In Where is my Heart? you play the story of a family of forest spirits. The family lives comfortably in a tree in the woods until one day they lose their home and thus embark on a great adventure. Their journey will take them through the mushroom caves and even deeper down to the lifeless crystal pools and back up into the mountains.
Uživatelské recenze: Kladné (39 recenzí)
Datum vydání: 29. kvě. 2014

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Koupit Where is my Heart


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"Showed at Gamescom 2014."


“One of the most surprisingly delightful experiences I've had this year.”
9/10 – destructoid

“An illusory puzzler that's easy to fall for.”
8/10 – Edge Magazine

Informace o hře

"In the glade, there grew a tree.
Merry, Merry king of the woods was he.
Deep in his heart lived spirits, three.
Dark secrets had this family."

In Where is my Heart? you play the story of a family of forest spirits. Their world gets broken up into fragments which you have to piece back together in your mind. Each of the three characters can transform into a magical creature along the way. The Rainbow Spirit allows you to rotate the world around and jump across space; the Bat King can see hidden platforms which only exist for him; the Antler Ancestor can jump on the stars. Help the three spirits find their home tree again!

Systémové požadavky

    • OS: Windows XP/Vista/Windows 7/Windows 8 (x86 or x86_64)
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0, dedicated card recommended
    • Hard Drive: 500 MB available space
    • Additional Notes: Please make sure your drivers are up to date. This is especially important for integrated cards as laptop manufacturers will sometimes be supplying you with out of date / incorrect drivers!
    • OS: Mac OSX 10.6, 10.7, 10.8, 10.9
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0
    • Hard Drive: 500 MB available space
Užitečné recenze od zákazníků
69 z 82 osob (84%) ohodnotilo tuto recenzi jako užitečnou
1.8 hodin celkem
I don't care much for most puzzle platformers; I usually feel they're too basic, or contrived. So understand my feeling when I say that this game is a labor of love, and that it shows in every facet of its design, right down to the oddly (somehow) unique pixel graphics.

The premise is simple: you have three little monsters, you control them one at a time, and you must guide them each to the exit of each level. There is no time limit, and no serious penalty for death; they simply respawn at the entrance. But here's the tricky bit; the world has become fragmented, though not necessarily broken. You can see the full picture, it's just that the full picture is muddled and confused, with pieces going every which way in no discernible order. Simply reaching the exit of each level becomes more complex, as even a straight pathway can take your monsters to every corner of the screen, or worse, numerous corners all at once.

Each monster has a specific color, which may be required when activating a block or, as you'll later discover, special abilities. Each monster can transform into one of three specific beasties, each with their own special ability necessary to complete a stage. The only one I'll mention is that of our orange monster, who transforms into a bird(?) of sorts and has the ability to shift the fragmented world in a clockwise or counterclockwise direction. For the other monsters, this matters little, but for her, she can remain still, while the world swirls around her, allowing her to move to entirely different fragments that may have been unreachable otherwise.

To reach each end, you must gather a number of hearts strewn about each stage, thereby opening the door. But as you progress, this task slowly becomes more complex, as mechanics more complicated than jumping ledge to ledge are uncovered. The way these mechanics present themselves is a big part of why I enjoy this game so. See, it's never spelled out for you; there isn't a mid-level tutorial message or loading screen hint giving a dry description of how hitting a switch opens doors. The game simply presents you with the opportunity to touch and experiment with things, and these range from the simple (hitting a block with the correctly colored monster) to the complex (learning to properly manipulate the world's fragments). What makes this game special is that even the simplest mechanics are so often used in different and unique ways between each level. I often felt impressed by the simple brilliance of many of the layouts, and how so many of them would educate and influence your actions in the next. It quickly became intuitive to take what I already knew and wonder, "but can I use it this way..?" or, "what happens when I try this".

Each level presents the challenge of gathering every heart without losing a single monster even once, rewarding you with a special heart symbol and, on occasion, an entirely new level. Majority of games, I wouldn't care for such frivolity, but the very clear dedication that went into making each and every level stand out as a unique entity makes the practice of perfecting every single one of them feel very, very worthwhile.

