de 1 pessoas (100%) acharam esta análise útil
7.6 hrs em registo
Publicada: 12 Janeiro
Achei ate legal , mas da muito lag no modo online com amg =(
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1 de 2 pessoas (50%) acharam esta análise útil
56.9 hrs em registo
Publicada: 29 de Novembro de 2014
é muito bom, da para jogar so ou com um amigo e passar historia
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3 de 6 pessoas (50%) acharam esta análise útil
6.1 hrs em registo
Publicada: 11 de Setembro de 2014
Jogo Muiiito Fods de Bom
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949 de 1,165 pessoas (81%) acharam esta análise útil
10.6 hrs em registo
Publicada: 14 de Outubro de 2014
edit: updating review. evidently its getting some attention, so I figured I might as well expand and clarify.

tl;dr edition: neither good nor fun. do not buy unless its deeply discounted.

I can not refer this game in good faith. There are 2 major things wrong with How to Survive.

Firstly, take a look at the DLC. If How to Survive truly is an indie game, control of the project has been overtaken by greedhead corporate dumb think leadership. Someone (likely 505 Games) has opted to make DLCs out of basic features that should have been part of the basic game. Examples are an extra harder difficulty and a hardcore feature. Other DLCs (Heatwave) resemble what would have been unlockables for games only a generation ago. Lastly there are the DLCs that suggest the core game was released unfinished taking the cutting room floor scraps and selling them off as DLC when they got to them later. I don't know if the nickel and diming customers business model bothers you, but it sure as hell bothers me.

The second problem is the game itself. Its not good. How to Survive is a perfect example of the tidalwave of schlock being put out by the burgeonning indie industry. It is an inferior imitation of mainstream titles like Diablo and Torchlight. It tries to be unique and original with additional survival features like hunger, thirst, and sleepiness, but they're implemented in a way that make the game tedious and annoying. The quality is painfully amateur and inconsistent. Struggle as a melee character, but have 2 triple bladed boomerangs and you're so golden the game gets dull. The content is particularly slim. Each island is painfully small. And the game itself manages to be as repetitive as Diablo and Torchlight, but in the most flat, boring, and completely unrewarding manner possible.

How to Survive lives up to its lousy meta score. No idea why this game has such an overwhelmingly high positive customer review count. The $15 asking price with the lazy DLCs is crazy to me. Other games How to Survive is trying to be are the same exact price and offer more and better quality content minus the annoying survival gimmicks and DLC. Specifically either of the Torchlight games.

Honestly, my recommendation is to not buy How to Survive at all. If you absolutely must take the plunge, as stated in the tl;dr above, buy it when its 80-90% off. That way you won't feel too ripped off when you find out how painfully below average it is.
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183 de 266 pessoas (69%) acharam esta análise útil
2.7 hrs em registo
Publicada: 28 de Novembro de 2014
I really tried to give this game a fair try. It simply wasn't as interesting or enjoyable as it appeared to be in the Steam store. The premise is neat but the execution is lacking. Crafting could be cool, but most of the time your tiny inventory is full up with junk. You have no homebase so there's nowhere to store excess stuff. Also, where you sleep for the night is highly limited and really annoying. There is usually only one secure bed shack per island. And for some reason, when you go to try and use it, a red light and alarm goes off every time, alerting tons of zombies to your location for no real reason. The most entertaining aspect of this game is watching the short "Kovac's rules" videos. Save your money and buy State of Decay instead for a much deeper zombie survival crafting game with a better plot.
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98 de 148 pessoas (66%) acharam esta análise útil
20.9 hrs em registo
Publicada: 15 de Outubro de 2014
NOTE that for the record I use a Xbox 360 Controller for this game 100% of the time. There will also be a bullet point Pros/Cons review near the bottom of this.

