The Devil has converted a tenement building into monsters-only housing in Unholy Heights, a mashup of Tower Defense and Apartment Management Simulation. Sucker monsters into moving into your building, charge them rent and keep them happy by buying them furniture.
사용자 평가: 매우 긍정적 (평가 715 개)
출시 날짜: 2013년 8월 16일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

Unholy Heights 구매

 

큐레이터의 추천

"A nice little and cute management game. Grab during sale for some relaxed fun."

평가

“Unholy Heights is a 2D game that perfectly blends the freedom of an indie game with the notorious creativity of Japanese developers. The basic concept is simply wonderful and is backed up with fun, refreshing gameplay.”
7/10 – DarkZero

“Unholy Heights is bound to put a smile on nearly everyone’s face”
4/5 – Video Game Writers

“At the end of the day, it's a cutesy fun experience . . . and horribly murdering adventurers is really quite satisfying.”
Total Biscuit

게임에 대해

The Devil has converted a tenement building into monsters-only housing in Unholy Heights, a mashup of Tower Defense and Apartment Management Simulation. Sucker monsters into moving into your building, charge them rent and keep them happy by buying them furniture.

Unfortunately, heroes have caught wind of the Devil's plan, and will stop at nothing to wipe him out. Knock on residents' doors to call them to battle, trap heroes in devious pincer formations, and command your troops to victory. Monsters get jobs, fall in love, have children, and even skip out on their rent. Keep them happy or you might not have anyone to fight for you when heroes come knocking.

Being a landlord is a difficult job, but it can't be harder than running Hell...right?

Key Features

  • Every monster is different. Some are lazy. Some are strong. Some are perverts.
  • Use an intuitive mouse-based control scheme to command your troops into battle.
  • Encounter more than 20 different monster species, and take their money.
  • Build a reputation with different monster families based on your performance and play style.
  • Take on quests at your pace to unlock new monsters and furniture.
  • Build a stronger army as residents have children far stronger than themselves.
  • Get monsters in the mood for love with inappropriately shaped erotic cakes.
  • Look on in horror as lovingly hand-drawn monsters and humans horribly slaughter each other over money.
  • Monster occupations, hobbies and desires are all procedurally generated to keep you on your toes.

시스템 요구 사항

    Minimum:
    • OS: Windows XP (SP3 or newer) / Vista (SP1 or newer) / 7
    • Processor: Pentium III 1.0GHz or faster
    • Memory: 1 GB RAM
    • Graphics: Shader Model 2.0 or better
    • Hard Drive: 50 MB available space
유용한 고객 평가
8명 중 8명(100%)이 이 평가가 유용하다고 함
4.5 시간 기록
게시 일시: 2014년 12월 14일
게임은 매우 간단하다.
아파트 경비가 되어 집을 관리해주면서 월세받으면서 쳐들어오는 용사들을 물리치면 되는 게임이다
주민이 되는 몬스터들은 한정되어 있지만 2세 시스템이 있어 별로 지루하진 않다
2세 몬스터들은 부모몬스터 스텟의 반으로 시작하지만 일정 기간이 지나 성인이 되었을 경우 부모 몬스터보다 강해진다
몬스터 간의 상성도 있어 아파트 경비로써 클레임이 안 들어오도록 잘 관리해야한다
아무리 집을 잘 꾸며도 마이너스 수익이 잘 난다. 몬스터들도 직업이 있고 돈을 벌러 가기때문에
집을 잘 꾸미고 그에 맞는 월세로 올리니깐 돈 없다면서 못 준다고 한다. 짜증난다
플레이타임은 질리기 전까지. 퀘스트보드에서 스토리 진행을 하다보니깐 스토리가 없다 시피한다
가끔 찾아오는 전설의 용사는 도전하면 전멸, 도전 안하면 돈을 털리는 깡패이다