At the time of writing this review, I've completed what I suspect to be over half of the available levels, and I do plan to complete the rest before too long. Should I make any new discoveries in that time that I feel just has to be in this review, I will be sure to make note. That's just how good this game is. I very much want to fully complete this title, and experience every last ounce of thought and love that the developers put into making it. And as someone who typically feels indifference towards these types of games, that says a lot.
Přidáno: 29. května
Byla tato recenze užitečná? Ano Ne
14 z 19 osob (74%) ohodnotilo tuto recenzi jako užitečnou
2.6 hodin celkem
Where Is My Heart? is a cute little puzzle platformer with a surprisingly refreshing idea. The idea is simple; the level is split up into several little windows all containing parts of the level, and some of them overlapping each other. So if you walk in a straight line you'll appear in a different window after just a few steps (which can basically be anywhere on the screen), all this while still walking straight, mind you. It's a difficult concept to explain and really needs to be seen in action to understand it all. It's confusing at first, but once it clicks it's one of the best and charming puzzle games you'll ever play.

It's short, with its 26 levels (2 hours) of gameplay, because it's also the only way to keep the idea fun and fresh. Any longer and it wouldn't have made such an impact. Well, or maybe less anyway.

There's also a story behind all the puzzling and it too is charming, and even a bit sad. The retro graphics help set the mood and they truly fit this amazing little game. And the music manages to support the game in a relaxing way.

Where Is My Heart? is highly recommended and needs to be played by as many people as possible.

[Rating: 83/100]
Přidáno: 2. června
Byla tato recenze užitečná? Ano Ne
17 z 26 osob (65%) ohodnotilo tuto recenzi jako užitečnou
2.4 hodin celkem
Where is my heart? It's a rather existential question that I wouldn't have an immediate answer to. Perhaps with a loved one, or a place I am or long to be; at any one time my heart could be any number of places or nowhere at all, if I'm feeling especially down. Where is my Heart, the game, doesn't concern itself as much with metaphorical musings or heavy philosophical discussion, but all the same invites a certain curiosity to it. Even when saying little, there's a distinct undertone of the developers hinting at something more meaningful than the journey of a trio of monsters to find their magical tree, which feels trapped just beneath the surface longing to get out.

Before I get ahead of myself, Where is my Heart is a puzzle platformer best summed up as a walk-in sliding puzzle. The world has become shattered, disorganized, split into various sized panes that each show but a part of the whole level. Your objective then becomes one of observation and out of the box navigation, having to traverse an area where walking through one pane rarely puts you on the other side, but instead somewhere entirely different on the screen. It's a hard concept to wrap your head around, even after spending a good deal of time with the game, but as you begin to understand it as a mechanic its brilliance starts to become apparent.

Taken out of context, the levels themselves rarely amount to much, but when splintered into dozens of screens then switched around they become puzzles within themselves. It pushes you to think of abstract paths and tests your memory to remember which panes line up with each other. Adding in a selection of special character powers only adds to the tantalizing challenge, that seems so thoughtfully planned out and lovingly designed. But for all the love and care that evidently went into making WIMH, all throughout the experience it seems almost scared of becoming too clever, or inserting too much personality into the level designs.

The outcome of this is a game that lacks substance. Levels are enjoyable to navigate but disconnected from each other and unmemorable in their own right. When I saw the end after only two hours, I couldn't help but feel like much of the game was a missed opportunity to use such an original mechanic, which never seemed to evolve past what was seen in the first few levels. This doesn't mean I disliked WIMH, but I was disappointed that it made such shallow use of its design concepts, instead playing it close to the chest with a game that's cute but not especially inspired beyond its core mechanic, and as such will likely fade from my memory rather quickly.

All that aside, Where is my Heart is still a rather deliciously adorable adventure that is worth undergoing if you can accept it for what it is. The charming ascetic and soothing audio design goes a long way in making up for its underwhelming ambition, to the degree I doubt I could legitimately hate the game even if I wanted to. Much the same as a children book, it's simplistic by nature even to its own detriment, but still incredibly easy to fall in love with and want to revisit again and again.

So where is my heart? I suppose right now it's being held captive by an enchanting little game that wants so much to love you too, if only for a short while.
Přidáno: 30. května
Byla tato recenze užitečná? Ano Ne
6 z 10 osob (60%) ohodnotilo tuto recenzi jako užitečnou
3.3 hodin celkem
I'm still making my way through this. I guess the big question on whether it's a good buy or not would be how long it is - just getting into it, there are certainly times that it feels like it ought to be one of those free flash games. But the deeper I get into this, the more I love it. I don't know quite what it is about the mechanics that appeal to me so much more; there's a spark of genius in the it, certainly, but i think it's the execution more than the mechanics or gameplay that's making me enjoy it so much.