How to Survive is in my opinion a well done game to say the least. The game has a simple yet elegant combat system that I found satisfying, it takes patience to truly master zombie slaying as you must take time to zero in your aim for those rewarding headshots. This is better then many other games as it adds a touch of needed skill to it. The game also contains a decent variety of zombies to slaughter including some undead animals that prove to be quite scary when encountered. Many zombie types also require you to change up your strategy as a nice bonus, while you normal zombies can be dispatched with melee weapons, zombies such as Fatties require a ranged approach as they will otherwise blow up in your face upon death. One issue I had here though was running zombies tend to get ♥♥♥♥♥♥♥ when right on you and I found it hard to aim at them as they attacked while running circles around me. The island settings also do nicely, between varied terrain and well done lighting the game's presentation is both beautiful and terrifying. One of the game's strongest points is its well done crafting system, playing the game I constantly found myself wanting to find new items to combine to produce more deadly weapons and armor. This is further expanded by crafting and adding attachments such as scopes for homemade guns to decrease aim time or pulleys to give your bow more damage. Another nice mechanic the game has is a day and night cycle where at night an abundant number of more mutated and aggressive zombie type foe come out to play, what really sets this apart from other games is your ability to fight these off by simply staying in the light. With a campfire your safe and to travel you can simply grab a torch from the fire, however you will drop the torch to the ground if you need to use any other weapon, and while you can use a flashlight with a weapon it is a directional light, so if your not careful these creatures can come up from behind you and attack. The game also sports a decent Hunger/Thirst/Sleep system that adds just a little more spice to the difficulty, however if you acquire both skill perks to double these meters you'll find yourself rarely having to maintain them. The game contains a few different character to play as each with different stats and available skills to acquire. A couple of which have a unique ability to craft a specific item only as them. As said the game does contain a leveling system in which each level grants a skill point of your choosing, however out of the 12 or so skills I had playing Jack I only found 4 or 5 of them to actually be worth something. While the story isn’t the best it was still rather entertaining and when taken the time to scavenge and keep yourself properly equipped the main story ran about 15 hours for me across 2 days of constant play. Now though the game lacks any sort of structure building mechanic the game does allow you to drop items anywhere and will never disappear which really came in handy as I tended to have a hording problem in this game. I have a friend that I got to also get the game and together we found the multiplayer gameplay just as fun, you can either to a simple challenge which is essentially an island with a single goal such as finding a plane to escape. You can Co-Op the story, this part was especially cool as while my friend was just starting his story I was well into mine and I retained both my stats and all the items on me allowing me to easily aid him in his story. All in all I'd say this game is worth trying especially for any fan of zombie and/or survival game, to those of you I'd say you wont be disappointed.

So in a nutshell:
Pros:
-Satisfying combat system
-Addictive crafting system
-Well done setting
-A decent story both in quality and length
-Enemy variety
-Day/Night cycle
-Hunger/Thirst/Sleep systems
-Level and skill progression
-Multiple playable character
-Rebindable Controls

Cons:
-Zombie AI can be a little wonky but rare
-Camera style made some areas extremely difficult to navigate
-Some what low variety of melee weapons
-Controls for aiming seemed to be off at times (Xbox 360 Controller)

One final note is that I found that getting information on more advanced stuff was hard, especially seeing how typing "How to Survive..." in an internet search engine usually found unwanted results.

My finally score for this game as a long time zombie and survival game lover is a solid 8/10, while its of course not a AAA title it does very well with what it has and I find myself strangely addicted to continue playing and watching as my character started as a hopeless shipwreck survivor and evolved into the perfect survivalist.
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25 de 31 pessoas (81%) acharam esta análise útil
12.4 hrs em registo
Publicada: 5 Janeiro
Yet another fantastic game I totally ignored to buy and play until it was on 90% sale.. WHY GOD WHY?!

If you're a zombie fan you'll love this game. It is what it says: a survival slash n kill zombie game. Funny story, crafting, nice characters, nice music, day and night gameplay with quests.. So far so good! :)
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184 de 309 pessoas (60%) acharam esta análise útil
1 person found this review funny
0.7 hrs em registo
Publicada: 24 de Novembro de 2014
-
Click for Gameplay Trailer - Review
-
I Like:
+ easy control
+ three characters with skills development
+ creation of weapons, armor, medicine, etc.
+ equipment is shown on figures
+ some nice finsiher
+ day and night cycles
+ two levels of difficulty
+ offline & online coop

I Dont Like:
- no tension, no thrills
- characters all play the same
- much too small islands with automap
- unnecessary because half-baked survival elements
- too much ammunition and material
- simple pickup and delivery quests
- story is a joke

Caribbean and zombies? Is the Dead Island for arcade tourists? After a shipwreck you are stranded on a beach with little more than the clothes on your back. The game treads pretty familiar ground in its premise of playing as a survivor in a zombie apocalypse.

How To Survive is a guidebook that teaches one the basics of survival. You need to craft items, hunger, thirst, and exhaustion, all while fending off the limitless hordes of brain-eating zombies.
You can choose between 3 classes, Jack the typical bruiser, Kenji the assassin, and Abby the nighthawk. Each have own strengths and abilities and specific items they can craft. Weapons are more entertaining to craft, even if most blueprints you find aren’t that exciting. Armor crafting is very important, as more armor means less damage from zombies. By combining various bones, tires, and metals a nice set of armor. Many combined items can be disassembled without a penalty, so you can take the components of a weapon that you no longer use to build a new weapon. Ammo could have offered one, but it’s unlimited. Bullets are everywhere, and arrows easily crafted/retrieved.

