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Overgrowth is a third-person 3D action game that allows you to leap and climb through sprawling levels as a ninja rabbit, and engage in intricate and brutal combat with a variety of weapons and enemies. It is still very much in development, so while the mechanics and features are mostly in place, there is no campaign, and players mostly...
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Early Access-Spiel

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Hinweis: Dieses Early Access-Spiel könnte sich im Entwicklungsverlauf erheblich verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie warten, bis das Spiel einen fortgeschritteneren Entwicklungsstand erreicht hat. Mehr erfahren

Was die Entwickler zu sagen haben:

“Thank you for checking out our Early Access page! If you support us now, you will be able to try out the combat mechanics in the arena prototype, duel your friends on the same machine by hooking up two controllers, and use the integrated level editor to explore and modify a number of included environments. You will be able to try out the features in the new alpha videos as soon as they are released.

However! The game is still undergoing very active development, so you can expect bugs and performance issues as the game progresses and changes. In its current state, it is more like a sandbox of technology and martial arts, and less like a story-driven action-adventure. If you want to play through a polished campaign, you may want to wait until the game is fully completed! If you would like to have fun experimenting with our technology and mechanics as they evolve, and support us as we complete the game, then now is a great time to join our community.

Sincerely,
David Rosen”
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Includes a free copy of another Wolfire game, "Receiver"!

Kürzliche Updates Alle anzeigen (206)

Overgrowth Alpha 207 is live!

13. August

This alpha includes some new AI features, bug fixes, and gameplay updates. Check out the details here: http://blog.wolfire.com/2014/08/Overgrowth-a207-video-changelog

17 Kommentare Weiterlesen

Overgrowth Alpha 206 is live!

7. Juni

This alpha demonstrates some new lighting and carving features, bug fixes, and gameplay tweaks. Check out the details here: http://blog.wolfire.com/2014/06/Overgrowth-a206-video-changelog

18 Kommentare Weiterlesen
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Über das Spiel

Overgrowth is a third-person 3D action game that allows you to leap and climb through sprawling levels as a ninja rabbit, and engage in intricate and brutal combat with a variety of weapons and enemies. It is still very much in development, so while the mechanics and features are mostly in place, there is no campaign, and players mostly experiment with the easy-to-use modding tools, and fighting in the arena.

Systemvoraussetzungen (PC)

    Minimum:
    • OS: Windows XP or later
    • Processor: Passmark CPU 1000 or better
    • Memory: 2 GB RAM
    • Graphics: Passmark GPU 200 or better with OpenGL 2.0 support
    • Hard Drive: 7 GB available space

Systemvoraussetzungen (Mac)

    Minimum:
    • OS: Mac OS 10.6 or later
    • Processor: Passmark CPU 1000 or better
    • Memory: 2 GB RAM
    • Graphics: Passmark GPU 200 or better with OpenGL 2.0 support
    • Hard Drive: 7 GB available space

Systemvoraussetzungen (Linux)

    Minimum:
    • Processor: Passmark CPU 1000 or better
    • Memory: 2 GB RAM
    • Graphics: Passmark GPU 200 or better with OpenGL 2.0 support
    • Hard Drive: 7 GB available space
Hilfreiche Kundenreviews
14 von 17 Personen (82%) fanden dieses Review hilfreich
14.6 Std. insgesamt
Early Access-Review
an sich ist das spiel sehr unterhaltsam. 1. das kampfsystem ist schnell zu erlernen
2. es ist auch sehr spassig einfach nur durch die gegend zu hüpfen (und so lange saltos zu machen bis man sich im spiel das genick bricht ._.)
3. es hat ein bischen was von garry's mod: man kann die umwelt verändern indem man gegenstände spawnt, deren größe verändert und sie auch während eines kampfes benutzt.
das alles wird leider nur durch die massiven, und ich meine wirklich MASSIVEN, technischen probleme versaut. das spiel crasht andauernd, hat unendlich lange ladezeiten (schon ganz gerne so 4 minuten.... ja ich habe die zeit gestoppt) und da wäre noch diese kleinigkeit das mir häufig angezeigt wird das ich das spiel spiele, obwohl ich es bereits beendet habe. da half auch kein neustart von steam oder dem pc. es wird permanent angezeigt. das spiel wird auch nicht im task manager angezeigt und ich habe echt schon alles versucht.... bin nur leider kein technik-genie. also: alles in allem wäre das spiel das geld wert wenn die probleme behoben werden ( ._.)
edit: seit den neueren updates kommt es kaum noch zu fehlern ^-^ es wurden auch neue spieler eingefügt und das modell der katze wurde überarbeitet sodass es nichtmehr so eklig aussieht. einige maps wurden verbessert und es sind schon fertige kleine missionen verfügbar. jetzt macht das spiel kaum noch iwie probleme sondern ist so wie es sein sollte ;3 hoffe aber dennoch auf weitere coole neue sachen
Verfasst: 20. April
War dieses Review hilfreich? Ja Nein
5 von 9 Personen (56%) fanden dieses Review hilfreich
3.5 Std. insgesamt
Early Access-Review
Auch wenn das Spiel rest teuer ist, macht es viel spaß da mann immer neue Sachen herausfindet um seine Gegner auf
demütigster Art und weiße zu besiegen versucht um so mehr und mehr Zuschauer für sich zu gewinnen.
Mein kleiner Geheimtipp macht Sprungattacken und zockt das Spiel einfach nur DICHT :)
Verfasst: 22. Juni
War dieses Review hilfreich? Ja Nein
2 von 14 Personen (14%) fanden dieses Review hilfreich
0.2 Std. insgesamt
Early Access-Review
Hat definitiv Potentzial
Verfasst: 21. Mai
War dieses Review hilfreich? Ja Nein
173 von 244 Personen (71%) fanden dieses Review hilfreich
15.8 Std. insgesamt
Early Access-Review
I was dropkicked into a wall so hard my game crashed....
11/10
Verfasst: 6. Mai
War dieses Review hilfreich? Ja Nein
128 von 184 Personen (70%) fanden dieses Review hilfreich
3.9 Std. insgesamt
Early Access-Review
I don't know if this guy was going with a Furry Fandom when he though about this but I must say I love the fact i'm not a human when I go around kicking a$$ in it, and then getting my a$$ kicked by other rabbit/wolf/cat/dog/robot Wahey, but it's pretty damn fun.