The sounds are also just perfect. I think I could just sit and listen to someone playing this. (I also wish I had an hour long version of the promo video, listening to the sounds and the woman talking there is the most relaxing thing ever)

Perhaps I'll have more to say as I get through this, but it's lovely and cute, but most of all fun. It's the first puzzle game in a while that I've tackled where grinding on the same puzzle to get a perfect score is a thing I want to do, not a chore. Granted, I've only just scratched the surface so far; so this has only happened once or twice.

The fact that I'm enamored enough of this game to want to write something positive an hour in says something good, I think.
Přidáno: 31. května
Byla tato recenze užitečná? Ano Ne
1 z 1 osob (100%) ohodnotilo tuto recenzi jako užitečnou
1.6 hodin celkem
So what is Where is my Heart? Is it a platformer? Is it a puzzle game? Well, it's a little of both. Okay okay, so that was a generic opening, but it is what it is. Where is my Heart is unique among puzzle platformers in that the levels are broken-up into fragments. As the player explores to the edge of one segment, they must watch the rest of the screen to see which segment the character will be navigating next. It's a little bit of spice that makes what would otherwise be a bland and straight-forward platforming game into a puzzle, almost in the literal sense as the player is required to look at a jumble of pieces, and try to make-out the greater whole.

Story-wise, I couldn't tell you what's going on. I remember reading a quick summary on the store page, but the game itself doesn't make much mention of it, and that's fine. During the game, the player controls one of three members of a monster family. One looking like a Domo wannabe, one orange thing, and a vampire, because of course there's going to be a vampire. The player must toggle between them to navigate the levels; using them as stepping stones to reach higher ledges, or unlocking character-specific locks that reveal a passage elsewhere on the level, and even forming a sort of totem to turn the top member into a special spirit beast.

Yes, each member can turn into a special spirit beast, and it's often required to do-so in order to complete the level. The brown monster turns into a forest spirit that can double-jump, allowing him to reach higher platforms; meanwhile the other two members of the family turn into spirits so that he can take them with him. This allows the player to reach areas that would otherwise require someone to be left behind after being used as a stepping stone without needing to leave anyone behind. The orange monster turns into a rainbow spirit that lets you rotate the segments while she remains in the same spot on the screen, thus allowing her to skip around the stage (though it has its risks if the player tries to "teleport" into solid ground, or stays in a space without a segment). Finally, the gray monster (the vampire) turns into a bat spirit that can see hidden passages and platforms that he can use so that the other two can use him as a stepping stone.

The levels are short, but sweet. It's a case of quality over quantity, allowing the player to focus on a smaller playing field while trying to figure out how to navigate the heroes to the end goal. Every level has two goals. The first is to simply get each hero to the end goal, and the second goal is to collect all hearts without letting anyone die. The first goal is oftentimes simple enough, where some of the levels will really stretch the player's mind to figure out where that heart with very little context clues in its tiny segment might be hiding in what would otherwise be plain sight if the level wasn't broken-up into scattered segments. The only real hassle is that once the path to the end goal has been opened up, it can feel like a bit of a chore having to manually walk the other two characters over there to finish the level. Some levels require the other characters to take a new path, but for most levels it's just selecting the next character to walk the same path three times.

What few faults this game has are out-weighed by it's over-all charm, so I can definitely recommend this game to anyone looking for a good puzzle/platformer.
Přidáno: 12. září
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8 z 15 osob (53%) ohodnotilo tuto recenzi jako užitečnou
4.7 hodin celkem
Simply amazing. Where is my Heart is a breath of fresh air amidst all the recent puzzle platformers.
Behind its cuteness overload lies a gameplay design that is exceptionally complex and unique. The stages are fragmented into multiple disorganized segments which makes navigating through them a real challenge. There is a fine balance between platforming and puzzle solving. You're required to be cautious and constantly aware of your position among all the scrambled segments as well as to use teamwork à la Thomas Was Alone in order to collect hearts and progress to the next level. As if that wasn't enough, the game introduces imaginative character transformations which add another layer of complexity and appeal to the game.
The minimalistic tunes, soothing ambient sounds and cute art style make it an incredibly relaxing yet challenging experience.
I can't recommend this enough if you're a fan of a good brain teaser. 9/10
Přidáno: 29. května
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4 z 8 osob (50%) ohodnotilo tuto recenzi jako užitečnou
1.5 hodin celkem
It's a nice brain puzzler I can only do 3-5 levels at a time before i need to rest my eyes/brain
Přidáno: 29. května
Byla tato recenze užitečná? Ano Ne
1 z 2 osob (50%) ohodnotilo tuto recenzi jako užitečnou
4.5 hodin celkem
Do not dismiss this title as just another pixel art indie platformer, Which I initially did when I first saw it. The art is unique and not your standard pixel art. The character design is excellent. The game does a good job at making you want these monsters to succeed in finding their magical tree home.