Experience is given for killing enemies, crafting new things, and obviously for finishing quests. This is when you will see How To Survive’s light RPG mechanics come into play to use on skill tree of the character with each level providing a skill point.
Missions begin simply: find a canister, fill it with gasoline, and looking for other objects that will help you to leave the island group.

My favorite part in the game is the coop mode. Your survival partners use separate characters, each with their own saved progress. The game will use the host’s checkpoint so keep this in mind when hopping into different people’s games. The game scales very well for co-op, as more zombies will join you when partnered up. But... Characters are tethered to each other by the boundaries of the screen, so you can’t wander to different parts of the island and must stay fairly close to one another.

How To Survive is an nice take on zombie survival. The crafting is the most interesting part on the game, and the co-op definitely heightens the experience. Its not perfect but a great little coop romp.

Score 63 / 100


Sorry for my bad english. This is my review account, because the low playtime.
Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

My Curator Page:
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19 de 21 pessoas (90%) acharam esta análise útil
5 people found this review funny
8.9 hrs em registo
Publicada: 16 Janeiro
+ Crisp, minimalist UI
+ Excellent tutorial; fun, interactive, and does a good job of displaying some of the charm of the title
+ Voice-acting was of about average quality
+ Minimap is functional and easy to read; objectives and points of interest are clearly marked and hard to miss
+ Very detailed environment; the design and amount of inclusion is meticulous
+ Foraging is wonderfully implemented; by doing away with bold POI markers in the overworld, you find yourself constantly searching for familiar leaves, shapes, etc.
+ Except for a few small qualms I had with the crafting system (noted below), it is largely excellent; there are a refreshingly large variety of combinations
+ You have the option to 'uncombine' items that you've crafted, thus freeing up the materials for re-use; this little quality of life feature is incredibly useful, and I feel that many crafting systems throughout the gaming world would have benefitted from it
+ An appropriately moderate variety in creatures
+ Some crafting recipes are only available for certain characters, thus increasing incentive to replay
+ Exploration is both rewarding, and very much encouraged throughout the title
+ The story did a suberb job of managing to not take itself too seriously, without falling into the classic pitfall of being cringey and annoying
+ While the hunger and thirst meters fit well into the game, it was the fatigue meter that really stood out as a breath of fresh air; this added a bit more challenge and a greater feeling of urgency to the game
+ Hunting was very fun and challenging; tracking wild game through a monster-infested island could be quite the rewarding challenge
+ Nighttime operations were very well-handled, in that a setting sun very much puts you on edge if you're out in the open and far from a campfire
+ Melee combat was solid and satisfying

- Zombies are largely generic copies of only a handful of models
- During daytime, inventory is slightly too transparent; this results in a fair bit of squinting, but wasn't an experience-killer
- You cannot craft stacks of items
- Aiming (I used mouse and keyboard), while for the most part excellently designed, could occasionally prove frustrating and unreliable; picking specific targets out of an oncoming horde (something you will NEED to do) is difficult when you're cursor is constantly jumping between several front-rank targets
- Could have benefitted from a larger, more comprehensive skill tree
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27 de 38 pessoas (71%) acharam esta análise útil
16.6 hrs em registo
Publicada: 4 Janeiro
Very competent isometric zombie survival aRPG with a lot of depth and challenge. Its by no means perfect, for me the biggest issue was the excessive level of padding. For instance why cant I just use this one boat to travel to all the other islands and instead need to move to different locations throughout zombie infested islands to reach different boats in order to get to other islands? Padding that's why. Where HtS really shines though, is in the crafting department. There's a lot of stuff you can craft and improve as you discover new recipes books or just by experimenting with the stuff you have in your inventory.

The combat system won't turn any heads around, but its not too shabby at all IMO, especially the ranged combat mechanic. Now, the lackluster skills tree and the clown mobile safe houses mechanic was a little weird and slightly detracted from the experience, but not by much. I'm definitely looking forward to completing the Story(which was surprisingly cool with a nice twist at the end) mode on the highest difficulty and playing some more coop(which is pretty sweet btw) with my buds.