PROS:

Combat System: I popped into this game not knowing what to expect, and then my face hit the floor and I realized I had some work to do. This is a combat system like no other, this isn't Button Mashing 101, you actually don't swing when you hit LMB, you have to get up close and hit it, and with each directional button you hit when you swing you do different things, like a roundhouse kick, a jab, hook, roll away, etc. So if you go into this game expecting to mash buttons and win, you are gonna be on the floor with your neck broken fairly quickly.

No humans, just animals: There are no humans in this game, just anthro bunnies/wolfs/cats/robots/dogs, which is a different change, and probably a huge A+ when it comes to the Furry community, which I am part of. But I really like the fact it isn't just "Another human" this guy is actually putting something different in place of what a character usually is, and I like it.

Classes: There are other classes, as I said the wolf, cat, etc. The wolf is basically a one hit kill for the bunnies, as for the others I haven't tried yet, I like the Rabbit too much.

The Ninjas: Every class is apparently a Ninja, I guess that would make sense since they wallrun, hop REALLY HIGH, with the amazing fighting skills and the ability to throw a spear/sword at a opponent and get a 1 hit kill off of it.

No stamina/health bar: I like this honestly, you just kind of have to guess if you are about to die or not, since they don't bother you with a little health bar, plus you don't really have little stamina, as far as I know you have infinite, but you kind of have to watch how much blood you lose, especially when it comes to weaopns

Weapons: There are weapons in this game, and I really love them, despite the fact you can 1 hit kill if you throw it at them from behind or throw a spear at the opponents head, I got into some really heated sword battles that lasted several minutes or longer, and damn they were really fun too.

Feel like a total bada$$: The title speaks for itself, when you start rolling around punching, roundhousing, jump kicking, and slicing everyone up I felt like the Master of weapons untill I got constantly kicked while rolling, but it was nice while it lasted.

Wounds: If you get wounded by a weapon he actually holds near the wound with a hand if he has a open hand, I just think it's a neat little feature to notice that you are injured, like the ammount of blood pouring out of you wasn't enough already.

Different maps + Arena: I love the Arena even though on ocassions I get totally screwed over with how laggy it can get in that stupid arena on slight ocassions, but there is different maps to run around with and explore, with enemies you can fight so you can do something.

Responsive controls: I feel as if when I hit something it actually DOES what I want, instead of me hitting a button and it just kind of does whatever it's supposed to, problem though is with some weapon fighting the Roll doesn't really want to work on ocassions, and I don't know why.

Challenges: There are many challenges to do and they are pretty fun, I only did a few like kill a few enemies with just your fists, I'll have to try the rest later on.

Different skins/clothes: Each animal has different clothes, mainly the Bunny though, like there is a Assassin like outfit if you hit the "1" key a few times it changes his color, clothes, and clothes color, so you can be the one you want.

CONS:

REALLY long loading times: Half the time the levels take FOREVER to load, yet I get around 300 frames, I don't think it should take several minutes to load up a level that I've played several times over and still take me 5 minutes to load up.

Constantly kicked: As I said in the pros I'll explain abit more, I was playing on a Dune level and I found a rabbit to fight, he kicked me down, I rolled, he kicked me WHILE I was rolling and then I snapped my neck, then when I tried to go back and kick the s%*t out of him he did it AGAIN. I think the roll needs to be a little bit tweaked, maybe when you roll you can't get hit untill the moment he starts getting up or something? That way you get some time to get up and get your thoughts together, as well as be able to fight back.

Jumping Physics: These are really weird, I was jumping around and had to jump back to where a enemy was cause I jumped away, he litterally did a 0.1 milisecond turn and had a s@%t ton of momentum and jumped all the way back, which kind of struck me as off, it's also weird to jump around a enemy cause you can't really turn all that well which feels kind of weird. It doesn't help that when you land on a slope he instantly turns to go down the slope and moves down, so if i'm on a small ledge and jump and land, i'm most likely gonna fall off.

Not much after a while: After you do the maps and arena a few times there isn't a whole lot left, there are challenges but even then it feels like it needs something, I say a Randomly generated map or something, just click a button, it randomizes a map and enemies with terrain and you go around exploring it to see what you can find.

WHAT I THINK:

I think this game is really fun and can have a lot of potential, and I feel confident it's gonna go somewhere in this guy's hands, he's already shown a lot of potential with just the combat system and the way it feels to roll around and fight instead of just another game where you press buttons and hope to win. The game gets a 7/10 It needs some work and some additions but it's pretty f$#%ing good for what "I" was expecting out of it.
Verfasst: 29. Mai
War dieses Review hilfreich? Ja Nein