Verfasst: 10. November 2014
Can be turned into a hardcore Super Mario Brothers with enough headstompers and jetpacks
10/10 - Would Grind more Headstompers.
Okay, now seriously. This game is an 2D platformer shoot-'em-up with loads of Roguelike elements, and to tell the truth, it's an addictive hardcore game, and after over 100 hours, I still find myself enjoying this game (boy, what an year)
The hours of dying may get you mad sometimes (Damn you Jellyfish!), but that it is purpose. Once you get used to the difficulty, you will find yourself enjoying this game much more, and it doesn't get old. I think it is really worth your time. There is even a online coop mode, where you and your friend go all the way trying to beat the game (even with all the bugs), and with the artifacts, you can turn the game into your own challenge. It is really that good, just like The Binding of Isaac.
The game consist of you trying multiple times to reach a teleporter and advance to the next level, collecting items (usually randomly generated, if not for the use of one of the artifacts), which will eventually help you on your quest through out the game. The game also keeps you into it with unlockable characters and items, as well as the randomly generated levels. If lucky enough, you could turn into an rampaging god of death, killing every single enemy that come into your face, which I got to admit, it never gets old. The satisfaction of being so powerful and sort of unkillable just makes it more fun, and with a certain artifact which turns enemies into elite mobs only, it can turn into a very fun and hardcore challenge.
I deeply recommend the game, as it's controls are easy; the game itself is easy to play, but hard to beat; A very worth and thought soundtrack; a simplistic but yet enjoyable and nostalgic artwork; High replay value; A good game to play in your free time, or to spend a weekend trying to beat;
This is Risk of Rain, and welcome to your possible doom.