The game has the right mix of puzzle solving and platforming, While I never struggled to long to figure out a level, I felt very satisfied when I figured out how each level worked.

Despite it being pretty short, it is well worth your time.
Přidáno: 20. června
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4 z 9 osob (44%) ohodnotilo tuto recenzi jako užitečnou
7.8 hodin celkem
In your chest, silly.
Přidáno: 18. srpna
Byla tato recenze užitečná? Ano Ne
1 z 3 osob (33%) ohodnotilo tuto recenzi jako užitečnou
0.9 hodin celkem
This is a pretty good game! I like all the puzzles, and when you are walking you go to another place. It is pretty fun!
Přidáno: 2. června
Byla tato recenze užitečná? Ano Ne
1 z 3 osob (33%) ohodnotilo tuto recenzi jako užitečnou
1.0 hodin celkem
Where is my Heart? is a beautiful game. It takes the simple idea of a 2D platformer and adds an amazing jigsaw-like mechanic to the game. On top of the very unique gameplay the game features very enjoyable 8-bit inspiried art and a absolutely joyful musical track. I HIGHLY recommend Where is my Heart for anyone who wants to smile :)

If you want to see some gameplay I have a first look of it. I do however suggest you experience this gem for yourself.
Přidáno: 10. června
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0 z 1 osob (0%) ohodnotilo tuto recenzi jako užitečnou
0.8 hodin celkem
This game is cute and original.
Přidáno: 12. července
Byla tato recenze užitečná? Ano Ne
1 z 4 osob (25%) ohodnotilo tuto recenzi jako užitečnou
0.5 hodin celkem
Přidáno: 3. června
Byla tato recenze užitečná? Ano Ne
1 z 4 osob (25%) ohodnotilo tuto recenzi jako užitečnou
0.2 hodin celkem
Přidáno: 5. června
Byla tato recenze užitečná? Ano Ne
30 z 64 osob (47%) ohodnotilo tuto recenzi jako užitečnou
4 z 11 osob (36%) ohodnotilo tuto recenzi jako užitečnou
2.8 hodin celkem
(Review based on PS Mini version, tested on Steam to see if it works)

Well-designed and well-executed, Where Is My Heart? never outstays its welcome and uses its surprisngly unique mechanism to great effect with some tricky but satisfying puzzles. It will most likely be missed by many but those who find it will be pleasantly warmed and surprised by the simple but personal tale inside the puzzles.
Přidáno: 29. května
Byla tato recenze užitečná? Ano Ne
0 z 5 osob (0%) ohodnotilo tuto recenzi jako užitečnou
0.4 hodin celkem
Not the tye of game for people with a short attention span. Unfortunatley, I have a very short attention span.
Přidáno: 19. srpna
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7 z 20 osob (35%) ohodnotilo tuto recenzi jako užitečnou
0.1 hodin celkem
Cute little puzzle game with great artwork.
Přidáno: 30. května
Byla tato recenze užitečná? Ano Ne
0 z 9 osob (0%) ohodnotilo tuto recenzi jako užitečnou
0.6 hodin celkem
6/10 *not recommended! :-[
Přidáno: 23. srpna
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12 z 38 osob (32%) ohodnotilo tuto recenzi jako užitečnou
2.5 hodin celkem
While I'm sure this was intended as an amiable and relaxing puzzle-platformer, the gameplay mechanics have induced nothing in me but frustration. Reviewers for platform games decades ago would lament 'leaps of faith', where the player jumps to uncertain death in the hope that there is a game progressing platform.

Inconceivably, Where Is My Heart? is seemingly built around this old and frustrating concept. The juxtaposition of a gentle art direction and the aggrevating problem solving equals a game I would recommend to no-one.
Přidáno: 30. května
Byla tato recenze užitečná? Ano Ne