이리저리 생각하다보면 꼼수가 보인다. 시간때우기로 그만인 게임
재밌다
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
47.6 시간 기록
게시 일시: 2015년 4월 19일
재밌습니다.
한국어로 하면 게임제목을 마왕의 집 정도로 번역할 수 있는데, 말 그대로 마왕이 집 한채 지어놓고 몬스터 들이고 집세 받고 집 업그레이드 + 몬스터 육성해 전투 시키는 게임이에요.
귀여우면 다 용서된다! 귀여운 2D게임 좋아하시는 분들에겐 강력 추천해요. 타워디펜스는 잘 못한다? 상관 없습니다. 난이도는 쉬운 편이에요. 한글패치가 없어서 언어의 장벽이 있지만 그것만 커버하실수있으시다면 라이브러리에 넣기를 권하고 싶네요. 참고로 영어와 일본어가 지원됩니다.
가격대 비해 플레이 타임도 길고요. 캐릭터 오픈시키는 맛이 쏠쏠하네요. 중간중간 돈벌려고 퀘스트 노가다를 좀 하게 되는데 그게 좀 지루할뿐 ...

7/10

이 평가가 유용한가요? 아니요 재미있음
37명 중 34명(92%)이 이 평가가 유용하다고 함
9명이 이 평가가 재미있다고 함
2.7 시간 기록
게시 일시: 2015년 4월 3일
This game is too emotional for me

This is game is cute and cruel at the same time. All the reviews about those cruel and ridiculous events are all true.

A tower defense game where you are a landlord, taking care of monsters... or so I thought.

You have an absolute power over the occupants. My first playthrough I read every details of the game. The jobs my occupants have. Their satisfactory meter. I always check how they feel and what they want, trying my best to fulfill all of their wishes. There is an option to evict them, but I don't intend to use it at all. Later on, my cheepy is the first one to find his lover. And the first one to have a child/chick. I am so happy for them. I max out their satisfaction. And try my best not to increase the rent too high.

To my ignorance, this is not how you play the game. This is not sims! It's a tower defense game! You need money to upgrade your 'fort'. But my progress is really slow because I care too much about them. Those cheepies are extremely poor as they have low-income works. As time goes on, I accidentally kill the cheepy's lover. I fast-foward the time but I was too careless. For that, a cheepy lost his wife... and the child/chick lost his mother. Killed by those filthy humans that try to attack the building. I feel so bad about this. The early feeling of happiness has gone in the blink of an eye. Sorrow creeps into my heart.

To make things worse, the father-cheepy and the daugter-cheepy didn't say anything. But at least, I wanted them to complain, to at least blame me for I have done. They did none of that... as though they understand what was at stake.

Perhaps, they think that I am already kind enough to give them shelters against those dangerous humans. It could have been worse. The enemies only get much stronger with each quest.

I was quite shocked by the incident so I paused the game for a while.

Something must be done in order to fight against those vicious humans.

After much deliberation, I, the kindly landlord, evicted those remaining cheepies... They both pack things and leave obediently. They are both crying, yet firm and understanding. They know I need to make rooms for the stronger monsters.

Father and daughter.... now homeless... without wife or mother... Both of them... Hobos lol

The situation alleviates for a while. Stronger monsters now occupy the tragic-filled room of those cheepies. Completely unaware of the sacrifices I have to make.

Despite all this, the lesson I have learnt is not 'sacrifice have to be made' but rather 'Guilt can comsume the sanity of a man'. Unwilling to bear the emotional pain much longer, I seek the easy way out. Knowing only cowards would choose such a path. But at the time, believe it or not, I do not care. I just want to end the pain. Therefore, I committed suicide... (Or what one might call 'uninstalling the game')

One </3 heart out of One ❤

3/5 Would get stupidly emotional again.
이 평가가 유용한가요? 아니요 재미있음
43명 중 37명(86%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
1.3 시간 기록
게시 일시: 2014년 12월 5일
I don't have much to say, I had an army of water people, they were "Pillow talking" in my apartments, made some babies, babies grew up and helped fight off evil humans.
Then I found out that most of these ♥♥♥♥s were unemployed, so I evicted each and every one.

More monsters came, and more people behind on rent, so I sent them to their deaths. I now run an apartment complex that houses demons.

They pay, they kill, ♥♥♥♥ all else.
Being Satan the landlord is kind of fun.

