Life Goes On is a comically-morbid platformer where you brutally sacrifice knights and use their dead bodies to solve puzzles. With death as your only means to progress, journey through trap-ridden worlds to find the Cup of Life.
用户评测: 特别好评 (118 篇评测)
发行日期: 2014年4月17日
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"Showed at PAX Prime 2013."

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8月28日

Life Goes On in Japanese!

We are pleased to announce that Infinite Monkeys Entertainment Ltd. has partnered with Unity Japan and Kakehashi Games to localize Life Goes On to Japanese!

To celebrate the Japanese release we are currently offering a one week 25% discount on Steam that you can check out here.

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7月28日

Life Goes On Selected for the PAX 10!

We are extremely pleased to announce that Life Goes On has been selected into this years PAX 10!

We'll be showcasing the game at this years PAX Prime in Seattle from August 29 to September 1, 2014. If you're attending, drop by and say hello!

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评测

“This melon-twister's wicked personality alone might be enough to pull you into its death grip.”
8/10 – Gamespot

“An inventive and outlandish puzzler that executes with bloodthirstily aplomb.”
8.5/10 – Gameplanet

“Combine great puzzles with a good sense of humor, pretty visuals and a surprisingly well produced soundtrack, Life Goes On is a delightful gem of a game.”
4/5 – Darkstation

Steam Big Picture

关于这款游戏

Life Goes On is a comically-morbid platformer where you guide heroic knights to their demise and use their dead bodies to solve puzzles. On your quest to find the Cup of Life, you will summon knight after knight to be brutally sacrificed. Impale knights on spikes to create a safe path. Catch a knight on a saw blade (ouch!) to strategically land the body on a button. Freeze your knights into blocks of ice to reach higher ground. As you journey through treacherous and trap-ridden worlds, you’ll show no mercy to solve each challenging puzzle.

In Life Goes On, death is not a setback. It is the only means to success.

Key Features

  • Over 50 levels that challenge your puzzle-solving skills in morbid, yet fun, ways
  • Puzzles that can only be solved by figuring out how to kill knights
  • Secrets and achievements including Jeff, the fuzzy side-challenge lurking in every level
  • A new, unique name for each knight summoned
  • Three worlds full of spike pits, lava, cannons, ice, and more
  • Speed-run times and death minimums to beat
  • A fresh look at dying in video games

系统需求

PC
Mac
Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: Intel Core 2 Duo 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 support with 512MB Integrated Memory
    • DirectX: Version 9.0c
    • Hard Drive: 625 MB available space
    Recommended:
    • OS: Windows XP or later
    • Processor: Intel i3 3.3GHz or better
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Support and 1GB Dedicated Memory
    • DirectX: Version 9.0c
    • Hard Drive: 800 MB available space
    Minimum:
    • OS: OS X 10.6.9 Snow Leopard or better
    • Processor: 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 support with 512MB Integrated Memory
    • Hard Drive: 600 MB available space
    Recommended:
    • OS: OS X 10.8.5 Mountain Lion or better
    • Processor: 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Support and 1GB Dedicated Memory
    • Hard Drive: 800 MB available space
    Minimum:
    • OS: Ubuntu 32/64
    • Processor: Intel Core 2 Duo 2.4GHz
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 support with 512MB Integrated Memory
    • Hard Drive: 600 MB available space
    Recommended:
    • OS: Ubuntu 32
    • Processor: Intel i3 3.3 GHz or better
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 support and 1GB Dedicated Memory
    • Hard Drive: 800 MB available space
    • Additional Notes: 64 Bit Linux Distributions currently do not function properly with Steam and do not fire Achievements.
有价值的用户评测
3.8 小时(记录在案的)
nice game
发布于:10月14日
这篇评测是否有价值?
4.3 小时(记录在案的)
To start: I used to add a header to these reviews, but since it often made the review too long to submit, I've opted to leave the header on my Backloggery.

