Feel like the star of a martial arts film in Overgrowth, as you jump, kick, throw, and slash your way to victory. Free the rabbits from their evil overlords in the main story, then play through the prequel story, and finally, try out nine years of mods developed by the community, or create your own!
Recenzii recente:
În mare parte pozitive (34) - 79% din cele 34 recenzii ale utilizatorilor din ultimele 30 zile sunt pozitive.
Toate recenziile:
În mare parte pozitive (2,593) - 75% din cele 2,593 recenzii ale utilizatorilor pentru acest joc sunt pozitive.
Data lansării:
16 oct., 2017

Autentifică-te pentru a adăuga acest obiect în lista ta de dorinţe, a te abona la el sau a-l marca drept neinteresant.

Limba Română nu este suportată

Acest produs nu are suport pentru limba ta locală. Te rugăm să revezi lista de limbi suportate mai jos înainte de cumpărare

Cumpără Overgrowth

Includes a free copy of another Wolfire game, "Receiver"!


Actualizări recente Afișează tot - (259)

20 martie

Hotfixes for 1.2 patch out now


Bug fixes:
- Updated Steam API DLLs. This may fix some compatibility issues


Bug fixes:
- Fix performance bug when Steam is running at same time as game (for some people this is as big as a 30% performance boost)
- Fixes to several Therium-2 levels
- Fix to <ControlScript> functionality in character XML
- Removed unused SDL game controller haptic subsystem initialization (fixes crash on Launch on Linux)
- Make error non-fatal when failing to fully initialize a detected game controller

Note: 1.2.2 hotfix will be out tomorrow. Had to roll it back due to an unforseen crash issue when people didn't have workshop mods installed.

Known issues

There is an issue for some people where you try to launch the game and both the game and Steam crash. We're still investigating the cause of this, but we believe this is due to the Steam shader pre-cache feature.

To work around this:
  • Steam -> Settings -> Shader Pre-Cache -> uncheck Enable Shader Pre-Cache
  • Delete this folder: C:\Program Files (x86)\Steam\steamapps\shadercache\25000
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18 martie

March Map Jam - The Protagonist Dies at the End

With the new 1.2 patch, it's time to start a map jam!

Starting on the 18th of March, anyone who would like to participate has two weeks to create a map with the level editor using the theme given to them.

The theme of the map jam is Protagonist Dies At The End

The deadline is March 30th.

For tutorials on how to create a map in the level editor, check here:

For discussion about the map jam, join the official Wolfire Discord, and check out the #map-jam-march-2018 channel.

Rules: - You can make any kind of map you want, as long as it fits the theme. - All maps have to be completed by March 30th. - It should be uploaded to the Workshop, but your level can also be uploaded here through Discord.

Interpret the theme in any way you want, and most importantly, have fun!
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Despre acest joc

As a lightning-fast acrobatic ninja rabbit, you can choose how to approach each encounter. Do you want to pick off enemies one at a time like the killer in a slasher film? Dive into the thick of it and fight whole groups in a frontal assault? Steal the most powerful weapon you can find, and turn it on the rest?

If you die, there is never any load time; you can try again instantly! As your skills improve, you'll see that the game is not about winning. It's about experimenting to make the coolest action scenes that you can. Every design decision is made with that in mind, from the mouselook camera to the context-sensitive combat controls.

After completing the story modes, you can try out all the mods that players have created with the integrated editor! If you want to play as a human character in a city, or try a whole new campaign, or even fly around as a bat, there's probably already a mod that makes that happen.

Cerinţe de sistem

Mac OS X
SteamOS + Linux
    • SO: Windows XP or later
    • Procesor: Passmark CPU 1000 or better
    • Memorie: 2 GB RAM
    • Grafică: Passmark GPU 500 or better with OpenGL 3.2 support
    • Stocare: 17 GB spațiu disponibil
    • SO: Mac OS 10.6 or later
    • Procesor: Passmark CPU 1000 or better
    • Memorie: 2 GB RAM
    • Grafică: Passmark GPU 500 or better with OpenGL 3.2 support
    • Stocare: 22 GB spațiu disponibil
    • Procesor: Passmark CPU 1000 or better
    • Memorie: 2 GB RAM
    • Grafică: Passmark GPU 500 or better with OpenGL 3.2 support
    • Stocare: 20 GB spațiu disponibil
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