In Where is my Heart? you play the story of a family of forest spirits. The family lives comfortably in a tree in the woods until one day they lose their home and thus embark on a great adventure. Their journey will take them through the mushroom caves and even deeper down to the lifeless crystal pools and back up into the mountains.
ユーザーレビュー: 非常に好評 (118 件のレビュー) - このゲームのユーザーレビュー 118 件中 83% が好評です
リリース日: 2014年5月29日

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レビュー

“One of the most surprisingly delightful experiences I've had this year.”
9/10 – destructoid

“An illusory puzzler that's easy to fall for.”
8/10 – Edge Magazine

このゲームについて

"In the glade, there grew a tree.
Merry, Merry king of the woods was he.
Deep in his heart lived spirits, three.
Dark secrets had this family."


In Where is my Heart? you play the story of a family of forest spirits. Their world gets broken up into fragments which you have to piece back together in your mind. Each of the three characters can transform into a magical creature along the way. The Rainbow Spirit allows you to rotate the world around and jump across space; the Bat King can see hidden platforms which only exist for him; the Antler Ancestor can jump on the stars. Help the three spirits find their home tree again!

システム要件

Windows
Mac OS X
    最低:
    • OS: Windows XP/Vista/Windows 7/Windows 8 (x86 or x86_64)
    • プロセッサー: 2 GHz
    • メモリー: 1 GB RAM
    • グラフィック: OpenGL 2.0, dedicated card recommended
    • ストレージ: 500 MB 利用可能
    • 追記事項: Please make sure your drivers are up to date. This is especially important for integrated cards as laptop manufacturers will sometimes be supplying you with out of date / incorrect drivers!
    最低:
    • OS: Mac OSX 10.6, 10.7, 10.8, 10.9
    • メモリー: 1 GB RAM
    • グラフィック: OpenGL 2.0
    • ストレージ: 500 MB 利用可能
参考になったカスタマーレビュー
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 4.1 時間
投稿日: 2015年9月14日
This is a cute puzzle platformer that does some interesting things that I have not seen before. However, maybe about 2/3rds to 3/4ths of the way through, it got too hard for me. I could probably finish it, but I'm not in the mood for that level of frusteration right now. Still, it's a good game, and I would reccomend it for people who enjoy puzzle platformers.
このレビューは参考になりましたか? はい いいえ 面白い
4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
記録時間: 5.7 時間
投稿日: 2015年10月1日
I'll start with saying that this is a beautiful game. The pixel art style is gorgeous and the music is soothing enough so that it doesn't become annoying as you listen to it for hours on end. Unfortunately, in the world of indie games, "artsy" has been done a few hundred times already. For a lot of people, this alone will not be the deciding factor.

Its main feature (shattered screen) is fairly unique, but sometimes it ends up feeling like more than just a simple inconvenience. While it's certainly the thing that makes this game in any way challenging, there are times when it makes a jump that's challenging enough on its own absolutely obnoxious.

The game's main downside is that if you die, you get penalized by making it impossible to collect all hearts in a stage, ultimately forcing you to restart the entire thing if that's what you're after. I'm not entirely sure what was going through Bernie's head when he decided that this was a good idea. To make the whole process even more frustrating, there is no quick restart button or menu option. Every time you wish to restart you have to exit to the stage selection screen and load the stage again, which ends up being a chore after you fail a precision jump by a milisecond for the umpteenth time.

The story and relationships between the characters feel rather shallow. While I don't necessarily need a story in a simple platformer, I do expect something a little more substantial than what Mario had 30 years ago.