Gameplay: It's no secret at this point; puzzle-platformers are a dime a dozen in the indie marketplace. I think that may have been because of Braid, but I'm not sure. Now, I'm not going to say that this game is necessarily revolutionary in how it handles the puzzle-platformer setup, but it does at least do things a little more interesting than the average block pushing puzzle, even though there are some of those in here. You see, what this game does differently is that this game wants you to die. A lot. Yet, this game isn't anywhere near on the level of challenge as something like Super Meat Boy. How does all this work, you may ask? Through jolly cooperation! Also, the character kinda looks like Solaire, so that really does help matters.

When you die, unless your corpse falls into a pit, it stays on the level. Ally corpses are the way to solve the puzzles in the game, as no puzzle (at least as far as I could tell) can be beaten with no deaths. Also, unlike a ton of other puzzle-platformers, this game strikes a perfect balance between puzzle and platformer (with the exception of one stage, Altered Trajectory which is both not a puzzle and the worst stage in the game IMO). Puzzles are fun to solve, and the platforming feels good. As for the controls, you run and jump. That's all you need, honestly.

For $12, this game does feel a bit short on content. Even going for 100% through the typical three-badge setup of these kinds of games (find hidden thing in level, beat it under par time, beat it with minimal deaths), this game only took me about four hours. Beyond that, I don't really see me playing this game all that much in the future. You can use your own price evaluations to determine how much this game is worth to you. A map editor would've been really nice, but I think the same can be said for pretty much any puzzle-platformer. Apart from that, there really isn't much to talk about. It's a puzzle-platformer with some pretty nice level design that you can complete in one sitting pretty easily. Most of you will have gotten this from a Humble Bundle, as I did (the Humble Jumbo Bundle 2 IIRC?), so if you're looking for an opinion on this game, it's a good four or so hours. 9/10.

Story: As far as the storyline goes, there really isn't anything to talk about. You are hunting for the Holy Grail, and there is quite a lot of corpses along the way for some reason. This game definitely has a good sense of humor; a very British sense of humor, in fact. If you like things like Red Dwarf and Monty Python, you'll feel right at home here. It's very silly, and the concept of killing yourself to win the game doesn't really stop getting silly. If the level design wouldn't keep me coming back, the humor would. 9/10.

Graphics: A suprisingly good looking game for only being a ~200MB download. It's a very good blend of graphical fidelity and art style. Some of the levels do start to look a bit same-y, but considering that we're talking about the puzzle-platformer genre here, it's a considerable amount of praise to say that levels look a *bit* same-y. As for the technical aspects of this game, it fullscreens to your native resolution (a BIG plus in my books) on launch. Beyond that, there really isn't much else to tinker around with in the options menu as far as the graphical fidelity of the game goes. That's alright, though; the game never really phased my GTX 760, so I'd imagine most anyone with Intel HD Graphics at the very least would be able to run this game. Well optimized, it looks good, and it fullscreens to my native resolution. All the check boxes ticked for me. 5/5.

Sound: As always, there's two major things to talk about here: the soundtrack and the voice acting. The voice acting really only consist of death knells, which are as you would most likely infer by this point in reading this review, very silly. As for the soundtrack, some of the tracks are forgettable, but for the most part I'd say it's an above-average medieval-inspired orchestral soundtrack. It's fitting, but I'd probably never listen to it outside of the game. Just not my thing. There were a few strange audio glitches in which tracks would either layer over eachother in a really annoying way or just not play at all for a while. It didn't happen too often, though, so it's not too big of a worry. Anyways, the voice acting is silly, the OST is good but not too memorable, and the sound only bugs out once in a while. 4/5.

Overall scores are: 9/9/5/4; cumulative score of 9.0/10. Again, your mileage may vary on the game's value. I'd personally wait for a sale before I would pick up this game, but if you're not strapped for cash or anything, $12 is a perfectly fine value. It's a better value than AAA games, that's for damn sure.
发布于:9月28日
这篇评测是否有价值?
6 人中有 5 人(83%)觉得这篇评测有价值
9.5 小时(记录在案的)
Death. It has always been something that is best avoided in video games. Also real life would be the other main place. But as Life Goes On, an indie puzzle game by Infinite Monkeys shows, sometimes it can be used to solve environmental physics based puzzles.