Standard Game Rating
  • Story: 10/10
  • Gameplay: 9/10 (Tower Defense and Evicting Tenets Sim)
  • Presentation: 10/10 (Game looks good, like really good, I love the art style even if it's pretty simple.)
  • Soundtrack: 9/10 (it fit, it was cute)
  • Replayability: 8/10 (would come back to it late one night if I feel like playing a tower defense kind of game.)
이 평가가 유용한가요? 아니요 재미있음
35명 중 24명(69%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
7.3 시간 기록
게시 일시: 2014년 12월 18일
The monsters can find gfs and here I am. No gf
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6명 중 6명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
6.2 시간 기록
게시 일시: 2014년 12월 1일
I lost two families to a single boss. It left me in tears 10/10.
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6명 중 6명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
5.2 시간 기록
게시 일시: 2014년 12월 8일
I lead parents to thier death and evicted small children because they couldn't pay rent, I then brought my house snail a skipping rope. Didin't know they could jump rope.
이 평가가 유용한가요? 아니요 재미있음
27명 중 17명(63%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
32.6 시간 기록
게시 일시: 2015년 1월 8일
The Raid: Redemption The Unholy Heights

A S.W.A.T. team group of farmers become trapped in an apartment run by a ruthless bald middle-aged mobster and his army of killers and thugs magical chickens.
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11명 중 8명(73%)이 이 평가가 유용하다고 함
5.4 시간 기록
게시 일시: 2014년 12월 26일
Pretty addictive and charming management sim/tower defense hybrid.

Like the fact you play as the villains not the generic good guys.

Gameplay is simple but fun, with intuitive controls.

For little over a dollar (SGD), you can't go wrong with this game if you like these two genres.
이 평가가 유용한가요? 아니요 재미있음
3명 중 3명(100%)이 이 평가가 유용하다고 함
35.2 시간 기록
게시 일시: 2014년 12월 3일
This is a fun apartment management sim where you rent to monsters and have realtime battles and a quest board. Quite fun.
이 평가가 유용한가요? 아니요 재미있음
5명 중 4명(80%)이 이 평가가 유용하다고 함
26.6 시간 기록
게시 일시: 2014년 12월 19일
If you tell people about a game where you play as satan, they’ll probably think of torturing innocent souls, razing cities, fighting against god… You know, wreaking havoc on an untold scale. That could work, but it probably wouldn’t be nearly as fun as what Unholy Heights’ developers thought of.

"The Devil’s spent his savings on a place in the projects!" is the line that opens the game. Satan now owns an apartment building, and has to bring monsters in as tenants to not only get some cash, but also to protect the place from foolish adventurers looking to slay him. Priorities, see, after all those folks are dead, and we’ve some money in the bank, then we’ll talk about that havoc, and about world domination.

You have a side view of the building. Whenever you’re attacked, the adventurer party will climb floor by floor, attempting to reach The Devil’s room, and you have to call on his tenants to prevent that from happening. When you're not under attack, you’ll need to recruit more tenants and keep them happy, so they’ll fight better and pay more rent. Of course, you aren’t above evicting them if they fail at either of those things.

It’s very engaging, not only because of the gameplay, but the cute cartoon-ish presentation keeps you attached to each monster as they form their families and advance in their careers. It’s hard not to like them, or not feel slightly saddened when they die or leave. But, back to mechanics, the engagement also owes a lot to the surprising amount of depth to the game.

Higher tier monsters have to be unlocked, and each has its own demands for that to happen, demands which aren’t always simple to meet. As you unlock those monsters, you’ll also need to mind the room allocation for battle: some monsters can tank more hits while others work better shooting from afar. To say nothing of the stat growth mechanics.