Better Than DayZ/10
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61 de 99 pessoas (62%) acharam esta análise útil
11.5 hrs em registo
Publicada: 16 de Outubro de 2014
Pretty good game, but camera work ruins whole gameplay in a cooperative mode. It's just annoying. It really bothers me and many other players too (i have seen a few posts about it, players actually begged developers to fix this). However, single mode is interesting and provides fun for couple of hours and i think that if you like zombie survival type games (and playing alone also) you will like this game. Is it worth buying? For single playing only, yes.
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18 de 22 pessoas (82%) acharam esta análise útil
20.1 hrs em registo
Publicada: 4 Janeiro
Getting fun from playing is the main purpose of games, isn't it? Well, this game is really fun. I am sure you will get a lot of positive emotions while killing hundreds of zombies, crafting new weapons and stuff and performing the tasks.
Of cause it's much better to play with friend because this game is just made for co-op.
But there is also a big problem in this game - bad optimization for PC version :P Also it's rather weird that developers don't make chat. No chat in co-op game... seriously?
However, H2S is amazing :) Funny, interesting, vivid. Perfect game :)

Call your friend and go play "How to Survive". Right now! :D
9\10 (optimization is really bad)


P.S. sorry for mistakes if there are any
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151 de 265 pessoas (57%) acharam esta análise útil
1 person found this review funny
11.7 hrs em registo
Publicada: 6 de Outubro de 2014
Addicting. Stayed up all night playing this with my husband. We lost track of time, so he got 3 hours of sleep for a 12 hour day of work.

10/10
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61 de 102 pessoas (60%) acharam esta análise útil
17.2 hrs em registo
Publicada: 4 de Novembro de 2014
Diablo 2 meets Fallout meets DayZ.

The result is a fantastic coop experience!

1) Gameplay
Well, it's rather classical. Using either a mouse + keyboard combination or a gamepad, you're hitting / slashing / shooting zombies. It works just fine with both, and you can switch to an axe with a simple press if you're getting swarmed with your bow. Obviously the game is an hack'n'slash with zombies so you can expect all its traditional elements: special zombies and bosses. How To Survive also features a neat craft system, so you can gather as much crap as possible in order to make the weapon of your dreams. One issue with that though, the inventory tends to be full most of the time since it's so small. As for the survival, you can hunt, gather plants or fruits, water, then cook it all before heading to bed.

2) Story
You're a survivor, so you meet other survivors who just happen to want the same thing as you: survive in order to escape the zombie outbreak. Though the game is rather humorous, guess we'd all turn out crazy if zombies started to invade the streets.

3) Graphics
Nothing much to say. The game looks nicey with "realistic" graphics, which somehow manages to feel refreshing. Hooray, no pixel shading!

4) Coop
It's as good as the singleplayer: there are more enemies and they tend to hit harder since you're two. Yes. Two. That is a bit disappointing, but at least they did it right. Well, almost. Both players have to stay in the same "screen" in order to progress, so don't expect to finish a quest while your partner is farming xp.

5) Conclusion: I picked it up for almost nothing and didn't actually expect the game to be that good, def one of the most pleasing hack'n'slash and coop game I tried. The survival elements and the crafting system tend to spice up the gameplay, which is just what the genre needed to last longer. I'd love it even more if the game was a little longer though... 8/10
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45 de 76 pessoas (59%) acharam esta análise útil
64.1 hrs em registo
Publicada: 17 de Novembro de 2014
I was originally quite interested in this game until I saw the low Metacritic score, which I am EXTREMELY glad I overlooked, because this is now one of my favourite games. I just wish I had ignored the low score earlier. METACRITIC IS WRONG.

I am seriously amazed that the Metacritic score is currently sitting at 60%, I would definitely put this game at a 90+%.

Basically I was looking for a game that I could play Local Co-Op with my girfriend, and this game does not disappoint, her and I love it. She is not an avid gamer either and it is not easy to get her into a game.

I can wholeheartedly recommend this game to anyone looking for a great Local Co-Op experience.

As you can probably see from this review, I don't typically do this, but I felt compelled to give this game the respect it deserves. IT IS AWESOME.

I want to write more, but it's late and I have to go play How to Survive instead of studying for my exam tomorrow morning.

So I guess the main issue I have with this game is that it's ruining my grades at school and keeping me up until all hours of the morning.

If you have somehow managed to read to this point, STOP WASTING TIME AND BUY THE FRIGGING GAME ALREADY.
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18 de 26 pessoas (69%) acharam esta análise útil
9.9 hrs em registo
Publicada: 15 de Dezembro de 2014
I really like the game, it's fun, beautiful graphics, the combat system is fast paced, the crafting system looks really good with endless possibilities and along with all that, Kovac's humor is very entertaining.

If it feels like there is a "but" coming, to me there is.

The game is great, has very well thought out elements, but it's a little more hack and slash, action game, than a survival or RPG.

Has all the elements of a great RPG, skill tree, crafting, but, it always feels very linear.

You have a story to follow and a path to follow and although you can go back to pick an extra herb or gather more resources, you feel you don't really need to since the game is progression in front of you and behind, is behind.

The DLC available adds two game modes that feel a little more "open end", but, still feels like this could have been huge and falls just short of it with the constrains imposed by the design followed.

Good fun though, and with co-op you can laugh with a friend while hacking through hordes of zombies, that die in countless ways.
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