The hook of this game is a little tricky to wrap your head around, but simple to understand once you see it in action. Basically you control an infinite number of little knights and want to get them to the golden chalice at the end of each level. To do so, you can respawn a knight whenever a death occurs and make use of the previous body to further your cause. For example, you might be faced with a spike pit which is too wide to jump over. In this case, simply jump a knight into the middle of it, respawn and use the lifeless body as a stepping stone to get to the other side (The game gives each character a name, but you'll never bother to read it).

It is a base mechanics that works extremely well. If you played the demo (and you should) you would quickly have got into the swing of using your minions to get a little bit further each life. It is clever and the initial levels make great use of the different possibilities the mechanic presents. Unfortunately, like a lot of clever ideas it runs out of steam far too quickly.

Life Goes on just doesn't have enough good variety to maintain your attention. By the end of the first set of levels you will have had your fill of the different types of puzzles and so it is a let down that the next set is more or less repeating things all over again. The levels get longer and the challenges more difficult, but really the game is just chaining the same challenges you have already faced over and over again into growing chunks. Worse, whenever a new mechanic is introduced, it tends to lean more towards frustration rather than fun, especially when compared to the very solid base (trying to avoid activating respawn points is never a fun time).

To be fair, although the 3rd "world" on drags a lot, there are still a couple of memorable stages here and there. One in particular pays homage to a popular steam themed game and the "final level" in each group represents somewhat of a boss battle, that is much more fun to play through. If only these levels had been the norm, rather than the exception this review would be a lot more glowing. As it stands the game only shows glimpses of potential and innovation, perhaps a lesson for the developers next game (quality of puzzles over quantity please!).

Mixing it up is the set challenge of beating the clock and set number of deaths for each level. You will also have a "fuzzy" creature to find in each level which will eat one of your knights. While this promises diversity, the reality is it just means you are beating the level three times with a slightly different focus. Sadly there doesn't appear to be much scope for earning all three in one run consistently and there is seemingly no payoff for doing so anyway.

The rest of the package is well put together. The graphics are functional and the sound and music is nicely done. The menus work, but are a little uninspired (think ios style) and there is basically no story to drive you on. The environments are nice though and have a lot of good touches such as moving power cables. There isn't a lot of variety in the caverns, but later levels do at least provide a slightly different colour palette.

In terms of gameplay, the knights themselves are perhaps a little inconsistent as platforms (you'll often try to jump on one and "miss") but this isn't something you can't adjust and plan for and there is a very low penalty for failure. The controls in general are tight and it is nice that the game automatically "grabs" you onto other knights so this is nowhere near as fiddly as it might have been.

Is there enough content for the asking price? I'd still suggest that there is, at a push, but it is walking a very fine line (looking at 4-5 hours I would think). The base game here is so solid that I highly recommend everybody tries it, but the lack of ideas means even the demo might just be sufficient (or waiting for a deeper sale might be the best option).

So ultimately a bit of a disappointment despite still being a solid game. But then, life always goes on.
发布于:5月8日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
4.6 小时(记录在案的)
it is a good game i like it list of good stuff:
1.good grafix
2.not much story I like that it makes my brain hurt
3.funny and humorus
4.lots of ways to win

发布于:6月14日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
18.4 小时(记录在案的)
Amazing fun. The challenge of beating each level as fast as you can and with as little deaths as possible makes this game challenging and fun.
发布于:4月28日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
1.7 小时(记录在案的)
Better than I expected. Great little puzzler. With completionist elements.
发布于:4月27日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
4.7 小时(记录在案的)
Fun, morbid, puzzle solver. Puzzle game with expendable knights. Worth easily 10 bones.
发布于:4月27日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
1.2 小时(记录在案的)
I can only say that this game is pretty funny. I mean, funny.
发布于:4月29日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
I had fun playing this game and think it's worth checking out. However, the price feels a bit steep to me so you might want to wait for a sale.