Overall, I find that the game did not live up to its full potential. It's worth playing through if you got it in a bundle, but I wouldn't bother paying the full price for it unless you have nothing else to play.
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 0.4 時間
投稿日: 1月24日
A very cute puzzle game that uses a 'shattered' view of the screen to create puzzles. This works by separating the screen into several blocks, then randomizing them. This also makes the already annoying feat of jumping puzzles into a nightmare at times. The game is very fun, and only has a few achievements (For you perfectionists)

My eyes hurt.
このレビューは参考になりましたか? はい いいえ 面白い
11 人中 6 人 (55%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 0.8 時間
投稿日: 2015年9月20日
Where is my Heart? is an adorable puzzle platformer that puts you in control of three little monsters that happen to be bestest friends. They collect hearts (the cute kind, not the still-beating kind) to feed to their tree friend, but ♥♥♥♥ up and feed him some black hearts. This makes the tree float away and the entire world fracture into scrambled shards.

As you can see from the screenshots, this makes getting around kind of a pain in the ♥♥♥. The main gimmick is that you see the levels from a scrambled perspective and have to figure out how each piece relates so you can navigate to collect all the hearts and reach the exit. If this doesn't sound particularly fun, well, it isn't. Not only does it take a lot of mental bandwidth to keep the levels straight in your head, a lot of the links between pieces can't be established without some guesswork or some oftentimes-fatal leaps of faith. You control each monster one at a time, with a dedicated button to switch between them. They don't jump real high, so stacking them to reach high places and make long jumps is a common task.

Other puzzles include getting the monsters to heart blocks colored like them to bonk and release their heart, and making platforms by collecting specific hearts that are not distinguished from the others in any way. Each monster can also turn into a special form by stacking everyone on a special block. The brown one turns into an elk-thing that can double-jump, and the gray one turns into a bat-thing that can see and step on hidden platforms. But the orange one turns into this cloud-thing that can rotate the level pieces to realign them. What's more, if he jumps before doing it, he stays stationary while the level rotates, effectively allowing him to teleport around. This is obviously the coolest gimmick in the game, but the level design turns it frustrating fast. Levels that center on his power often have you performing complex shifting combos to get him into isolated pieces, and if you rotate him into a wall, he dies.

There are 30 levels that get pretty hard pretty fast. To beat a level you just have to get all three dudes to the exit; the hearts are just for completionists. However, dying subtracts from your heart total, so to 100% a level you have to find all the hearts without dying. I couldn't be arsed to get more than halfway through the game, and that only took 45 minutes. It's cute and has some unique ideas, but is just too irritating to get all the way through.
このレビューは参考になりましたか? はい いいえ 面白い
19 人中 19 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 11.0 時間
投稿日: 2014年6月6日
「Where is my Heart?(私の心はどこ?)」あなたは森の精霊の家族となり協力し合いながらバラバラになった心と世界を取り戻す。それは家路を辿る道でもあり、プレイヤーと開発者のノスタルジー探求の旅でもある。

断片化されたフレーム間を移動したり、空間を回転させたりとFEZっぽい要素もありますが、主軸は特技の違う3人のキャラを随時切り替えつつステージをクリアする古典的名作アクションパズルゲーム『バイキングの大迷惑(原題:The lost Vikings)』に近い(ただし敵キャラは一切登場しません)。
元々は2011年に海外でPSN向けに配信されたゲームらしい。

ハートを集める要素がありますが集めなくてもゲームは進められますし、実績もコンプできます(もしかしたら、全部集めるとエンディングが変化したりするのかもしれません)。
ハートを集めようとするなら、そのステージ間ノーミスで進めなければならないので大変。フレーム間の繋がりが把握しにくいため(それがこのゲームのキモでもあるんですが)、基本落下やトゲで死んで覚えることになるのでその点で若干人を選びます。

コントローラ非対応なので快適に遊ぶには別途JoyToKeyなどが必要。

ボリュームは少ないながらもパズルゲームとしての作りは丁寧。
80年代ドット絵+パステルカラーなグラフィックは可愛く暖かみがありつつもどこかちょっと童話的な怖さと郷愁も感じさせ、自然を意識した環境音やアンビエントな癒されるBGMも魅力的な作品です。
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