Still, you can learn most of it in a few hours, without worry. It is truly a gem of an indie game, bringing together management, tower defense and real-time strategy, and still remaining quite accessible. You will need to read guides if you go for 100% completion, but whether or not you decide to, Unholy Heights still offers incredible value for its low asking price of four dollars.
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
4.6 시간 기록
게시 일시: 2015년 5월 13일
""you can find lover in tenement building'' - Monster"", 9/10 moving to tenement building to find lover - ZHORAST
이 평가가 유용한가요? 아니요 재미있음
10명 중 6명(60%)이 이 평가가 유용하다고 함
2.6 시간 기록
게시 일시: 2015년 1월 12일
Cute flash game but has very shallow game mechanics and little replay value. Monsters are cute and presentation is acceptably straightforward. The strategy system is very arbitrary and cumbersome. Controlling your monsters in battle can be frustratingly tough because of the lack of any overlap, identical health bars for friendly and enemy, lack of hotkeys/hotgroups, stupid/unpredictable AI behavior, and no strategy interface to coordinate your forces or do anything complex. Upgrading apartments manually takes forever and often is counterintuitive because monsters will demand things they don't actually want or need and frequently when you satisfy requirements and make a really nice apartment the monster you just spent a lot of money pleasing will stop paying rent because now he can't afford it. These kinds of unnatural hurdles are everywhere in this game. Unique nouns in the game generally reference internet games and meme culture, as seems to be the popular tactic of late for flash games where the author doesn't want to do any creative work.

Overall Unholy Heights is not really worth spending money on unless it is VERY cheap and you've got nothing better to do than explore simple flash games. This one is charming at times, with an interesting premise, it just isn't very good.
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22명 중 12명(55%)이 이 평가가 유용하다고 함
3.8 시간 기록
게시 일시: 2014년 12월 21일
This initially seemed like an interesting concept, but it got old quickly. Even at max speed, too much of play time is spent just sitting around waiting for things to happen, and it soon becomes clear that the best way to increase your fighting strength is to spend even more time sitting around waiting for things to happen. In short, it's grindy in the most boring way imaginable, without even a story to redeem it.
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1명 중 1명(100%)이 이 평가가 유용하다고 함
10.1 시간 기록
게시 일시: 2014년 12월 14일
Unholy Heights is a fun, casual . . . apartment-combat-simulator? Well, it's got some bits of micromanagement and a tad bit of combat mechanics. I'll go into much better detail below.

TLDR here and at the bottom for convience \/

TLDR; Overall, Unholy Heights is a fun micromanagement game with moderately deep but easy to understand combat mechanics (RTS), quirky (and sometimes adult) humor, and cute simplistic graphics. Despite a small language barrier, with a small amount of time the game is easily understood. Later parts of the game can get a bit grindy, so it's better suited for small bouts of play for some casual fun.

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Just as a forewarning, the original developers' first language is not English. While the game is understandable and funny at times, this will be prevelant throughout the game. Some descriptions for items won't make sense. Explanations for important parts of the game are sometimes vague. I had to figure out a LOT by myself, and you will too since the Wiki (the only one I could find) is unfinished and doesn't shed much more light than the game. Luckily, it's not too hard but you will be scratching your head at first.
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In Unholy Heights, you are . . . well, Satan himself. And you run apartments. Ironically, you hardly ever see yourself in this game apart from the beginning and a picture when you hover over your manager room. Immediately, you get monsters that want to move in. Just move in all the cute little monsters and you'll be fine, right?

Well, sorta. Other than taking care of these monsters, you have to fight off pesky humans that wander into your land. While the combat is a HUGE part of the game, it's fairly simple. Cilck on a door to bring out the monster you want to fight. If they're there, they'll come out. Of course, each monster has their own attributes to contribute to the fight (Range, attack type, and physical and magical defense).

Some monsters have 'perks' with different positives, the most common with "Stronger at -insert day/night/weather". While this sounds like it makes battles more interesting, you can't predict the weather or when the humans arrive so relying on this will screw you over. Improving your 'strategy' (when and where you release your monsters when you have attackers) is what you'll be doing most of the time in concerns to combat. Once you have a solid one down, it's just boosting up your monsters to match the enemies and hoping the ones you need are there when you need them.

This is where the apartment bits come into play. To get stronger monsters, you have to improve their apartments and make them happy. The happier they are, the stronger they get. Other than the obviously stronger higher tier monsters (unlocked through raising your interest/respect/like for the Devil and through completing 'Quests'), you can get stronger monsters through a couple having a baby. Randomly, one of your monsters will get a lover, and after a random number of 'Pillowtalks' they'll have a baby. When the baby grows up, they'll have significantly stonger stats then their parents.