For my full thoughts on the game check out my video review here:
http://steamcommunity.com/sharedfiles/filedetails/?id=256858810
发布于:5月5日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
8.2 小时(记录在案的)
I rather enjoyed my time with Life Goes On. The mechanic of using your dead bodies to progress is fresh and amusing enough for the duration of the game, even if I wish there was just a bit more to it. Check out the rest of my thoughts and some gameplay in the video below.

https://www.youtube.com/watch?v=kJ2SGPI4aIQ
发布于:5月20日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
6.7 小时(记录在案的)
Fun and clever puzzles, a great overall tone, but a rather lackluster asthetic. I enjoyed it immensely and would recommend it to any puzzle platformer enthusiast.
发布于:5月31日
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2 人中有 2 人(100%)觉得这篇评测有价值
44.1 小时(记录在案的)
LGO is a lot of fun. Support Indie Games!
发布于:8月25日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
10.7 小时(记录在案的)
As the trailer suggests, this game is a humorous cross between puzzle platformer and lemmings, where you take advantage of the deaths of your predecessors to progress through the different levels.

With an unlimited number of knights at your disposal, you control one until it dies, then another, and so on, and on each try to die in a way that your corpse will be of some benefit to your next knight. But doing well at a level means using fewer knights (wouldn't want them to die in vain, right? ;)

Progressing in the game uses more of your puzzle skills than your platforming skills, and for considering you will only be using 3-4 buttons, the game gets surprisingly complex.

Completing the various levels and achievements feels reasonably satisfying, and it can be amusing to overcome any obstacle by throwing numerous knights at it in various ways.

The game contains several references to other games, most of which I found quite amusing, but more than anything else I found myself laughing out loud at many of the messages describing how varyingly successful I had been at the end of each level.
发布于:6月27日
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4 人中有 3 人(75%)觉得这篇评测有价值
3.3 小时(记录在案的)
This game in my opinion is the best puzzle solver since lost vikings and trine. I recommend buying this game just on the kills alone and the fact you must kill to solve problems.... excellent game i rate it a 10/10
发布于:4月25日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
Taking the rules of death in gaming to a completely different place, this game is devilishly fun. The graphics and physics of this puzzle game are very well done for this independent company based in Edmonton, AB. Well worth the time and money.
发布于:5月11日
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1 人中有 1 人(100%)觉得这篇评测有价值
3.6 小时(记录在案的)
A fantastic puzzle platformer. There is a lot of satisfaction in knowing you have to sacrifice lives in order to complete a puzzle. Most levels are fairly easy, but there are a couple that will frustrate because you need perfect timing, but you'll get it. Highly recommended
发布于:5月11日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
3.5 小时(记录在案的)
A wonderful, horribly charming game. Despite a lack of extensive content, every inch of it is fun and rewarding, leaving you giggling and happly tossing knights to their doom!
发布于:5月25日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
3.4 小时(记录在案的)
Unique puzzle platformer that requires you to use your character as stepping stones to complete the puzzles.
My favorite part is feeding the fuzzy monster, and in fact didnt realize until much later that you can just toss him a dead body and he will eat it!!
This game however needs further content, and some of the puzzles are a bit easy. I hit the developer up on Reddit and asked if we could get a tool to create our own puzzles, but unfortunately that is not going to be likely because of the development path they chose, but man what a perfect platform to release user maps or whatever.
All in all, good fun game, and its good for a nice casual play session.
发布于:5月1日
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1 人中有 1 人(100%)觉得这篇评测有价值
5.7 小时(记录在案的)
Solving puzzles by killing of your knights is both a nice addition to the genre and pretty funny. Graphics, animation and sound are adequate, the difficulty rather low (which I actually prefer to some rock-hard alternatives). Replay value is low, but I did most levels more than once to beat the time and casualties limit. After 50 levels and a few entertaining hours you are in for a final treat: The end credits disguised as an additional level - great fun.
Definitely worth its price.
发布于:5月4日
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1 人中有 1 人(100%)觉得这篇评测有价值
7.0 小时(记录在案的)
This is a realy fun puzzle platformer. Great garphics, hilarious death noises. The developer was even at a con I attended, and recorded death noises from anyone who wanted to there!

A great game, worth your time and $$.
发布于:5月5日
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