"Reputation" with certain monster factions/races will play a part in what monsters you can use, house, and unlock. Some can't stand each other. Others worry about how well your treating your residents, while others focus on how often your resident die/how long they live. This means you may have to sacrifice one for the other, since their requirements will be the opposite of another. Once one faction hates you, don't expect to see them again unless you do something huge to get them to like you again. Once a faction likes you and you complete the quest, you unlock new and stronger tiers that have a new set of attributes and likes and dislikes on their apartment. It's very satisfying to unlock these new creatures able to use them and just brings new life to the game after you've played for a long while.

However, getting the stronger monsters to match the quests you have available can take some time. The difficulty increase is moderately steep, so even if you have a solid strategy you'll be grinding small random encouters to make money, waiting for rent to be paid, satisfy your monsters, and hopefully have them have babies. It's all random, so you'll be sitting there with the highest speed on waiting for things to happen. Hopefully you have a second monitor to watch things on; the game 'pauses' when you alt tab in both Fullscreen and Windowed mode. Luckily, watching your residents as they go about their life can be pretty entertaining, but even then you should probably take a break from this game every once and awhile to not get burned out on it.
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TLDR; Overall, Unholy Heights is a fun micromanagement game with moderately deep but easy to understand combat mechanics (RTS), quirky (and sometimes adult) humor, and cute simplistic graphics. Despite a small language barrier, with a small amount of time the game is easily understood. Later parts of the game can get a bit grindy, so it's better suited for small bouts of play for some casual fun.
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1명 중 1명(100%)이 이 평가가 유용하다고 함
8.4 시간 기록
게시 일시: 2014년 12월 22일
Unholy Heights is a cute little management sim, coupled with defending your building from attackers.

Keeping residents happy is simple enough, give them what they want and don't charge them too much for the room. Getting the residents to actually pay you is tougher, you have to balance not doing quests to give them time for work with doing quests for the big rewards. Sometimes even that won't lead them to pay you as particular monsters are just bad with money.

Residents find partners and can have babies with increased stats, making balancing the items in the room a bit more challenging, but still simple enough.

The combat is simple too, enemies come, you knock on the doors to call residents to fight. But they can't pass each other in the halls, so the order and timing of the door knocks is important.

A good time waster that will eat away the day.
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1명 중 1명(100%)이 이 평가가 유용하다고 함
14.7 시간 기록
게시 일시: 2014년 12월 2일
This game is really cute but beyond that it has elements of RTS, micromanagement, and killing things. Guilty pleasure for some because of the cuteness factor but for me this game is really awesome.
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1명 중 1명(100%)이 이 평가가 유용하다고 함
9.1 시간 기록
게시 일시: 2014년 12월 23일
Once upon a time,there's a peaceful apartment in Unholy Height where demons love each other and have a family.Suddenly the legendary hero coming to your apartment to kill residence in an apartment.All demon including demon kids fighting against the legendary hero and intense battle happen*not really,the legendary hero too OP,dont open the door when he come,he dont have a key to enter a room haha.The Cheepy parents both dead and leaving its kid *thank you legendary hero,u are the best.The Cheepy kid dont have money to pay a rent,so the Devil(that's me!) let that cheepy kid to stay for free *after that i envict him because why not?.So the moral of the story demon also have feeling and emotion and now i hate human because of this game.

Well back to the review,This is the underrated game that i ever play in steam,great concept of tower defense game.Demon can have it's own partner to make a baby including skeleton! *dont ask me how they make kid,it's beyond my power.They also add a little management to makes this game more fun where u can place a furniture and ur tenants need to pay a rent.And watch out for tenants who ran away because they wont pay the rent and debt.Simple yet fun game,worth to play.
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1명 중 1명(100%)이 이 평가가 유용하다고 함
13.5 시간 기록
게시 일시: 2015년 1월 4일
What time is it? Every time I start playing I really lose track of time. I must be having fun. I remember having fun.
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1명 중 1명(100%)이 이 평가가 유용하다고 함
10.3 시간 기록
게시 일시: 2015년 1월 9일
Surprisingly very enjoyable for anyone who enjoys tower defense games or playing a bit as the bad guy
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